Volrath's Shapeshifter

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Vintage Masters (VMA) Rare
Stronghold (STH) Rare

Combos Browse all

Volrath's Shapeshifter

Creature — Shapeshifter

As long as the top card of your graveyard is a creature card, Volrath's Shapeshifter has the full text of that card and has the text ": Discard a card." (Volrath's Shapeshifter has that card's name, mana cost, color, types, abilities, power and toughness.)

: Discard a card.

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Volrath's Shapeshifter Discussion

rockleemyhero on selling stuff for holidays

2 weeks ago

All sales includes shipping!

NM Crucible of Worlds 10th edition = $48

NM alara Hellkite Overlord = $6

NM promo foil Griselbrand = $7

NM cons Show and Tell = $10

MP lowyrn Vigor = $11

4 Volrath's Shapeshifter = 2 NM @ $5 each and 2 LP @ $4 each or $16 for the lot

HP Sylvan Tutor = $30

Free tracking and insurance on anything over $25 total!

ChaosHazard on The Incredible, Undisruptable Hulk

1 month ago

Just so you're aware, Volrath's Shapeshifterdoesn't work in your Hulk line, as once Flash is done resolving, Hulk is underneath Flash in your graveyard

Deck looks good otherwise!

Razulghul on Pocket Sand

1 month ago

You would probably have a problem if Volrath's Shapeshifter entered the battlefield with phage on top of your gy. It's more for discarding phage after shapeshifter attacks and blockers are chosen. It's pretty janky but it's also a potential turn 4 kill if unblocked, I'd probably only include it if you can take advantage of the discard too though

Razulghul on Pocket Sand

1 month ago

Hey there, I'd just like to suggest Volrath's Shapeshifter. I'm a big fan of it in general(it's really powerful in dimir) but if you're running Phage anyway it's pretty hilarious. I'm suprised you're not running Animate Dead, Necromancy etc. Dimir does the reanimate thing better than most and it might be worth looking at. I'd cut some of the cutesy stuff like Memory Plunder, Desertion etc for them personally.

Winterblast on Solutions For Nonbasic Hate

4 months ago

bushido_man96 I get where you are coming from and under other circumstances your suggestions do make much sense. It's not that I rely on this one 5 colour deck for all my games in the same playgroup though. We all have some decks to change and the matchup multicolour against mono seems to be particularly bad, so I wanted to find ways to improve that. The "trick" with trying to build something that appears weaker than it is doesn't really work imo. Usually I try to kill the player first, who is easiest to remove in the early game, because he might play something that is hard to remove later in the game. It depends on the commander and if I know the deck and player, but doing unsuspiscious stuff in the beginning often means that the real action comes afterwards.

If I don't want to worry about blood moon at all, I can always play one of my other decks...I have one for every colour, Rhonas, Purphoros, Xiahou Dun, Jhoira (90% blue), Brimaz, my best deck is probably UW Stax and I have a Gitrog Monster. During one evening I don't play all decks, usually I play a deck until I have won once or twice, then take another one. Last week I happened to run into mono R and mono U with the 5 colour combo and the games showed some flaws in my deck. I managed to get rid of a Magus because I topdecked the single basic plains in the deck and hand a Path already available but I wasn't able to remove a blood moon even though I had a recruiter and Kiki Jiki...if that doesn't work, there's clearly something missing in the deck.

I do quite well with the 31 lands because there are mana dorks and some artifacts. I'm always somewhere between 30 and 33 and the amount of mana usually isn't the problem...with one free mulligan there's a good chance of getting what you need. The choice of lands is imporant though. I've removed Volcanic Island for an additional basic forest because I rarely need the combination UR. I tried removing Anger now because that was my main reason for playing duals with red but without green...and Anger was mostly needed for a trick with Master of Cruelties/Volrath's Shapeshifter and I kicked that combo out. The importance of Badlands still needs to be checked. I do want to keep the shocklands with green though, because green is my main colour.

What makes it difficult to cut something is that all the combo parts interact with something else and it's hard to find out what can absolutely not be thrown out and what is just a nice gimmick but not essential. Volrath's Shapeshifter and Defense of the Heart for example look great but I am not sure how much they really do in the current build. Defense can win the game if it triggers, but the requirement of 3 opponent creatures might be hard to meet by the time I could win with something else.

I'm testing Flametongue Kavu now, maybe Ghitu Slinger and I have Birthing Pod and Reclamation Sage in the deck again. We are opening some HOU displays tomorrow and I hope to get a Razaketh. Jin Gitaxias has also arrived yesterday, so I'm going to test him too as one of the reanimation targets. Cryptolith Rite might replace another land, because it makes all creatures into mana dorks...with all that specualtion and your inputs I think I should rather test some chances and see how it works in practice. I don't have a Sneak Attack but this and the EE dlamars suggested are on my watchlist. I'm still in favour of instant/sorcery removals (besides creatures with built-in removals) because Snapcaster Mage can reuse them and I've got nothing to make artifacts searchable or reusable.

SpecialPerson on

4 months ago

It can be used as a second copy ofVolrath's Shapeshifter

Blubb3rb3rnd on Phage FTW (suggestions welcome)

6 months ago

Dimir Doppelganger is an backup plan when it doesnt work with Volrath's Shapeshifter.

Blubb3rb3rnd on Phage FTW (suggestions welcome)

6 months ago

maybe Volrath's Shapeshifter and then put in combat Phage the Untouchable on top of your graveyard with Entomb? Backup with countermagic with Force of Will in a U/B Controll deck?

Or just discard her when she is in your hand.

Casting Phage the Untouchable is too slow for legacy and the normal ways of cheating in are of course not possible

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