Fume Spitter

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Scars of Mirrodin (SOM) Common

Combos Browse all

Fume Spitter

Creature — Horror

Sacrifice Fume Spitter: Put a -1/-1 counter on target creature.

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Fume Spitter Discussion

v3n3m on Need help with 2hg -1/-1 ...

2 months ago

Hello I'm pretty new to the site and was hoping someone can help me with a -1/-1 counter deck I'm working on for 2hg.

Right now it looks like this but I'm very open to making changes (that's why i'm posting)

Lands

x2 Dragonskull Summitx3 Forestx1 Grasping Dunesx1 Ifnir Deadlandsx3 Misty Rainforestx5 Swampx4 Temple of Maladyx2 Temple of Malicex2 Woodland Cemetery

Spells

x4 Black Sun's Zenithx3 Contagion Claspx4 Nest of Scarabsx2 Scarscale Ritual

Creatures

x3 Birds of Paradisex4 Channeler Initiatex4 Fume Spitterx3 Hapatra, Vizier of Poisonsx4 Necroskitterx4 Obelisk Spiderx2 The Scorpion God

The main thing I'm trying to do is keep the board under control, drain life with spiders, and create 1/1 tokens and finish by going wide if need be. Keep in mind I will have a partner as well so I don't have to do everything alone. Played it a few times and it is very hit or miss. Either it comes out the exact way it's supposed to be and wins games or it's all over the place and does nothing. Looking to make it a little more consistent and have something to do every turn if possible, not just wait for wombo combos. Sorry about the formatting, I tried to fix it but couldn't figure it out..

~Much appreciated

spudman3d on Extreme Budget No-Scoping - Ixalan Updated!

4 months ago

Could Fume Spitter be any good here?

Spud9000 on BRG Negative Counter (MtG Casual)(Need Help)

4 months ago

@JeranF

I play a Negative Counters themed deck which is 95% based on GiantMonsterGames Negative Counters - Budget. Both are Golgari, but I have been thinking about how well fits in the deck. (The Scorpion God is such a good card). I even started brewing a Jund Negativity-Version. Maybee you will find some card inspiration there.

Both versions heavily rely on Hapatra and Nest of Scarabs, although the Jund version is pretty much all kinds of stuff thrown in.

The added value of getting Tokens just makes "weaker" cards like Scar work in this kind of deck. And especially as you are playing Kulrath Knight it is vital to be able to put counters on enemy creatures.

Regarding Festering Mummy, there is an outright better version available in Fume Spitter.

I would be really interested in your general experience playing your deck. Is Kulrath Knight a working piece to lock your opponent out of the game, or does it get removed to easy? How do creatures like Ammit Eternal work out?

gamer.ray on Big Zombie Pauper

4 months ago

Me again ;-)

Maybe Fume Spitter could also be a good addition because of the "sac at will" option.

And of course the all-beloved Mortician Beetle ;-)

Shadowdarkraity on FIRST COMMANDER

4 months ago

justinspruiell

Keel11

BahGringo

griffstick

DrukenReaps

Ok, so at this point I have 9 things to remove from the deck, due to there not being enough space for the more important cards

1 Stinging Shot

2 Shamanic Revelation

3 Maybe Druids' Repository

4 Fume Spitter

5 Rendclaw Trow

6 Spinebiter

7 Chord of Calling

8 Juvenile Gloomwidow

9 Rot Wolf

Now if there are any different/more cards I should replace then let me know but I have a question about the ramp cards. So I know I am supposed to have around 8 but what counts as ramp? The list that I have is:

1 Commander's Sphere

2 Golgari Cluestone

3 Golgari Signet

4 Golgari Keyrune

5 Sol Ring

6 Devoted Druid (Also used for my combo with Quillspike

Now the two I have more questions about

7 Growing Rites of Itlimoc  Flip

8 Druids' Repository

So for the last two, do they count? I would assume so but I am not 100% sure. Seriously any help that anyone might have would be awesome. I would like to buy this deck to play at my card shop. On tuesdays they have a casual EDH night. So anything that might improve this deck would be awesome. (While staying on an under $200 budget)

MasterVash on Wither Away

5 months ago

I don't mean to be a downer here, but this deck is way too top-heavy for Modern. You're almost never going to get to 7 mana without the game being over already unless it's against a control deck, in which they can just stop your expensive cards with a Remand or Mana Leak. Your enchantments are really your only -1/-1 counter payoff cards, and Nest of Scarabs is probably too slow. Crumbling Ashes and Fume Spitter are neat, but they shouldn't be your only removal. Consider putting a few Fatal Push in the deck, and maybe a Terminate or two. Crumbling Ashes is a good way to answer large threats like Tasigur, the Golden Fang and Wurmcoil Engine but is too slow and clunky if you need to answer a turn 1 Noble Hierarch or Elvish Mystic.

sillywhiteboy on Negative Creep Modern

6 months ago

Some cards you might want to look at include Fume Spitter, Abrupt Decay, Bone Splinters, as well as proliferate cards such as Grim Affliction.

Spud9000 on -1/-1 Flooded

6 months ago

Take a look at Fume Spitter, It's more flexible than Festering Mummy.

A few other cards worth mentioning:

Black Sun's Zenith

Crumbling Ashes

Everlasting Torment

Kulrath Knight

Liliana, Death Wielder might also work. Very High CMC...

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