Artifact — Equipment
Equipped creature gets +2/+2
As long as equipped creature is legendary, it has hexproof.
Price & Acquistion Set Price Alerts
Champion's Helm Discussion
1 week ago
I love a good budget deck. You appear new to building EDH decks so forgive me if I come off as pedantic or tell you something you already know. You have no description so I have very little to go off--hint hint. I will keep budget in mind.
Well, since your commander is a little pricey, mana-wise, I would add more ramp. Sol Ring, Dimir Signet, maybe Mind Stone or Worn Powerstone. Card-draw is like pseudo-ramp so a few more card-draw engines would help you with your land drops. Phyrexian Arena isn't budget per se but it's an all-star card for EDH. Perhaps Fact or Fiction, Blue Sun's Zenith, or something similar.
I would add commander protection, unless you feel he is tertiary to the deck itself. Whispersilk Cloak is a no-brainer, and I'd add Swiftfoot Boots as well. Mask of Avacyn is a half-decent budget option. The rest tend to be pricey, a la Champion's Helm and Lightning Greaves.
2 weeks ago
I saw you asked for help, so why would I ignore this :)
While I am here, let me give you a few suggestions for your deck:
- Champion's Helm : Good protection for your commander never hurts
- Whispersilk Cloak : Likewise
- Trophy Mage : It can find the protection for your commander
If you would like to see other EDH decks, you can always check the ones I play which are present on my profile page. I like to play with this deck the most of the time. An upvote is always appreciated :)
2 weeks ago
So from what I found among equipments for 1 CMC,Skyblinder Staff and Skeleton Key allow Brago to be near unblockable, especially Skyblinder Staff as essentially only creatures with reach will be able to block him.
For 2 CMC I found Trailblazer's Boots, Swiftfoot Boots, Mask of Avacyn, Ring of Evos Isle, and Prowler's Helm, bit these can't be searched for so they're not as appealing. Mask of Avacyn does provideo hexproof though, and may be worth it.
For 3 CMC I found Neko-Te, Darksteel Plate, and Champion's Helm. Darksteel Plate and Champion's Helm are a bit pricey, but Darksteel Plate has the advantage of better protection for itself and its equippedal creature.
Lastly, at 4 CMC and a price Shield of Kaldra works similarly to Darksteel Plate and although I think Darksteel Plate is the better option, I figured Shield of Kaldra was worth a memtion.
Ultimately Whispersilk Cloak seems to do a good job at am affordable price and there doesn't seem to be any alternatives that provide both protection and the inability to be blocked as far as equipment goes. There are better protection options, but they either fall in the 2 CMC range or are a bit pricey.
I just started looking at flicker decks today and wasn't sure why many of them ran an equipment that provides shroud, thank you very much for explaining it to me!
3 weeks ago
AwezomePozzum: Actual price is the TCG price, so $43. TappedOut is just really, really glitchy on card prices.
I own seven masterpieces and one expedition (none of which I've opened - though I did trade for most of them with things that I DID open).
3 weeks ago
Hello there, BlackWitch!
So I've been wondering how can you, with all the awesomeness and kickassness you already have, become more resilient.
I've found some interesting pieces that might suit your needs and wills.
Artifacts/auras to stick to Kaalia and lean back relaxed while she reaks the havoc she was born to dwell in:
Champion's Helm -looks good on on sadistic flying cleric chicks imo.
General's Kabuto -shroud and no damage is just what Kaalia needs! The only thing still that could break her is a wipe.
Ward of Lights/Cho-Manno's Blessing -are both similar with the exception of Cho-Manno's Blessing being much better. Maybe a little costly but certainly worth a thought or even two.
Righteous War -it's a two-colour Earnest Fellowship.
Reconnaissance -that would be nice if you wanted a Dolmen Gate effect. Not if Kaalia has shroud but still a valid ability. Maze of Ith can help you with that, as well as making opponent's creatures do no damage.
Stave Off is just a Gods Willing with no extra effect. Simply a reliable one-drop.
Otherworldly Journey can both protect your commander from being destroyed and make her more beefy with the counter. Same can be done with Ajani's Presence or Undying Evil.
Bathe in Light can be used on Kaalia and grant protection to all the other creatures you control at the same time. To be used at a tougher than expected combat phase or in order to make your attack go through.
If you are facing an incoming Wrath of God or such, you can always use a Ghostway! Similar effect can be achieved with Cauldron Haze or even Cauldron of Souls only with -1/-1 penalty.
If you want a protection against every spell AND not just as a counterspell but with until-end-of-turn effect, there's always the old friend waiting: Silence. Very powerful imo. I need to get one as well! I wonder why doesn't it cost much more.
Now for more proactive play:
Go for the Throat is a really nice spot removal which black can provide.
Aurelia's Fury -this card I am always biased about. It can be costly, it can be cheap. It can be useless if you want pure damage of pure control. But if you need to just tap the creatures or if you just need to counter that creature spell it is the one you go for. AND it does damage!
I see you like discards and no wonder -it's a very efficient and honestly -tilting activity. If you want maximum salt, I propose Hymn to Tourach. No targeted discard can tilt as much as random shot at two lands in opponent's 2nd turn, or even before that. Pure cruelty and immorality. But that's what you aim for, right?
As to the creatures I've found:
Ending the topic of discards: Mesmeric Fiend. Not OP, but hell, it might be just what you want.
And while at two-drop creatures, Benevolent Bodyguard, Obsidian Acolyte, Daru Spiritualist, Selfless Spirit and Standard Bearer can all help you with the Bearer being far superior to others imo. If killed/discarded, you can also bring them all back with the Reveillark! Same can be done to one-drops (like the Mother) with Ranger of Eos.
Last, but not least: Deathless Angel. I know it's not the omni-potent killing machine you'd like to drop with Kaalia, but it's really nice when comes to protecting her mother or any sibling actually.
Now the tricky part: I have one thing I don't really know if it works and some that I know you won't like, but I still want you to know them.
Illusionist's Bracers can potentially let you put two fatties on board at once. I'm not sure if it really is so, sadly.
And all the life-loss cards:
Phyrexian Arena -come on! It's supernice! Who cares about 1 life if you draw a protection you'll need or a demon that will win you the game!
Same goes for Night's Whisper and Skeletal Scrying.
Toxic Deluge just annihilates the board. You usually control more beefy ones so you can get rid of anything to the threshold you choose.
Grim Tutor is just another one to get what you need.
Both Thoughtseize and Mind Twist look good. Mind Twist can really vegetablify the opponent at almost any time of the game.
And the last one: Hall of the Bandit Lord. I know 3 is a lot of life. But considering you might take far more from the opponent I believe it can be neglected. The card is very powerful if used correctly. I believe it could make the deck more aggressive, just another brick in your wall of hatred in the wrath castle of Kaalia.
I hope you will take as much as you can from it and that it will help you somehow in making this damn good deck a masterpiece.
1 month ago
A 6 CMC commander is removal-bait--especially in a voltron deck. Perhaps even more protection would be worth it: Champion's Helm. You have all the other good protectors and more, except for perhaps Darksteel Plate.
1 month ago
1 month ago
Besides that some ramp can help you speed things up, I would also recommend to add more protection for your commander. Cards like:
The commander in this particular build is pretty vital, so give him more cover.
Have fun and good luck!