|Commander / EDH||Legal|
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|Modern Masters (MMA)||Uncommon|
|Fifth Dawn (5DN)||Uncommon|
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Artifact — Equipment
Equipped creature has ": Add one mana of any color to your mana pool."
Paradise Mantle Discussion
3 days ago
Also, why Myr Enforcer ?
1 week ago
Hi, This deck is really similar to mine, however I decided to go tribal Merfolk for flavor reasons, knowing Wizard tribal is objectively better, however my deck still seems to perform very well. I was just wondering if Puresight Merrow is a worthy card to put in the deck, currently i think i would switch out Cosi's Trickster for it, even though it would raise my average cmc. I run Paradise Mantle Combo's as well and just wasn't certain how worth the combo is.
I think its an awesome deck, and i know you have it retired, im just personally trying to make my deck a bit better tuned if i can, and was curious if you had a method to your madness haha.
Heres my deck in case you'd like to check it out for reference: Sygg, Freed from Control
1 week ago
You might consider these: Chakram Retriever , Sensei's Divining Top , Future Sight , Scrying Sheets , Runed Stalactite , Illusionist's Bracers , Vizier of Tumbling Sands , Fatestitcher , Paradise Mantle , Coral Atoll , Sigil Tracer (seems real good with Dramatic Reversal!)
1 month ago
I'm not sure about glacial/scrying sheets- Into the north is slow, scrying sheets takes you off of desperately needed coloured mana and glacial refills your hand, but can't pick up gas (most creatures non-snow), so Winding Way or Once Upon a Time might be stronger. They are great cards if you want to be midrange, but this is a zoo list.
Since your creatures mostly care about forests (sorry wild nacatyl), you might look at increasing the forest count and running more artifact fixing ( Springleaf Drum , Chromatic Sphere , Navigator's Compass , Paradise Mantle ), which would also let you pick up Shrapnel Blast to finish games. While I'm mentioning burn options, I have seen Tribal Flames in non budget versions of these lists- representing ten points of burn from flames/blast will win games.
There is also the option of trying to make your creatures mostly playable with green mana (like Sunblade Elf , Lupine Prototype or Soultether Golem ), then cast Lush Growth / Nylea's Presence or get a singleton Sacred Foundry off Flower / Flourish . This is a bit more fragile.
If you want to go harder into snow-matters, Boreal Druid and Coldsteel Heart offer ramp, while Frostwalk Bastion is a decent manland, but that will look more like a midrange value list (eventually becoming another Ice-Fang Coatl list, and less like zoo, and may call for dropping to two colours on a budget.
1 month ago
Hey, consider cutting some redundancy for more stax?
Cards to consider cutting:
- Giver of Runes : Mother is better because she can give herself protection.
- Stonehewer Giant : Stoneforge is better.
- Rogue's Gloves : Mask is better.
- Paradise Mantle : Mox is better.
- Champion's Helm : Boots is better because of haste.
- Reforge the Soul : Wheel is better.
- Single Combat
- Winds of Abandon
- Springleaf Drum
- Sword of the Animist
- Basilisk Collar
- Tenza, Godo's Maul
From a competitive standpoint I think mana rocks and stax cards are better artifacts to pump Akiri then lots of equipment.
1 month ago
I'd say the best low-budget land option is probably Caves of Koilos , and given how dedicated your deck is to life-gain, the life lost shouldn't be terrible. The next best option in my opinion, is Temple of Silence - if you're going to use tap-lands, I think Scry is as good as it gets for a trade-off. The problem with Bounce Lands is that they're practically anti-ramp they're so slow. If you want to ramp in BW, something like Springleaf Drum or Paradise Mantle would work. Or some Myr dorks like Gold Myr . There aren't great options really, so it's important in Modern, which is very fast, that you really focus on keeping your CMCs as low as possible. If you're not already aware, All the lands in a sorted list is pretty much the best resource for finding lands for any deck. You can just use CTRL+F or APPLEKEY+F to search the page for color combos or since some color combos (like GR) is in lots of words, if you know of one land, just search for that and you'll find all the lands of similar color or effect.
In terms of what to drop to make room for removal spells, I'd suggest trimming back on Legendary spels. Since Cliffhaven Vampire is so important to the deck, and because it costs 4, all the other Legendaries that cost more are essentially less good redundancies. And since you've got 2 of some of them, there's a decent chance you'll have dead cards. So -1x Kambal, Consul of Allocation, Obzedat, Ghost Council, and Sorin, Vengeful Bloodlord each, if not cutting them all together. God-Eternal Oketra falls into the same category. Aside from those creatures, Sovereign's Bite also seems like a good candidate for a cut. It's not that any of these are bad spells, just that you're going to get more mileage out of disrupting opponents than you are hammering away at them. In my experience, whenever I try to play a creature heavy deck light on utility/disruption, I end up with few or no creatures and no way to fight back.
2 months ago
Misc - Sigarda's Aid , Arcbound Ravager , Inkmoth Nexus , Gideon, Ally of Zendikar , Gideon Blackblade , Shimmer Myr , Scrap Trawler , Myr Retriever , Mikaeus, the Lunarch , Mycosynth Golem , Etched Champion , God-Eternal Oketra , Elesh Norn, Grand Cenobite , City of Shadows , Brave the Sands , Duelist's Heritage , Heliod, God of the Sun , Baneslayer Angel , Archangel of Tithes , Sublime Archangel , Platinum Angel , Platinum Emperion , Odric, Master Tactician , Angel of Jubilation
Artifacts - Akroma's Memorial , O-Naginata , Inspiring Statuary , Blade of Selves , Godsend , Bloodthirsty Blade , Bloodforged Battle-Axe , Helm of the Host , Paradise Mantle , The Immortal Sun , Alhammarret's Archive
Protection - Selfless Spirit , Faith's Shield , Rebuff the Wicked , Avacyn, Angel of Hope , Leonin Abunas , Leyline of Sanctity , Indomitable Archangel , Mother of Runes , Giver of Runes , Divine Deflection ,
Paradise Mantle occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%