Amulet of Vigor
Whenever a permanent enters the battlefield tapped and under your control, untap it.
|Have (2)||, abby315|
|Want (3)||mathgrumps , Derpdaderp , DownAGoatThroat|
Printings View all
|Mystery Booster: Store Edition (MYSTOR)||Rare|
|Secret Lair (SLD)||Rare|
Combos Browse all
- Amulet of Vigor + Patron of the Moon + Storm Cauldron
- Amulet of Vigor + Omnath, Locus of Rage + Perilous Forays
|Commander / EDH||Legal|
Amulet of Vigor occurrence in decks from the last year
Latest Decks as Commander
Amulet of Vigor Discussion
2 days ago
I also play a couple spicy stax pieces such as Root Maze, Orb of Dreams, Mana Breach, Overburden, and Confounding Conundrum. Some of these may seem self-detrimental, but with cards like Arboreal Grazer, Lotus Cobra, Amulet of Vigor, Llanowar Scout, and Sakura-Tribe Scout, I can break the parity of stax effects while my opponents suffer as all of their lands get bounced. Also, Amulet of Vigor triggers twice with yarok, so in combination with Root Maze or Orb of Dreams we actually get to untap our lands twice separately, leading to double mana. Arboreal Grazer and the scouts both help us combat our own land bounce effects, and are especially fun with Overburden. Burgeoning is another way we can use land bounce to our advantage, as our opponents will be unable to replay their lands without letting us do so as well. This stax route is kind of a fringe strategy, but I think it is very powerful in Yarok and makes the game much more interesting than just winning with craterhoof behemoth.
1 week ago
I like the overall idea of the deck, but it does seem like there are many sub-themes going on and it feels a bit cumbersome. Still, I can see this type of build be a lot of fun to mess with in the right meta.
I was wondering about Pull from Eternity, it seems like an awfully circumstantial card. Is this choice motivated by your playgroup?
When I see a list with this many lands that enter the battlefield tapped, I ache for an Amulet of Vigor.
Hope this helps!
1 week ago
I began to build a deck with the same commander, but ended up with Yarok, Landlubber, and didn't eventually even include Archelos in the 99, haha... though I did include Amulet of Vigor, because what first struck me about the Old Tortoise was his synergy with all of the land fetch that bring lands in tapped.
Our decks have similarities, so I think I can recommend some stuff. Firstly, Strip Mine and Wasteland can take out a lot of lands if you have Ramunap Excavator and things that allow additional land drops. Secondly, speaking of additional land drops, I recommend adding a bit more of that. My top choices for you would be Oracle of Mul Daya and Dryad of the Ilysian Grove. Also consider the possibilities of Storm Cauldron.
That's all I got. Love the build!
2 weeks ago
Theres an article on edhrec about him. It was running this janky combo Amulet of Vigor + Mirrorpool + Splendid Reclamation + Sunscorched Desert with a land sac outlets Zuran Orb and Sylvan Safekeeper - lots of moving parts but fairly easy to assemble with Scapeshift and a little luck.
3 weeks ago
Cryptolith Rite to give you another easy way to tap your commander.
Amulet of Vigor to break the symmetry of your turtles ETB tapped effects.
1 month ago
One more suggestion. Amulet of Vigor. Most lands searched directly into play come in tapped. This gets around that. Basically making all the cards mentioned above like taking an extra turn
1 month ago
Would you consider running an Amulet of Vigor? You're utilizing enough tapped lands that it may be worthwhile to ensure you get the most out of your mana.