Skysovereign, Consul Flagship


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Kaladesh (KLD) Mythic Rare

Combos Browse all

Skysovereign, Consul Flagship

Legendary Artifact — Vehicle


Whenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.

Crew 3

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Skysovereign, Consul Flagship Discussion

lords2001 on Brawling Karn

5 days ago

Spire of Industry does nothing for you ever. as does Unclaimed Territory or Unknown Shores. Inventors' Fair would be a good replacement for one and Sequestered Stash another. Even Arch of Orazca would be better.

You need some win cons that work.

Awakened Amalgam isnt bad. The Immortal Sun can ruin people. Golden Guardian  Flip can be great as you can then start popping off with Golem tokens each turn. Metalwork Colossus if you best hope of rolling over people.

Skysovereign, Consul Flagship can kill creatures or plainswalkers as you essentially have no removal and a commander that just draws cards. Aethersphere Harvester has evasion and isrelatively easy to crew.

There are other things but thats about it that I can think of.

Pacification Array can keep their threats tapped which is the best removal you get.

multimedia on Filthy Fungus

1 week ago

Hey, really like the name :)

You're playing this deck at Standard tournaments? I find this hard to believe, but more power to you, hope you draw well. Currently the deck is 62 cards...

Consider more Migration, Swarm and Sapherd? These are the cards that create Saps before Tendershoot. You say the early game strategy is to create as many Saps are possible, but you can't really do that with only one Migration. It's the two drop that creates the most Saps. Consider cutting 2x Oviya and 1x Bontu for 3x more Saproling Migration? Cutting 2x Duress for 2x more Spore Swarm? Cutting the last Bontu for another Sapherd? Sapherd is nice because it's a three drop to take advantage of turn one Llanowar Elves. 4x Llanowar and 4x Sapherd makes this possible line of play more consistent.

I don't think you need both Bontu and Plots as sac outlets I think you can choose one and cut the other. I think Plots is a better overall card with Saps. Oviya looks out of place I don't think you need her. She's not helping the Sap strategy and even as a token producer she's not that good, too slow.

For the manabase if you can get 2x more Woodland Cemetery this is will help the deck a lot. I mention Cemetery and not Blooming Marsh because Cemetery is a safer buy since it will be legal in Standard until Sept. 2019. Marsh rotates out of Standard this Sept. However, if you get more Marsh it will also help the deck. If budget is a concern then I suggest 4x Foul Orchard. More Golgari dual lands that can make either green or black, less basic lands.

If you're playing or want to start playing in tournaments a 15 card sideboard helps. A sideboard is used to give you advantages in some matchups. Cards that are good for the sideboard are: Duress, Divest, Thrashing Brontodon, more Vicious Offering, Golden Demise, Nissa, Vital Force, Skysovereign, Consul Flagship, Driven / Despair, etc.

chox on Jhoira/Artifact Brawl

1 week ago

You might consider removing Refuse since you don't have that many spells of your own. Don't love Unwind.

Add Pia NalaarTreasure Map  FlipMirage MirrorSkysovereign, Consul FlagshipConqueror's Galleon  Flip

You have enough fatties that Thran Temporal Gateway might be worth it.

Argy on Token Country Anthem... SING IT!

2 weeks ago

The two biggest problems I can see for this deck are:

  1. Opponent Fliers.

  2. Cards that can continually do damage to your Creatures eg. Skysovereign, Consul Flagship

You can just try to outrace decks with Flying Creatures, but you might also want to think about adding Sheltering Light and/or Adamant Will to your Sideboard (Sorcerer's Wand can come out) to protect your Creatures.

What does "Sweep" mean in your match report? That you won 2-0?

I wouldn't mind a bit more information.

What decks were your Opponents playing? How did you win or lose?

Check out the match reports I have written in the Updates for Flame-Chained. They give a very clear picture of how that deck performed.

multimedia on Rakdos Phryexian Sculpture

2 weeks ago

Hey, consider a Vehicle strategy with Scrapheap Scrounger and Foundry Inspector? Consider Vehicles: Heart of Kiran, Aethersphere Harvester, Skysovereign, Consul Flagship and Weatherlight? Vehicles are powerful with Scriptures because they're artifacts and they give you another angle of attack as well as resiliency. Weatherlight is interesting because it's attack ability can help to find Scriptures or Angrath or any other historic spell such as Traxos.

Traxos's untap ability is good with Vehicles. Tap Traxos to crew any Vehicle then play a historic spell(artifact) and untap Traxos. If you get to attack with the Vehicle and Traxos then this can do a lot of damage for the turn. This interaction has nice synergy with Voltaic Servant because Servant can untap Traxos which starts the chain as long as Traxos is untapped.

Consider Cinder Barrens? It's another Rakdos dual land. It gives you more chances to have double black turn four. 7x Mountains is a lot if you're trying to get double black.

multimedia on Mono Green Stomp Standard

2 weeks ago

Hey, you seem to have left out Marwyn, the Nurturer in the deck list, but using her as the feature card for the deck. If you want to be Elf tribal with Marwyn then that's great, but if you're not playing Marwyn then there's no reason to be Elf tribal. Without Marwyn the explore Merfolk: Merfolk Branchwalker and Jadelight Ranger are better cards than Elves.

Consider another two drop that can help with mana? 3.2 avg. CMC is pretty high with only 20x lands and 4x Llanowar. Consider cutting 2x Hydra and 2x Kavu for 4x Merfolk Branchwalker or 4x Druid of the Cowl if playing Marwyn. I don't consider Kavu a two drop it's a five drop, you want to play it kicked.

Consider these creature bases:

With Marwyn:

  • 4x Llanowar
  • 3x Narnam
  • 4x Druid
  • 4x Champion
  • 3x Marwyn
  • 3x Rishkar
  • 2x Rhonas
  • 4x Gearhulk
  • 2x Ghalta

Without Marwyn:

  • 4x Llanowar
  • 2x Narnam
  • 4x Brachwalker
  • 4x Champion
  • 4x Jadelight
  • 2x Rishkar
  • 2x Rhonas
  • 4x Gearhulk
  • 2x Kavu
  • 2x Ghalta

Mono Green can really benefit from Vehicles because they're colorless and have flying which is something that green lacks. Heart of Kiran, Aethersphere Harvester and Skysovereign, Consul Flagship. I suggest including all these in some way between main deck and sideboard or all main deck.

multimedia on Mono-White Vehicles

3 weeks ago

Concept huh? This is Maximilian Sagraves deck, exactly card for card from SCG Atlanta, only thing missing is the sideboard.

Give credit where credit is due...

I suggest adding 1x Skysovereign, Consul Flagship cutting 1x Exhibition.

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