|Commander / EDH||Legal|
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Skysovereign, Consul Flagship
Legendary Artifact — Vehicle
Whenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.
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|Have (9)||thealsoblivion , Spinalripper , perrin515 , DevoidMage , HSF117 , jhTheMan99 , Dawnsly , Jimmytwofist , Shoshy|
|Want (3)||Myris , firemind12 , HardShift37|
Skysovereign, Consul Flagship Discussion
1 day ago
hardhitta71194 I meant understand in the way of actually playing decks with them.
Pokced the biggest problem we are going to have is that it is VERY difficult to build a deck based on someone's card collection.
It's much better if you build a deck, then buy the cards.
2 days ago
Personally I would straight up cut the Cataclysmic Gearhulk, because it's very counter-productive to running a vehicle deck, which relies on an army of creatures in order to crew the vehicles. I would also cut the Angel of Invention and replace it with Drana, Liberator of Malakir, and change the deck from Boros to Mardu. The dragons are a bit high-cost for a vehicle deck but are still useful to combat fliers, or fly over your opponents ground creatures. I would definitely invest in finding a few Depala, Pilot Exemplars as these are meant to be in vehicle decks. Maybe even change the focus of the deck to be a combination of Dwarf Tribal/Vehicles. Toolcraft Exemplars, Veteran Motorists, Renegade Wheelsmiths and Gearshift Aces would all benefit from Depala, Pilot Exemplar. And with Drana, Liberator of Malakir in there as well, every time she hits your opponent, all your other attacking creatures get bigger, allowing them to crew more powerful vehicles. As for vehicle suggestions, I would be on the lookout for some Skysovereign, Consul Flagships and Consulate Dreadnoughts, as well as more Peacewalker Colossus'.
4 days ago
I just started looking into some artifacts too. There are many with which you can have fun
Check Everflowing Chalice, Orochi Hatchery, Walking Ballista, Altar of the Brood, Alchemist's Vial, Sculpting Steel ("What? 8 Pans?!"), Ring of Three Wishes, Skysovereign, Consul Flagship, Verdurous Gearhulk, Eternity Vessel (40 life points with DS) and Myr Battlesphere
5 days ago
So, 91 cards, we need to get it down to 63-68. Let's call it 65. You have 36 creatures so I don't think you should drop too many of them. I feel like 36 is somewhere in the range of what you're gonna want. I wouldn't go below 32, myself.
That leaves 29 cards to play with, give or take. I'm going to list off some categories and the cards I think are the "must-includes" with an eye toward budget. I don't know how many I want to include so we'll see at the end of the list. I do think that rat tribal anthems and untap stuff will compete for card slots and doing a subthemes of mass-drain _and _discard will be problematic without relying on rats that are already doing it.
Rats that generate effects that fit into these categories will not be included. So, for instance, Nezumi Bone-Reader does amazing discard but I won't put it under the discard section.
We will want:
I have a Megrim if you want.
5 days ago
Hello Friend. IMO.
Other random ideas:
1 week ago
I like it very much! 17 land and the combo with low cost equipment and improvvise is epic! But I have to point out that the Herald of Anguish is a very strong card! Okay costs very much but with all this low cost artifact you should be able to play it on turn 3-4 and a 5/5 with flying is very scary.For me he is better than Barricade Breaker for 3 reason:
1- have flying so it can be more difficult to block it.
2- his second ability force the opponent to discard a card each of you turn. So he may discard something that he needs, probably a planes or something that he can't cast before your Demon.
3-he can destroy small creatures and for example if you attack with the Herald and the opponent block with I don't know Skysovereign, Consul Flagship you can sack one or more Servo Schematic or other artifacts and destroy this massive vehicle.
So for the same cost you can play a stronger card.
Also think about the power of Tezzeret's Touch this enchantment provides you a 5/5 at 3 mana! And if your artifact is destroyed by something you can replay it your next turn or immediately after! This is great for an improvise deck!
Anyway I love how this deck works!
1 week ago
czarkingrex Thanks for the comment and suggestions. I do already run Skysovereign, Consul Flagship but I will look into adding some tutors. Always looking for ways to make this deck the most fun possible!