Massacre Wurm


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Mirrodin Besieged (MBS) Mythic Rare
Mirrodin Besieged: Phyrexia (MBP) Mythic Rare

Combos Browse all

Massacre Wurm

Creature — Wurm

When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn.

Whenever a creature an opponent controls is put into a graveyard from the battlefield, that player loses 2 life.

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Massacre Wurm Discussion

Darkshadow327 on May We Never Part [[Teysa Karlov EDH]] *Primer*

7 hours ago

Well that's kind of the point nickelphoenix, I want things to die. For example last game I used Demon of Dark Schemes to kill some tokens while I had a Dictate of Erebos out. This made it so one of my opponents had to sacrifice a token from Dark Depths .

Emeria Shepherd is a good idea. While Massacre Wurm is good, by causing opponents to lose life, it doesn't really compare to Elesh Norn since Elesh Norn, Grand Cenobite 's affect is permanent.

Thanks for your thoughts!

PartyJ on Teysa Karlov the Aristocrat

2 days ago

His ability is pretty unique and opens a whole new array of deck tactics and shenanigans!

When I saw this beauty spoiled I had so many thoughts running through my mind. In no particular order:

Many I see already back in your list. I think they possibilities are widespread and exploring them will lead to more hidden gems!

Best of luck and enjoy the treasure hunt.

BlueBat93 on *PRIMER* Queen of the Orzhov [[Teysa Karlov EDH]]

1 week ago

Sorry for the delay guys! Real life kept me busy unfortunately.

werewolf1101: No, they aren't. Teysa Karlov cares only for dying-triggers. Most of the creatures you mentioned don't even have triggers but activated abilities. They are in here to help your creatures dying.

Miscalcul8edRisk: Well, I might give him a chance and try him out in a few games, but to be honest, Massacre Wurm is very dependent on your opponent's board state and is no guaranteed wipe. I can immagine that it's a big play in certain situations but I'm not sure if it really justifies its inclusion. I'll try and then we'll see.

Apollo_Paladin, Fallerup: Yeah, she is pretty punishing, but as said, she is also very expensive and therefore too slow. I might consider her in a less competitve environment.

Darth_Savage on Did someone say random mythics?

1 week ago

Hi Asder, I found my way here from the advertise-your-modern-deck forum page...

First off, Careful Study isn't modern legal, heck, Ponder and Preordain are banned, though we all hope one of them comes off the list, maybe this month (probably not). So in blue maybe Magus of the Bazaar , which your opponent will likely remove before you get to use it...

Dragonlord Kolaghan, is a solid reanimation target as are Elesh Norn, Grand Cenobite, Void Winnower and Iona, Shield of Emeria These all impact the board in some way the turn they come into play Sphinx of the Steel Wind, is nice, but has no impact that turn. Off the top of my head; Massacre Wurm , Hellkite Overlord , Architects of Will , Torgaar, Famine Incarnate , Flayer of the Hatebound , Tyrant of Discord or Ashen Rider have an impact on the board state the turn they enter play, they are of variable quality, but I'd rather see them than Sphinx of the Steel Wind, which does nothing without Kolaghan.

The other issue I see here is that you are either taking a mulligan or looting to find As Foretold, which is key, but how often will you have to tutor (Tolaria West) for a last ditch As Fortold via a lucky Ancestral Vision? More to the point, what is keeping you alive against fast aggro? The deck you based this on had Hollow One , but your looting spells won't work with it, maybe if you ran 4x Darkness , maybe you could survive and combo off... Lasty point on your deck, I'd up your land count to 18, maybe 2x Darkslick Shores ?

Now for a separate point, as I said, I found my way here from the advertise-your-modern-deck forum page. I recently posted a deck (Power 4 is Ferocious) there, after reviewing Chadnausem Control on the decks page. 2 When you post, you must offer feedback on the deck posted immediately before yours (leave the feedback on that deck's page). This feedback needs to be genuine; "Cool deck" replies don't count. Try to be as helpful as possible. You did not do this, Vannifar&Kiki's devotted PØD has no comment from yourself, so it's a little off to complain about others not following the rules, when actually they have...

I hope this feedback helps, good luck with your brew.

BlueBat93 on *PRIMER* Queen of the Orzhov [[Teysa Karlov EDH]]

1 week ago

Thanks for the comments!

Miscalcul8edRisk: Yeah it's a devestating trigger for sure. Still with six mana Massacre Wurm is pretty mana-intensive and I feel like it would slow down the deck too much. Deathrender is a good card as well but I think it would fit into a less 'competitive' deck better since as you said, there should be more value-creatures in the deck as well.

Xynarth: Genesis Chamber might actually be a very good token generator. I'm a little bit worried about its downside but I'm definitely willing to try it out. Thanks for the suggestion!

BX223Hunter: Yeash, it might be good but since I already have a lot of answers in here and he is very mana-intensive, I'm not sure if it is worth to put him in here.

werewolf1101: Well, I think you should focus on a certain strategy in any build with Teysa Karlov . If you want death triggers focus on that, gaining a bunch of tokens should be a nice byproduct in a list like that but it should not be it's main focus. Same goes for token, life gain, combo etc. Focus on one strategy and take other synergies as a nice byproduct. That's why I took out the lifegain package. It was a nice little win condition with Aetherflux Reservoir but it took away from the overall synergy. So, focus on your main strategy. And as it changes so should your cards. Yes, I will look further on the Ravnica Allegiance cards but I think I have picked out the best already. I think this list is pretty synergistic and strong even though it takes some more fine-tuning. Anyway, I have my doubts that Teysa Karlov can get to the highest competitve level.

Miscalcul8edRisk on *PRIMER* Queen of the Orzhov [[Teysa Karlov EDH]]

1 week ago

Nice deck, have you considered Massacre Wurm? Its second ability is pretty devastating under normal circumstances, let alone with Teysa in play.

Deathrender seems like it's pretty good with Teysa as well, though perhaps you'd need to incorporate some additional big creatures (Kokusho, Yosei, Wurmcoil) to really take advantage of it.

I went a little more artifact heavy to abuse Marionette Master in my build but otherwise I think we're on more or less the same wavelength.

MIme2Waste on Horobi, Death's Wail

2 weeks ago

+1 for Horobi alone! A favorite of mine for a while now.

Dictate of Erebos is a cool include. Makes sure Horobi never goes down alone.

Have you considered Overseer of the Damned or Massacre Wurm? I run them in mine and they put in work.

ZendikariWol on The Recycling Center

1 month ago

So I commented on this deck over 6 months ago and now I saw it on the feed so... Imma do it again. And Imma be more specific this time. Let's start with cuts.

Bane of Progress is not great. If all goes well you'll absolutely be hitting your own enchantments and artifacts.

Butcher of Malakir is no Savra, Queen of the Golgari.

Gray Merchant of Asphodel is not anything exceptional in this brew. Yeah his ETB is really strong but it draws a ton of hate and you don't seem to have many ways of subverting or withstanding that hate.

Greenwarden of Murasa is really mana-costly. 6 mana for an eternal witness effect? Pass.

It That Betrays is really bad. Better when you can reanimate it, but still unless your opponents are running aristocrats or you're forcing them to sac things (and yeah I know It does that but that's not enough), really bad. Oh yeah, and that thing I said with Gray Merchant about drawing hate? That.

Lord of Extinction's lack of trample makes him pretty meh.

Massacre Wurm is pretty meta-dependent. If your buddy runs weenies he's decent but if not...

Mycoloth is great, but the 5-mana slot is competitive.

Pathbreaker Ibex honestly doesn't seem that great. Most he's giving your guys is +5 unless you find Lord of Extinction.

Terastodon is really cool and all, but it does have one huge drawback... You can EITHER repeat the etb OR have it as a beater. And for 8 mana, repeating the etb is not enough.

Wood Elves only tutors up forests. I'd rather run Farhaven Elf in a deck that's half black.

Abundance is probably not as good as Phyrexian Arena.

Consistent token generators like Awakening Zone and From Beyond are nice, but there are better cards for the mana cost.

Greater Good is great when you have larger creatures than this deck does. As it is it's just gonna make you discard a bunch of cards, probably.

Torment of Hailfire gives your opponents something you don't want them having: choice. They'll just sac a bunch of useless crap or discard lands. Without steps to limit their options, it's not a great card.

So I looked at your maybeboard and holy crap dude, you need to put some of those in. Night Incarnate, Whisper, Blood Liturgist, Savra, Queen of the Golgari, Craterhoof Behemoth, I'm actually adding the first two to my brew now. Thanks for the ideas, sorry for stealing them.

Now Imma give you some card suggestions.

Blisterpod and Tukatongue Thallid are both 2 creatures for one mana.

Diligent Farmhand and Veteran Explorer are good early ramp.

You forgot Fleshbag Marauder when you got the rest of the edict gang!

Noxious Gearhulk could be a great substitute for Massacre Wurm if you're playing against beefier bois.

Thragtusk is pretty underrated in aristocrats.

As is Treasure Keeper, but that's less good in your deck since you have a really high mana curve.

Vindictive Lich gives you options!

Wall of Blossoms is good protection and a draw!

Wurmcoil Engine is just the best. Has a similar problem to Terastodon but it leaves tokens behind, lifelink to eat small creatures, and deathtouch to fell unreasonably large ones.

Hell's Caretaker is reanimation and a sac outlet.

Phyrexian Delver is also good reanimation.

Attrition is excellent removal.

Diabolic Intent and Vampiric Tutor are hard tutors. They're any card you want!

Perilous Forays is an awesome card for this deck, I love it.

Quagmire Druid isn't the greatest ever, but it's enchantment removal.

Sadistic Hypnotist can play the long game, run opponents out of resources.

Thoughtpicker Witch can screw combo.

Vraska, Golgari Queen is an epic sac outlet and the ult is perfect for this deck.

Westvale Abbey  Flip is pretty good. And a land.

Entomb is legendary.

Grim Flayer is great card advantage.

Fauna Shaman is like Entomb but better maybe?

Underrealm Lich is good card advantage.

Deathreap Ritual, Lifecrafter's Bestiary, and Skullclamp are all great draw.

Blood Artist and Zulaport Cutthroat are both nice sources of damage.

Thank you for coming to my ted talk.

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