Enchantment — Aura
Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types.
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|Commander / EDH||Legal|
Latest Decks as Commander
Ensoul Artifact Discussion
6 days ago
For example using rings 2 to activate rings 1 ability. I know you can't use rings of Brighthearth on itself but what if it's a second card
1 month ago
Thank you for the suggestions! A lot of them I will add to the deck when I get the time. And I’ll check out your list for ideas.
You don’t think the Ensoul Artifact effects are good?
Tezzeret the Schemer is a pet card of mine, I used to play a deck with it when Magic Duels was a thing. I’m fond of the card but I could see cutting it.
1 month ago
Hey! Maybe Thalisse, Reverent Medium and Blind Obedience should be in? I'd also recommend Favorable Winds over Empyrean Eagle or Thunderclap Wyvern since it's an enchantment. Gravitational Shift can be a game-ender, too, and Throne of the God-Pharaoh quadruples your combat damage.
I haven't actually built this in paper, but I brewed up an Alela deck a few months ago, so this might function as a list of cards to consider: Alela fun stuff
Where I might make cuts:
Tezzeret's Touch and Ensoul Artifact
Tezzeret the Schemer
Fabricate since you don't have very powerful artifacts to look for
Sharuum the Hegemon
1 month ago
I think you need to consider some early Creatures. Otherwise you will be dead, before your Planeswalkers can hit the field.
Ten Planeswalkers are a lot for any deck, unless it is Superfriends.
I would get rid of Tezzeret the Schemer as he is GREAT for ramp, but this deck doesn't seem to be in desperate need of that.
In his place I would think about Ensoul Artifact
I know it's a cliché, but it's just that good. Especially on your Darksteel Citadel
I always throw one Arch of Orazca into my Pioneer decks. It can really help in the late game. Note that lands are also permanents. I'd take out an Island for that.
Finally, Mutavault can get you out of trouble, particularly if you need extra Crew, or to protect a Planeswalker.
Hope that helps.
If you want to see my take on Pioneer Artifacts, you can check out Jhoira's Crew | Pioneer
2 months ago
3 months ago
I don't know what your budget options are like, but I think that you could include some stronger hitters. Urza, Lord High Artificer is one such powerhouse, another more budget viable option being Master of Etherium , both of which can help you crew your more demanding crew costs. March of the Machines is an enchantment that will make all of your artifact cards into creatures without needing to crew them, as will Ensoul Artifact . One particularly funny synergy I see is you being able to crew all of your vehicles with other vehicles and then hitting people with a surprise Throne of the God-Pharaoh .
6 months ago
Fun deck! Maybe there's room for a couple Ensoul Artifact ?
7 months ago
ToxicHawk, it does depend on what you want to do. I will say, though, that Unwinding Clock is bad because you lack a way to flash in your creatures, and adding a sufficient infrastructure to do that would dilute the deck and make it less consistent. Paradox Engine has the same issue of getting you mana you can’t necessarily use since it needs card draw to work well.
If you have any Mystical Tutor, they go great with Tinker. As for the rest of the cards, I’d suggest Thoughtcast for draw and Seat of the Synod since it’s an artifact. Even Darksteel Citadel would be good as a playset. Another decent card to run is Ensoul Artifact