Artifact — Equipment
Equipped creature has first strike and gets +X/+0, where X is the number of instant and sorcery cards in your graveyard.
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Runechanter's Pike Discussion
2 weeks ago
Definitely needs that 4th copy of Delver of Secrets Flip, as it's pressence would make a big difference early game. It's cheap 1 cmc makes it easy to cast while still holding up mana for counters in the turns before DotR can be played. It may also just win the game or get it in reach for DotR to push through at the end.
A couple copies of Cryptic Command never hurt a mono blue deck, that's for sure.
Runechanter's Pike may be a good inclusion, as both Delver and looter are evasive, but it's a bit of a nonbo with DotR. But I thought I'd throw it out there.
At 5cmc, DotR is pretty vulnerable when played turn 5. Pact of Negation may be a way to protect it, or just hose a deck going all in with their bomb/win-con after we tap out to play it. Otherwise Dotr wouldn't be played until turn 6, when it can try to protect itself.
Repeal seems good against overpowered/under-costed creatures that have slipped through our soft counter magic. Bouncing a Goyf, Deaths Shadow, Scooze, etc for fairly cheap while cantriping looks good--Giving Delver more room to work and just getting us to those later turns to even get to play DotR.
With instants and sorceries being a theme, both in quantity and in the bin, Snapcaster Mage could do some work. The option of using Repeal on Snap seems cute too. But I'd try to keep creatures to a minimum. X4 Delver, x4 Snap(or Baral), and x4 Disciple would be all the creatures I would run, at max (unless somebody finds a way to infinite combo a creature with DotR).
2 weeks ago
Well I really feel Lingering Souls is what your deck needs.
Manlands are a strong back up plan. I know you have Inkmoth Nexus+Runechanter's Pike but I feel like that plan is too weak. It's easily tampered with using common sideboard cards. Something like Creeping Tar Pit would be much stronger.
Secure the Wastes would also be strong.
I also feel the need to mention. 20 lands is just not enough. 24 would be about right.
2 weeks ago
sylvannos, I tried switching to a delver list by siding in delvers, things, snapcasters, and 3 psionic blast, but there were still a good amount of matches where hate they brought in for polymorph was still effective against delver. I'm just looking to find a good plan other than true delver that could work. one person I saw used Runechanter's Pike on an inkmoth to swing for lethal or close to lethal, but in my experience, I never dump enough Instants/sorceries in my grave for it to be good.
Entrei, I thought about doing that, but I felt that I wanted to keep the deck centered around polymorph. I thought if I made the main deck a delver list, then switched to polymorph, I would just as soon make a delver deck.
1 month ago
Wow. thanks for the advices Sargeras, I'll definitely give Guttersnipe a try. Although I feel like Cryptic Serpent is a really good card since i often find myself that I can cast him on turn 4 or so for just 2 mana, but maybe it is not needed since with the Guttersnipe I can use my burn at my opponets face which I often don't do (except some more controlly type of decks).
To the second part about the AEtherling. I'm thinking I'll give one copy of him to the deck instead of the Runechanter's Pike since I found myself just a once or twice that I needed that Runechanter's Pike in the deck and it makes playing againts U/W control much easier since it seems really hard to remove.
About the Counterflux and Dissolve I feel like I should put them in my side board(Since nothing is in it yet) and play some cheaper counterspells like Mana Leak so I get more answers againts faster decks.
The Pyroclasm is definitely a keep but moving it to the sideboard is a really good idea.
Although the Shivan Reef seems good since it cost only 2$ (on TCG) I cannot get it cheaper than 4$ so i'll just stay at those cheaper lands.
Thanks for the advices I'll definetly will have to think for some time, what to replace and so on. In addition i would love if you'd give me some advices what to play in my side board.
1 month ago
1 month ago
1 month ago
I broke my page while tinkering with some base coding for a primer given by Epochalyptic, and I don't know how. I deleted a section that, if HTML hasn't changed, should have been good to delete, and it broke my page. If anyone could help, that would be great!
<div id="div2.side" style="display: none"> <h3 style=text-align:center;>Sideboard</h3> <button onclick="document.getElementById('div2.side').style.display='none'; document.getElementById('div1.side').style.display='';" style=float:right;>Hide</button> <p style="font-size:medium;">My sideboard is made to be very general, since i haven't played at my LGS in a while.</p> <p style="font-size:medium;"> 1. [[Blazing archon]]: this is to shut down ago decks. if i can survive off of counterspells until i combo off, I find this, and suddenly, it all gets much easier for me.</p> <p style="font-size:medium;">2. [[Jase, architect of thought]]: This is a card that can help me when i want to pull a more control game. also really helpful against thopter tokens.</p> <p style="font-size:medium;">3. [[runechanter's pike]]: There are 3 of these in the sideboard, so i can switch to entirely aggro as my win condition.</p> <p style="font-size:medium;">4. [[Tormod's crypt]]: I use this as a budget alternative to [[relic of progenitus]]. it hoses delver and dredge tactics extremely well.</p> <p style="font-size:medium;">5. [[unsubstantiate]]: This is an amazing counterspell that can be utilized during matches with many wrath effects. It can counter [[supreme verdict]], without countering it. it can also bounce a creature if I need it to.</p> <p style="font-size:medium;">6. [[witchbane orb]]: this is a card that I love. Since I am not playing white, I use this instead of leyline. this mitigates burn, 8-rack, and mill. all very powerful decks, but they are stopped by this.</p> <br /></div> <hr> <h1 style="text-align:center;">The Strategy</h1>
it was right between the end of the 1st section and the HR tag.
the page as it is now:
SCORE: 38 | 86 COMMENTS | 4080 VIEWS | IN 19 FOLDERS
1 month ago
lol I tried this once too. It kept evolving until it had no charms eventually. My first suggestion is to swap out the guldgates for some other land option. If you really want to save $$ and use budget lands than use the tri-lands (like Seaside Citadel) at least. They come into play tapped too but they work better to fix your colors. Then you can cut Maze's End, because it truly never works out anyways. I actually had to make that exact change myself. If you can afford them all, the 5x mirage fetch lands and 5x battle for zendikar duals are great together for budget 5C decks. Bad River and Sunken Hollow are examples of those. Effects that synergize with casting either multicolored cards or instants and sorceries should be great.. like Docent of Perfection Flip, Talrand, Sky Summoner, Niblis of Frost, Young Pyromancer, Monastery Mentor, Guttersnipe, Thing in the Ice Flip, Runechanter's Pike, Gloryscale Viashino, Lobber Crew, Thermo-Alchemist. Pillar of the Paruns, Supply/Demand, Knight of New Alara