Chancellor of the Forge

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
New Phyrexia (NPH) Rare

Combos Browse all

Tokens

Chancellor of the Forge

Creature — Giant

You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, put a 1/1 red Goblin creature token with haste onto the battlefield.When Chancellor of the Furnace enters the battlefield, put X 1/1 red Goblin creatures with haste onto the battlefield, where X is the number of creatures you control.

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Chancellor of the Forge Discussion

Randomsome1 on Yavimaya Resurgence

5 days ago

darmpark Thank you, great suggestions. Illusionist's Bracers and Rings of Brighthearth are interesting cards. Unfortunately, I don't think I am running any non-mana activated abilities. I thought about Thromok the Insatiable and Ulasht, the Hate Seed when I first brewed this deck. The more I play the more I am understanding how much removal is in my meta so throwing all/most of my eggs in one basket is risky. If I fixed the slowness of my deck and can consistently have a small army on the board, then I will definitely consider them. Chancellor of the Forge and Deploy to the Front are great and I will play around with them a little. This deck seems very fragile when it comes to ratios so I have to see if that is too much token doubling and not enough token generators. Darien, King of Kjeldor is interesting and reminds me of Kazuul, Tyrant of the Cliffs, which was in here. I took him out for consistency. Once this deck gets the speed and consistancy I want, I will see what can be cut and replaced with some big beatsticks. Thank you again!!

darmpark on Yavimaya Resurgence

6 days ago

I have a few ideas of things you might want. I haven't seen anyone mention things like Illusionist's Bracers or Rings of Brighthearth, but maybe those aren't quite worth it just for Rith and Rhys. I'm also not seeing an Anointed Procession, which should be a definite add if you're not on a budget. Thromok the Insatiable has the potential to get HUGE in this deck. Ulasht, the Hate Seed can be huge OR make tokens depending on what you need once you play him. Darien, King of Kjeldor makes tokens while also dissuading people from hitting you. Chancellor of the Forge could also be good once you get your board going as can Deploy to the Front.

You've got a good base going, and I hope these suggestions help.

goblinguiderevealpls on conspiracy: token swarm/spells HYBRID goblin combo

2 months ago

thanks for the comment and advice!

i had Brightstone Ritual and Shared Animosity in krenko, but ive found that ritual isnt as good since half my creatures arent goblins, animosity definitely has potential still, and i will re add it since its a good card. Marton is mainly for the 3rd 6 cmc slot for Birthing Pod curve, but animosity does wear it better

i literally just took out Chancellor of the Forge in favor of Protean Hulk, Avenger of Zendikar usually always spawns more tokes if i pod or chord for 7, but having all 3 isnt a bad idea

urabrask and banner are both things I own that arent in use, they do seem good here for card advantage but im not sure what to cut for them, i definitely will playtest with them a bit

Triumph of the Hordes is nasty, im not a huge fan of infect in edh but ill definitely pick one up for my high end playgroup

also, I havent got any good usage out of the hideaway lands as i would have liked, and gorge does enter tapped a lot of the time, so i will cut those in favor of basic lands until i can acquire a Gaea's Cradle and Taiga xD

thanks again for the input

may your goblin tokens be plentiful

Liquidbeaver on conspiracy: token swarm/spells HYBRID goblin combo

2 months ago

I've always been curious about how the RG Wort plays, and this deck looks like a lot of fun. That being said, does Wort focus on actually attacking with her creatures or more spell casting? Both?

Brightstone Ritual would be another good ritual for a really low cost.

Your sideboard has Marton, but personally I would take Shared Animosity all day long over Marton. It's harder to remove, and doesn't rely on attacking or blocking with Marton to proc it. If he was like... a 4/4 or something it would be a different story but he is just too small of a body.

I've never been fond of Goblin Warrens. It relies too heavily on having Mana Echoes out so you can have 100 colorless mana to double up your army, and often something like Chancellor of the Forge can do a lot more for a lot less. Again, I don't know how Wort works, so maybe you have all kinds of mana to dump into it. I don't have that with Ib! :)

You could really benefit from more haste. Fervor, Urabrask the Hidden, or Mass Hysteria are all good options.

You might like Vanquisher's Banner from Ixalan.

Triumph of the Hordes would be a seriously fun win-con.

Copperline Gorge is rough, you are banking a LOT on drawing that early. I would take a basic over those types of land.

Do you get a lot of use out of the Hideaway lands?

That's all I can think of for now, but great looking deck!

KALE434 on Purphoros, God of burn

2 months ago

What no Chancellor of the Forge, Seething Song, Brightstone Ritual, Past in Flames, Empty the Warrens and Mana Geyser. But other than changing you entire deck to a storm deck, Sweet deck. If you want, check out my deck Purphoros, God of Hand Dumping for more ideas!

GoldenDiggle on Riku's Forces

2 months ago

A friend of mine runs a very creature heavy Riku Build, and has a lot of success with Chancellor of the Forge because it creates tons of tokens. (Chancellor A enters, creates X tokens with X being creatures you control + Chancellor, Riku copy triggers and you pay , Chancellor B enters creating X more tokens, and you end up with 3/4 of your creatures being haste goblins.) Craterhoof Behemoth, Majestic Myriarch, and Champion of Lambholt all work well as huge beaters that get out of control, even with small fields.

Depending on what your manabase looks like, Boundless Realms can get you a ton of mana out of nowhere. On average it looks better for you than Traverse the Outlands (yes it is a good card, but let me explain). The average creature is below 3 power in your deck, and only 1 is above 5 power, not counting clones, with the biggest being 13 (Verdurous Gearhulk copied and putting all counters on 1 of them). This means you would be spending to get anywhere from 4 to the very rare 23 lands. (Though with bigger creatures this becomes no problem.) With Boundless Realms copied, you are going to get anywhere from 6 (assuming you play it turn 5 with an opening hand of Sol Ring, 2 Signets, Guilded Lotus, and 3 lands) to the rest of your basics in your deck for a mere more than Traverse the Outlands.

As far as ramp goes, Sakura-Tribe Elder, Farhaven Elf, and Yavimaya Elder are very good, perhaps even better some of the other cards you have, particularly the artifacts. Ramp in Riku needs to be both castable before turn 4, in the case that it's in the opening hand, but also worth the value of when it has the option of being doubled later in the game.

That being said, artifacts are nice, but only if they are legitimately better than a spell that can be doubled later game. I would drop the signets, possibly the Dynamo and maybe even the Lotus, they may be great, but the simple fact that they cant be copied later game (when running a Commander that literally copies) means that their value decreases as the game continues.

I admire that you want to value cantrip with cards like Preordain and Ponder, but it seems a bit tedious when you could focus on ramp to drop a Prime Speaker Zegana, or Shamanic Revelation, which when copied, both would flood your hand.

Permafrost on Wort, The Forkmother

2 months ago

If you wanted to go super cheese, Tooth and Nail copied gets you Purphoros, Avenger, Chancellor of the Forge and any other token maker like Siege-Gang Commander or Deranged Hermit. If you have 7 or so lands in play, you can deal somewhere around 50 or 60 damage to the table.

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