Massacre Wurm

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Mirrodin Besieged (MBS) Mythic Rare
Mirrodin Besieged: Phyrexia (MBP) Mythic Rare

Combos Browse all

Massacre Wurm

Creature — Wurm

When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn.

Whenever a creature an opponent controls is put into a graveyard from the battlefield, that player loses 2 life.

Massacre Wurm Discussion

davester00123 on Competitive- Meren of Clan Flaming Skulls

1 hour ago

I know this is thread is quite old however I've been consistently playing/adapting and updating my Meren list for quite some time. It is about a 75% competitive build. I run a small stax package that I use to control the game until I assemble my win con of either looping Gray Merchant or a Mikaeus, the unhallowed + Triskelion combo.

These are some of my favorite cards

A) Mindslicer – Very powerful effect that can either protect your combo, or slow your opponents down to a crawl. Meren can rebuild a lot quicker than most other decks. Also note that a Meren + 4 experience counters + a sac outlet + mindslicer can lock the player beside you out of the game except for instants by recurring mindslicer on your end step then sacrificing it at the end of your opponents draw step.

B) Crypt Rats – This acts as a mini board wipe that can easily be tutored for and recurred by Meren.

C) Nature's Revolt – The CMC is high and there are games where it isn’t feasible but with crypt rats it becomes an Armageddon and with Massacre Wurm it usually just means game over. Meren is extremely good at rebuilding and this affect usually doesn’t slow Meren down that much. Note that with Natures revolt in play all lands have summoning sickness so it also acts as a pseudo stax piece. This card also discourages other players from using wraths because they will blow up their own lands.

Natures Revolt can backfire and allow someone to kill your best lands so it requires the right situation to play. It is a high risk high reward card that I enjoy playing with.

D) Contamination – a stax piece that can protect your combo / let you grind out a victory.

E) Yawgmoth, Thran Physician – This card does everything you want in Meren. Sac outlet, Draw engine, creature removal and discard outlet. It also goes pseudo infinite (1 life per sac) with Mikaeaus and 2 non humans. I’m currently testing a secondary Hulk package in my deck that gets Phyrexian Delver + Viscera seer -> Delver returns Hulk -> Sac Hulk to get Mikaeus, the unhallowed -> Sac Delver, undying will trigger and return it to the battlefield recurring Hulk -> Sac Hulk to get Yawgmoth, Blood Artist, Dryad Arbor. This is not optimal but it gives me a redundancy.

Some of these strategies are quite oppressive. My mentality is that I’m fine using them as long as I can win the game quickly after employing them

KibaAlpha on Shadow dies twice

2 days ago

You do what you can with what you have and plan for the future.

Massacre Wurm I tried out in my build, I found it didn't offer enough value for the slot it was taking as my meta doesn't play the most creature heavy builds. If your meta doesn't play heavy creature decks you'll probably find it under performs.

Razaketh, the Foulblooded you have to ask yourself and honestly, do you really need all that tutoring or would Demonic Tutor , Diabolic Intent , Vampiric Tutor and Enlightened Tutor be enough. He costs 8 mana, requires life and creature sacrifice. Do you have enough life gain and creature recursion to justify him?

My own opinion is not worth it at all.

Please do not take my suggestions for adds and removals as the end all. Your meta may vary greatly or not to much from my own.

All I will ever offer is the straight up truth as I see it. Nothing more, nothing less.

Divine-Asura on Shadow dies twice

2 days ago

KibaAlpha Yeah, i know right. Problem is, my budget is kinda tight right now so i was not sure, but yeah you are right, the moment i have more leeway i will get her, she is a priority.

Same situation with Massacre Wurm , Athreos, God of Passage and Razaketh, the Foulblooded (for some nice tutor)

SideBae on Control Drain

2 days ago

Love seeing decks running Pox . Smallpox is similar, and I’ve had good results with it.

Words of Waste is more powerful when paired with Geth's Grimoire . This also makes Liliana of the Veil all the more powerful, if not less pricey.

Phyrexian Obliterator is a good card when it comes to blocking, especially in a mono-black deck.

I’m surprised you’re not running Animate Dead , Necromancy or Reanimate . These cards, especially if paired with Entomb / Buried Alive and Dark Ritual can put down a fatty of your choice real fast. Massacre Wurm is a good reanimation target in addition to your Grave Titan .

Ramp is a premium in EDH. Mox Diamond and Mana Crypt set the gold standard after Sol Ring , with Mana Vault and Chrome Mox following them. Unfortunately, these cards will cost you about the same as a black-market kidney. Charcoal Diamond , Coldsteel Heart , Mind Stone , Prismatic Lens and Lotus Petal are affordable options to consider. Also, with a lot of 2-drop-rocks, Ancient Tomb becomes a powerful t1 play —- it’s about $20 now, after the reprint in UMA.

Toxic Deluge is a good board-wipe to consider.

Osbert on meren

4 days ago

You can always run disruption to slow your opponents down so your deck has more time to set up a win condition. Hall of Gemstone and Contamination mess with multicoloured decks and with a good set of mana dorks you won't be nearly as affected. Both of these enchantments also prevent interaction from your opponent on your turn disabling counter spells and other instant speed removal.

If aggro is more prevalent in your meta run some more fogs other than the fog-frog. Spike Weaver and Arachnogenesis are some serious powerhouses that can prevent combat and give you a board to work with.

The biggest leg up most decks have over Meren is the constant use of artifacts, so disrupt them. Bane of Progress is the quick and easy hail Mary for this problem but often can be stopped by Torpor orb so I would suggest including some of the following: Caustic Caterpillar , Thrashing Brontodon , Abrupt Decay , Collector Ouphe (I really like this one), Manglehorn , Return to Nature , Root Maze , Viridian Corrupter .

Meren is my GF's favourite deck so I see the damn thing ALL THE TIME. The deck's biggest weakness is the fact that most of the deck is at sorcery speed so there are some cards to include to make it a whole lot faster. Vivien, Champion of the Wilds , Vedalken Orrery , and Yeva, Nature's Herald make most of your deck instant speed which is HUGE, essentially granting psuedo haste and protection from sorcery speed board wipes. Speaking of which...

Where are your board wipes? I know Damnation and Toxic Deluge are expensive but there are some fantastic creatures that acts as wipes as well. Demon of Dark Schemes , Massacre Wurm , and Night Incarnate are small board wipes on bodies that you can abuse.

KibaAlpha on #Doomedtosac

1 month ago

A solid start with plenty of room for improvement.

I would drop Athreos, God of Passage . He can only potentially recur creatures at the time they die.

My personal fave for creature recur is Life Line.

Massacre Wurm , Dictate of Erebos , Grave Pact and Lifeline . As long as you have a sac outlet and mana this will be annoying

Considering dropping Temple of the False God . Early game it only hinders you. There are better choices.

Bontu the Glorified and God-Eternal Bontu I highly recommend.

There are more ways to improve I can share but heading back to work now. Later today perhaps.

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Massacre Wurm occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Black: 0.32%

Golgari: 0.13%