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Artifact — Equipment
Equipped creature has first strike and gets +X/+0, where X is the number of instant and sorcery cards in your graveyard.
Runechanter's Pike Discussion
2 weeks ago
Skittles isn't a bad commander, however he's more Voltron than aggro. And while he's a strong infect card, there aren't many others in mono black. So that means that while he only has to do 10 damage per player, if you do say 8 infect damage and then get starved out of being able to play him, it's much harder for the rest of your deck to follow up on the work done. Not to mention he is very telegraphing of your strategy.
4 months ago
This deck has a lot of potential. I feel that your approach is simple and effective; a mad burn package with a slight voltron feel for commander kills.
So why not build for it? If you have Ral, Storm Conduit + Echo Mage go for an outright burn. Lightning Strike , Wizard's Lightning , and things like that. Then try putting cards like Twincast , Dual Casting , and Mizzix's Mastery . For voltron, Swiftfoot Boots , Runechanter's Pike , and Scroll of the Masters would all work wonders for your gameplan. I do recommend alternate X-spells like Banefire as well.
4 months ago
My favorite silly win was with my Jace, Vryn's Prodigy Flip deck, back when it was more a mill deck than a storm deck. I cast Traumatize targeting myself and then equipped a Runechanter's Pike to Jace to attack for lethal commander damage... Nobody really expected that from the 0/2 haha
5 months ago
The reason I personally wouldn't just go lots of beats effects is that you will end up running out of space in your deck - control generally tends to be rathe slot hungry. You will need card advantage outside of your commander (like an additional 10-15 card slots), control will be a good 25 cards, ramp will be ~15 and we're already at 50-55 cards. That only leaves 10-15 for your win condition. And if you have to assemble multiple bign beats effects to get through your opponent's lines, then that will take even longer than sticking a Runechanter's Pike and turning sideways.
That's my reasoning at least. Don't get me wrong, I would probably include an Elspeth, Sun's Champion and potentially Venser, the Sojourner too, however I wouldn't flood the deck with planeswalkers unless they achieved something outside of just being planeswalkers.
5 months ago
In general it's a good habit to link cards you're talking about:
A good basis for him might be to look at some Grand Arbiter Augustin IV , I feel like they are going to be quite similar.
If you wanted to play him as a control deck, my thoughts would be that you want to leverage his draw ability, so he would form your primary win conditon as voltron. However you would want to use equipment rather than auras (and a few really good ones rather than lots) with cards like Brass Squire to reattach the one or two beats cards, so you can take advantage of Azor's ETB with cards like Conjurer's Closet .
The main equipment I would look at running would be:
Then you can just run a bunch of control cards. You might want ot put something like Eldrazi Displacer + Peregrine Drake / Palinchron in the deck (since displacer works with your commander already) to get infintie mana which you can sink into something like a Stroke of Genius , first drawing your deck with it and then playing a card like Archaeomancer to keep returning it and then drawing out each of your opponents.
Also, you will need a lot of ramp. Like a lot of ramp. Think ~15 cards, preferably all costing 2 or less.
That's personally how I would play it.
5 months ago
For the voltron strategy, perhaps Runechanter's Pike ? Should be fairly easy to get a good number of spells in grave, even with Toshiro exiling some of the instants.
6 months ago
i personally would up the wincons a bit.
you could Mass Polymorph / Polymorph / etc. into combo pieces like for example Palinchron or just some finishers like Blightsteel Colossus or Guile . Did you think of Docent of Perfection Flip and Stormtide Leviathan ? They did great work for me.
Also artifact-ramp and while we're there you could also use scepter + dramatic reversal and Paradox Engine or some other ways to create infinite mana. Either way you need an Isochron Scepter . If you're going for the combo route, you might want to add tutors like Fabricate or Muddle the Mixture .
Whatever you do, you'll want more Mana, to interact ( Extraplanar Lens Sapphire Medallion ) and your cantrips and card draw more at instant-speed, so you can react to what is happening. you are heavy into counterspells
7 months ago
- Devastation Tide
- Ertai's Meddling
- Gitaxian Probe
- Glimmer of Genius
- Into the Roil
- Jace's Sanctum
- Runechanter's Pike
Runechanter's Pike occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%