Grafted Exoskeleton

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Grafted Exoskeleton

Artifact — Equipment

Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to player in the form of poison counters.)

Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent.

Equip

Andramalech on "Greenbeans"

8 hours ago

NoSoyYucateco thank you for the feedback! Yes, this list is now a bit more used and developed than other concepts I'm working on, and has become one of if not my very most favorite construction. Vorinclex is easily one of my favorite Magic characters. And the deck itself has grown and changed over time. Grafted Exoskeleton, while powerful and useful in a 1v1 setting where Math really is for blockers, becomes less useful in a 4 player pods when you are more subject to removal, counterspells, etc. So risking a beefy body for the instance of getting ganked, because Exo could be blown up and for the opponents it's a two-for-one in their favor.

Regardless, I appreciate that you took the time to review my list. It's a passion project, and I'd love any further discourse if you wanted to talk. :)

NoSoyYucateco on "Greenbeans"

8 hours ago

Awesome deck! I love infect in commander. This looks super fun the play, and I like the Vorthos vibes.

I know you have done a few revisions, and this might seem an obvious choice that was cut in the past. But you have several big trampling fatties that would be awesome equipped with Grafted Exoskeleton. Was that ever in your decklist?

It might be a bit slow for the build you've got, but I like that it gives you some insurance that you'll have an infect creature on board.

Phillthethrill on (En)Rage(eD) - AKA 2 Angry Bois (3.0)

1 week ago

04/03/2024 (3.0) skipped a bunch of versions because this was a bigger update.

Haven't spent much time on this one, while building a couple other decks. Now returning to with fresh eyes, refining the focus, checking to see if any of these cards work better in the newer lists (lots going to Rakdos), and I actually purchased a few inexpensive additions.

The biggest upgrades are: A bunch of awesome lands in hand card advantage that can be: reload lightning bolt lands or landfall drops depending on which commander I am playing.

Bag of Holding, Creeping Renaissance, Praetor's Counsel, Barrel Down Sokenzan, Nahiri's Lithoformingfoil

Jolrael, Empress of Beasts to turn my opponents precious lands into lightning bolt targets for a little bit of control.

Upgraded Voyaging Satyr to Krosan Restorer though i am less convinced of thier overall value here at this time.

I put my Grafted Exoskeleton back in. I thought making Borborygmos a tripple barreled poison counter machine gun mighy be a bit much. But then I played a couple friends whose decks were far meaner than I expected. So here we are.

Removed: Traveler's Amulet (HOU) Feed the Clan (KTK) Vessel of Volatility (SOI) Voyaging Satyr (THS) Tunneling Geopede (BFZ) Pilgrim's Eye (BFZ) Burnished Hart (THS) Everflowing Chalice (WWK) Flamekin Herald (CMR)

Necramus on Wheels on the Bus/ RiP Sheldon (Nekusar)

1 month ago

Profet93 Hello, friend! Thanks again for the suggestions. So this list is actually retired, though I've been toying with the idea of putting it back together. I should probably update the list.

This was one of my first commander decks I put together. I'd likely change it up a bit if I were to rebuild it. I think Riptide Laboratory would definitely be something to add in. I'm with you on Necropotence. It definitely never hurt to have it, but with all the extra draw going on already, I don't think it's really needed. It's also a non-bo with Sheoldred, the Apocalypse which I'd definitely have in the list. Urborg, Tomb of Yawgmoth would definitely be an add, as well, given how heavy the black portion of this deck is.

Notion Thief is, sadly, a non-bo with Nekusar. It shuts his damage ability off. The true spicy add that I've realize needs to be in this list is Grafted Exoskeleton!

Veethevvitch on Fields of the Nephilim (Atraxa | Phyrexian Tribal)

2 months ago

Mortlocke Very very very late reply, I was sure I had replied to this comment a while ago! (blame my major ADHD ^^')

For your question concerning Norn's Choirmaster I would say it is a very useful card to have, and i like to have it on the field before my commander.

It creates a good combo when it does come out on the field and the opponent already has at least one poison counter on them, you can proliferate said poison counters just by casting your commander or attacking with it.

So if you are interested in proliferating poison counters as fast as possible it's very helpful and it's even better if you can equip Grafted Exoskeleton to it!

With the help of a few tutor card it's easy to create some combos surrounding this card! :)

Hope that is helpful to you!

NV_1980 on Ghyrson Starn Shot First

4 months ago

I think your deck can indeed do without Gimli and Prankster. I'd also suggest considering replacing these:

  • Corrupted Conscience: there are more beneficial ways to grant Ghyrson infect (like Grafted Exoskeleton). And if it's not for Ghyrson, why is this in here? Your deck doesn't seem to have a thievery theme or any other thievery cards.
  • Midnight Clock: I'd maybe include this in a sideboard if the deck was much heavier on the non-permanents (compared to the permanents). Is your meta very mill-heavy or does it easily wipe your creatures? Then I would also get it. If not, this slot can be used better for something else.
  • Ovika, Enigma Goliath: in my view not really worth its CMC in this deck. It helps you generate the odd token to do what? Attack/block? That's not really what your strat is dependent on though, is it? It's much easier to kill lots of stuff with Ghyrson. I'd say something similar about The Locust God, though he's more reliable as you'll definitely draw every turn (and then some).

DreadKhan on KILLLL

6 months ago

I have found that Gift of Doom is a pretty decent card on a pinger, 5 mana is a lot but the effect is pretty strong. You can technically Morph it I guess, if you've got extra creatures. Grafted Exoskeleton or Phyresis might also work to make your clock more threatening, or make you better at killing tough creatures.

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