Lantern of Insight

Lantern of Insight

Artifact

Each player plays with the top card of his or her library revealed.

Tap, Sacrifice Lantern of Insight: Target player shuffles his or her library.

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Printings View all

Set Rarity
Mystery Booster: Store Edition (MYSTOR) Rare
Fifth Dawn (5DN) Uncommon

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Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Lantern of Insight occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

Lantern of Insight Discussion

TriusMalarky on Modern Lurrus Prison

1 week ago

So, here's what I'm thinking:

Spreading Seas

Pyroclasm(2 copies or so)

Fatal Push(duh)

Lightning Bolt(duh)

Galvanic Blast

Aether Spellbomb

Necrogen Spellbomb and Scroll of Griselbrand

Nihil Spellbomb

Seal of Fire

Seal of Removal

Pyrite Spellbomb

Some Signets

Maybe Duress

Lantern of Insight and the mill friends, specifically Ghoulcaller's Bell

Thought Scour for consistency

Artificer's Intuition is a literal Survival of the Fittest here.

Whir of Invention

Ratchet Bomb because repeatable specified wraths is fun.

Shrine of Burning Rage and Shrine of Loyal Legions might be interested but their value is dubious.

Grave Peril can also control the board.

Locket of Yesterdays can help reduce mana costs of reanimating spellbombs.

I wonder if I can cast Lotus Bloom from my yard or if Lurrus of the Dream-Den doesn't allow that.

Os Mox Tantalite worth running?

Pithing Needle seems great.

Renegade Map for land draw?

foxtrot_101 on haldan and pako

4 weeks ago

I'm not sure I like Lantern of Insight in this deck. In a 4 player game, Pako takes all 4 player's stuff, whereas in a Daxos of Meletis theft deck needs the lantern for targeted theft. Might I suggest another mana rock to make sure you get into enough mana to cast the spells? Or maybe something that allows you to play additional lands? I'm also curious how you abuse Isochron scepter, Overall I like the decklist, I never even knew Druids' Repository was a card and it seems like a perfect fit in this deck!

Deadpoo111 on Your lands are my lands

1 month ago

Alright, first off, put in Lantern of Insight. It's gonna make your life a helluva lot easier. In terms of cuts, there are some obvious exclusions you just don't need. Discombobulate, Geistblast, Descendant of Soramaro, and a bunch of overcosted stuff. For a deck like this, you wanna keep that curve LOW.

rdean14 on Card creation challenge

1 month ago

Oops, Thoughtseize and Duress are reveal effects, lol.

But yeah, each card drawn with Lantern of Insight, e.g. is revealed, even if you're drawing 2 cards at a time, as with Consecrated Sphinx.

If it's reveal, it's to all players, but not all effects are reveal effects.

Spell_Slam on Vaevictis Asmadi, the Budget

2 months ago

What's your budget? That would help people make appropriate suggestions.

Krosan Drover could get you to turn 4 Vaevictis (or many other things in your deck).

Harvester of Souls can be pretty good at getting you extra cards, especially with your Commander. Is it out of budget, though? It's a 2$ card.

Bloodgift Demon is a dirt-cheap Phyrexian Arena with a 5/4 flying body attached.

Haunted Crossroads lets you Reanimate fatties every turn with Vaevictis.

Omen of the Hunt lets you ramp and leaves behind either a Vaevictis target or can help find something better on top for your dragon to get back.

Lantern of Insight is 1.50$, but will let you make more informed decisions when deciding whether or not to attack with your Commander.

Wood Elves and Farhaven Elf are great ramp and you don't care about sacrificing them later.

Angeris a great thing to have in the graveyard. Haste on your creatures seems good, so Rhythm of the Wild and Garna, the Bloodflame could be interesting as well.

SideBae on Phenax, God Of Deception

3 months ago

So I think you should run Preordain in addition to your Ponder. It's a similar effect and is a powerful t1 play. I wouldn't run Brainstorm until you run at least three more fetches, though they don't have to be Zendikar/Onslaught fetches to work; consider Terramorphic Expanse, Bad River or even Prismatic Vista.

I think you should run Toxic Deluge, though it can be a bit pricy. Have you considered running snow-covered lands and Dead of Winter? I'm a big fan, even though it gives you less control than Toxic Deluge.

In general, I do not like 3-mana mana-rocks at all -- 2-mana mana-rocks are common enough, and 3-mana mana-rocks feel like they're just a turn behind. In that vein, I think you should cut Darksteel Ingot and Dimir Locket for cards like Dimir Signet, Coldsteel Heart, Sky Diamond or Charcoal Diamond. These are especially good if you lead with a t1 Sol Ring or choose to run Ancient Tomb.

So, I think you should definitely look at running Eater of the Dead. It's a REALLY old card (1994), but it's actually kinda funny in Phenax, God of Deception. You can use its ability to exile a creature you've milled and untap him, then tap him using Phenax and repeat.

You could consider running Lantern of Insight or (if you got $$$) Field of Dreams. These can give you intel as to whether you want to mill an OP before they draw or on their end step, which in turn lets you choose their draws for them. (In modern/some legacy, this is called 'lantern control.')

Dark Petition and Lim-Dul's Vault seem like they'd be good in addition to your Demonic Tutor and Mystical Tutor.

Windfall? It's REALLY good with Narset, Parter of Veils or a Notion Thief out.

One thing that I notice frequently going wrong with decks with generals who don't directly produce card-advantage is that they often simply run out of cards. I highly suggest bringing Fact or Fiction in from your maybeboard, and potentially running things like Chart a Course, Night's Whisper, Treasure Cruise, Necropotence, Dig Through Time, Chemister's Insight etc. to make up for this.

Right. That's all I got. Good luck.

dingusdingo on I Walk the Line of Perfect Symmetry

7 months ago

I have spent quite a bit of time brewing with Scheming Symmetry , here are cards I had in various builds that you may find interesting.

Ghost Quarter

Gives a shuffle effect if the opponent searches for a basic, so best used when you are holding another guaranteed shuffle. It also sends lands to the graveyard, opening them up to be hit by Surgical Extraction

Psychic Surgery

Whatever they search for, just exile it. Scheming Symmetry is not a may, so it will always guarantee a trigger off Symmetry, even if the opponent sees the combo and searches a land. This card also punishes fetch lands and will do work for you.

Top Deck Mill Effects

Seen with Lantern. Codex Shredder Cathartic Adept . Might as well as mention Lantern of Insight with these cards, which enables them but also Lantern can force a shuffle with Symmetry.

Quicken

Ultra spicy tech. Use Quicken then Symmetry at opponents end step, so that you will untap and get the card before your opponent. Just make sure you grab something that forces a shuffle or mills a card.

Miracle Cards

Notably Temporal Mastery and Reforge the Soul . I have found that Reforge at 1x in decks with Symmetry feels great. Terminus is a great solution to aggro decks if you run white.

Isochron Scepter

Can't imprint Symmetry, but you can get great cards for the deck like Extirpate or Surgical Extraction or even Glimpse the Unthinkable . Another card that feels great as a 1x in decks with Symmetry.

Chromatic Sphere and Chromatic Star

You can get instant access to the cards you tutor, and these filter mana.

RNR_Gaming on

8 months ago

Gunna need some more cards and decide your signature spell. Personally, I'd go with Mystical Tutor or Demonic Tutor if its within budget then perhaps play cards like Lantern of Insight to know who to mill.

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