|Commander / EDH||Legal|
Printings View all
|Mirrodin Besieged (MBS)||Mythic Rare|
|Mirrodin Besieged: Phyrexia (MBP)||Mythic Rare|
Combos Browse all
Creature — Wurm
When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn.
Whenever a creature an opponent controls is put into a graveyard from the battlefield, that player loses 2 life.
Price & Acquistion Set Price Alerts
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Massacre Wurm Discussion
6 days ago
About the best removal package I've found is your sac creatures. You can recur Fleshbag Marauder, Merciless Executioner, and Slum Reaper to keep most people board states clean. Those trying to go wide you already have covered with Massacre Wurm. To be honest, I found the token package a little win-more, I ended up dropping Mazirek, Kraul Death Priest, Mycoloth, and many more. I don't use the Scions either. I do use Altar of Dementia as it is a free sac outlet, and allows me to mill myself or use it as an alternate win con later with either Nighthowler or Jarad, Golgari Lich Lord. You may also consider Greater Good as it allows you to draw and pitch what you don't need or specifically want in the graveyard. Another thing I highly recommend that you don't see very often is Void Winnower it turns off on average half of people's decks, and a lot of times more, my meta in particular is full of powerhouse 3 drops. Hornet Queen actually seems great here though, how is it running for you? I have a nest laying around, but I've never considered picking up the Queen.
Unfortunately piloting Meren is a dangerous game as people are familiar with her as an absolute powerhouse. Haha. A decent Meren deck will destroy many other GOOD decks. The key is to know your group and constantly update your list to fair well in your meta. My meta doesn't run much graveyard hate as I play the only graveyard deck, so I'm not familiar with working around it. Perhaps run a few shuffle effects that allow you to place your graveyard back in your library as opposed to being exiled? You'd have to re-mill everything, but at least you wouldn't lose it.
1 week ago
you are totally missing out on Massacre Wurm here ... you have Natural Affinity as your decks pic also!! add massacre wurm!! With natural affinity active, you kill all opponents lands and deal them a hefty amount of damage!!
check out my lord windgrace deck here :
1 week ago
You definitely need Amulet of Vigor since World Shaper and Splendid Reclamation return lands tapped. If you are going to dump most of your library into the graveyard, you need a few more ways to return multiple cards from graveyard to hand or battlefield, like Rise of the Dark Realms or Seasons Past. Lightning Greaves could be helpful to activate your Hermit Druid immediately.
You can try land animation enchantments like Living Plane and Nature's Revolt, which enable a game-winning attack with Craterhoof Behemoth and a haste enabler, kill opponents' lands with Massacre Wurm, and provide infinite mana and combat with Aggravated Assault.
1 week ago
Some notable land cards you could add are Exploration and Oracle of Mul Daya. World Shaper is amazing for recursion since you can sacrifice it easily. Skullclamp is great for card draw if you are sacrificing. Mana Echoes gives ridiculous ramp for a token strategy.
Life and Limb gives infinite tokens and infinite landfall with Sporemound, and you can sacrifice Sporemound to end the loop. Living Plane and Nature's Revolt are also good for animating your lands. These can give infinite mana with Aggravated Assault. Massacre Wurm kills opponents' lands if animated, and burns them when their creatures die.
Amulet of Vigor is helpful if you have lots of tapped lands and effects that put lands in play tapped.
1 week ago
Animate Dead, Exhume, Footsteps of the Goryo, Necromancy, Reanimate, Unearth, Death, and Victimize are all the type of cards necessary for a reanimator build so you can bring back your best card from the graveyard. You would also need plenty of ways to put cards into your yard. Like shadow63 said, Grislebrand is the number one card to reanimate.... but there are other awesome options like Massacre Wurm and It That Betrays, but those are still a bit pricey. As are the best reanimator spells. That is why I would suggest going more midrange for you
1 month ago
1 month ago
Haha, Casual is indeed relative, thanks for your kind words.
Thanks for the Primal Surge advice. I gave it a try this week and removed any non permanent from the deck. If it resolve, I put the entire deck on the table and win with the Gray Merchant of Asphodel trigger and/or I kill all opponents lands with Living Plane + Massacre Wurm trigger.
The deck did 4:1 with the updated list.
2 months ago
- Baleful Force: Personal favorite. Big, dumb card advantage engine
- Massacre Wurm: I've never regretted having this card in my hand, both abilities are so strong in so many cases
- Kokusho, the Evening Star: Explosive value in multiplayer
- Sheoldred, Whispering One: Pretty obvious
- Phyrexian Obliterator: Not actually all that great in EDH, but probably fits the bill as a "big" beater. Certainly looks and sounds intimidating.