Phyrexian Plaguelord

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2015 (C15) Rare
Duel Decks: Phyrexia vs. The Coalition (DDE) Rare
Eighth Edition (8ED) Rare
Urza's Legacy (ULG) Rare

Combos Browse all

Phyrexian Plaguelord

Creature — Carrier

, Sacrifice Phyrexian Plaguelord: Target creature gets -4/-4 until end of turn.

Sacrifice a creature: Target creature gets -1/-1 until end of turn.

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Price & Acquistion Set Price Alerts

C15

DDE

8ED

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Phyrexian Plaguelord Discussion

checkforloot on Brewing On A Budget: Sek’Kuar, Deathkeeper

2 weeks ago

ClockworkSwordfish, these are wonderful! I was having trouble dealing with larger creatures, and I think Phyrexian Plaguelord and Brood Butcher will do nicely! The other cards are great value too!

ClockworkSwordfish on Brewing On A Budget: Sek’Kuar, Deathkeeper

2 weeks ago

You might find it a little mana heavy, but I love Shattering Pulse in EDH since it score a lot of card advantage over the course of a game. Maybe it would be preferable to By Force, since you don't have to get all the artifacts in one go, or Smash to Smithereens, since 3 damage is less impressive in a 40-life format.

Pawn of Ulamog, Golgari Germination and Catacomb Sifter give you more value from dying creatures, and Phyrexian Plaguelord and Brood Butcher provide more removal. Young Wolf also seems like an interesting inclusion, since he can give you two Graveborn tokens for one mana!

ThaElectroGypsy on Meren EDH (My first deck please help)

1 month ago

Hey, I'm the owner of the deck that MQQMAN434 mentioned. I planned on doing a high power build with a writeup, but still haven't gotten around to it

Depending on what you plan on budgeting and overall meta competitiveness (I'll try to cover as many cost specific items as I can). Using Star City Prices, cuz I'm faster with that site compared to TCGPlayer :

$5 or less

Buried Alive: One of Meren's best friends. Can dump value in the graveyard like Sakura Tribe Elder or Spore Frog, or a game-ending combo. Devourer/Triskelion/Necrotic Ooze lets you deal your deck's worth of cmc to creatures and players at your choosing. A slower, higher power Entomb, essentially.

Fyndhorn Elves, Elves of Deep Shadow, Arbor Elf: Finishing the cycle of 1 mana dorks gives you a faster way to get Meren on board. The quicker she's on board, the quicker the grind on your opponents begins.

Blood Pet: In the same vein as the dorks above, Blood Pet is cute as a quick mana and a way to get experience innocuously.

Mindslicer: Sadistic Hypnotist's bigger brother. He isn't a sac outlet himself, but getting him sacced has a much bigger bang.

Viscera Seer: The 1 drop sac outlet every Meren deck needs. Can sac to himself for that vital first counter. Plus, control over your draws in the mid-lategame gives you a good amount of control and consistency.

Blood Artist/Zulaport Cutthroat: Useful for the long game, letting you gain incremental life, or kill the table if/when you decide a Mikaeus is in the budget. Mostly a redundant combo piece in the second case though.

Bane of Progress: Stops artifact/enchantment decks dead in their tracks. More of a meta call, but a lot of decks like their Sol Rings and whatnot.

Grim Haruspex: multimedia is dead on the money on this one. You refill quick and efficently for just playing the game.

Fecundity: A spicy piece of tech if you're the only sac/reanimate deck in your meta and can abuse it the best.

Yisan, the Wanderer Bard: Finds you action if you can't find it yourself.

Under $20

Entomb: Puts a card where you can easily interact with it. An essential staple imo

Fauna Shaman: A cheaper version of Survival of the Fittest. More fair, unfortunately, but also not $50.

Birthing Pod: Feed Meren bodies, pull value out of your deck. Good for putting creatures into play around counterspells

Massacre Wurm: Meta call if you deal with a lot of mana dorks and hatebears.

Sylvan Library: Pure old card advantage. Playing Meren at a fairly high power level also makes you shuffle a lot inherently. You'll almost always be able to see a fresh 3 if you so desire

Toxic Deluge/Damnation: Toxic kills indestructible things (and deals with Sigarda in a way that Fleshbag can't), and Damnation. Meta call for needing a second wrath in Damnation, mostly if you deal with a lot of Army-in-a-can shenanigans that Fleshbag loops can't deal with.

Worldly Tutor: It's a tutor. It gets you a creature you need. nuff said.

Contamination: Useful for hating out greedy strategies, or locking the game down until you either have a win con online or make the game unwinnable for anyone else. Picks on Gaea's Cradle and Nykthos quite well

No Budget (I may have noticed while writing this up, that this section is basically nothing but tutors)

Mikaeus, the Unhallowed: You already know you need this. Triskelion is not a very good card without Mike.

Survival of the Fittest: The most broken card you'll ever play with in a Meren shell. I guarantee it.

Demonic Tutor/Vampiric Tutor: Redundant copies of any card in your deck. You know you need them, I'm merely keeping them fresh in your mind c:

Diabolic Intent: Another tutor, especially synergistic with Meren.

As far as cuts go, my suggestions are:

Death's Presence: I'm a fan of winning outside the combat step, so bigger beef isn't really what I'd run. YMMVAmbition's Cost (if you're adding one of the suggested forms of card draw. Don't skimp on drawing, it's how you get consistency)
Eldrazi Monument: The only creature you really want indestructible is Meren. Focus on keeping the mana flowing and they'll give up on the virtue of you never being locked out of your commander
Thief of Blood: Card is a meta call, if you have a lot of Planeswalker commanders or +1/+1 counter players, keep. If not, it's not all that good.
Phyrexian Plaguelord: Cheaper sac outlets are better. You'd rather be trying to win the game than playing a 5 mana dude that might kill 1 or 2 creatures
Mazirek, Kraul Death Priest: 5 mana for a beater. Same reason as Death's Presence
Cloudthresher: Expensive card that does little
Abhorrent Overlord: The harpies aren't going to give you the game. Looping it seems for 1/1 flyers seems cute, but isn't handing you the game for its staggering 7cmc
Puppeteer Clique: Unless you really like your opponent's GYs, it's not as good. You'll be trying to win off of your graveyard more often than not.

Also recommend retuning the landbase. Not a huge fan of the ETB tapped lands, they slow you down. In a 2 color deck, you don't need the fixing as badly. Not saying run out and buy fetches and Bayous, but replacing them with basics will make the deck feel much more smooth when you cut down the average cmc of the deck by tuning. Llanowar Wastes is probably the best budget add to the landbase. City of Brass and Mana Confluence are nice to have as well

Sorry for the wall of text, there's a lot of information to give. The other part to consider when making changes is what kind of game you're playing for. I built the precon league one as an efficient combo engine that aimed to finish the game quick with a couple of 2-card combos, with the ability to grind out value if that wasn't working. To that end, I added a lot of tutors and worked towards the combos aggressively, making the table play around me as the aggressor. The alternative is playing the long value game, with Fleshbag and Sadistic Hypnotist picking your oppenents' boards and hands apart before beating them down with whatever you have handy. Luckily Meren plays both styles quite strongly and has answers to hate cards like Rest in Peace. As long as you don't get overly greedy or backed into a corner, you should be able to survive getting a lot of your deck exiled and keep on churning

Good luck!

SteelSentry on Most hell like stack ever?

1 month ago

I used to be all on the chaos deck train, but I've started to shy away from any chaos cards that don't help the game plan (ex. Possibility Storm in Mishra, Thieves' Auction in Zo-Zu, etc). That being said, you can often have fun and crazy stacks even in "normal" games.

Ex. Last week, I was playing Sek'Kuar, Deathkeeper and there was a 4-color lands deck with The Gitrog Monster and Squandered Resources out. I was saccing things to Phyrexian Plaguelord to try and kill the frog, and we spent a good ten minutes each of us sacrificing permanents for value to get each other, and then he cast Second Sunrise and we did it all over again. It was a bit of a headache to work through how much value we could get, but at least 2 people at that table had fun with it.

dbpunk on fungi Are Not Food *PRIMER*

4 months ago

So I run something really similar in my BG counter deck, and trust me when I say you could benefit a lot from Phyrexian Plaguelord and Yahenni, Undying Partisan. They're both pretty strong free sac outlets.

Also, Death's Presence and Bloodspore Thrinax should be included, especially if you're running a lot of persist stuff.

If you're looking for good sac effects, I highly suggest getting Blood Artist, and Mazirek, Kraul Death Priest. Both can put in tons of work into the deck.

Veteran Explorer. That's one of the best ramp pieces a sac deck can have.

LJN49 on Budget Zambies (~$120/40 tix)

5 months ago

Yes, unfortunately both grave pact and reanimate are a little pricy.

Cards I'm considering include: Grave Betrayal, Noxious Ghoul, Skinrender, Sphinx of Uthuun, Phyrexian Plaguelord, Reassembling Skeleton, Rune-Scarred Demon, and Gravecrawler

dbpunk on EDH Sapling

6 months ago

Then maybe Avatar of Woe, Xathrid Gorgon and Visara the Dreadful? You lack big time in creature removal. Also, in terms of creature removal Phyrexian Plaguelord has some major chops while being ran in my BG deck, especially when ran with Dictate of Erebos

Also Shadowborn Demon works great too if you don't mind sacrificing creatures.

orzhov_is_relatively_okay819 on Sidisi, Meren and Ezuri Oh My......

7 months ago

Before I start, just want to say this looks like a cool deck. It looks pretty promising.

First of all, 41 lands is a bit too many. Depending on the deck, the normal recommended amount is 36-39. Your deck is fairly low-cost, so I would recommend 37 or 38.

Reap is super situational and you shouldn't play it unless you know there's a big presence of black in your playgroup.

Take out Seedtime unless you're playing against a counterspell deck. It barely ever actually works.

Take out Mazirek, Kraul Death Priest. It's just not a good card, even in a deck like this. I have a Meren deck and Mazirek never had any impact.

Take out Ghoultree. By the time you have enough creatures in your graveyard to play it cheaper, it won't matter as much. Also, a 10/10 vanilla isn't really the best play considering all the crazy shenanigans you can start up with this deck.

I recommend taking out Jarad, Golgari Lich Lord. Although it's a fine card, if you're looking to cut cards Jarad just doesn't perform as well as most others.

I would take out Kiora's Follower because I don't really see enough cards in the deck where it helps that much.

Take out Phyrexian Plaguelord. It's just a bad card.

I would take out Rot Farm Skeleton because it's a bit too expensive to work as pillow fort, and there are better ways to fill your graveyard.

Take out Scourge of Nel Toth. It doesn't really have any impact in a commander game.

Viridian Zealot is too expensive and hard to cast in a 3-color deck. If you like the idea of it, at least replace it with Caustic Caterpillar.

Take out Zameck Guildmage. It doesn't have enough synergy with the deck.

Take out Thornbite Staff. Once again, it's just a bad card. It costs an absurd amount of mana to do anything useful with it.

This is just my opinion, so feel free to take it with a grain of salt. Have fun!

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