Staff of the Death Magus

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2015 (M15) Uncommon
Magic 2014 (M14) Uncommon

Combos Browse all

Related Questions

Staff of the Death Magus

Artifact

Whenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life.

Staff of the Death Magus Discussion

Kjartan on Liliana's incursion

1 month ago

The first obvious fix to this would be to fill out your playset of Ghoulcaller's Chant before you start adding Disentomb s. But ultimately, I don't think you should play too many of those effects, as they are not super consistent in a deck that doesn't self-mill, and they are just dead cards until you even have a creature in the yard.

Now, some changes that could be made to improve the deck overall would be to remove the cards that don't do anything but gain life. Gaining life is one of the weakest mechanics in magic and you need to be given absurdly hight amounts of it before it's worth it on its own. Cards that do other things than gain life, like Gifted Aetherborn can be amazing, but Crypt Incursion and Staff of the Death Magus are pretty awful.

I would also cut some of the clunkier 4-drops to ensure you don't get out-tempoed by faster decks.

Some relatively cheap suggestions to replace them with:

Dark Salvation , Diregraf Colossus , Disfigure , Cemetery Reaper , Inquisition of Kozilek .

mmartak on Kaptain K'rrik

1 month ago

Notes from game on 09/08/2019:

Rock Stars:

Worth Considering for Removal:

Replacements:

DerektheRed on The Black Death

1 month ago

Thanks seshiro_of_the_orochi -- I admit, I forgot about the Well entirely... that should def be in here. Now I'm up to 111! [shakes fist] ;) I don't currently have cards like Throne or Staff of the Death Magus , but will consider once I get down to 100.

DrukenReaps - thanks for the suggestions. I think you're right about the card draw, I'm just concerned about having too few creatures...

I think you're both right about Ring of Xathrid . I've been reluctant to cut because it does double duty protecting & pumping K'rrik. I figure it's better in this case than, say, Swiftfoot Boots .

Anyway, thanks for the help!

Skjoldschoennemann on THE GOD CROW(cEDH Storm Crow PRIMER)

10 months ago

Leveler, Eater of Days, Chronatog.

Maybe Awakened Amalgam with all the different lands you play.

Also consider some or all of the staffs (Staff of the Wild Magus, Staff of the Death Magus etc.) and if you want to go the lifegain-route, you can play Well of Lost Dreams, and the amazing Juju Bubble.

Aladdin's Lamp also gives you some serious card advantage.

Maybe also some clash-effects, cause your mana-curve and land-to-nanland ratio is on point!

Lavidicus on Help me out? Mono-black Zombie

11 months ago

I need some help deciding to remove some cards to make it 100 cards commander legal, it’s 105 right now.

Throw me some ideas to add or replace cards too. Feel free to criticize me, tell me if there should be changes. First time really trying to put a deck together. I think I’m having mana and creature cost issues? I’m not sure? Thanks!

From Dust

ThunderThighs on Getting a Life

11 months ago

Maybe try Nyx-Fleece Ram, Orzhov Basilica, Staff of the Death Magus, Staff of the Sun Magus, Soulmender, Sungrace Pegasus, or Serene Steward

Using Serene Steward you can trigger its mana ability to buff every time you gain life. I use Athreos, God of Passage in my Orzhov deck as my commander

Most of these aren't standard legal but if you're just playing casually or looking for a commander deck

K1ngMars on New list

1 year ago

Ti consiglio di togliere:

In ogni caso, ti suggerirei di avere 2/3 boardwipe nel mazzo, gestisciteli tu. In un mono-nero, non posso che consigliarti vivamente Mutilate, oppure anche In Garruk's Wake. Due tizi fighi che spazzano solo le cose degli altri, a proposito, anche se non sono vampiri, sono Dread Cacodemon e Reiver Demon.

Hai tanti single target removal, tipo 10-11 (contando anche Hex, Dregs of Sorrow...). Valuta tu se magari tagliarne 2/3 e mettere qualche vampiro in più, come Twilight Prophet, Champion of Dusk, Mirri the Cursed, Drana, Liberator of Malakir, Necropolis Regent o Defiant Bloodlord.

La tua mana base è un po' fatta di corsa, valuta sostituire qualche Swamp con delle utility lands come: Barren Moor, Mortuary Mire, Bojuka Bog, Myriad Landscape, Crypt of Agadeem, Cabal Stronghold. Se ti va, c'è sempre la combo Dark Depths + Vampire Hexmage.

Aggiungendo carte come Caged Sun, Nirkana Revenant e le terre che fanno tanto mana, insieme ad Extraplanar Lens, potresti valutare anche l'inclusione di Exsanguinate come alternative win condition.

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