|Commander / EDH||Legal|
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Tribal Artifact — Wizard Equipment
Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "(4): Draw a card."
Whenever a Wizard creature enters the battlefield, you may attach Diviner's Wand to it.
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Diviner's Wand Discussion
3 weeks ago
Seriously though - I truly wish this deck would kick ass due to the fact that I have all the cards for it just lying around but I know that given my local meta only pain and frustration would await me if I built it...but kudos to you for giving it a red hot go!
A couple more suggestions - Psychosis Crawler for the crazy life draining ability...when combined with Thought Reflection things can get really deadly for your opponents, Sphinx's Revelation to straight up mill mono-color players out of the game and finally, Diviner's Wand so Niv can steal a win outta nowhere with some good old-fashioned Dragon beatdown :D
1 month ago
I don't think Ed21 read all of Varina's abilities. I run Archfiend of Ifnir and all the Madness cards in my deck and they work like a dream.
Oddly, one of the most effective cards in my Varina deck is Diviner's Wand. I've won a lot of games on commander damage, since Varina gets huge with a big swing.
3 months ago
A fun gimmick to help justify Training Grounds would be Diviner's Wand. Curves into Varina, auto-equips to her and turns her into an evasive threat.
4 months ago
BringerOfStorms Trust me, I know theme building! I am attempting to make a witchcraft deck myself and I am collecting curses for it myself. I would love to play your deck - I am a little disappointed that this kind of deck is not played more often! You are also collecting Wands right? Diviner's Wand for example. Have you thought also of Murder of Crows? ... Maybe a kitty cat as well? I'll have a look for a good cat that fits with the synergy if you want me to.
5 months ago
Thanks for the suggestions! I hadn't considered having accessible mana dumps and rather like the idea. Soothsaying I can dig, but I'm afraid Diviner's Wand and Helix Pinnacle seem really underwhelming unless your deck is built to truly go infinite, which this one isn't.
5 months ago
First of all, cool deck, it looks really fun to play. As for suggestions, I would add some mana sinks, especially colorless ones in case Kruphix is removed. Diviner's Wand and Soothsaying could work, and Helix Pinnacle would be hilarious
6 months ago
Those are wonderful suggestions. I think that Vapor Snag and Military Intelligence are really good low cast cards that help with controlling tempo. I am worried with paying the three for Monastery Siege or Diviner's Wand until I would have the ability to keep mana available for counters, but they are also very good options. Diviner's Wand may end up in the sideboard for more mid to late reaching games. thank you for those suggestions!
6 months ago
looks good to me.... i think Vapor Snag would come in handy to clear away an obstacle as well as ping damage...maybe Military Intelligence or Monastery Siege for a draw engine?... there is also Diviner's Wand.