Helm of Obedience


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters Edition II (ME2) Rare
Alliances (ALL) Rare

Combos Browse all

Helm of Obedience


(X), Tap: Target opponent puts cards from the top of his or her library into his or her graveyard until a creature card or X cards are put into that graveyard this way, whichever comes first. If a creature card is put into that graveyard this way, sacrifice Helm of Obedience and put that card into play under your control. X can't be 0.

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Helm of Obedience Discussion

MRDOOM3 on Sen Triplets

1 week ago

Fatespinner and Peacekeeper are two nice pillowfort cards (I say Fatespinner is pillowfort because with her, your opponents can choose to skip their combat to play cards or draw cards).

For some more control, you can consider Grand Abolisher and Angelic Arbiter, maybe Jin-Gitaxias, Core Augur, although he's a little on the expensive side of things.

For some combos, Leyline of the Void interacts very, very nicely with Helm of Obedience. There's also Energy Field + Rest in Peace to basically prevent you from taking damage until either one of the two enchantments are removed.

For an even longer term wincon, you can try out Omniscience followed by a Enter the Infinite. Draw and play the nonland cards of your library all in one turn.

benettnash on Phenax General Mill

1 week ago


Leyline of the Void + Helm of Obedience - My playgroup really did not approve this combo so I took it out. In addition, Leyline is a nonbo with reanimation spells - I need to get rid of opponents graveyards when I see fit and not sooner. Helm is pretty much a bad card outside of the combo.

Nezumi Graverobber - It is expensive and typically it is enough for opponents to wait with their graveyard shenanigans until this creature is wrecked by the first board wipe.


Fleet Swallower - This is Sweet Swallower in any mill deck.

Memory Plunder - Instant board wipe for 4 CMC? Yes please, sign me in.

Overflowing Insight - This deck struggles with card draw a little, and this is one of the most cards-to-mana efficient draw spells.

cgomes on Replenescence

1 week ago

I've not played with this list for a couple of months now. I'd say that the closest thing to it in the current meta is reanimator, and replenish is basically a slower version of reanimator. However, as you might now, the deck plays differently than reanimator because we can cast our combo fairly easily. I think the matchup against counter heavy decks is pretty good actually, as long as you are also running Force of Will and must-counter spells, like Fact or Fiction and Parallax Tide. I've always had a bad time playing against infect and faster combo decks (pre-sideboard), notably storm, reanimator, and omnitell.

Stifle is here to counter Parallax Tide's triggered ability that returns exiled lands to play and for early-game land-destruction (fetchlands). It's a must if you play tide and worst case scenario, it's a card to pitch to force.

I feel there are many ways to build this deck but combo-control is not one of them. If I ever play it again, I'd like to try it in a Chalice of the Void + Trinisphere sort of list, and also test a transformational sideboard with something like Helm of Obedience and rest in peace / leyline combo, instead of the reactive sideboard I usually run with it.

I've never been a fan of boseiju. I'd try Defense Grid against counter-heavy.

Leptys on Gitrog Dredge Combo [Primer]

1 week ago


Hello, and thank you for the kind words!

Nath's pros lie in that his ability can be used as a combo piece with discard (especially Sadistic Hypnotist and Possessed Portal) which supports his staxy game plan, but Gitrog has potential as a staxy deck with Strip Mine recursion and Death Cloud effects paired with land recursion, followed by pure Gitrog beats or something like Helm of Obedience as the wincon. A brew with some combo routes was made a couple months back if you're interested: Frog Stax.

As far as you Zur list is concerned, I honestly have nothing too big to add. Mox Diamond and Mana Vault are both rocks that you should definitely run for their massive tempo gain in the early turns though. Lotus Petal is great too, but not too compulsory in a deck like this. Sensei's Divining Top of course is also a super good add, but I can see if you prefer not running it. For some extra enchantment toolbox synergy, Flash + Academy Rector for Omniscience is always pretty damn good, and Rector is fine in that you can use it to find other chants as well if you feel like it and it can also be reanimated with all the reanimation spells. Speaking of reanimating Rector, I also recommend bounce spells like Cyclonic Rift or Winds of Rebuke to do tons of things whenever you need to (such as bouncing an Animate Dead off of Rector).

freakingShane on Avacyn, Prison Warden

4 weeks ago

Okay, brace yourself. I'm going all out.

  • P.S. Sorry that my inner spike ignores price...

Cards to Cut: Show

Cards to Add: Show

Polybius on

1 month ago

I'm sensing a Sphinx Tribal/Artifacts Matter theme. Here are my ideas to help things along:

Most people are familiar with the slew of black tutor cards available so I won't list those here.

Instead, here are some alternative tutors that would benefit your deck:

. Fabricate

. Reshape

. Steelshaper's Gift

. Personal Tutor

. Mystical Tutor

. Tezzeret the Seeker

Sphinx Tribal Enhancement Suggestions:

. Semblance Anvil

. Riddleform

benjialbert on Monks

1 month ago


Thanks for the suggestions! I removed 4x Erayo, Soratami Ascendant and replaced them with 3x Rest in Peace and 1x Helm of Obedience.

If facing an aggro creature deck, I will sideboard out Monastery Mentor and Myth Realized and go for the Rest in Peace and Helm of Obedience combo.

ThrunTheTroll628 on [List - Multiplayer] EDH Generals by Tier

1 month ago

how does Helm of Obedience perform in multiplayer?

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