Ethereal Armor

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Return to Ravnica (RTR) Common

Combos Browse all

Ethereal Armor

Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each enchantment you control and has first strike.

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Ethereal Armor Discussion

solarPULSAR on Mind-Boggling Bogles

4 days ago

Silhana Ledgewalker is a good add because only 12 Bogle creatures probably isnt enough, you want to have one off your opening hand as often as possible. I would remove Leyline of Sanctity for it as that doesnt stop one of Bogle's biggest enemies in Liliana's sac effect, and only synergies it has in your deck is Ethereal Armor

I would also run more Dryad Arbors. Spirit Link could replace Cartouche of Solidarity or be added for burn decks, although Cartouche is great for Liliana. Sixth Sense is also great for card draw as Kor Spiritdancer usually doesn't get to draw cards. I would also consider making Hyena Umbra a four of as the totem armor effect is fairly important. Gryff's Boon is a decent one-of for evasion purposes.

the_selby on Bant Hexproof

1 week ago

Modern FNM 2/9/18: I went 3-1, with a heartbreaking lose my last match in the final.

  1. Izzet Thing in the Ice  Flip / Kiln Fiend combo: W 2-1. Game one I was on the draw, got a Gladecover Scout down and started to suit it up. Then Thing in the Ice  Flip comes down. Ever had a Thing in the Ice  Flip flip against you while playing Hexproof. Feels real bad. They ended up killing me with a single swing with the help of Temur Battle Rage. I played a little bit more conservatively the next two games - didn't overextend on any creature/kept up enough toughness to block through a TBR - and won pretty easily.

  2. Mardu Pyromancer: W 2-0. Game 1 I had an alright keep, turn 2 I kept up an uncracked Windswept Heath to fetch a Dryad Arbor and snipe a Young Pyromancer in blocks. He then landed a Blood Moon which set me back but I did have 1 Plains and both our sides stalled a little but I grew my board quicker. Game 2 I kept a no creature opening because there was a Leyline of Sanctity. Maindeck Leyline of Sanctity is really good in this meta right now. Shuts off all the Thoughtseizes, Inquisition of Kozileks, and Liliana of the Veils that are so prevelant, and all in this deck. I resolved a Kor Spiritdancer and they had sided out most of their removal. I attacked with a 20-22 flying Kor Spiritdancer for a win.

  3. Storm: W 2-1. Game 1 I put down Leyline of Sanctity, they look at their opening, see the Leyline of Sanctity and concede Game 1 without giving away any information. So, I had no idea how to sideboard and just run it back. They proceed to Storm Combo on turn 3. Game 3 I have a great sideboard plan with Rest in Peace and Stubborn Denial. No opening Leyline of Sanctity but a Rest in Peace and a Stubborn Denial. On the play turn 1 I get a creature down, turn 2 2 Ethereal Armors, turn 3 a Rest in Peace; end of turn they Echoing Truth the Rest in Peace but had held up a Windswept Heath to fetch a Breeding Pool and then Stubborn Denial. They couldn't combo off turn 3 and concede. Stubborn Denial is fantastic sideboard tech for this deck right now. No one sees it coming.

  4. Bant Glittering Wish Control: L 0-2. Game 1 was going as planned. Was a swing away from winning when they resolve their singleton Runed Halo. I tried to rebuild, swung with everyting playing around Blessed Alliance but was blown out by Settle the Wreckage. It was like turn 15 and I conceded the game. Game 2 I mulled to 5, with a still bad hand, and it game them the time to settle good countermagic and stopped me from resolving needed spells. I was then beat down by a Glittering Wish into Thragtusk. Super disappointing. Guess what? Runed Halo is a really good Magic card.

Final thoughts. I am moving the singleton Gaddock Teeg to the side and adding a second Path to Exile to the main. Remember that fetch land shenanigans can win games, getting a good trade in blocks or evading an edict effect with a Dryad Arbor or holding up a surprise Stubborn Denial. This won me 2 games in the tournament. I am in love with the Stubborn Denial sideboard tech. It was really good. My internal argument is whether to move the single Breeding Pool into the main, probably taking out a Temple Garden. I don't want to give my opponent the information in Game 1s but also don't love dedicating a sideboard slot for the land.

DarkStarStorm on Super Budget Dumpster Fire

1 week ago

And what happens if your opponent drops a Gladecover Scout on turn one, an Ethereal Armor + Rancor turn two, and a Daybreak Coronet + Cartouche of Solidarity turn three?

What happens if they keep casting Lightning Bolts at your face while countering your lifelink with Skullcrack?

What happens if their win conditions don't make use of creatures, or they make creatures faster than you can exile them?

Philigan87 on The Abzan Enchanter's Essential Style Collection

3 weeks ago

Monti_Jones Thanks for the ideas. I think the types of deck we're running are fundamentally different. Graveyard interaction in my deck is quite down-played so cards like Sun Titan, Nighthowler and Femeref Enchantress don't really have as much interaction the way I play. I really only play Karador mostly for colors and to get my Eternal Witness out for multiple shots at casting Replenish

I usually aim to have my graveyard full and then do a mass recursion with Replenish or Open the Vaults. I also run the full protection suite as you noticed, so my stuff doesn't tend to end up in the graveyard as much.

I do like the idea of Heliod's Pilgrim but I'm not sure she's really any better than my other tutors. However she does have the added bonus of being a creature and being recurrable. I'll have a think on that one, as my main win cons really are Ancestral Mask and/or Ethereal Armor.

I'll take a look at your deck too. It's nice to see different takes on a familiar theme.

chadsansing on Doran, This Infection needs Penicillin

4 weeks ago

Maybe also an Overrun, a Glistening Oil, and a Tainted Strike?

You might also consider something like a Bogles aura suite with Daybreak Coronet, Ethereal Armor, Ancestral Mask, Rancor, and Armadillo Cloak or Unflinching Courage with a Spectra Ward or a few Emerge Unscathed/Gods Willing effects to make it past blockers (or a Rogue's Passage).

Happy brewing!

NV_1980 on Yes, Uril can...

1 month ago

Hi,

Nice deck! Might I recommend Ethereal Armor, Shielded by Faith, Dust Corona, Messenger's Speed, Madcap Skills and Scourge of the Nobilis?

Also, it would be really awesome to add Sphere of Safety; makes your defense a whole lot simpler. The card Greater Auramancy is also nice to protect all your aura's from being targeted.

Happy gaming! Ow, if you have time to look at one of my decks and comment/upvote, I would appreciate it.

Wurmlover on Pauper shields

1 month ago

why no Ethereal Armor?

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