|Commander / EDH||Legal|
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Artifact — Equipment
Equipped creature gets +2/+2, has haste, can't attack you or a planeswalker you control, and can't be sacrificed.
At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it.
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Assault Suit Discussion
1 week ago
Assault Suit is a MUST card. The only viable reason to not run it in a Zurgo deck is if you don't have it. There are many cards in here that don't belong I think. I understand you want to play with big Eldrazi but you have so few that Eye of Ugin can go.
Your section on "blockers" is far-fetched. Unless you have an opponent playing Maelstrom Wanderer or your opponents are just clueless, you are priority one to die. Elspeth's tokens and your lands won't cut it. You need harder deterrents. No Mercy and big Teysa (can't remember the name of the card) are straight up kill creatures if they attack you (and aren't indestructible). Ghostly Prison and Archangel of Tithes make it cost mana to attack you.
You run a lot of boardwipes but you should be on the look out for other cards that make your opponents creatures come into play tapped. Lethal Vapors is also a great include as it straight kills creatures coming in unless and opponent chooses to skip a turn.
2 weeks ago
interesting, do you even plan to cast brohan? feels like Numot is a better general for this level of durdle/combo (does kinda feel like its a pile of good stuff trying to do too many things)
2 weeks ago
It's an odd bit of the phrasing. If the ability said "Sacrifice two lands unless you sacrifice Cosmic Larva" they'd be forced to sacrifice the lands. Because it says "Sacrifice Cosmic Larva unless you sacrifice two lands" they can choose to sacrifice Cosmic Larca and then fail to go through with it because of Assault Suit. It has to do with the first option being the default action and the second option being an optional alternative.
2 weeks ago
Hmm okay, so I get that that it won't work if I try to give it to them at the beginning of the upkeep, but what about if I give it to them permanently? If I give my opponent Cosmic Larva with Assault Suit on it with a Harmless Offering, wouldn't that force my opponent to sacrifice lands every upkeep? Because you can't sac the Larva because of the suit. Thanks again!
2 weeks ago
Assault Suit on a Cosmic Larva.Will I be able to give the Larva to my opponents and make them sacrifice lands? Assault Suit says I can give it to my opponent, but both cards say "At the beginning of your/their upkeep", so will it be too late for the Larva's ability to trigger?
Thanks in advance!
3 weeks ago
Your deck looks good except for a some of your equipment choices. I've never found Fleetfeather Sandals to be great.
Assault Suit is a fun equipment to attach to zurgo in a multiplayer game. It makes it to where he can never die and all your opponents have to attack each other. Always Watching might be fun to put in your deck. It gives your creatures vigilance and +1/+1.Maybe put in Phyrexian Arena or Outpost Siege for extra card draw.
I run a only Zurgo voltron version Zurgo's toolbox of death
3 weeks ago
Here's a few ideas... I run lots of ramp in every one of my decks. This deck has very little, maybe in your meta its less important to come out fast. Classics like Kodama's Reach, Cultivate, Explosive Vegetation and Skyshroud Claim work great but whatever you got is fine. Mana dorks too, Overgrown Battlement and Axebane Guardian could be good synergy ones. Trophy Mage, Drift of Phantasms & Muddle the Mixture can do useful things and/or tutor for combo pieces. Dissipation Field & Lightmine Field are great pillow fort cards. Keep Watch, Arachnogenesis, & Selfless Squire are fun combat tricks to try if you think there will be lots of creatures attacking. Edric, Spymaster of Trest & Assault Suit can help encourage others to hurt each other. Happy Gathering.
1 month ago
On one hand, Ajani's Chosen wants lots of enchantments. And your choices of enchantments are solid--Beastmaster Ascension and Collective Blessing and both serious powerhouses, for instance. They are both worth keeping no matter what else you do. But Kemba, Kha Regent will net you a lot more tokens if you load up on the equipment. Right now, you have one non-bo (Blade of Selves) and three that are redundant (if placed on Kemba) out of your six equipment. But I can see wanting to showcase a lot of different cats, so I am guessing that is your main thought. Raksha, Leonin Elder, Leonin Shikari and Sigarda's Aid also all work better with more equipment, so if I were building the deck, I would go that route. Working both ends would require a lot of deep cuts elsewhere--probably far more than you really want to make. And your commander wants lots of creatures. Equipment might be the best avenue forward. Maybe you go a little off theme and slide in Eldrazi Displacer so that your creature ETBs can cover some of the resulting gaps?
Without getting too pricy, there are a slew of great equipment, like Behemoth Sledge or Assault Suit, or even Prowler's Helm or Bladed Pinions that would both turn on your guys and offer anything from a small secondary benefit to some impressive extra firepower, even on someone else. Rancor might not measure up, once you start digging in.
You might not have enough lands or card draw to make Burgeoning worth much if it's not your opening play. A lot of Ajanis ensures you get one or more, but there are definitely better and worse. I know a lot of people play Goldmane and Steadfast, but my favorite by far is Caller of the Pride. Some well-thought out rankings would help you find some room for all those cool toys your guys want.
You've got a great first draft here, so you know you're on the right track. I think a cat tribal deck would be a lot of fun! I hope this was helpful. Good luck!