|Commander / EDH||Legal|
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|Modern Masters 2017 Edition (MM3)||Rare|
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Equipped creature has deathtouch and lifelink.
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Basilisk Collar Discussion
10 hours ago
So my initial thoughts on Mogis, God of Mans Laughter run to the fact that its designed to be much more around killing your opponents with several land wipes like Obliterate to give you an advantage than Mogis, Paragon of Attrition, which is much more grindy but ?less? offensively oriented.
Personally, I think that the decks curve is too high with the amount of lands you are running, especially with land wipes, where recovering before your opponent is pretty important. I would recommend cards like Crucible of Worlds that you hold with a couple lands for post land wipe and mana rocks for curving out and better recovery. Also, the first 1-2 land wipes are always the most devastating, you could potentially replace the others with lower costing tutors, letting the deck have more flexibility. Some cards also conflict in your deck, like how you wouldn't gain the life from Bloodchief Ascension/Whip of Erebos/Basilisk Collar if Sulfuric Vortex/Havoc Festival are already on the field. Or how the deck runs Tainted AEther and 7 hard and soft boardwipes despite also running a number of high priority creatures with no reanimation or protection features.
Your deck is very offensively oriented, and the average game time is probably much shorter and you may also even have a higher win rate than Mogis, Paragon of Attrition, because while both are still Mogis, God of Slaughter decks, they have different goals. I designed Mogis, Paragon of Attrition for when I wanted to enjoy a long grindy game, sure it wins off and on, but that isn't the point of the deck and while I can only guess as to the reason you built Mogis, God of Mans Laughter, it is probably because you wanted to build a good deck, with a positive win rate. So take my viewpoint on efficiency and curving out with a grain of salt, because most of my suggestions would lower the offensive capabilities of the deck while ?maybe? increasing its consistency, which may or may not be a trade-off you are looking for.
1 week ago
As requested, Throwing my 2 cents in for your build.
Short version: Having 30 equipments feels like it's too dense when you have so few actual creatures, for support or otherwise. If anyone manages to remove/kill Sram more than 3 times, you're probably dead in the water. You have enough ramp to potentially get there, but if Sram isn't on the field, you're probably getting killed within a few turns as their recovery potential should be greater than yours without one of the major 3+ mana producing artifacts.
Cultivator's Caravan - To be honest, I feel this should just be a land. It's ramp that you have to pay mana to play, when it's crew ability is for worst case scenario and you have to equip it at an inefficient rate. This should at the very least be Pearl Medallion for cost reduction.
Myth Realized - The successive equip cost makes this prohibitive in my mind. having to continually reequip this after board wipes and such is possible, but it's investment of casting spells/equipments, activating the enchantment to be a monk, equipping, etc. seems highly inefficient when your mana ratio is as thin as it is.
Opal Palace - I don't believe that you'll have the mana necessary to use the 2nd ability and equip with protection with the limited mana base you have.
Darksteel Axe - Indestructible is great, cheap cost is great too, but it's not an effective deterrent. Basilisk Collar seems a better option, and would improve your longevity vs attacks against you when you don't have much in the way of attackers/blockers.
Empyrial Plate - I understand that you will be drawing with Sram, but with your low cmc average, shouldn't it be relatively easy to drop more equipments quickly?
Strata Scythe - I feel like exiling a plains when your mana base is already so thin is dangerous and unreliable. If there were more plains to pull it would be more consistent.
1 week ago
im definitely going to pick up Basilisk Collar thats an easy pick up and i agree it is a needed upgrade. secondly, i thought about putting Impact Tremors in here but didnt connect the dots as far as the redcap, tremors combo. Thanks for pointing that out. as for mister purphoros, i would love to get him the only little problem i have is im currently on kind of a strict budget, and i dont like to spend more than like five dollars on a single. i have a list of about fifty or more expensive cards that i need that I've been slowly picking away at and im definitely going to put him on there.
1 week ago
So I have three suggestions for your deck. First Basilisk Collar while a little expensive is a strict upgrade over Gorgon's Head. Second and third deal with the Redcap combo, Impact Tremors or Purphoros, God of the Forge are really important pieces because they allow you to not need a sac outlet Redcap can merc itself with its trigger.
1 week ago
First of all, you definitely want Lightning Greaves for this deck, whether it's to replace Swiftfoot Boots or not. Also, Wrath of God is objectively better than Day of Judgment, as well as not much more expensive. Ironclad Slayer would be a good addition for recursion (as is Mistveil Plains) and is probably better than having three shields which do the same thing; Kite Shield is redundant and could easily be replaced with a substantially better equipment, such as the aforementioned Greaves. Also, budget or not, you really want Enlightened Tutor to increase consistency even (Steelshaper's Gift is another good tutor option). If you are going to run so many Plains, you really want to have Endless Horizons in here so you can filter your deck and make it move even quicker than it already does. Of course, Land Tax also allows you to filter the deck a bit, and is probably worth every penny to get.
Other equipment to consider: Basilisk Collar, Godsend, Deathrender, Vorrac Battlehorns, Trepanation Blade, Armory of Iroas, Skullclamp, Quietus Spike, Darksteel Plate, Trailblazer's Boots, Moonsilver Spear, Infiltration Lens and Strata Scythe.
1 week ago
Exquisite Blood Bloodchief Ascension, Whip of Erebos, Crypt Incursion, Exsanguinate Loxodon Warhammer and Basilisk Collar are among the options, Sanguine Bond goes infinite with e-blood and ascension but doesnt do much by itself
Blood Artist is also insane in edh.
2 weeks ago
2 weeks ago
That's how I'd play it in the mgg meta: