Amulet of Vigor

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Worldwake (WWK) Rare

Combos Browse all

Amulet of Vigor

Artifact

Whenever a permanent enters the battlefield tapped and under your control, untap it.

Amulet of Vigor Discussion

foxboy93 on A Bicycle Built for Two

8 hours ago

I am also curious about this deck, and wondering if it is still together, how it played out and how fun it is/was to play!

Lands seems a bit light, though if you are cycling constantly, you can always draw into them. One addition I would consider is Amulet of Vigor , making sure your lands enter untapped.

As a casual deck, this seems super fun though. If you can infinite cycle your deck, Laboratory Maniac could also be a decent wincon.

Beebles on Mina and Denn's Landing Lands

17 hours ago

Nice question. Before I answer, please know I have built my list to play out differently each time (so no one consistent win con) and that I wanted the deck to be unpredictable. So I don’t mind if I don’t often use Purphoros to win (the tutor part). I enjoy that some games I am presented with that card, leading to a different game plan than most other games.

I like to play Purphoros, God of the Forge the same way I play Amulet of Vigor . I never play the amulet T1. I always keep it in hand until I can get good value on the turn I play it. For example if I can combine it with something like Scapeshift , Splendid Reclamation or Mosswort Bridge . You can do the same with Purphoros (it’s not as easy to get value the same turn as it is with amulet, but you can still save it until you have a good line of play). Mina and Denn, Wildborn is almost always a better 4 drop play, so I just keep Pur in hand until I can pull of a crazy play out of nowhere. I might be able to combine it at 8 mana with Natural Order into Avenger of Zendikar or with Scapeshift with a landfall token maker out. To tolerate a dead card like that I try to run more than enough draw spells, so I can save cards like amulet and pur for the right moment: when the blow comes unexpected and opponents have little time to react accordingly.

About possible cuts for making room for meta-specific cards. For lands, I am not yet convinced about Blast Zone , so that would be one to watch for me. I recently cut Hanweir Battlements to test another land, but I’m not quite happy with that for long term. I do run less basics, so that is something you could also consider.

For spells, I would consider cutting Tunneling Geopede . I cut it some time ago as I did not think it was good enough for what I was trying to do. I consider that card weaker than Purphoros: it has a similar “this draws attention” issue, but it lacks the same power to end games. Another one to consider would be Fierce Empath . It’s useful and nice, but not necessary imo. That spot might be better served to deal with you control matchup if that is heavily played in your meta.

Hope this answers your questions :).

SP3CTR3_chelts on It's the Maze's Endgame now

1 week ago

Knight of the Reliquary is great for fetching out lands and Amulet of Vigor allows gates to enter untapped and you to win with mazes end quickly

kysnou on Bicycling

2 weeks ago

What about Faith of the Devoted ?

I would also recommend Amulet of Vigor if you have so many lands that come in tapped.

I like the deck though. Most cycling decks I see don't have green or red, let alone both. +1

SideBae on Breya, Artifact Shaper Synergies

2 weeks ago

marn3us: I actually don’t think the bounce lands are bad at all. They provide mana just as fast as any other tapped land, and running three doesn’t seem excessive to me. Of course, practice with the deck might prove me wrong, but my gut reaction is that they’re fine. If you feel they are too slow, and feel like blowing $30, Amulet of Vigor could help. However, the help would be marginal and the card is expensive, so I’d advise against it.

Good luck

DarkStarStorm on A Complete Hub Glossary for TappedOut

3 weeks ago

Amulet Bloom should be updated, since the deck was banned from Modern years ago.

Amulet Titan: A combo deck that utilizes Amulet of Vigor and bounce lands like Simic Growth Chamber to cast Primeval Titan and attack for lethal as early as turn two.

Zebuft on Zegana's Chronology Chamber

3 weeks ago

Why do you need Amulet of Vigor ?

also anything within the list i can upgrade to? Fetches or some other mechanics ?

austintayshus on Traxos, Scourge of the Casual Playgroup

3 weeks ago

Chhris I would like to add more effects like Molten Nursery but I am not sure if there any colorless cards that can do that.

wideline1414 I do not have Amulet of Vigor in this deck, but it would be a great inclusion. Hopefully I can find a cheap one or trade for it. Thanks for the suggestion!

PacoBob Traxos does get removed a lot and Not of This World and Warping Wail would be great answers for that. Thanks for the suggestions!

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Amulet of Vigor occurrence in decks from the last year

Modern:

All decks: 0.07%

Commander / EDH:

All decks: 0.02%