General's Kabuto

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Champions of Kamigawa Rare

Combos Browse all

General's Kabuto

Artifact — Equipment

Equipped creature has shroud. (It can't be the target of spells or abilities.)

Prevent all combat damage that would be dealt to equipped creature.

Equip (2) ((2): Attach to target creature you control. Equip only as a sorcery.)

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General's Kabuto Discussion

QuantumMechanic on Cutting Cards from my Selvala ...

2 days ago

As stated in the title, I'm working on finalizing my first ever hand-built commander deck, a Selvala, Heart of the Wilds deck. The deck is a Mono-Green Ramp deck featuring plenty of Eldrazi and mana ramp, and long story short, it needs to be cut down a bit; both in cards and in price. So, I'd like suggestions on which cards I should cut (and why, please)! (Any other suggestions are also welcome.) I need to cut 8 cards to make the deck legal!

Here's the deck itself:


Selvala's Eldrazi RAMPage!

Commander / EDH* QuantumMechanic

SCORE: 3 | 13 COMMENTS | 204 VIEWS


Now, these cards below are the 20 most expensive ones in the deck (aside from Selvala or ones I already own). I'd like to cut cards from here to help reduce the cost of the deck, as I plan on buying it. Or, if there are cheaper alternatives to these cards or other cards in the deck, let me know!

Eldrazi Conscription

Asceticism

Garruk Wildspeaker

Darksteel Plate

Urza's Incubator

Eye of Ugin

Elvish Piper

Song of the Dryads

Lightning Greaves

Reliquary Tower

Pathbreaker Ibex

It That Betrays

Spawnsire of Ulamog

World Breaker

Sol Ring

Sword of the Animist

Wirewood Lodge

Tempt with Discovery

General's Kabuto

Elvish Harbinger

Riverain on Budget Damia Experiment

1 month ago

Ishio, truly saying, this deck is an attempt to build EDH deck from cheap cards, to get basic EDH deckbuilding experience.

Some cards (like Nissa, Ob, Primal Command, Kabuto) are included because I possess them already :)

For win con - as today's Cockatrice playtest has shown - the goal here is to use opponent's resourses as much as possible (think that'll work better in multiplayer). I'll be thankful if you give me some advice on devedlopment my experiment in that direction.

Had doubts on Sphinx's Tutelage, but it appeared to be really effective. Milling the opponent comlitely doesn't seem like a real goal to accomlish for this deck - nevertheless, their graveyard is our resourse sometimes.

Damia might not be the best choise for BUG, but I've chosen her becase I like this card personally. I definitely should work on better protection (General's Kabuto and Whispersilk Cloak - not enough).

Thank for your comment and please write what you think on that

sonnet666 on [List] The MTG Weapons Arsenal

1 month ago

Don't stop now. I believe in you!

total_euphoria on Doran's Gonna Get Your Head Kicked In

2 months ago

For hexproof/similar abilities you'll want to be looking at Swiftfoot Boots, Mask of Avacyn, Darksteel Plate, Lightning Greaves, General's Kabuto and Champion's Helm. In regards to vigilance I'm guessing you want mass as opposed to single card vigilance? In this case you should look at Brave the Sands, Heliod, God of the Sun, Hold the Gates, Serra's Blessing and Angelic Field Marshal. Please dont take this the wrong way but I feel you have a fair few cards that aren't really in keeping with your gameplan or rest of the deck. For instance, Dragonlord Dromoka has a stax effect which youre not utilizing with other cards. Similarly, you're not running sacrifice so Ghoultree's mana reducing ability is unlikely to be utilized. Also, your land count is really low. An average EDH deck will run around 37 but you are using high costing creatures which require lands and ramp.

MRDOOM3 on Nahiri, Queen of Blades

3 months ago

If you're willing to invest a little more in this deck, you can run the rest of the Sword of X and Y cycle. Umezawa's Jitte is nice as well, but quite pricey. The Kaldra set (Sword of Kaldra, Shield of Kaldra, Helm of Kaldra) is nice as well.

You also can try out Neko-Te, General's Kabuto, Kusari-Gama, Scythe of the Wretched, and Konda's Banner.

Nevyn4 on rafiq of the solo

5 months ago

Cards i think will make this deck broken Scythe of the Wretched to steal the chump blockers, Blade of Selves to smack the other players, General's Kabuto will let you hit them without loosing your creature, Kusari-Gama will let you murder the fields, Masterwork of Ingenuity, Copy Artifact, Mirrorworks,and Sculpting Steel will let you copy any if you want more, Pennon Blade is another Sigil of Valor. These are other equipments i would consider. Also if you really want to be mean Worldslayer

Warxuaroz on Kaalia, born in Heaven for Hell on Earth

5 months ago

Hello there, BlackWitch!

So I've been wondering how can you, with all the awesomeness and kickassness you already have, become more resilient.
I've found some interesting pieces that might suit your needs and wills.

Artifacts/auras to stick to Kaalia and lean back relaxed while she reaks the havoc she was born to dwell in:
Champion's Helm -looks good on on sadistic flying cleric chicks imo.
General's Kabuto -shroud and no damage is just what Kaalia needs! The only thing still that could break her is a wipe.
Ward of Lights/Cho-Manno's Blessing -are both similar with the exception of Cho-Manno's Blessing being much better. Maybe a little costly but certainly worth a thought or even two.
Righteous War -it's a two-colour Earnest Fellowship.
Reconnaissance -that would be nice if you wanted a Dolmen Gate effect. Not if Kaalia has shroud but still a valid ability. Maze of Ith can help you with that, as well as making opponent's creatures do no damage.

Instants:
Stave Off is just a Gods Willing with no extra effect. Simply a reliable one-drop.
Otherworldly Journey can both protect your commander from being destroyed and make her more beefy with the counter. Same can be done with Ajani's Presence or Undying Evil.
Bathe in Light can be used on Kaalia and grant protection to all the other creatures you control at the same time. To be used at a tougher than expected combat phase or in order to make your attack go through.
If you are facing an incoming Wrath of God or such, you can always use a Ghostway! Similar effect can be achieved with Cauldron Haze or even Cauldron of Souls only with -1/-1 penalty.
If you want a protection against every spell AND not just as a counterspell but with until-end-of-turn effect, there's always the old friend waiting: Silence. Very powerful imo. I need to get one as well! I wonder why doesn't it cost much more.

Now for more proactive play:
Go for the Throat is a really nice spot removal which black can provide.
Aurelia's Fury -this card I am always biased about. It can be costly, it can be cheap. It can be useless if you want pure damage of pure control. But if you need to just tap the creatures or if you just need to counter that creature spell it is the one you go for. AND it does damage!

I see you like discards and no wonder -it's a very efficient and honestly -tilting activity. If you want maximum salt, I propose Hymn to Tourach. No targeted discard can tilt as much as random shot at two lands in opponent's 2nd turn, or even before that. Pure cruelty and immorality. But that's what you aim for, right?

As to the creatures I've found:

Ending the topic of discards: Mesmeric Fiend. Not OP, but hell, it might be just what you want.
And while at two-drop creatures, Benevolent Bodyguard, Obsidian Acolyte, Daru Spiritualist, Selfless Spirit and Standard Bearer can all help you with the Bearer being far superior to others imo. If killed/discarded, you can also bring them all back with the Reveillark! Same can be done to one-drops (like the Mother) with Ranger of Eos.
Last, but not least: Deathless Angel. I know it's not the omni-potent killing machine you'd like to drop with Kaalia, but it's really nice when comes to protecting her mother or any sibling actually.

Now the tricky part: I have one thing I don't really know if it works and some that I know you won't like, but I still want you to know them.
Illusionist's Bracers can potentially let you put two fatties on board at once. I'm not sure if it really is so, sadly.

And all the life-loss cards:
Phyrexian Arena -come on! It's supernice! Who cares about 1 life if you draw a protection you'll need or a demon that will win you the game!
Same goes for Night's Whisper and Skeletal Scrying.
Toxic Deluge just annihilates the board. You usually control more beefy ones so you can get rid of anything to the threshold you choose.
Grim Tutor is just another one to get what you need.
Both Thoughtseize and Mind Twist look good. Mind Twist can really vegetablify the opponent at almost any time of the game.

And the last one: Hall of the Bandit Lord. I know 3 is a lot of life. But considering you might take far more from the opponent I believe it can be neglected. The card is very powerful if used correctly. I believe it could make the deck more aggressive, just another brick in your wall of hatred in the wrath castle of Kaalia.

I hope you will take as much as you can from it and that it will help you somehow in making this damn good deck a masterpiece.

Not_lost_account on The lich rises!!! (Just don't touch me!)

6 months ago

KingDevyn and Dralnah thanks for the comments! I've already seen that the panorama's just haven't really done anything, definitely gonna trade them out for High Market and Riptide Laboratory, I had no idea Dralnu was errata'd to a wizard. I'm definitely looking at General's Kabuto and Runechanter's Pike however I think that Magebane Armor might be a bit underwhelming but nonetheless some great suggestions. I completely forgot about Hymn to Tourach definitely gonna add that.

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