Artifact — Equipment
Equipped creature has first strike and gets +X/+0, where X is the number of instant and sorcery cards in your graveyard.
Price & Acquistion Set Price Alerts
|TCGPlayer.com Price||Cardhoarder (MTGO) Price|
|$0.12||$0.37||$1.85||$1.66||0.01 TIX||0.12 TIX|
|Have (21)||VampireArm , TeslaMagi , Regigigas23 , miracle , x754 , benjibot789 , DudeMan1031 , Valentine35 , CampbellStev , pskinn01 , DrFunk27 , Jelatinator , DBCooper , army88strong , fr49200 , theHopp , Gameover209X , Drifterakv , 8vomit , Ashy , NoisyPotato|
Runechanter's Pike Discussion
1 week ago
The big wincon interacts very poorly with Rest in Peace, one would also say Think Twice does too, maybe try out White Sun's Zenith and Azure Mage. Zenith does a similar effect of putting tokens out, but they are 2/2's instead of 1/1's which matters against some forms of token hate out of black, it's an instant so you can wait till the opponent's end step to use it which works well with most of the other cards in the deck, and it shuffles itself back into the deck, only real downside is it's hitable by inquisition. The mage helps up your offensive power while also having an instant speed draw effect that doesn't get weakened by it's own sideboard.
As a final suggestion maybe try out Runechanter's Pike it does have the same issue as the flashback spells with your sb, but it can add up damage very quickly in a delver deck.
2 weeks ago
Runechanter's Pike for g2?
4 weeks ago
1 month ago
Looking good. I'll try to mention a few budget cards to help you out.
With combat tricks, Tainted Strike is good for one kill when Lazav has 10+ power.
1 month ago
Pal00ka: While a good card, and probably a better option than Runechanter's Pike (which will most likely be replaced by something else once I acquire it), I don't think it really fits THIS particular deck. Thanks, though, and good luck with your Izzet-ing! I have 4 Meleks currently: normal English, foil English, promo English, and normal Japanese or Korean (not sure which).
1 month ago
kemba looks great on paper, but is actually quite worthless - you don't need the minions, and there's cards with better effects. chump-blocking is a thing, but noone attacks into a huge abomination of a monster with trample and vigilance. the enemy has to throw everything he has into stopping YOUR guy instead of you stopping HIS guys. so, it makes no difference if kemba is equipped, or your ornithopter - which has flying as a bonus. the brass squires that you already have in the maybe board are amazing, but make the archangel quite stupid since you can't target your equipment or artifact creatures. the steelshaper too is fairly useless, it buffs your other guys - while you only have one pumped up equipment carry. I'd also remove the darksteel relics and replace them with ornithopters or memnites.
Glint Hawk provides some carddraw with your free-to-play artifacts and puresteel paladins. they also fly, giving them great early game utility with an ogers cleaver and anything similiar - not as bad when your ornithopters die, you'll have 12 cheap throwaway creatures with fly if you count the kitesail apprentices.
the golem-skin gauntlets are amazing, you just have to run more equipment, something I'd recomend anyways. Barbed Battlegear is another nice one. norns annex isn't all that powerful, you should be able to deflect attacks anyways. take it out to make room for equipment and better cards, it doesn't help to kill the enemy which is what this deck wants, first and foremost.
1 month ago
Is there a place for Electrolyze? A 2 for 0 is an amazing play.
Also, how well are the swiftspears working out for you? It always feel weird in delver because the bulk of your instants and sorceries are usually cast on your opponent's turn. Maybe Gut Shot can help?
Runechanter's Pike can also be a huge late game draw.