Immolating Souleater

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
New Phyrexia (NPH) Common

Combos Browse all

Immolating Souleater

Artifact Creature — Hound

: Immolating Souleater gets +1/+0 until end of turn. ( can be paid with either or 2 life.)

Immolating Souleater Discussion

Spell_Slam on Champion Voltron

2 months ago

Shenanigans would be better than Shatter. My favourite Artifact destruction spell in PDH is Destructive Tampering , though. It would fit your deck pretty well.

I would play a few ways to protect your Commander from removal. Goblin Chirurgeon and Herbal Poultice on top of The Brute that you have are all decent ways in Red to go shields up with your voltron plan. It's worth it.

Instead of some of your burn spells I would play some Double-Strike spells. With only 1-2 enchantments or equipment, you could easily take out a player in one hit. Assault Strobe and Uncaged Fury would work very well alongside Temur Battle Rage that you already have. It seems like these would be better than some like Gut Shot or Searing Spear. It could also make something like Immolating Souleater a good backup win condition if your Commander gets too expensive.

Cathartic Reunion is probably worth it for you to cycle through your deck a bit more in the late game.

JKRice on Almost 5C Kiln Fiend

3 months ago

5c suicide rush (this deck archetype) is one of my old favorite decks, and the very first modern deck I ever built. I'm not sure if you want suggestions, but I have some.

In general, this deck seems to contradict itself. You want a turn three win, but then you also have tempo cards like remand, pact of negation, force of negation, and cantrips. I know it is tempting to put in cards like these to create consistency and protection, but the point of suicide rush (as I have seen it played, and as I have played it myself) is to win fast enough that consistency and protection in the mid and late game are meaningless. You don't want to wait until turn four to play kiln field and leave up mana for remand. I can understand the pact of negations, but I would still advise against those. Instead, I would go for defensive buff cards like Blossoming Defense . Furthermore, although I can understand cantrips, I personally would rather play a deck with more creatures, decreasing the need for cantrips, alongside dual nature cards like Slip Through Space . Also on the creatures, it seems like you have gone the wrong direction with Nivix Cyclops , making the curve higher instead of lower. In my versions of this deck I have played Monastery Swiftspear (which can also win turn three, and sometimes on turn 2), and my personal favorite, Immolating Souleater , making a total of 11-12 creatures. Furthermore, I was surprised to see that you aren't running both Assault Strobe and Tainted Strike , which are staples of the kiln fiend combo since they both make it very easy to win turn three with any of the creatures listed above. Finally, on the land base, in decks like this it would probably be better to protect your life total by playing fast lands and Gemstone Mine .

Then again, you might be going for tempo kiln fiend, and therefore my suggestions would be irrelevant

lagotripha on Jund ooze deck - help would be appreciated please

6 months ago

You might get some mileage out some of the old-school ooze token cards- Gutter Grime makes grindy matchups hell for your opponent, Gelatinous Genesis is decent at flooding the board, and Ooze Flux / Biogenic Ooze has real potential.

Experiment One is a spectacular card, and I have some very fond memories of an old deck built around Putrid Leech / Immolating Souleater Death's Shadow / Ooze Garden .

Dete on Pauper Explosions - turn 2 win!

7 months ago

i would take out Flailing Soldier and a Goblin Motivator , Prey's Vengeance , Brute Force or Giant Growth to add Monastery Swiftspear your choice of how many, Vines of Vastwood or Apostle's Blessing for protection, Gitaxian Probe or Manamorphose for filling your hand and having a more consistent way of dealing damage with either Kiln Fiend or Monastery Swiftspear and maybe add Gut Shot but i don't like it very much.

Immolating Souleater is an okay plan B.

my guess is you would want 12 creatures and 14 if you keep the 2 Goblin Motivator . and maybe drop 1-2 Assault Strobe or Temur Battle Rage .

well forgot Monastery Swiftspear is not legal, but im too lazy to re edit the comment so Immolating Souleater is the other choice you got, wish gives you the option to use Built to Smash .

VeloCity_isnt_DT on Sandstorm: A New Tier 1 Possibility

7 months ago

I'd say that Ragged Veins has a home here, as it means that you don't care if your super-buffed Immolating Souleater is blocked; just flash it in on the blocker before damage is dealt!

On this line of thought, I agree with Echemon on the Rite of Consumption .

Really cool deck though, I'd love to see it do well.

snoakes on Sandstorm: A New Tier 1 Possibility

7 months ago

Can I ask why the Kami of False Hope is in there? You're already going to know if your Immolating Souleater is going to be blocked ahead of time. I'd rather see more cards that grant evasion at instant speed.

Minhokaa on Sandstorm: A New Tier 1 Possibility

8 months ago

Aragon_Neotrix Playtesting it, i noticed that turn 1 Children of Korlis , turn 2 Immolating Souleater and turn 3 attack, with an Undying Evil or Supernatural Stamina in hand, u can gain tons of life and deal a supermassive damage on your opponent, and those 3 cards in opening hand plus 3 draws are very common to have. So the more you play with it, more u learn about it's mechanincs and tricks. The scenario that i created before works like paying life to buff Immolating Souleater , lets imagine 16 life, sacrificing Children of Korlis (plus 16), than paying more 16 life to buff even more the souleater, giving Korlis undying and sacrificing it again (plus 32), and buffing even more souleater (whaaat?!!). Yes, thats brutal. And we still have Martyr of Sands and all the other cards to play. I think its pretty consistent. (Take care with the stack, everything must be done in the correct order).

Btw i agree with Epicure of Blood and Final Payment , the second one might have a place in this deck for sure.

I'm in love with this deck Daarkest!!

eatmygender on W/B Souleater of Sands- Help ...

11 months ago

I'm not running tokens, I'm running an Immolating Souleater deck, so it doesn't make sense to run Soul Warden when I'm focusing on having only a few important pieces come into play.

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