Scythe of the Wretched

Scythe of the Wretched

Artifact — Equipment

Equipped creature gets +2/+2.

Whenever a creature dealt damage by equipped creature this turn is put into a graveyard, return that card to play under your control. Attach Scythe of the Wretched to that creature.

Equip (4)

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Set Rarity
Mirrodin (MRD) Rare

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Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Scythe of the Wretched occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

Scythe of the Wretched Discussion

Drakorya on Creatues That Work Well With ...

2 months ago

Deathbringer Thoctar can work well, and Thornbite Staff can turn Archetype of Finality into it's own sharpshooter.

If you're decks aim is to have ways to kill all of your opponents creatures, you may want to run Grave Betrayal , Lim-Dul the Necromancer , and Scythe of the Wretched .

Prospekt on Hyd and Seek

3 months ago

Here are a few great includes that I should have mentioned the first time - Scythe of the Wretched to steal creatures you fight, Foe-Razer Regent to get lots of value, Darksteel Plate for protection and nonstop fights, and Frog Tongue for another enchantment cantrip.

As for my own version, I'm leaning toward focusing on the Hydra ability and cutting most of the aura / fight mechanic ability, except for Whip Silk because it's repeatable and just too good not to have. Thanks and good luck!

Caerwyn on Scythe of the wretched and ...

3 months ago

This will not return tokens because tokens cease to exist when they hit the graveyard. Here's how this plays out:

  1. The token creature dies and is sent to the graveyard, this triggers Scythe of the Wretched 's ability which waits to go on the stack.

  2. State-based actions are checked and the token ceases to exist (Rules 111.7 and 704.5d). Scythe's ability is then put on the stack.

  3. Scythe's ability resolves, but the token no longer exists and thus cannot be returned to play. As such, the ability has no effect.

111.7. A token that’s in a zone other than the battlefield ceases to exist. This is a state-based action; see rule 704. (Note that if a token changes zones, applicable triggered abilities will trigger before the token ceases to exist.)

704.5d If a token is in a zone other than the battlefield, it ceases to exist.

CalamityDuck on Scythe of the wretched and ...

3 months ago

Do tokens trigger the Scythe of the Wretched graveyard effect and come under my control? I'm never quite sure and I haven't been able to find a good explanation.

wrangler29 on Knight Equipment Deck

4 months ago

I was thinking of building a gwyn deck as well. Here are some cards I think could be cool to run in this deck. Obviously a lot of options.

equipment

enchantments

removal

creatures

combo

Required are Syr Gwyn, Hero of Ashvale and Surestrike Trident . Then you can just go down the line of creatures attaching all of your power increasing equipment and tapping them for tons of damage. If you have Leonin Shikari and Brave the Sands out, then you can all out attack and then do the tapping out on the endstep before your turn. If you don't have Surestrike Trident but instead have Heartseeker then you can just kill a creature for each one you control.

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