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Helm of Awakening
Spells cost less to play.
Helm of Awakening Discussion
3 days ago
well somehow my comment broke. that sucks. Recommend to remove: Voltaic Servant Sprite Noble Empyrean Eagle Golem's Heart Cathedral Membrane Heraldic Banner Journeyer's Kite One of the things you have that makes things enter tapped. Maybe. And some lands.
Recommend: Anthem(1-2 more of at most) Spear of Heliod Obelisk of Urd Leonin Sun Standard Stuff cost less Helm of Awakening Jhoira's Familiar Hatefull Diversionary Tactics Suppression Field Protec Retract Draw Slate of Ancestry Etherium Astrolabe Does Everything The Immortal Sun
3 days ago
So after looking at it real quick, here are lists of lists:
Things I would definitely take out: Show
Things I might take out: Show
Cards to consider adding. Show
The List Show
The Why Show
What? Why? Show
1 month ago
Adding some higher-impact (though more expensive) draw, ramp and protection in the form of taxing and recursion and pulling out some more life-intensive spells.
- Barren Moor
- Culling the Weak
- Doomsday (realized I could just use Razaketh, the Foulblooded to chain tutors...if I really want to I can tutor Carrion Feeder + Gravecrawler to tutor as much as my life total can handle)
- Infernal Contract ( Promise of Power costs 2c more for like, 15 less life. Sure I'll take it)
- Rain of Filth
- Ransack the Lab
- Reliquary Tower
- Solemn Simulacrum
- Tendrils of Agony (even if I storm off this just kills one dude)
1 month ago
Dragon's Eye Savants - I really don't think this is a good card. Yeah, it morphs...for cheap...but it sucks.
I do like Obscuring AEther , and it should probably go main-deck. I don't think you need to worry about including Helm of Awakening . I almost always like to include Zendikar Resurgent in a deck if it can run it. You should consider doing so here.
As I've mentioned before, I'd consider cutting the tutors unless there is just absolutely something in your deck that must tutor up each game.
I think Ethereal Ambush is expendable. I'd rather run another removal spell, or one of the other suggestions above.
I'm not quite sure how Guardian Project will work in this deck. Does a morph share the same name as the next morph that enters play? And when you turn the morph card face up, it doesn't re-enter the battlefield, so you wouldn't draw a card in that instance, either. Better to run Zendikar Resurgent .
Delay seems like a rather temporary solution to a problem. Perhaps a better counterspell would be warranted there?
1 month ago
So I'm not sure, but I don't think Tendrils of Agony is very good in EDH. In general, you need a storm count of around 40+ to kill everyone with it (assuming they've taken significant damage beforehand), so I think your Aetherflux Reservoir is probably just a better storm win condition. Also, if you cut Tendrils of Agony for a cheaper card, it won't ding you so hard off Ad Nauseam . I have a similar problem with Grapeshot .
I've never been a fan of Helm of Awakening . Your experience with it may (obviously) differ from mine, but I tend to find it a dead-ish card in my hand. Running it out and passing is obviously problematic (since the effect is symmetrical), so generally you only want to run it if you can slam it and win on the same turn. With that in mind, you may just be better off running a mana rock (something like Arcane Signet ), since you can land that early-game and benefit until the end, rather than just at the end.
If you're planning to win off of Doomsday , I think you should keep Gush in the list. Yes, it is 5 damage of Ad Nauseam , but being able to dig two-deep and potentially snag a land-drop for free after a Doomsday is REALLY powerful.
In my Kess list, I run Dack Fayden . I really like him, and you should at least consider running him. The loot effect is significant, but being able to steal a Sol Ring or Mana Crypt from an opponent is even better.
You have a good number of mana-positive rocks... have you considered running Paradoxical Outcome ? It seems like kinda a funky choice, but I run it in my Kess storm list and I've had pretty good results with it. Obviously it'll be better once you get a Mox Diamond , but even with just the Chrome Mox , Mana Vault and friends it'll be pretty good.
My last suggestion is that you consider running Spell Snare . A lot of the hate that turns off decks like this is two mana (see Collector Ouphe , Gaddock Teeg , Rest in Peace , Stony Silence , Null Rod , Sphere of Resistance , Thorn of Amethyst , Thalia, Guardian of Thraben , Chains of Mephistopheles ), as are mana counterspells and even a few always-plays like Cyclonic Rift . I think Spell Snare is a highly underrated card, provided you're playing at a competitive table, so... yeah. I think you should consider it.
1 month ago
Helm of Awakening doesn't work in Citadel/Top combos does it? The cost reducer isn't considered by Citadel since it pays life equal to the CMC, and Helm doesn't modify the CMC itself from what I understand.
2 months ago
Add cost reduction spells like Helm of Awakening or Etherium Sculptor and win with Sensei's Divining Top and commander. Draw deck, play all the fast mana. Win with Laboratory Maniac or Jace, Wielder of Mysteries ...
2 months ago
so i love the deck! just some options for you,
Eldrazi tend to be very high mana cost, and if you can't get out the ways to cheat them out then you most certainly want to reduce that cost
Best defense is also a great offense:
with this you want to be boosting your self in anyway possible to create a solid defense where no one wants to attack you, but also creating such a board presence that allows you to annihilate opponents. then there is the last resort, board wipes
Helm of Awakening occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%