Tainted Sigil

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Commander / EDH Legal

Printings View all

Set Rarity
Alara Reborn Uncommon

Combos Browse all

Tainted Sigil

Artifact

Tap, Sacrifice Tainted Sigil: You gain life equal to the total life lost by all players this turn. (Damage causes loss of life.)

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Tainted Sigil Discussion

karn862 on Pay 20 life or you lose

2 weeks ago

Hello Papillo, there are quite a few possibilities with Pain's Reward but you usually always gain something out of it :

  • It can help trigger your combo because your could bid an arbitrary high value of life, regain it with Children of Korlis/Tainted Sigil and then deal that much damage to the opponent with Vizkopa Guildmage

  • It can help draw 4 cards for your combo even if you don't deal damage

  • If you have less life than your opponent you can still use it with Tainted Sigil to regain life if they bid higher than you.

sonnet666 on [List] The MTG Weapons Arsenal

1 month ago

Don't stop now. I believe in you!

Traveler247 on Life Swap - Life Steal

3 months ago

I used your deck to playtest against for the last hour or so and I have a few suggestions (I'll put some playtest notes at the bottom if you're interested). Overall, I think your cards could be more impactful, and I think you need more artifact ramp. You should also add a bit of graveyard hate. I notice that the deck cost is fairly low, so I'll keep my suggestions relatively budget friendly.

Ramp: Dimir Signet, Azorius Signet, Druidic Satchel, Darksteel Ingot, Sol Ring, Mind Stone, Hedron Archive, Wayfarer's Bauble, Dreamscape Artist. I would consider adding all of these cards, they will make your deck MUCH faster.

Card Draw: Fact or Fiction, Sphinx's Revelation, Deep Analysis, Recurring Insight, Greed, Bloodgift Demon

Board Wipes: Decree of Pain, Merciless Eviction, Day of Judgment, Terminus

Counterspells: Counterspell, Arcane Denial, Dissipate, Disallow, Faerie Trickery, Dismiss, etc.

Removal: Swords to Plowshares, Anguished Unmaking, Utter End, Mortify, Tragic Slip, etc.

Graveyard Hate: Bojuka Bog, Tormod's Crypt, Relic of Progenitus, Agent of Erebos

Tutors: Increasing Ambition, Fabricate (Well of Lost Dreams is amazing in your deck)

Final dump that I'm too lazy to organize: Phyrexian Reclamation, Drogskol Reaver, Tainted Sigil, Phyrexian Arena, Sphinx of the Steel Wind, Wall of Reverence, Defiant Bloodlord, Cliffhaven Vampire, Crypt Ghast, Ashen Rider, Beacon of Immortality, Dig Through Time, Fumigate, Chalice of Life  Flip, Sun Droplet


Cuts:

Archangel of Tithes - Too much white, and your mana base isn't great.

Augury Adept - Too easy to block. Far too often this card does nothing.

Bloodbond Vampire - It gets big. Eventually. This is too slow.

Exalted Angel - This is 6 mana for a 4/4 flying lifelink. That is just bad.

Indulgent Tormentor - In EDH, paying the life is too easy.

Mourning Thrull - Uh...yeah. Doesn't really do anything. Change to ramp.

Resolute Archangel - High Cost, and if you're losing, this is not going to make you win except in VERY particular circumstances.

Seraph of Dawn - This is bad.

Tithe Drinker - There are better extort cards, and it's otherwise underwhelming.

Underworld Coinsmith - Slow and low impact.

Ruinous Path - Sorcery Speed.

Entreat the Angels - If this wins you the game, it's be a miracle (hehe). For real though, there are WAY better end game cards. check out

Storm Herd.

Moonsilver Spear - This is OK. It's slow, it makes tokens. I want every card in a deck to make me smile when I draw it, and this card just makes me go, "Ah, I see."

Steel of the Godhead - This is just kinda OK. Only creature to put it on is Oloro.

Sunbond - Slow and opens you up to being 2 for 1ed.

Sunspring Expedition - If you are going to play a card that only gains you life, it needs to gain you a lot of life. 8 is not a lot of life.

Glimpse the Sun God - could be Curse of the Swine or many other better cards.

Pulse of the Fields - If an opponent has more life, you're doing something wrong.

Riot Control - Unless this card is great in your meta, it just doesn't belong is most decks. You should be controlling the field enough that this card doesn't do anything.

Samite Ministration - See above.

To the Slaughter - Yes, it can kill a planeswalker. But other than that, most people have a little shit creature they don't care about that they can sacrifice, and this costs 3 mana.

Anyway, I hope deckbuilding goes well! It looks like your building a fun deck. Cheers!


Playtest notes: I playtested against Reaper King stars in MTG: The Clone Wars. Obviously, mine is a MUCH more expensive and tuned deck, so it should win. I chose your deck despite the obvious mismatch because I'm getting some buddies into EDH and I wanted to make a deck that was powerful but didn't overwhelm them. Your deck seemed to roughly match the budget of what they'll be building. Overall, Reaper King lost one game and won three. The loss involved you getting an Elspeth and enough removal to protect her. The wins were mostly because of a lack of graveyard hate, not enough removal, threats that weren't very threatening, and mana issues. I think the mana issues deal was largely a luck thing, as you play enough lands, but some ramp would really smooth that out.

HOPMONSTER on The Tax Office

4 months ago

Good Start here. I also built an orzhov lifegain deck early on when getting into EDH.

Some cards I'd rec:Rhox Faithmender, Wall of Limbs, Beacon of Immortality, Crypt Incursion, Boon Reflection, Celestial Mantle, One Thousand Lashes, Pillory of the Sleepless, Tainted Sigil, Chalice of Life  Flip, Marble Chalice,

Planeswalkers:Ajani Goldmane, Sorin, Grim Nemesis, Sorin, Lord of Innistrad, Sorin, Solemn Visitor.

I used Karlov of the Ghost Council instead of Obzedat. He's a ton of fun to play with. If you want to see my deck: Soul Shakedown Party

Journeytodiscoverychannel on Got the life!

4 months ago

Tainted Sigil may be of some use?

Journeytodiscoverychannel on Life Strife V2

4 months ago

First these are just suggestions.

Get rid of Defiant Bloodlord and replace with Sanguine Bond and/or Vizkopa Guildmage

Get rid of Divine Favor and Ethereal Armor they only give you buff no counters to help with Abzan Battle Priest if you want first strike use Archetype of Courage and for a buff just use Honor of the Pure

In order to set off these "When you gain life" effects you want to gain life multiple times not just bunch at once

with the number of creatures you have you should have Soul Warden in hear maybe even Soul's Attendant and Nyx-Fleece Ram

with that add Ajani's Pridemate and Spectral Procession and you can even put in Serene Steward

I also recommend Either Children of Korlis (low cost) Or Tainted Sigil for whenever you take a big hit and pair them with Sanguine Bond maybe 2 of each that way when you gain life the first time you can sac the Tainted Sigil and gain the life your opponent lost and then double up on damage. you can put those in for the Healing Salve

Mortify gives you enchantments for the same cost as unmake

It will make the price go up a bit but a Serra Ascendant is pretty great

Isolated Chapel could be added too

KroggandMohawk on Workshop Party

6 months ago

Tainted Sigil works real well with Aetherflux Reservoir and Key to the City works real well with Silas Renn, Seeker Adept. Just some thoughts.

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