|Commander / EDH||Legal|
Printings View all
|Conspiracy: Take the Crown (CN2)||Rare|
Combos Browse all
Horn of Greed
Whenever a player plays a land, that player draws a card.
Price & Acquistion Set Price Alerts
|Have (9)||Spinalripper , golgarigirl , ZombieFood , Ellyreia , Dr_Jay , Famicomania , cryptoplasm , Venser_the_Sojoner , abby315|
|Want (4)||phoere , twospires , Jelatinator , richardmv|
Horn of Greed Discussion
1 week ago
2 weeks ago
Amulet of Vigor is great for making your incredibly slow land base faster, and speeds up two of your three win cons significantly. I'm not sure how consistently your deck would get threshold, but Krosan Restorer is a great way to untap lands. Crop Rotation might be better than some of your other land tutors, since it doesn't use a land drop, can be used to "save" a land from removal, and dumps a land into your graveyard for various recursion effects. Nissa, Vital Force lets you turn your lands into threats, recur lost permanents, and create an optional Horn of Greed effect that can't be tampered with.
3 weeks ago
1 month ago
1 month ago
Thank you for the suggestions! I will try to find a spot for Heartwood Storyteller, Horn of Greed, and Tunnel Ignus. Tempting Wurm would cause me to lose in my meta and it would end games to fast. Mikokoro, Center of the Sea Is a bit to expensive for me, I plan on replacing Geier Reach Sanitarium with it when I can.
1 month ago
Horn of Greed fun card
Tunnel Ignus a little punishment for all the extra lands you are providing
Mikokoro, Center of the Sea the other draw land
2 months ago
I'll do my best to suggest budget cards here, but maybe consider the following: Mind's Eye, Horn of Greed, Seer's Sundial, Skullclamp, Explosive Vegetation, Nature's Lore, Skyshroud Claim, Nissa's Pilgrimage, Khalni Heart Expedition, Harrow, Sword of the Animist, Ashnod's Altar, Eldrazi Monument, Altar of Dementia, Hammer of Purphoros, Fervor, Ogre Battledriver, Xenagos, God of Revels, Purphoros, God of the Forge, Shaman of Forgotten Ways, Somberwald Sage, Rampaging Baloths, Defense of the Heart, Tooth and Nail, Triumph of the Hordes, Titania, Protector of Argoth, Ramunap Excavator, Green Sun's Zenith, Myriad Landscape, Command Beacon, Yavimaya Hollow and if you feel the need for added protection, Asceticism and Steely Resolve. I hope that some of this can be helpful for you. Again, good luck and give your opponents hell!
3 months ago
Don't think you're bothering me at all. I really appreciate the suggestions, I hadn't thought about Grafted Skullcap and I don't know if I like the idea of being forced to discard my hand every turn but I do know that grafted skullcap is killer with Ensnaring Bridge if we wanted to add more control.
Then you got me thinking about Skullclamp for this build since it's recursion-based it probably wouldn't be a bad idea to run Miren, the Moaning Well and High Market to give our stuff other ways to die if we need emergency card draw..