|Commander / EDH||Legal|
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|Commander 2017 (C17)||Rare|
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Artifact — Equipment
Equipped creature has double strike.
Whenever equipped creature attacks, you may have target creature block it this turn if able.
Grappling Hook Discussion
1 month ago
Heya! Finally managed to take a good look at your deck and I love it! I’ve been trying to convince a friend of mine to build him since he was released lol. Maybe your list can inspire him and make the difference.
I’ll admit my experience with colorless decks are limited still. I only just endeavored to build one of my own and it adopts more of a control/engine strategy. Still imma throw a couple suggestions at ya!
Planar Bridge while expensive allows you to fetch any and all permanents you need when you need it. Colorless has so few tutor options and this is among the best. While it doesn’t effect your commander’s cast trigger it can be used to fetch Unwinding Clock or any other piece to untap him anyway.
Since you wanna suit him up and punch people I think Silent Arbiter might do you proud. Protects you with a crawl space like effect and also limits their blockers so that if he has menace he will always get through.
On the other hand since you’re going voltron I really like the combination of Kusari-Gama and Grappling Hook the latter gives you double strike and the ability to choose which of your opponent’s creatures is gonna block him. The former splashes all that damage onto everything else they control for a pseudo board wipe.
If I come up with more I’ll be sure to let you know! Keep the colorless dream alive!
2 months ago
3 months ago
Over all the main point of this deck is to win with Commander damage. Using Saskia "As Saskia the Unyielding enters the battlefield, choose a player." "Whenever a creature you control deals combat damage to a player it deals that much damage to the chosen player." Using Cards like Curse of Bloodletting , Helm of the Host , Twinflame , Grappling Hook you can rack up Commander damage quickly.
This first combo is costly but once its tripped it is devastating. Hellkite Charger with a base 5/5 allows you to pay , giving you an additional combat phase. That paired with Sword of Feast and Famine's "Whenever equipped creature deals combat damage to a player that player discards a card and you untap all lands you control." You gain the chance to infinity create combat phases as long as you are landing damage with hellkite.
Hellkite Does not need to be equipped to trigger combo, hellkite must attack must pay extra mana and what ever creature is equipped with SF&F must deal player damage.
Second combo includes also 2 cards for a much cheaper cost that ultimately triggers Infinite Combat Phases. Combat Celebrant + Helm of the Host . An Equipped Celebrant creates a token, exert the token only to start the fun. If they Block its OK you have another combat phase coming your way. Keep exerting and attacking with the Celebrant Clones, Keeping your original "safe". After enough turns if your enemy cant remove and only block, you will overwhelm them or Just lock the game up with never ending combat.
This second strategy is contingent upon them hopefully not having removal at the time of First Combat Phase, or infinite blocking potential.
3 months ago
Hello, i'm sorry for the delay in responding here. Anyways here are the changes I would make:
Cut 3x Forests and 5x Swamps for these: Command Tower , Golgari Rot Farm , Woodland Cemetery , Tainted Wood , Overgrown Tomb , Hissing Quagmire , Temple of Malady , Blooming Marsh , Jungle Hollow , Golgari Guildgate , Blighted Woodland , Temple of the False God , Llanowar Wastes , Bojuka Bog . (I gave you more than 10 choices here so you have options at varying prices, choose whichever 10 or even more that you would be willing to include here, keep in mind also that I have ordered them based on my most recommended to least, but all are fine choices here).
I have to get going for now, but I hope that you will find all of this useful, and let me know what you think of these changes!
3 months ago
Winds of Rath - You are running only 4 Enchantment Auras so chances are, this will wipe your own board as well. If that's the case, there're lowest CMC board wipes like Day of Judgment , or more versatile ones like Cleansing Nova at 5 CMC. Austere Command while being 6 CMC, allows you to wipe the big CMC monsters while leaving your Commander unharmed since he only cost to cast.
Inquisitor's Flail - Double-edged sword, literally.
Trepanation Blade - It's a Hit and Miss. At to cast and to equip, there are better options out there.
4 months ago
TheMillKid Thank you for looking at my deck! I really like the Blackblade Reforged maybe a replacement for Strata Scythe . I'm not sure about the Grappling Hook and Nissa, Vital Force but I'd be willing to try them out.
4 months ago
There are a lot of creatures you can cut but the first thing you may want to consider is artifacts. I know you want to build an instant heavy deck but you may want some artifacts that will give narset a consistent boost once they're equipped. Darksteel Plate . Trailblazer's Boots , Swiftfoot Boots , Helm of the Host , Grappling Hook , Sword of Feast and Famine . You also want a ,to of artifact ramp for your deck. Narset of often seen as a major threat, you want to get her out as fast as possible. Sol Ring , the signets, Commander's Sphere , Darksteel Ingot , MindStone, Gilded Lotus are all great for that.
If you really want to run creatures in narset, I'd stick to about your 10 favorite, just so you have a lower chance of exiling them with her ability. I would keep mirrorwing, zada, dragonlord, etali, jace, thing, sphinx, kiega, exemplars and sage.
Moving onto instants and sorceries, you are going to want some extra combat phases along with double strike and pump affects. Fury of the Horde , Waves of Aggression , Savage Beating , Relentless Assault , World at War , Seize the Day . Id keep your instant count down around 30 cards total, start cutting with things like Gideon's Reproach , that are very situational.
I hope this helps, best of luck with the deck
4 months ago
Grappling Hook could be a very interesting trick, allowing you to force your opponent to block your general and trigger Bushido. Blighted Woodland is another good ramp land. Blackblade Reforged is a solid equipment for your Isao as well.
Nissa's Pilgrimage is the forest version of Cultivate and Kodama's Reach . Nissa, Vital Force isn't too expensive last I checked (maybe $5?) and provides a lot of utility (untap land, extra create, return a destroyed equipment, or ult for extra card draw).
Hope this helped, happy brewing!
Grappling Hook occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%