|Commander / EDH||Legal|
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|Commander 2017 (C17)||Rare|
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Artifact — Equipment
Equipped creature has double strike.
Whenever equipped creature attacks, you may have target creature block it this turn if able.
Grappling Hook Discussion
2 weeks ago
2 months ago
I was thinking of building a gwyn deck as well. Here are some cards I think could be cool to run in this deck. Obviously a lot of options.
- Colossus Hammer - this was built for syr gwyn in mind
- Explorer's Scope - ramp, always important
- Heartseeker - with gwyn, tap to kill target creature
- Surestrike Trident - if you have this and Colossus Hammer it reads, each creature taps to deal 10+ damage to an opponent.
- Ogre's Cleaver - cheap artifact and now free equip
- Haunted Cloak
- Infiltration Lens
- Vorrac Battlehorns - if you want to be mean, put this on syr gwyn
- Loxodon Warhammer
- Chariot of Victory
- Fleetfeather Sandals
- Moonsilver Spear - doesn't fit the theme but flying angels are always fun
- Scythe of the Wretched - this plus Grappling Hook means steal any creature you can kill that isn't tapped
- Strata Scythe - pick the best color of the three. keep in mind this includes lands opponents control
- Authority of the Consuls - slow everyone and gain life
- Blind Obedience - slow everyone down while draining them and gaining life
- Brave the Sands - never worry about swinging each turn and make chump blockers able to block two huge creatures
- Sigarda's Aid - just amazing
- Leonin Shikari - not a knight but now you can switch equipment for free in combat before damage is dealt
- Midnight Reaper
- Syr Alin, the Lion's Claw
- Knight of Grace
- Josu Vess, Lich Knight - late game win condition
- Mirran Crusader
- Vona, Butcher of Magan
- Fiendslayer Paladin
- Silverblade Paladin
Required are Syr Gwyn, Hero of Ashvale and Surestrike Trident . Then you can just go down the line of creatures attaching all of your power increasing equipment and tapping them for tons of damage. If you have Leonin Shikari and Brave the Sands out, then you can all out attack and then do the tapping out on the endstep before your turn. If you don't have Surestrike Trident but instead have Heartseeker then you can just kill a creature for each one you control.
3 months ago
6 months ago
Heya! Finally managed to take a good look at your deck and I love it! I’ve been trying to convince a friend of mine to build him since he was released lol. Maybe your list can inspire him and make the difference.
I’ll admit my experience with colorless decks are limited still. I only just endeavored to build one of my own and it adopts more of a control/engine strategy. Still imma throw a couple suggestions at ya!
Planar Bridge while expensive allows you to fetch any and all permanents you need when you need it. Colorless has so few tutor options and this is among the best. While it doesn’t effect your commander’s cast trigger it can be used to fetch Unwinding Clock or any other piece to untap him anyway.
Since you wanna suit him up and punch people I think Silent Arbiter might do you proud. Protects you with a crawl space like effect and also limits their blockers so that if he has menace he will always get through.
On the other hand since you’re going voltron I really like the combination of Kusari-Gama and Grappling Hook the latter gives you double strike and the ability to choose which of your opponent’s creatures is gonna block him. The former splashes all that damage onto everything else they control for a pseudo board wipe.
If I come up with more I’ll be sure to let you know! Keep the colorless dream alive!
8 months ago
8 months ago
Over all the main point of this deck is to win with Commander damage. Using Saskia "As Saskia the Unyielding enters the battlefield, choose a player." "Whenever a creature you control deals combat damage to a player it deals that much damage to the chosen player." Using Cards like Curse of Bloodletting , Helm of the Host , Twinflame , Grappling Hook you can rack up Commander damage quickly.
This first combo is costly but once its tripped it is devastating. Hellkite Charger with a base 5/5 allows you to pay , giving you an additional combat phase. That paired with Sword of Feast and Famine's "Whenever equipped creature deals combat damage to a player that player discards a card and you untap all lands you control." You gain the chance to infinity create combat phases as long as you are landing damage with hellkite.
Hellkite Does not need to be equipped to trigger combo, hellkite must attack must pay extra mana and what ever creature is equipped with SF&F must deal player damage.
Second combo includes also 2 cards for a much cheaper cost that ultimately triggers Infinite Combat Phases. Combat Celebrant + Helm of the Host . An Equipped Celebrant creates a token, exert the token only to start the fun. If they Block its OK you have another combat phase coming your way. Keep exerting and attacking with the Celebrant Clones, Keeping your original "safe". After enough turns if your enemy cant remove and only block, you will overwhelm them or Just lock the game up with never ending combat.
This second strategy is contingent upon them hopefully not having removal at the time of First Combat Phase, or infinite blocking potential.
9 months ago
Hello, i'm sorry for the delay in responding here. Anyways here are the changes I would make:
Cut 3x Forests and 5x Swamps for these: Command Tower , Golgari Rot Farm , Woodland Cemetery , Tainted Wood , Overgrown Tomb , Hissing Quagmire , Temple of Malady , Blooming Marsh , Jungle Hollow , Golgari Guildgate , Blighted Woodland , Temple of the False God , Llanowar Wastes , Bojuka Bog . (I gave you more than 10 choices here so you have options at varying prices, choose whichever 10 or even more that you would be willing to include here, keep in mind also that I have ordered them based on my most recommended to least, but all are fine choices here).
I have to get going for now, but I hope that you will find all of this useful, and let me know what you think of these changes!
9 months ago
Winds of Rath - You are running only 4 Enchantment Auras so chances are, this will wipe your own board as well. If that's the case, there're lowest CMC board wipes like Day of Judgment , or more versatile ones like Cleansing Nova at 5 CMC. Austere Command while being 6 CMC, allows you to wipe the big CMC monsters while leaving your Commander unharmed since he only cost to cast.
Inquisitor's Flail - Double-edged sword, literally.
Trepanation Blade - It's a Hit and Miss. At to cast and to equip, there are better options out there.
Grappling Hook occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%