Amulet of Vigor

Amulet of Vigor

Artifact

Whenever a permanent enters the battlefield tapped and under your control, untap it.

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Trade

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Set Rarity
Worldwake (WWK) Rare

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Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Amulet of Vigor occurrence in decks from the last year

Modern:

All decks: 0.07%

Commander / EDH:

All decks: 0.02%

Amulet of Vigor Discussion

juanchite86 on Snow Monster

1 week ago

Thanks a lot for the input Funkydiscogod!

In the original build I had Wayward Swordtooth instead of Dryad of the Ilysian Grove , but when Dryad of the Ilysian Grove appeared it looked like a natural replacement. I also tried with Azusa, Lost but Seeking , but being a legendary is a major downside in this deck. The reason to include Dryad of the Ilysian Grove is not just the mana fix, but the ability to dump lands onto play adding to the snow count to get to 10. This helps a lot when casting Glacial Revelation so you can dump your hand into the battlefield.

I also tried with the tapped dual snow lands, but I had 2 issues:

  1. They are extremely slow without something like Amulet of Vigor

  2. Only 5 of these lands exist, there is no snow land :(

I also had Icehide Golem at one point, but it would be no surprise to know that it dies to everything. Coldsteel Heart seems like it may have a place in the deck, but I still feel that this card is very slow. I will try it again.

DrukenReaps on Amulet of Quoz Banned??

3 weeks ago

All cards with "ante" are banned. It gets into legal issues so they are not allowed in officially sanctioned events.

Amulet of Quoz

"(1c artifact that lets your permanents ETB untapped)"

Maybe you meant Amulet of Vigor ? That is good to go.

GhostChieftain on Amulet of Quoz Banned??

3 weeks ago

You want Amulet of Vigor not Amulet of Quoz . All of the ante cards are banned in everything but kitchen table because it is too similar to gambling.

NyanNijet on Genju living lands

3 weeks ago

I like your concept! a few cards to consider that may help you with getting the deck off and running faster:

Amulet of Vigor since most of your land base comes in tapped

Crop Rotation fetches any land at the cost of another land.

Nissa, Who Shakes the World pairs well with Prismatic Omen and ultimates into a one sided Terra Eternal

Wilderness Reclamation is sudo vigilance for your land creatures

Anything that lets you play more lands per turn Exploration , Azusa, Lost but Seeking , Ghirapur Orrery .

Tatyova, Benthic Druid gets you extra card draw for all lands that come into the battlefield.

Titania, Protector of Argoth lets you get further usage from any awoken lands that die.

Field of the Dead you have so many different lands in here, it would be super easy for you to meet the zombie making conditions.

Metachemist on Lands Matter EDH

1 month ago

Amulet of Vigor seems to be sorely missing from this list

Barbarian_Sun_Pope on Tore a Gayte man's anoose asunder

1 month ago

Interesting, I think you should look into recent Field of the Dead decks as they were also focused on playing as many lands as quick as possible.

I think Arboreal Grazer and Genesis Wave could make up for some of the speed in the deck.

If you don't mind spending some money, Amulet of Vigor and Primeval Titan could speed up the deck considerably.

If you don't want to be spending that much Summer Bloom might also help. It also combos well with Guild Summit .

Hope this helps.

Icbrgr on Kiora: Cruelty Without End

1 month ago

@abbatromebone yeah im not sure about Amulet of Vigor either... the idea seemed pretty good though and ive seen it mentioned/talked about many times over in various Maze's End forums but for what my deck is aiming to do i dont think it will shine with the absence of lands like Simic Growth Chamber .

I have most of my gameplan dedicated to colors at least to a point where i can reliably draw into and play for additional fog Dawn Charm power and mainboard universal spot removal with Detention Sphere . Because I'm in 5 colors by default via gates/end Cruel Ultimatum as a 1 or 2 of and between all of this decks draw/cantrips and Expedition Map / Gatecreeper Vine it really isnt too hard to cast; but certainly requires deliberate color fixing/gate fetches... It's a very high risk high reward spell in my opinion. I use Ultimatum very similarly here to how Sphinx's Revelation is used in other Control decks. I truly love this card but using Sphinx's revelation would probably be better; but I personally just like the style points.

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