Shielding Plax


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ultimate Masters (UMA) Common
Dissension (DIS) Common

Combos Browse all

Shielding Plax

Enchantment — Aura

( can be paid with either or .)

Enchant creature

When Shielding Plax enters the battlefield, draw a card.

Enchanted creature can't be the target of spells or abilities your opponents control.

Shielding Plax Discussion

TheAmazingSteve on Another Muldrotha deck

2 months ago

I agree with Pikobyte on the protection options; they are all pretty great. Another option you could consider in the way of protection is Shielding Plax ; I prefer this over Diplomatic Immunity since it has the option of drawing you a card.

Now, as for making the deck faster, I prefer to [along with the more premium ramp spells] run some includes that synergize with Muldrotha, like Font of Fertility and Wayfarer's Bauble . Also, Burnished Hart can be pretty alright, but may be a little slow (Test it). I would cut Primal Growth and run faster ramp too like Rampant Growth , Farseek and Nature's Lore . I don't think this deck needs the extra card advantage from Cultivate either, so don't run that. The deck also can recur mana dorks if they die, so Llanowar Elves are a great card here, along with their functional reprints.

I like to run Seal of Doom as more redundancy for your removal.

I would upgrade the mana base - doesn't have to be anything too fancy, just some Kaladesh fast lands, check lands, and pain lands in place of Temple of the False God , Dimir Aqueduct , Darkwater Catacombs .

I would also consider adding/replacing mana rocks that can sacrifice themselves for benefits. ( Commander's Sphere , Mind Stone , Hedron Archive ). They will let you dig for your combo faster without giving up much of an opportunity cost.

[As for cuts, Phyrexian Delver feels unnecessary, as does Apprentice Necromancer . I would also try to find a balance between all permanent types (maybe even run some planeswalkers) in order to get the most out of Muldrotha.

blakeivey12 on Grandma, what big teeth you have..

6 months ago

I think you'd want to focus on proliferate and putting +1/+1 counters on your creatures.

I think that you have a larger number of enchantments then you need. Here are my suggestions to sharpen this area of your deck. Web of Inertia should be replaced with Inexorable Tide . Sheltered Aerie can be replaced with Hardened Scales . This next swab can be a large chunk of money but is a significant upgrade. Asceticism is an upgrade for Shielding Plax . It is up to you but I would cut Beastmaster Ascension and Bred for the Hunt . You can replace them with value creatures that allow you to utilize your commander.

For Sorcery, I am going to again focus on proliferate. Miming Slime creates a creature who can be powerful but not of value, instead I would put in Tezzeret's Gambit . Verdant Confluence is a good card but beings with it a high mana cost. Triumph of the Hordes is cheaper, buffs all your creatures, and threatens your opponents with an infect trample attack. I would replace Confluence with the Triumph of the Hordes card. Cultivate could be more versatile and cheaper then Journey of Discovery .

Now instants. Druid's Deliverance focuses on populate. This ability is for doubling tokens and not counters. Krosan Grip is more value as you get to remove a target artifact or enchantment. Your other cards are good choices but preventing combat damage just slows you down. I would remove Respite and Root Snare . You can use this spot to add 2 more creatures that will buff your experience counters.

Artifacts is really up to you. My only suggestion would be to remove Simic Keyrune and put in Whispersilk Cloak .

Lands look great! Some suggestions would be Yavimaya Coast , Temple of Mystery , Evolving Wilds or Terramorphic Expanse , Botanical Sanctum , and Hinterland Harbor . Sand Silos can slow you down somewhat and Darksteel Citadel only produces colorless mana. It is up to you on how you want to combine these suggestions. My last note is that your land count should be between 37 and 39 to make sure you can constantly play mana and don't get stuck.

Creatures are the bread and butter of your deck. You need them for those experience counters, so let's start putting in some value creatures that benefit you. Wall of Mist is a defender that will never attack, instead lets try to put in Chasm Skulker . Skulker can get very scary and when he is removed, you have an army of tokens. Cultivator of Blades can help to power up your creatures on an attack, triggers an experience counter, and is cheaper in mana then Oran-Rief Hydra . Druid of the Cowl can be upgraded with Gyre Sage . Sakura-Tribe Scout and Wayward Swordtooth allow you to play additional lands but this doesn't benefit your gameplan. Herald of Secret Streams and Champion of Lambholt are good value cards to replace them. Gladehart Cavalry is very expensive mana wise. Vorel of the Hull Clade is a great replacement that doubles your counters. Overgrown Armasaur should be replaced with Managorger Hydra .

hkhssweiss on Tuvasa - Aura Voltron

6 months ago

Yo jakris37

Great list! Have you considered running Shielding Plax , Blessing of the Nephilim , Mystic Remora , or Pemmin's Aura ?

+1 for also being a voltron Tuvasa!

Feel free to check out my voltron list as well

Tuvasa of the Eternal Aeon | Primer

Commander / EDH hkhssweiss


hkhssweiss on Tuvasa; An Enchanted Evening

6 months ago

Yo Azorid,

If going for the voltron route, would highly recommend using cards like Shielding Plax , Curator's Ward , Vanishing , or Flickering Ward for protection. Sigarda's Aid is also amazing to cantrip off every players turn to get that constant card advantage. Sram, Senior Edificer and Argothian Enchantress are two other enchantress for the 2 cmc slot that can be considered.

Feel free to take a look at my brew as well for more ideas!

Tuvasa of the Eternal Aeon | Primer

Commander / EDH hkhssweiss


hkhssweiss on

6 months ago

Yo Aruj,

Ever thought of running cards like Shielding Plax , Vanishing , or Flickering Ward for more additional protection or card advantage?

Also feel free to check out this decklist as well!

Tuvasa of the Eternal Aeon | Primer

Commander / EDH hkhssweiss


hkhssweiss on Bant Enchantress

6 months ago

Yo Koios!

Great to see another Tuvasa player, I am definitely a fan of her! She is slowly creeping up to be one of the most entertaining decks to play!

Some cards I would recommend off the bat are Mystic Remora , Shielding Plax , Pemmin's Aura , and Vanishing . The biggest thing about Tuvasa is the need to protect her, after that it's all about the card advantage she gives. So cards like Sigarda's Aid is a real gem, if you can afford it I would also recommend considering Leyline of Anticipation as flashing in cards at all turn makes full use of Tuvasa's ability.

Lastly one great card to run for constant proc is Flickering Ward , in conjunction with any of our flash effects she does so much and can draw and protect as well.

If you want to gather some more ideas here is my curent decklist:

Tuvasa of the Eternal Aeon | Primer

Commander / EDH hkhssweiss


Hope that helps and feel free to ask any questions!

hkhssweiss on Tuvasa of the Eternal Aeon | Primer

6 months ago


That's always been a problem, especially when your meta knows full well she can be a problem. My go to protection has always been either Shielding Plax or Vanishing / Pemmin's Aura . I don't like instants in my current build due to the fact that I like the density of what I draw when I go "off" in drawing all the cards. There are times where you draw too many non-enchantments. If I add in those things I will be diluting the deck.

However there are alternatives, if you are afraid of people targeting Tuvasa than I would recommend first Devoted Caretaker she protects Tuvasa from all targeted spells, plus she is reuseable not to mention she protects not just Tuvasa but any permanents. The next one is Mother of Runes , the only downside to her is that when you call a color any enchantment of that color will fall off, and since most of Tuvasa's best enchantment colors are white most of them will fall off due to the targeted spell being a Swords to Plowshares or Path to Exile .

Other than that, run a lot more protection type auras or hold back mana. We do have haste in the form of Instill Energy so you can always hold back from casting certain spells until you have enough mana to do everything you need. Luckily she only costs , so if she gets removed once it isn't as bad as recasting her until her tax is 3x.

Hope that helps you buddy!

hkhssweiss on Rafiq's Exalted Buddy's

6 months ago

For going on the budget wise, Enchantress Voltron is the way to go. Rafiq can get super nasty extremely fast and can threaten a kill by T3. Luckily enough as well a lot of enchantress cards have been reprinted and are dirt cheap.

Going for this route as well gives you access to a lot of utility protection as well as card advantage (CA). Exalted smack down is better in the value build but as you said your meta is comparably fast, making an voltron Rafiq is much harder to remove.

Starting off the deck, essentially cut away all cards that don't provide any advantage and run cheap enchantments such as Utopia Sprawl , Wild Growth , Fertile Ground and Burgeoning for the ramp. All enchantresses should be in here such as Mesa Enchantress , Kor Spiritdancer , Sram, Senior Edificer , Tuvasa the Sunlit , etc.

Now for the bulk of the cards, for enchantments. Off the bat one of them is Vanishing , Pemmin's Aura or Shielding Plax , these cards are our protection against targeted removal. Flickerform is also protection and can trigger CA from Eidolon of Blossoms .

For huge damage, Ethereal Armor , Ancestral Mask , Sage's Reverie , Blessing of the Nephilim can all do wonders in making Rafiq either one shot or at least a two turn clock. One of the few exalted creatures I would keep though is Sublime Archangel as well Qasali Pridemage . Their utility and damage they can accumulate is enormous enough to be considered a slot and a threat by itself.

For further ideas, I also have an enchantress deck you can look at, Tuvasa of the Eternal Aeon | Primer. Most of the card value is from the lands but, take away those and some of the expensive other cards and you can get by to at least $150 without including the cards you already own.

Feel free to ask any more help, definitely within my forte in voltron commander :P

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