Helm of Obedience


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters Edition II (ME2) Rare
Alliances (ALL) Rare

Combos Browse all

Helm of Obedience


(X), Tap: Target opponent puts cards from the top of his or her library into his or her graveyard until a creature card or X cards are put into that graveyard this way, whichever comes first. If a creature card is put into that graveyard this way, sacrifice Helm of Obedience and put that card into play under your control. X can't be 0.

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Helm of Obedience Discussion

deadmanwaltzing on The Consul Will See You Now

2 days ago

Cards to add/consider:

Chains of Mephistopheles
Nether Void
Faerie Macabre
Static Orb
Rest in Peace / Helm of Obedience & Accompanying package (maybe)
Relic of Progenitus
Wrath of God // Damnation

Need to: Re-evaluate deck's win conditions.
Deck should look to play out like Keranos Blue Moon - examine Mindcrank combo w/ Bloodchief Ascension (?) Look for good blue/green hate too.

LeaPlath on Grixis Control Legacy

4 days ago

Depends on yoyr budget? Like the standard finisher at the moment is Gurmag Angler. It isnt flashy. But it is a 5/5 for 1. If you want to get a little cheeky Leyline of the Void and Helm of Obedience is another.

Matt_The_OGRE on Help Building Exile Mill

6 days ago

Tutors, counterspells, with the Helm of Obedience + Leyline of the Void combo.

Necro on Akuta, Born of Ash

1 week ago

Helm of Obedience is for any combo? I do not see any way how exile graveyard to make it infinite...

Dark_Danda on cEDH: Full Sisay Stax & Hatebear

2 weeks ago

@ Profet93

Many thanks for your suggestions. I will consider to play Academy Rector again as there are some mass removals in my meta such as Toxic Deluge.

As for the other suggestions here are my thoughts on them:

  • Elesh Norn, Grand Cenobite: It is too costly for this deck in terms of mana cost and doesn't do much against my meta outside of the combo. I play against tasigur, teferi, storm (though it would hit arcum pretty hard - but then again this deck wins before you could cast elesh).

  • Kamahl, Fist of Krosa: same as elesh

  • Mana Crypt / Sol Ring: This deck mainly uses mana dorks and enchantments to ramp as I seek to hate artifacts as hard as possible with Kataki, War's Wage/Stony Silence/Null Rod ect... Also it would hurt my draw-engine in terms of having two less enchantments available to draw cards with my enchantresses like Argothian Enchantress. Furthermore when you look at above list, you will see that I make it up with 24 ramp cards. I.e. I prefer to play Exploration/Wild Growth/Utopia Sprawl early on to generate further advantage with Serra's Sanctum (which in turn is tutorable with Captain Sisay). Also when considering to play Armageddon, while having Kataki, War's Wage/Stony Silence/Null Rod on the battlefield, any mana artifact becomes quiet useless and you would wish to have any other sort of ramp that breaks parity for you at this moment.

  • Selvala, Heart of the Wilds / Umbral Mantle: as I already play 24 ramp cards, I don't feel like I need any more right now. If I would choose to have more wincon I would rather go for the following ones because they fit more into my enchantment deck: Squirrel Nest + Throne of the God-Pharaoh (Earthcraft is already in the deck). Or I would put back in Monastery Mentor to get infinite token/storm with Earthcraft (note: I play only around 20 creatures and 33 enchantments, which makes this card deadly outside the combo) as described in my game plan section above. But honestly, I think that Paradox Engine and Living Plane are already enough for this deck to win. Usually I either stax everybody so hard that I get a ton of time to assemble my combo pieces, or I can go off with Captain Sisay, getting Dosan the Falling Leaf first and then Paradox Engine to draw my deck and once that happens, there is no way for the table to win as at that point I will get infinite mana and will be able to play my whole deck and to get all relevant cards back with Holistic Wisdom. Even, if for some weird reason, I would not be able to kill everybody, the board would be so staxed after that turn, that nobody would ever be able to cast a spell anytime soon.

  • Helm of Obedience: As I described above I think I don't need more wincons at the moment and if so, I would avoid to use artifacts which require an activation as there are other cards available that give me more synergies.

All in all you pointed out some very good suggestions, which make sense when trying to make as much use of Captain Sisay as possible. But to be fair and honest, Captain Sisay was actually one of the last cards that I changed in this deck because this deck was built around Rhys the Redeemed and used to be an enchantress/combo token deck where you have a big variety of ways to make infinite tokens ect. However, as time passed the deck slowly turned into an artifact, hatebear, stax list but I kept the enchantment core engine running. So, try to look at it this way: Though I play Captain Sisay as commander, I do not seek to win with her, she merely gets me there faster but the true strenght of this deck lies in staxing/hating everybody while keep drawing more hate with the enchantress. In this regard this deck plays pretty much like a storm deck. First play your hate and once you slowed down the table, you get to generate card-advantage that slows everybody down even more, play Captain Sisay and decide whether you can go off, get some ramp or more stax :)

Well that's pretty much it. I think this deck is a new way of playing Captain Sisay and I hope, as a fellow sisay player, you might have some other suggestions (maybe enchantments), that could fit the bill here.

Cheers, Noc

Profet93 on cEDH: Full Sisay Stax & Hatebear

2 weeks ago

Academy Rector can find living plane which can combo with Elesh Norn, Grand Cenobite or linvala. Another option for redundancy or if living plane gets exiled is Kamahl, Fist of Krosa. Can also be used to deter wraths by making their lands into creatures, can make your lands into creatures for more cradle fuel. No Sol Ring or Mana Crypt because of null rod?

Selvala, Heart of the Wilds is also useful, can be tutored and goes infinite with Umbral Mantle, another card to consider.

Teeg should DEFINITELY be in the deck. I used to play Captain Sissay in cEDH and that card has saved me TOO MANY TIMES TO COUNT. Seriously, it takes a little bit of work around (although not too much given your current build), but it's DEFINITELY worth it. If you ignore all my other suggestions, please take this one into advisement.

Another random win con would be Rest in Peace and Helm of Obedience if you like.

Master_Of_Obscure_Blue_Spells on selvala stax

1 month ago

Against Aggro/ Blink (Prossh, Brago, etc.) Torpor Orb and Hushwing Gryff.

Control and Combo hate Aven Mindcensor.

Also, Rest in Peace hoses GY decks and if you run that you might as well run Helm of Obedience (mill combo).The two Thalias are also pretty good, but not for every meta. And Stony Silence can be powerful of you know how and when to use it.

Nabuseri on Help on a stasis and ...

1 month ago

I have a relatively good Zur the Enchanter commander deck. It is more controlling than anything, but I want to throw more combos in the deck rather than relying solely on zur. I am going to put in Solitary Confinement with Necropotence, Helm of Obedience and rest in pease also. Can anyone think of any combos and also if the Stasis + Solemnity works

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