Amulet of Vigor

Amulet of Vigor

Artifact

Whenever a permanent enters the battlefield tapped and under your control, untap it.

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Printings View all

Set Rarity
Mystery Booster: Store Edition (MYSTOR) Rare
Secret Lair (SLD) Rare
Worldwake (WWK) Rare

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Legality

Format Legality
Oathbreaker Legal
1v1 Commander Legal
Legacy Legal
Canadian Highlander Legal
Commander / EDH Legal
Highlander Legal
Modern Legal
Tiny Leaders Legal
2019-10-04 Legal
Custom Legal
Unformat Legal
Duel Commander Legal
Casual Legal
Leviathan Legal
Vintage Legal
Limited Legal
Block Constructed Legal

Amulet of Vigor occurrence in decks from the last year

Latest Decks as Commander

Amulet of Vigor Discussion

gingerthewritingdog on Yarok, the Desecrated

2 days ago

I also play a couple spicy stax pieces such as Root Maze, Orb of Dreams, Mana Breach, Overburden, and Confounding Conundrum. Some of these may seem self-detrimental, but with cards like Arboreal Grazer, Lotus Cobra, Amulet of Vigor, Llanowar Scout, and Sakura-Tribe Scout, I can break the parity of stax effects while my opponents suffer as all of their lands get bounced. Also, Amulet of Vigor triggers twice with yarok, so in combination with Root Maze or Orb of Dreams we actually get to untap our lands twice separately, leading to double mana. Arboreal Grazer and the scouts both help us combat our own land bounce effects, and are especially fun with Overburden. Burgeoning is another way we can use land bounce to our advantage, as our opponents will be unable to replay their lands without letting us do so as well. This stax route is kind of a fringe strategy, but I think it is very powerful in Yarok and makes the game much more interesting than just winning with craterhoof behemoth.

Heliogabale on GaviĀ“s Rrecycle Bin

1 week ago

I like the overall idea of the deck, but it does seem like there are many sub-themes going on and it feels a bit cumbersome. Still, I can see this type of build be a lot of fun to mess with in the right meta.

I was wondering about Pull from Eternity, it seems like an awfully circumstantial card. Is this choice motivated by your playgroup?

When I see a list with this many lands that enter the battlefield tapped, I ache for an Amulet of Vigor.

Hope this helps!

Epicurus on Master Oogway's Guide to a long life

1 week ago

I began to build a deck with the same commander, but ended up with Yarok, Landlubber, and didn't eventually even include Archelos in the 99, haha... though I did include Amulet of Vigor, because what first struck me about the Old Tortoise was his synergy with all of the land fetch that bring lands in tapped.

Our decks have similarities, so I think I can recommend some stuff. Firstly, Strip Mine and Wasteland can take out a lot of lands if you have Ramunap Excavator and things that allow additional land drops. Secondly, speaking of additional land drops, I recommend adding a bit more of that. My top choices for you would be Oracle of Mul Daya and Dryad of the Ilysian Grove. Also consider the possibilities of Storm Cauldron.

That's all I got. Love the build!

RNR_Gaming on Here, have a mountain

2 weeks ago

Theres an article on edhrec about him. It was running this janky combo Amulet of Vigor + Mirrorpool + Splendid Reclamation + Sunscorched Desert with a land sac outlets Zuran Orb and Sylvan Safekeeper - lots of moving parts but fairly easy to assemble with Scapeshift and a little luck.

Massacar on Fish And His Cat

3 weeks ago

Cryptolith Rite to give you another easy way to tap your commander.

Amulet of Vigor to break the symmetry of your turtles ETB tapped effects.

griffstick on Kamahl Land help

1 month ago

One more suggestion. Amulet of Vigor. Most lands searched directly into play come in tapped. This gets around that. Basically making all the cards mentioned above like taking an extra turn

Massacar on Momo, Faster than Time

1 month ago

Would you consider running an Amulet of Vigor? You're utilizing enough tapped lands that it may be worthwhile to ensure you get the most out of your mana.

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