|Commander / EDH||Legal|
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|Conspiracy: Take the Crown (CN2)||Rare|
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Horn of Greed
Whenever a player plays a land, that player draws a card.
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|Have (13)||gosora , PhotogenicParasympathetic , philktoken8998 , hwagner , golgarigirl , Spinalripper , ZombieFood , Ellyreia , Dr_Jay , Famicomania , cryptoplasm , Venser_the_Sojoner , abby315|
|Want (4)||phoere , twospires , Jelatinator , richardmv|
Horn of Greed Discussion
5 days ago
Horn of Greed won't trigger from the lands you get from ramping effects like karametra or cultuivate because you don't play them.
2 weeks ago
I have Portcullis in my Group Hug deck and it's always amusing to play, to help with board control.
2 weeks ago
You have a fun looking package here with a pretty solid game plan.
I have a few tweaking suggestions you could try:
- Search for Tomorrow instead of Harrow, you have very few 1 drops, so the suspend gives your ramping another starting option for turn 1.
- Some sac-for-card draw engine instead of Goblin Bombardment. There are a few options with different mana usage schemes, e.g. Phyrexian Vault, Culling Dais or Carnage Altar
- Tireless Tracker is just one of the best creatures available for landfall based decks, even green decks in general.
- Elvish Piper or Fauna Shaman for getting your best stuff on the field on time.
- Continuous card draw over some of the one shot spells. You have multiple extra land play cards, so you should try to hit those as often as possible. Abzan Beastmaster, Triumph of Ferocity, Elemental Bond and Lifecrafter's Bestiary are usually safe options, Horn of Greed and Fecundity have higher risks involved, but favor your game plan.
- Possible cuts to consider: Soulblast only hits one target for the cost of your whole board, which limits its usability. Angrath's Marauders is likely the most mana inefficient option available for doubling damage. Molimo, Maro-Sorcerer is just big and often doing something more active is preferable.
You probably don't want or need all of that stuff, but you could try some of it and see what works best in your meta.
2 weeks ago
Fun combos I've found so far,The Locust God/Bident of Thassa + Docent of Perfection (obvious) Consecrated Sphinx + Dictate of Kruphix + Horn of Greed (with the Locust God out this gets really fun in multiplayer)Kindred Discovery + Laboratory Maniac + The Locust God (this was put in as a possible win condition)I'm adding Retreat to Coralhelm and Walking Atlas to combo that with Horn of Greed
3 weeks ago
if you're worried about lands, shove in something like Exploration or Ramunap Excavator for ultimate fetch ability. It will allow you to play your fetches from the grave and pump up your land getting. if you want to get the big donut off of having lots of lands + eidolons / card draw power from playing enchantments, i'd say throw in a Burgeoning or a Horn of Greed
1 month ago
Library of Leng is one of the best cards in a Nekusar deck. One of the problems with wheels is being forced to discard your hand, potentially losing cards you would otherwise want to keep. Library of Leng fixes this--you can discard your dead cards, and put cards you want to keep back on top of your library. You will then draw the cards you wanted to keep, as well as additional cards, greatly strengthening your hand.
Curiosity on Nekusar gives you a card every time your opponent draws a card. Helm of the Ghastlord does the same, but also forces them to discard a card. If you cast a wheel effect while Nekusar has Helm of the Ghastlord, all your opponents will discard their hand, and then also discard every card they draw--barring removal, your opponents hand size is effectively 0 for the rest of the game.
Niv-Mizzet, the Firemind is a wonderful card, and goes infinite with both Ghastlord and Curiosity.
Phyresis is just evil and can end the game when played alongside wheels and Teferi's Puzzle Box. Frankly, this combo is too cruel for some playgroups, and might not be recommended.
As for what to cut:
Temple Bell is another card which, while it looks good in theory, does not add that much to the deck. Without other support, you are giving your opponents a pretty powerful boon, even if you benefit as well. Same goes for Horn of Greed and Font of Mythos.
1 month ago
Dark Depths -> Blightsteel Colossus: Dark Depths is too slow, even if I have the possibility of a Vesuva or Thespian's Stage to cheat it. Blightsteel Colossus can also be cheated in, it doesn't require two land drops to do it, and the Infect damage is good against possible infinite life.
Hope of Ghirapur -> Jace's Phantasm: Hope has been underwhelming without a dedicated build around it. I like the drop, but late game it really has no value, and early game it doesn't do much. The Phantasm at least becomes a beater.
Leyline of Anticipation -> Teferi, Mage of Zhalfir: Leyline was really just in for sneaking in the Triplets at EOT. Teferi can do that, is a threat himself, cuts people out of responding outside of their turn, and adds to the Wizards Tribal I almost have going.
Energy Field -> Reliquary Tower: Energy Field never lasted more than a turn, I rarely got the Rest in Peace combo, and it usually just felt like a dead draw. Being able to hold more cards is probably better.
1 month ago
Okie dokie! So, heres What Id recommend:
Mana. Your land base is fine, though 38 is a little much for a creature heavy deck, since you want cheap and fast dudes. Id say cut one of each basic land, Horn of Greed, and Thaumatic Compass Flipfor the three signets in these colors, Sol Ring and Hedron Archive. Dont forget sad robot, Solemn Simulacrum!
Board wipes! Instead of Release the Gremlins, Vandalblast is a bunch better. You dont have to spend as much for basically the same effect, minus the tokens. Wrath of God can replace Death Grasp, and Wear / Tear is better than Hide/Seek.Mortify And Boros Charm would also work great. Finally, instead of Profound Journey, Living Death is great - a wipe + instant advantage if a lot of your cards are in the grave.
Tutors and planeswalkers!Instead of Elspeth Tirel, Elspeth, Sun's Champion makes tokens AND can wrath, plus a buff as an ultimate. Always awesome. Sorin, Grim Nemesis is a bit costly, but can also work as a Dark confidant, for opponents LP instead. You DO need more tutors, as I noticed. Increasing Ambition is a pet card of mine, and Diabolic Tutor is a classic. Even Faithless Looting can give you some cheap card advantage early on. What you could replace for those is up to you, though, if anything.
Combos and jank creatures!One card you should throw in is Ashnod's Altar - getting rid of cheap tokens for mana ad damage is one thing, but if you add a can like Banisher Priest and sacrifice it upon entering, the thing you Target will be permanently exiled. Alesha, Who Smiles at Death would be another cool addition for graveyard shenanigans, and by default, her pal Master of Cruelties would come out to play. Then theres the big girls: Aurelia, the Warleader and Gisela, Blade of Goldnight are just awesome. Hero of Bladehold and Hero of Oxid Ridge are great because of their attacking abilities, and Iroas, God of Victory always ensures protection. While were on gods, Purphoros, God of the Forge + a frequently forgotten card, Assemble the Legion, lets you slowly gain an advantage. Or, just go with Kiki-Jiki, Mirror Breaker + Zealous Conscriptsfor a short and sweet win. Just in case, theres always Panharmonicon for all your jank ETB needs.
Phew...I THINK thats everything off the top of my head! Lol