Ichorclaw Myr

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Scars of Mirrodin (SOM) Common

Combos Browse all

Ichorclaw Myr

Artifact Creature — Myr

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Whenever Ichorclaw Myr becomes blocked, it gets +2/+2 until end of turn.

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Ichorclaw Myr Discussion

0b1ivi0nwa1k3r on Budget UG infect

2 weeks ago

I think 4xBirds of Paradise sould take the place of 3xIchorclaw Myr and 1xPlague Myr. You need mana dorks in order to ramp up and play lots of spells turn 2 and 3 that buff your one or two infect creatures. Birds of Paradise also help with being able to tap for blue or green because you dont have any dual lands. It is 5$ but it is the best card for the price.

Inkmoth Nexus is alittle pricey, but it is so good for infect decks!!

You have the right instant and socreys.

Cheap mana bases for multi colored decks are hard because the fectch and shock lands cost an arm and a leg. I would consider putting Yavimaya Coast and Botanical Sanctum they arent that much money and would really help your mana base.

WillowtheCouncil on Pestilence

4 weeks ago

If you're looking to cut some cards, but still want to keep some creatures because it's fun, then I'd cut 1x Ichorclaw Myr (not evasive), 1x Phyrexian Crusader (slow and BB cost), and then 1 more card you personally would be fine with cutting.

If looking for cards to replace them with, I'd either get some mystic speculations or just have 2x inqusition in mainboard. It gives you something to potentially do on t1, or can help you protect your creatures.

Again, fun is key if this is slightly casual.

kOzOk on Deathtouch and Infect - Painful Bite

1 month ago

After few games I noticed this deck needs more death-touch than infect.

Changing Cystbearer - Ichorclaw Myr - Rot Wolf for Deadly Recluse - Thornweald Archer.

Also more counter-spells Turn Aside - Counterspell.

More draw Preordain - Brainstorm

For Infect one more Chained Throatseeker and I added Blighted Agent to help mark opponent with at least one poison. Blighted Agent also helps a lot to finish game faster.

More tap enchountments Psionic Gift

SKUFFLEZ on No Friends? No Problem (Budget Infect\Wither)

1 month ago

Sorry about the rather late reply, but here it goes!

@lukas96 I just want to point out that the Midnight Banshee + Kulrath Knight lock out combo is one of the win cons in this deck; assuming you're facing non-black decks. Also this deck is meant to be a foundation to build off of, you make the changes you believe are required for your playgroup; even if that means messing with the mana base!

@DemonicExecuter This question is always hard, and tends to be heavily affected by your playgroup. If your playgroup doesn't abuse flying creatures, you could probably get away with replacing 2-4x Plague Stinger for 2-4x Ichorclaw Myr; otherwise I wouldn't bother with Ichorclaw Myr. On the other side, replacing the 4x Septic Rats for 4x Phyrexian Crusader should be a safe bet in all situations (same CMC, same stats, better effects). Finding the proper card to replace with Skithiryx, the Blight Dragon is kind of tricky, but I'd say 1x Kulrath Knight. I honestly would say as awesome as it sounds, a 2BB Black Sun's Zenith would eliminate 14 out of the 22 creatures in this deck (if un-buffed by Hand of the Praetors); not to say it couldn't work, but you'd have to build with it in mind.

@ShadowFire1 this question really boils down to Contagion Engine vs Contagion Clasp - I'd say the clasp wins out simply because it's faster and doesn't have the potential of clogging your hand as much in the early stages; its a 2 mana Scar that will later be used to proliferate. The 4 extra mana on the engine changes the targeted -1/-1 to apply to all of a target player's creatures, which just feels more clunky than helpful imo.

Squirrelbacon on Simic Infect (Modern, Competitive)

1 month ago

Wild Defiance is a decent card for the deck, but it in by no means an auto include or something that the deck really wants. The reason that so many older infect lists ran Defiance was because, at the time, Lightning Bolt was the spot removal in the format (which is where the term 'bolt test' comes from). In today's modern format, Path to Exile and Fatal Push are just better removal you have to deal with in several decks.

The one thing that I will say all infect decks still need (other than creatures and pumps) is Dryad Arbor. Arbor beats so many decks and in the worse case can be a creature after a board wipe. Several decks get aggressive with life totals against infect because it "doesn't matter" and then you pump up a dork or an arbor and kill them after they tap out, thinking they are safe with no infect creatures in play... It won't happen a ton but when it does you feel real good. Arbor also beats Liliana of the Veil, which is still very relevent with BBE jund lists. Just put it in the main, it's better their than the side.

I know that it was brought up earlier, but the deck is a different list with 4 Noble Hierarch. I can't downplay the importance of this card and that one or two points of damage that it can push through is EXTREMELY relevant in most games. That's one or two extra draw steps for your opponent, and you only have so many resources to dump into your creatures. Using a Blossoming Defense or Apostle's Blessing on your turn or end steps feels really bad since that's a card that you need to push damage through, but that Noble Hierarch over those 2 turns makes up for the spells then through her exalted trigger.

Overall this list looks fine. A few changes are...

-1 Botanical Sanctum

-2 Ichorclaw Myr

-1 Viridian Corrupter

-2 Distortion Strike

+2 Noble Hierarch

+2 Jace, Vryn's Prodigy  Flip or Spellskite (I prefer baby Jace)

+1 Might of Old Krosa

+1 Dryad Arbor (main)

As a last note on Wild Defiance, if you want a card to try to help your creatures out more I think that Shapers' Sanctuary helps a lot. They target, you draw. You can get a replacement creature, a defensive spell, or even those spell pierces BEFORE their removal resolves and then hold priority to respond. I've had some good luck with this card lately, I think it's at least worth a thought!

Austin_Smith_of_Cards on GU Pauper Infect

1 month ago

I'd add a playset of Ichorclaw Myr to the main; its mana cost is flexible in a two-color list, and it's absolutely terrible for your opponent to block it. Eats chump blockers all day.

I'd cut two Dispel and add another copy of Gitaxian Probe and Rancor each. It's useful to have one sometimes, but it's also potentially dead in some matchups; it's mostly sideboard material.

I'd swap out some baiscs for either a playset of Evolving Wilds/Terramorphic Expanse or Thornwood Falls as additional mana fixing.

You could consider Distortion Strike in place of Shadow Rift since they have similar card values and functions, but Strike also grants a +1/+0 buff, which can sometimes be relevant.

Happy brewing!

antacidbrn on Simic Infect (Modern, Competitive)

1 month ago

Admiral's Order is too expensive.

Jace, the Mind Sculptor in an infect deck...why?

I usually run 1x Pendelhaven just in case you draw two and cannot play more than 1 because of Legendary Land type.

You really want to run 4x Noble Hierarch, so add 2 to the deck. I also have had situations where I don't draw an infect creature in the opening hand or mulligan, so possibly add Ichorclaw Myr to the deck as a 1 or 2 of.

This is the Simic Infect List I have brewed: Simic Flu Slap

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