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Amulet of Vigor
Whenever a permanent enters the battlefield tapped and under your control, untap it.
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Amulet of Vigor Discussion
21 hours ago
1 day ago
If you're looking at getting big dudes onto the board, you can't go past Quicksilver Amulet. Since you're using a lot of the Theros Gods, Dragon Arch will also work well. In addition, Cryptic Gateway would work as well for your gods. Also while it will take a bit of time, Aether Vial is likely to serve you well.
Also, if you intend to use the tap tri-lands, Amulet of Vigor is a requirement. And if you put that in, go for the Theros temple Scry lands: Temple of Abandon, Temple of Deceit, Temple of Enlightenment, Temple of Epiphany, Temple of Malady, Temple of Malice, Temple of Mystery, Temple of Plenty, Temple of Silence, Temple of Triumph
They also fit the god theme of your deck.
If you'd like, take a look at my version of this deck and see if you can find anything there to help:Pantheon of Ages Past
2 days ago
DemonicDuck, I just cut Amulet of Vigor in the last update. I'm going to be playing the deck today and see if it is problematic without it. As for Blasphemous Act, I cut that a while back. I never once had a chance to use it and always sat on it because my opponents already board wiped for me hahaha.
3 days ago
GorehoundABB thank you for the constructive criticism and the cut suggestions.
Gaea's Cradle has underperformed in this list and is getting cut.
3 days ago
Austin_Smith_of_Cards, thank you for all of your feedback. I have added Crop Rotation, Sakura-Tribe Elder and Rishkar's Expertise. I will look for possible cuts for Rampaging Baloths because I do enjoy that card in my alternate build. As for the additional fetch lands, I'd rather not replace basic lands for them for I already feel like I am light on basics as is. I have always considered adding them, they just never make the cut. I like the extra burn that Where Ancients Tread brings to the table. Yet again, hard to cut for this card. I am very excited for Traverse the Outlands. I will definitely add it once it becomes available. Thank you, Lord.of.Innistrad for also suggesting the inclusion.
Pelegos, I appreciate the comment! Mana Echoes goes bonkers in this deck. I'll have to see if I could make a cut for it. It might be hard though seeing how I just replaced Amulet of Vigor which also combos well with Perilous Forays. As for Undergrowth Champion and New Frontiers, I'll have to do some play testing with the two and see if they'll make an impact.
Sorry riburah, I'm still not sold on Animist's Awakening. I'm glad that you've had great experiences while using it. It's just not the card for me. Plus, I'd rather save that cut for the new card Traverse the Outlands.
3 days ago
This is pretty sweet list.
I would make it if it wasn't so damn expensive.
As for what needs to be cut, I think these cards can be cut.
1) Amulet of Vigor- None of the lands aside from the shock lands / man-lands need to come in to play tapped. The Amulet is more of combo piece for Primeval Titan and other fast mana combos. If really want untapped mana available for the deck fast and effectively, Mana Rocks seem to be a better alternative than the artifact.
2) Storm Cauldron - Its more of a STAX card and doesn't seem to fit in with a man-land strategy especially when you have to tap mana to activate said Man-Lands. I see the potential synergies with Manabond and Burgeoning but it seems like a risky line to play as it can easily backfire really easily with opponents artifact/enchantment destruction both very prevalent in EDH. The deck seems to get more value out of sacrificing lands more than anything else through Knight of the Reliquary, The Gitrog Monster and Titania, Protector of Argoth. If you are dead set on running a card that can allow you to play 2 lands per turn, Exploration seems like the go-to card here.
3) Gaea's Cradle - To be completely honest, I don't understand why you have this in the 99. With no token generation effects aside from Titania, Protector of Argoth and a lower than average creature count this card is pretty dead most of the time. If you are tapping to activate your man lands to activate the Cradle to get mana, you won't any return from that heavy of a mana investment. As a replacement , might I recommend Phyrexian Tower. It fits well with the minor sacrifice subtheme the deck has going for it and nets you mana. This paired with Sliver Queen as your commander to create some board presence in another wise uninteractive game can be a value engine fitting for that subtheme. I would also imagine that having Sliver Queen as a commander in a Lands build would throw some players in for a loop as far as what your deck hopes to accomplish over the long game.
3 days ago
I would get rid of Stalking Vengeance, Genesis Wave, Amulet of Vigor, Purphoros, God of the Forge (everybody gets ticked off if you use him so you're making yourself a target ) and add elementals like Vengevine (which synergies with like 10 things in this deck including the commander), Maze's End, Zendikar's Roil, and Splendid Reclamation