Heart of Kiran


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Standard Legal

Printings View all

Set Rarity
Aether Revolt Mythic Rare

Combos Browse all

Heart of Kiran

Artifact — Vehicle

Flying, vigilance

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

You may remove a loyalty counter from a planeswalker you control rather than pay Heart of Kiran's crew cost.

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Cardhoarder (MTGO) -6%

20.79 TIX $24.3 Foil


Heart of Kiran Discussion

pauldiamond64 on Grixis Control: The deck that makes people cry

1 day ago

i use madness because of Baral, Chief of Compliance i need black for brutality, disintegration, fatal push, painful Truths, and i run very little black land. just 2 swamps and 3 Smoldering Marsh. Fatal push is powerful against Winding Constrictor and Heart of Kiran

DEDmaster on Gonti, lord of the gitorg monster

2 days ago

i played Filigree Familiar it works pretty good. but i left the Matter Reshaper. It just plays so well. And it's three so no fatal push. and please shock it I'm trying to get him off the board anyways. And I can't go without Ormendahl, Profane Prince  Flip he is just to good. and it lets me board wipe my side of the board with Zulaport Cutthroat in play that is 14 life and 5 damage if you block Ormendahl in which that could be a game win play. I mean the guys name is profane. what....??? fear me..... lol. so worth sacking any of my guys for it. the drownyard is only for the gitrog. so I could lower those to play a heavier mana base. But "Ormendahl, Profane Prince"!!! its like being the prince of no crap giving. lol

the only vehicles I'm worried about would be Aethersphere Harvester and Heart of Kiran but mostly cause the flying. But I'm going to figure out a side deck for those.

darkoverlord on Bant Midrange Tempo

2 days ago

After a few matches I love the deck. I make a lot of mistakes, it is really not easy to pilot the deck. My thoughts so far:

  • 4 Heart of Kiran is probably too much, going down to 3 for now

  • 4 Longtusk Cub is a must. This is our synergy payoff (Attune, Miner, Refiner), we always want it, and almost everyone is running 4 Fatal Push, so we need pressure after the first is killed

  • I am not sure about Nissa, Voice of Zendikar

  • I am also not sure about Blossoming Defense. I never had it when I needed it (thought it would have been a blowout), and it is quite bad in topdeck mode.

I made more changes in the sideboard:

  • added 4th Tamiyo, Field Researcher for the BG matchups -> BG is the most popular deck, and they cannot beat this card

  • added 3 Negate and 2 Disallow --> these together with the Quellers are excellent against control and Saheeli Combo decks, also great against Metalwork Colossus decks

  • added 2 Natural Obsolescence --> this is great agains everything (Mardu, artifact heavy BG lists, Aetherflux combo, Marvel decks, and Metalwork Colossus

  • added Confiscation Coup - great against any creature based decks and is always a 3 for 1 (they lose something, you get something and they need to remove that something somehow)

I have not played against the Saheeli combo yet (which will probably be banned in a few weeks anyways, so not a big deal), I assume that is not an easy one. We have to put pressure on the board early to prevent them from casting a T3 Saheeli. If we can do this, I ghink we are good. After sideboard we can more rely on counterspells, so we should be fine.

In general I would like to have access to main deck Negate and Disallow but I simply do not want to cut anything.

Kolanskyman on Gonti, lord of the gitorg monster

2 days ago

I like what your deck is trying to do, but I would make several changes. First, replace Drownyard Temple and Westvale Abbey  Flip with colored sources. Then replace Matter Reshaper with Filigree Familiar. You essentially have a four color manabase right now, and Matter Reshaper isn't worth a fourth color. With only 24 lands, opening hands with Ayli, Eternal Pilgrim with only 2 lands with one of them colorless is really awkward. Consider more Scrapheaps in the two drop slot to make full use of Resourceful Return. I recommend Restoration Gearsmith in the main to get a creature from the yard, since you are going with the sac theme. In most cases, Bone Splinters is great but in this format bone splitters is bad because you don't have a way to deal with Heart of Kiran. Altar's Reap, or Ob Nixilis Reignited are also opinions, although the later can't deal with vehicles either. I feel like this deck is missing something like Satyr Wayfinder to tie it together.

Hope this helps!

I came because I saw you post above mine in the standard thread. I also need help on my deck Value Town, and would appreciate your assistance.

HydraCord on Waste Knot, Walk Knot (Eldrazi Tribal Midrange)

2 days ago

Maybe you could add 4x Heart of Kiran? All of your creatures can crew it.

Blume17 on A Deck Has No Color

3 days ago

I would love to know how this runs.

What do you think of things like Heart of Kiran, Skysovereign, Consul Flagship, Walking Ballista, Distended Mindbender?

Just thoughts :)

ABellGargoyle on White/Black privilege

4 days ago

Thraben Inspector is alright in this deck but I think that you would have a much better time increasing the number of removal spells or Heart of Kiran.

I always have an issue casting Anguished Unmaking in an aggressive match and considering most matches are fast, it may be a better sideboard card, even though it is my favorite spell in standard.

Also, you may benefit from some card draw or some sort of card advantage. Painful Truths, Succumb to Temptation, or even Live Fast.

Santheus on Bant Humans AER

4 days ago

S0Godlike I won 2 out of 4 rounds last week. I mostly lost to Mardu Vehicles. Maybe I need to put Gideon, Ally of Zendikar and Heart of Kiran in the Main board.

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