Cultivator's Caravan

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Kaladesh (KLD) Rare

Combos Browse all

Cultivator's Caravan

Artifact — Vehicle

: Add one mana of any color to your mana pool.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This vehicle becomes an artifact creature until end of turn.)

Cultivator's Caravan Discussion

Vipy5 on Father of Infect

3 months ago

If you need help with knowing how much/what ramp to use, you might want to check out https://www.mtggoldfish.com/articles/brewer-s-minute-ramp-math

I am not an expert in mono, but for you I recommend adding:

Mana Crypt pricey but spicey

Charcoal Diamond goes so well with Sol Ring

Everflowing Chalice and Astral Cornucopia - especially if you somehow get more proliferate

Extraplanar Lens

Ashnod's Altar and Phyrexian Altar are good if you want double-down on sacrificing your own creatures.

Myriad Landscape can go in almost any edh deck

Nykthos, Shrine to Nyx is solid in any one- or two-colour deck

Lake of the Dead has a downside, but you won't care when you're using it (trust me)

Deserted Temple , Vesuva , Candelabra of Tawnos and Thespian's Stage to double-down on Cabal Coffers.

Petrified Field to protect valuable lands.

Expedition Map and/or Wayfarer's Bauble to tutor itfor all your powerful lands.

I'm not sure how I feel about Temple of the False God , but it is an EDH classic.

Other mono ramp

I ended up finding so many mono ramp cards I thought I might as well make a more full list.

Solemn Simulacrum is a good catch-all

Magus of the Coffers is slow, but might be worth it. Crypt Ghast is a better version.

Pawn of Ulamog and Sifter of Skulls are good in any deck that sacrifices often

Nirkana Revenant is good in the right deck

Bog Witch is kind of weird, but has fringe uses

I haven't thought hard, but you might be able to do some flicker shenanigans with Priest of Gix

Priest of Yawgmoth and Soldevi Adnate work if you hate your own stuff

Leaden Myr , Hedron Crawler , Manakin , Scuttlemutt , Alloy Myr , Opaline Unicorn , Palladium Myr are usually worse than rocks, but maybe you want?

Worst case, an edh deck can always load up on rocks. These are some of the best ones for mono black

Sol Ring every edh deck should include this

Star Compass , Fellwar Stone , Fractured Powerstone , Mind Stone all fill similar voids

Thran Dynamo , Ur-Golem's Eye , Worn Powerstone , Gilded Lotus , Hedron Archive , Sisay's Ring

Pillar of Origins for tribal decks

Consider Pentad Prism , Kyren Toy , or Coalition Relic for proliferate

In most games, these do the same thing: Commander's Sphere , Cryptolith Fragment  Flip, Cultivator's Caravan , Darksteel Ingot , Hierophant's Chalice , Honor-Worn Shaku , Mana Prism , Manalith , Orazca Relic , Phyrexian Totem , Powerstone Shard , Pristine Talisman , Seer's Lantern , Serum Powder , Skull of Ramos , Sol Grail , Spectral Searchlight , Vessel of Endless Rest , Victory Chimes , and Chromatic Lantern

Thought Vessel if you fill your hand

Chrome Mox is usually worth the card disadvantage

Lotus Bloom , Mana Vault , Basalt Monolith , Grim Monolith , and Lotus Petal for explosive potential

Mox Amber if you usually have your commander/a legendary thing out

Mox Diamond if lands in your graveyard is a good thing

Mox Opal if you have 2+ extra artifacts

Black Market is good if you tend to sacrifice/kill a lot of creatures

Caged Sun , Doubling Cube , and Gauntlet of Power are fair if you want to reach that high mana

Liliana of the Dark Realms is nice with proliferate, and makes sure you don't miss land drops in the mid/late-game

Sword of the Animist is best with one-mana creatures, and if you attack often, but might be justified even if not

Jet Medallion and Heartless Summoning do a lot of work if you play many cards in a turn

Carnival of Souls is fun with some creature-based combos

These mostly work for combo/explosive turns

Bubbling Muck for explosive/combo turns

Dark Ritual for getting a turn 2 Crypt Ghast , etc.

Sacrifice and Culling the Weak for sacrificing. They go nicely with Songs of the Damned

Spoils of Evil for lategame combos

Rain of Filth must be used with caution

Crypt of Agadeem works, but only if you consistently have 4+ creatures in the graveyard

Phyrexian Tower eats your creatures

Cabal Coffers is a staple

It's porbably unnessecary, but if you end up with few basic swamps, consider Urborg, Tomb of Yawgmoth to supplement your Cabal Coffers .

Cabal Stronghold is great if you can't afford many nonbasics, and might be good enough besides.

Jho_on on Tracos EDH

4 months ago

I'm brewing Traxos of my own too, right now. I think if you want to get Traxos out and beat with him, it's better to narrow down the deck towards Voltron strategy: less creatures and more equipments. Also, Aetherworks Marvel , Cultivator's Caravan and Skysovereign, Consul Flagship , doesn't fit that well with this type of deck, AM while a great value engine, it needs you to sac a lot to make worth it, and the vehicles want you to run a lot of creatures, without counting that there's many other better ways to get what they offer. Of course, that's only my opinion, good luck with the deck XD

Gidgetimer on Can Aurelia crew Cultivator’s Caravan ...

4 months ago

Yes, abilities like Aurelia, Exemplar of Justice 's trigger and resolve on the beginning of combat step; steps and phases wait to end until all players have passed in succession over an empty stack; and you can activate abilities any time you have priority unless they say otherwise. The steps of the combat phase are:

Beginning of Combat

Declare Attackers

Declare Blockers

Combat Damage

(possibly a second Combat Damage Step if any creatures had first strike or double strike)

End of Combat

Aurelia as I said before triggers and resolves during Beginning of Combat. You then get priority and can activate the crew ability of the Cultivator's Caravan . Attackers are, unsurprisingly, declared during the Declare Attackers Step and the Caravan will be a creature.

chosenone124 on Can Aurelia crew Cultivator’s Caravan ...

4 months ago

I have Aurelia, Exemplar of Justice and a Cultivator's Caravan . Can I resolve the Aurelia trigger on itself, crew Caravan, and attack with Caravan?

Catpocolypse on Vehicle Rush (Custom) V2.0

6 months ago

Its good that you are starting with making a deck based off a precon. Some of my best decks are based of Standard Finals Decks. Its one of the best ways to really get going. That doesn't mean, however, that you are always right and that I'm not going to give some advice.

While some cards are used in Standard against some matchups, when you play Modern, you have access to a much larger pool of cards. With this in mind cards like Cast Out and Harsh Mentor aren't really viable in Modern. Path to Exile is better than Cast Out in pretty much everyway, whereas there are better options for hate than Harsh Mentor .

Lightning Bolt is better than Lightning Strike . Period.(unless budget reasons)

If you are looking for some anti-graveyard cards, I'd suggest Grafdigger's Cage , Leyline of the Void , Relic of Progenitus , Rest in Peace or Nihil Spellbomb . Any of those are better than Crook of Condemnation in their own way.

There are also some cards that just don't seem to fit. Why do you run Celestial Dawn ? Is mana fixing really that much of a problem for this deck? I just don't see it. And how much does Cultivator's Caravan really help? I mean, you just spent 3 mana and at least 3 power on a mana dork who is admittedly a 5/5, but still. I would look at maybe Smuggler's Copter just for the cheaper price and the ability to refill your hand.

All in all, pretty impressive for your first even Mtg deck. +1 from me.

hkhssweiss on Ghalta, King of The Monsters

7 months ago

How useful have Nullhide Ferox and Cultivator's Caravan been? I would consider taking them out first~

Luarviq on Surrak Dragonclaw Angry Mongol Horde

7 months ago

hkhssweiss

I don't really like stifle-like cards, as they merely delay inevitable. Perhaps I can cut Incubation/Incogruity in favor of Chaos Warp , since pure anti-creature factor is not that important unless it's Avacyn, Angel of Hope I am dealing with.

Yes, those are good options to be removed. Perhaps, even Wayfarer's Bauble could be a better option than Cultivator's Caravan , since lands are harder to remove. However, I am not sure about Wolfir Silverheart - he is practically 8/8, and +4/+4 is a huge buff to anything - like Impervious Greatwurm which I am considering right now. 20/20 idestructible, with Surrak flashing for surprise, can be huge. It was demoralising for my opponents in every game of playtest to lose 15+ life in a single swoop (turning it into archenemy very fast).

Load more

Cultivator's Caravan occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%