Grafted Exoskeleton

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Scars of Mirrodin Uncommon

Combos Browse all

Grafted Exoskeleton

Artifact — Equipment

Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to player in the form of poison counters.)

Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent.

Equip 2

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Grafted Exoskeleton Discussion

PUNCHINGTON on Razaketh, Reign in Blood (token/sacrifice)

2 weeks ago

Thinking about adding Grafted Exoskeleton as a way to remove a troublesome player in one hit. Just grab Greaves and Exoskeleton when Razaketh comes in and demon-smack them to the corner of the room.

jwe94 on Drowning in Drawing

2 weeks ago

@ShadyPear and TrentenEnder pretty much what tNag552 said yes Dark Deal isn't always optimal but that's alright. Intuition is a good tutor but it really flourishes when you have 3 redundant copies of a wincon (and Grafted Exoskeleton costs too much for me). Exhaustion and Cerebral Vortex fail in the sense they're targeted spells. The maguses work alright but they're definitely budget options because of slowness. Finally I kinda like the idea of Gitaxian Probe (but maybe Telepathy instead).

@goblinguiderevealpls Lion's Eye Diamond is the next card I save up for already but thanks, Chains of Mephistopheles is to rich for my blood, and Toxic Deluge is already in the deck.

Chill_Casual on Mindgames

3 weeks ago

Hey man, I would recommned replacing Niv-Mizzet, the Firemind with Archfiend of Ifnir for two reasons. 1.)Niv-Mizzet, the Firemind has a disgusting mana-cost of 2UURR which can be bad without the right lands/artifacts and is expensive in itself, whereas Archfiend of Ifnir is 3BB. that's cheaper and easier to cast. 2.) Archfiend of Ifnir has superior card value to Niv-Mizzet, the Firemind, and here's why. Archfiend has a base power/toughness of 5/4 whereas Niv-mizzet has 4/4. Niv-mizzet may be able to do his classic infinity combo when paired with Curiosity, Helm of the Ghastlord, or Ophidian Eye, but without those he doesn't bring much to the table over Archfiend in terms of being a fatty flyer. If you wheel while Niv-Mizzet is out you get like seven damage spread out as you choose. This pale's in comparison to A Black Sun's Zenith FOR OPPONENTS ONLY. Like, Niv-Mizzet, the Firemind is spoopy, but NUKING THE BOARD EVERY WHEEL IS HARDCORE CONTROL. also, Archfiend has cycling if you ever got that desperate. If you put in Archfiend over niv-mizzet, you may also be able to sub in cards in place of those combo pieces. Cerebral Vortex blasts opponents in the face when draw engines are out. Snap + literally any wheel = free chaos warp that opponents get nothing from. Baral's Expertise = Free wheel tied into 3 artifacts and/or creatures removed, and that can hit really hard if you pick the right artifacts/creatures. Grafted Exoskeleton speaks for itself, as well as Phyresis. *Palpatine Voice* "Use my knowledge, I beg you".

Ulberth on Atraxa Control

1 month ago

Previous version



Land (30)
1xAcademy Ruins
1xAncient Den
1xBayou
1xBojuka Bog
1xCommand Tower
1xFlooded Strand
2xForest
1xInkmoth Nexus
2xIsland
1xMarsh Flats
1xMisty Rainforest
1xMurmuring Bosk
2xPlains
1xPolluted Delta
1xSavannah
1xScrubland
1xSeat of the Synod
1xStrip Mine
1xSwamp
1xTree of Tales
1xTropical Island
1xTundra
1xUnderground Sea
1xUrborg, Tomb of Yawgmoth
1xVault of Whispers
1xVerdant Catacombs
1xWooded Foothills

Instant (11)
1xAnguished Unmaking
1xCyclonic Rift
1xEnlightened Tutor
1xMystical Tutor
1xPath to Exile
1xPistus Strike
1xSwords to Plowshares
1xTainted Strike
1xUtter End
1xVampiric Tutor
1xVirulent Wound

Sorcery (8)
1xAustere Command
1xBribery
1xDemonic Tutor
1xExpropriate
1xLife from the Loam
1xMerciless Eviction
1xSeasons Past
1xYawgmoth's Will


Creature (24)
1xBlighted Agent
1xClever Impersonator
1xCore Prowler
1xCorpse Cur
1xCrystalline Crawler
1xEternal Witness
1xGilded Drake
1xGrand Architect
1xGyre Sage
1xHand of the Praetors
1xIchor Rats
1xMaulfist Revolutionary
1xNoble Hierarch
1xPhyrexian Crusader
1xPutrefax
1xScavenging Ooze
1xSkithiryx, the Blight Dragon
1xSnapcaster Mage
1xThrummingbird
1xTorrential Gearhulk
1xTreasure Mage
1xTrinket Mage
1xTrophy Mage
1xViral Drake

Artifact (19)
1xAstral Cornucopia
1xCauldron of Souls
1xChromatic Lantern
1xContagion Engine
1xCrucible of Worlds
1xDecimator Web
1xEverflowing Chalice
1xExpedition Map
1xGrafted Exoskeleton
1xInspiring Statuary
1xLightning Greaves
1xMana Crypt
1xMana Vault
1xParadox Engine
1xSol Ring
1xSwiftfoot Boots
1xThrone of Geth
1xTormod's Crypt
1xVoltaic Key

Enchantment (7)
1xCorrupted Conscience
1xGlistening Oil
1xMirari's Wake
1xPhyresis
1xPrismatic Omen
1xPrivileged Position
1xSylvan Library

Gidgetimer on Holding priority with split second

1 month ago

BlueScope, my problems with the proposed course of events are twofold:

  1. We never got the format so I assume kitchen table casual. As such Heartless Hidetsugu equipped with Grafted Exoskeleton is only lethal infect if they have not lost life, or if they have gained more than they lost. Casting Molten Disaster will do damage to the opponent making Hidetsugu not leathal.

  2. Molten Disaster could be cast first and then activate Heartless Hidetsugu. Generally if you do not have to put multiple objects on the stack at the same time it is advisable to not. Obvious exceptions are stack exploitation strategies since they rely on putting multiple objects on the stack simultaneously.

EgyptianSpaceGamer on Holding priority with split second

1 month ago

I have Heartless Hidetsugu equipped with Grafted Exoskeleton (lethal infect), and a Vedalken Orrery on field and Molten Disaster in hand. My opponent has Typhoid Rats and Voidmage Husher on field and Pit Fight in hand (deathtouch fighting and countermagic)... If I activate Ogre's ability, can I hold priority, cast split second, and kill my opponent's Rats and Wizard? Or does my opponent have the chance to kill Ogre with the Rats, and flash in Wizard to counter my ability ALL BEFORE I cast split second? (I apologize for the complexity of this question)

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