Skysovereign, Consul Flagship


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Kaladesh (KLD) Mythic Rare

Combos Browse all

Skysovereign, Consul Flagship

Legendary Artifact — Vehicle


Whenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.

Crew 3

Skysovereign, Consul Flagship Discussion

griffin_15 on King Macar, the Gold Cursed Goldmember got a car!

4 weeks ago

Hey, so it looks like you have stuffed the deck with ways to tap down your commander, but you're only untapping during your untap step for the most part, you should look into more untap affects. You have Saddlebags, which works, but I would look to add a few more; Staff of Domination , Umbral Mantle , Thornbite Staff , Thousand-Year Elixir , Paradox Engine , also there's Maze of Ith and Thaumatic Compass  Flip. Additionally, if you're going to be tapping and untapping creatures, creatures like Avatar of Woe and Visara the Dreadful , to get more value out of those untap affects. Also, take a look at some of the Crew costs. You are low on creatures, high on Vehicles. You'll always have access to King Macar, the Gold-Cursed , but there's no guarantee you'll have creatures with Power > 2 on the battlefield on in your hand so; Aradara Express , Ballista Charger , Bomat Bazaar Barge , Conqueror's Galleon  Flip, Consulate Dreadnought , Demolition Stomper , Fell Flagship , Heart of Kiran , Irontread Crusher , Skysovereign, Consul Flagship , and Weatherlight , all are likely dead cards on the battlefield, unable to be crewed. Also, Magus of the Coffers will be high value as well, generating mass amounts of mana while also being able to untapped by untappers. You also might want to look into adding some more card draw, you have Greed , but perhaps Bloodgift Demon , Pain Seer , and Dark Tutelage are solid options. I know some of my suggestions are expensive, but I'm just trying to help optimize, and efficient untappers are going to be expensive because they're rarer.

chromiumthemutable on

2 months ago

Tezzeret, Master of Metal and Tezzeret, Agent of Bolas are good if you can protect them. Weatherlight, Skysovereign, Consul Flagship and Metalwork Colossus are good in an artifact deck. Replace Pilgrim's Eye and Snare Thopter with Time Sieve and Thopter Assembly for infinite turns at an upkeep cost of .

redace10 on ⚡⚡⚡ INSTANT SPEED TRIBAL ⚡⚡⚡

2 months ago

I love this, +1 for sheer awesomeness.

Two cards I like for Raff- Cultivator's Caravan and Skysovereign, Consul Flagship. A mana rock or a fatty blocker is nice, and Skysoveriegn does a wikid impression of Inferno Titan, but with flying and of course with flash.

No Cryptic Command? I know 3 blue is rough and four cmc is kinda steep, but the versatility is second to none. Plus the Iconic Masters reprint dropped the foil price.

ServeandCollect on Mono green Aggro

4 months ago

Its very versatile, with many threats. It looks like it would hold up fairly well! Deathgorge Scavenger and Rishkar, Peema Renegade are extremely underrated.

If I were to make change and try to fine tune it a little bit, it would go as follows.

-3 Merfolk Branchwalker +2 Vine Mare -3 Scrapheap Scrounger +1 Vraska, Relic Seeker +1 Carnage Tyrant +1 Liliana, Death's Majesty -1 Skysovereign, Consul Flagship +1 Vivien Reid -2 Blossoming Defense +2 Vraska's Contempt

The planeswalkers abilities are so versatile, resolving one can really give you an edge or help you come back from the brink of death. A few of the weaker/frail creatures were removed for some more solid ones that are more difficult to remove once the resolve. This is just my 2cents. Check out my most recent deck Jodah Rules, its a 5 color MTGArena deck that has preformed swimmingly.

Jodah, Archmage Eternal!

multimedia on B/R Vechicle

6 months ago

Hey, I only see one kind of Vehicle here? Hardy can call this a Vehicle deck with only one kind of Vehicle... Consider 2-3x Aethersphere Harvester and 2x Skysovereign, Consul Flagship main deck? Rakdos Aggro is the best deck in Standard and without more Vehicles this is a worst version of that deck. You hub this deck competitive, here's some competitive advice, might as well just play Rakdos Aggro with Heart of Kiran, Scrounger, Bomat Courier and Hazoret than trying to reinvent the archetype with only two months left to play it. Scrounger and Heart and is the proven powerful Vehicle interaction. If wanting to play Vehicles then 4x Scrounger and 4x Heart should be the base.

12x Mountains with 4x Dread Shade? I get it, you're trying to bring something new to the table for this archetype, but Shade is and Goblin Chainwhirler is . Perhaps you should of thought about this before you added 4x of each to the same deck? It's nearly impossible to consistently cast Shade with only 9x sources of black mana (I'm not counting Spire). 12x Mountains, any one of these can block you from playing Shade. You want 20-23x black sources in the manabase to consistently cast Shade turn three.

An alternative deck to consider playing is mono black Vehicles? If you like playing Shade then mono-black is the better option, not two colors. Shade's pump ability is a huge reason to play it and it's best with a lot of Swamps. Black with Vehicles gives you some nice options Night Market Lookout with Aethersphere Harvester crew interaction is good. Heart, Aethersphere, Flagship with Shade, Scrounger, Gifted Aetherborn, Graveyard Marshal and Lookout can be a strong base for a black Vehicle strategy. Scrounger and Marshal gives you 8x two drops who alone can crew Heart.

If you're playing a competitive deck than consider a sideboard because it's what truly classifies a deck as competitive. The sideboard has the tools to compete, to give you competitive advantages in matchups in your Standard meta.

AliMoe on Going for a Jhoi Ride!

7 months ago

NoSoyYucateco no it isn't, sine Jhoira's ability triggers on "casting" a historic spell, not an historic card "entering the battlefield". There are a few good cards it interacts with though, like Reckless Fireweaver, but imo it's not worth running it if your deck is not built around it.

HARDsofty This is a nice idea for a deck, I like the vehicle theme. There are a few tweaks I would make without changing the theme of the deck: I think you could run less than 38 lands. The amount of cards you draw with Jhoira should guarantee you a land drop every turn. Also, I would consider cutting Mind's Eye, since you want to spend your mana during your turn, and drawing cards that way. Also, I would include Thopter Engineer, since giving all your vehicles haste is insane ;-) I would cut Ghirapur Gearcrafter for it.

I would also consider cutting both Implement of Combustion and Implement of Examination. They are either expensive, or basically don't do anything. If you are playing them for the card draw, consider instead playing spell bombs, or Chromatic Star/Sphere, since they also offer you utility/fixing/draw.

As for the vehicles, is there a reason you are not playing Aethersphere Harvester, Heart of Kiran, Skysovereign, Consul Flagship or even Cultivator's Caravan? They are a lot stronger than Irontread Crusher, Ovalchase Dragster, Sky Skiff and Renegade Freighter.

I made Jhoira deck as well. It has a lot more smaller artifacts and is buid around casting a lot of cheap efficient stuff, which is clearly not your strategy ;-) but if you want some inspiration, take a look at it.

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Skysovereign, Consul Flagship occurrence in decks from the last year


All decks: 0.01%

Commander / EDH:

All decks: 0.01%