Cultivator's Caravan

Legality

Format Legality
Standard Legal
Frontier Legal
Modern Legal
Commander / EDH Legal
Vintage Legal
Legacy Legal
Tiny Leaders Legal

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Set Rarity
Kaladesh Rare

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Cultivator's Caravan

Artifact — Vehicle

: Add one mana of any color to your mana pool.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This vehicle becomes an artifact creature until end of turn.)

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Cardhoarder (MTGO) 200%

0.06 TIX $0.4 Foil

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Cultivator's Caravan Discussion

carpecanum on Cirque de Moteur

1 week ago

Stone Quarry, Boros Garrison, Boros Guildgate, Wind-Scarred Crag also. Boros Signet and Cultivator's Caravan.

I don't usually buy cards as expensive as the Mycosynth Lattice but the combo with Hellkite Tyrant is hilarious. It Would also be funny with Vandalblast.

Bano42 on Ancient Energy

1 week ago

whales

Much appreciated! I've had a lot of fun with this deck. My biggest problem was getting it to a place where I can play Aethersquall Ancient, so I tried Aetherworks Marvel for a bit, didn't work bc the Ancient is the only real threat. I'm hoping Cultivator's Caravan and Hedron Archive really help change that for me though.

I'll post an update when I get a chance to sit down and play this version of the deck!

Decapablo on Game of Throne

2 weeks ago

Wonderful idea!!!
I have to test the deck to decide which way is better to deals damage: if 2x1 creature cards that give me tokens, so deal damage thanks to Impact Tremors and Purphorous, or the Throne way, so tap every time creatures.
Therere many interesting vehicles:
- Aethersphere Harvester - because cost 3 mana and also can gain life
- Cultivator's Caravan - because cost 3 mana and also give me mana (its always a good thing)
- Heart of Kiran - because cost only 2 mana, and has flying (but vigilance)
The others are too mana expensive I think.

filkinsmark on who needs allies when you have these guys?

2 weeks ago

Would Eladamri's Call be better than Bring to Light?

Also, I started running Cultivator's Caravan in place of Commander's Sphere, maybe you can make room for both?

Argeaux on

2 weeks ago

Yeah if you're using Bloodrage Brawler and Neheb, the Worthy, you've really got to go full Minotaur.

Even now this deck is a bit all over the shop.

4x Hazoret the Fervent is 1 too many, I feel.

Aethersphere Harvester or Heart of Kiran would work better than Cultivator's Caravan, imo.

You have two few lands for a midrange deck, which is what this is.


The problem you keep having with this deck is lack of synergy.

Speedway Fanatic is GREAT with Vehicles ... but you only have six Vehicles. On her own the Fanatic is fairly rubbish.

Have a look at Speedway Champions, which is a Vehicle deck I built that works well.

Then choose something for this deck to be, and get rid of everything that it isn't.

Is it a Vehicles deck?

Is it a deck focused around getting the most from Discard? (if so, you WOULD have four Hazoret the Fervent, but you would then need 4x Supernatural Stamina to protect her)

Is it something else entirely?

TheRedMan on

2 weeks ago

I had to change the structure completely. My favorite Neheb, the Worthy became unworthy. And so i cut Bloodrage Brawler and Olivia, Mobilized for War. I filled the slot with vehicles Cultivator's Caravan and Renegade Freighter. So i put in Forerunner of Slaughter again and Speedway Fanatic and Glorybringer. => Now it is quiet good a.k.a playable.>= But the card loss with brawler was too hard. Brawler is beast with neheb. Without him not so much and overall the deck was too slow + the minotaurs get killed very easy and then the deck is really out of gas and cardless.

MortalWound on Sultai Puppet Show

2 weeks ago

I built a marionette master deck when I first got back into standard during aether revolt. One of the all-star cards I loved in it was Servo Schematic . It basically gives you 3 artifacts for the price one 1. some other cards I played were things like prophetic prism and metalspinners to be a cycle in a way. Ran Cultivator's Caravan for a little mana to push you to marionette. There is a 3 drop that allows you to sac an artifact or creature, but only at sorcery speed. still, if he hits the board with combo on deck, you could win right then. I ran a splash of red in my version for Ravenous Intruder just to enable the combo more. I like your version tho. It looks fun to play :)

karmassassin on It's Not Stupid If It Workz

2 weeks ago

SPICE MUST FLOW! Upvote for the cool concept. The deck is bonkers against against a goldfish, but I worry that something consistent and fast like RB/Mardu aggro would go under it and kill your walkers before the deck can get off the ground.

In playtesting, I found that Hedron Archive usually came out a bit later than when I would have liked it. Ramping to the first walker seems more powerful than ramping to Deploy the Gatewatch, so perhaps a cheap mana producer that could also act as a defender in the midgame? I'm thinking either Cultivator's Caravan, since it can get you mana earlier and later be crewed by creature tokens, or Channeler Initiate.

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