|Commander / EDH||Legal|
Printings View all
|Fifth Dawn (5DN)||Uncommon|
Combos Browse all
Lantern of Insight
Each player plays with the top card of his or her library revealed.
Tap, Sacrifice Lantern of Insight: Target player shuffles his or her library.
Price & Acquistion Set Price Alerts
Lantern of Insight Discussion
2 weeks ago
Personally I've been around in M:tg for almost 20 years, starting somewhere between Tempest and Stronghold. Back then, Kai Budde won the PT with the mono-Red LD deck that could power out a Wildfire around turn two after having deployed a 5/6 Dragon on t1. Nothing short of sheer beauty if you ask me.
I've never really understood why land destruction has been shunted as a "non-fun" strategy since I feel like it's just one option among many denial strategies. Take a counter-heavy deck for instance, or Modern's Lantern of Insight-builds. Both are just trying to win the game by denying their opponent a cruial part of ressources (here: spells that resolve and attack steps and/or drawing relevant cards after all).
So no, you're not wrong by any means. LD is a perfectly viable and balanced strategy if need to be. I'll admit that I've cut Armageddon and the like from my Kaalia Commander Deck to make it less competitive but if people start throwing infinite combos in my meta I'd know what I would pack.. cheers!
3 weeks ago
You might want to have a look at Ghoulcaller's Bell, Codex Shredder, Pyxis of Pandemonium, Lantern of Insight, Isochron Scepter and Dramatic Reversal. Also Mnemonic Betrayal (Yawgmoth's Will for your opponents' cards) is really good when you mill. I would reconsider the mana rocks you have, especially since you are missing the cheap (money-wise) but good ones such as Fellwar Stone, Talisman of Dominance, Dimir Signet. Dark Ritual is a must play.
1 month ago
A playset of Lantern of Insight to tell you when to mill would be HUGE for this, as would playing black for Glimpse the Unthinkable and maybe Mirko Vosk, Mind Drinker or Szadek, Lord of Secrets.
1 month ago
I'm not completely sure about Serum Visions though since the deck already seems to run pretty consistent. But I'll try it out and see whether or not it does any difference.
1 month ago
1 month ago
I don't think you need Lion's Eye Diamond and Night's Whisper. With chains of mephistopheles in the deck, Impulse would be better than drawing, also Tainted Pact works as a bigger Impulse and as a win con with Lab Man and the mana base you have (only one copy per land name - exchange 1 Island with Snow-Covered Island). Dark Confidant is also nice for drawing without "drawing".
If you want to focus more on the draw lock you could play Spirit of the Labyrinth and Uba Mask as I do in my Circu deck. The lantern package with Lantern of Insight, Codex Shredder, Pyxis of Pandemonium and Ghoulcaller's Bell along with Future Sight might be worth considering then. These cards would act as a win con with Dramatic Reversal and Isochron Scepter and Paradox Engine could do the same trick. That whole package could replace the win with Lab Man, which feels a bit risky for a control deck imo.
1 month ago
Serum Visions for consistancy, maybe.
2 months ago
also i like having 1xCrucible of Worlds and 1-2xGhost Quarter in the main, also handy if they GQ your Academy Ruins so you can get it back or you can use it to get rid of evey land in their entire deck, Inventors' Fair is always avalible, you can also do snazzy stuff like Academy Ruins->GQ->replay->activae again. also slighlty meta dependant but most of the time you are safe to run only 3 Ensnaring Bridge as there are a decent ammount of decks that dont use creatures to win and alog with Whir of Invention, acient sturrings, Lantern of Insight and self mill, you are still gonna find it.
for the SB id reccommend Torpor Orb as its a strong hate card that goes well in this deck and some ammount of Welding Jar or Spellskite, or Padeem, Consul of Innovation you need someway to protect your stuff and there is a pretty high chance that your opponent will run some form of artifact hate. i dont know if its fine tuned and thrashes everyone in your meta but your SB seems kind of weak to me.
also generalrenard you never deck yourself if they have no interaction with using Academy Ruins and an artifact that can kill iteself like Pyrite Spellbomb, Lantern of Insight, Mox Opal (legend rule) or discard to hand size, Academy Ruins it ontop of your deck and draw it next turn, repat for infinity. eventually you can, mill it with Pyxis of Pandemonium or ult Jace, the Mind Sculptor. if neither of thoes are an option then its a tie.