Equipped creature has first strike and gets +X/+0, where X is the number of instant and sorcery cards in your graveyard.
|Have (54)||Basuldur , Swamy , insertcleverid , abdulbaqr , KevinLS , Volsungz , Zuckfat , alqatrkapa , Valentine35 , DukeNicky , Comicalflop , Ashy , roseofchaos , NoOneYouKnow , avatarofdiscord , ewills5089 , Jelatinator , cerberus8317 , deatn1342 , rache , BroncosFan18 , Froggy7521 , Adameus2012 , wsurugby10 , xakack , Gameover209X , NoisyPotato , Krayhaft , g0dcomplex , Rocknj06 , UnbornValkyrie , Odhrain , Shadows-54 , guerillarage , GamrMan11 , Xelgion , pumpkinsword , Ganjalf , psykad , jecder , theHopp , osirisbray , TelleoStar , Kamotz , Regiment47 , x754 , AlphaAuthority , sprnt350 , dhougard , Epochalyptik , muman717 , miracleHat , SniperElGato , CampbellStev|
|Want (3)||GrandeKhan , jonspearwillski , Unforgivn_II|
I agree with the above poster on Cheaper creatures. I would go as far to say you are running a bit over on land and control spells. 24 is high for a deck that is going to contain 4-8x draw options.
But I just got through with U/B budget infect control deck. All still fresh in my mind.
So here goes: all just friendly opinion
Card draw: Think Twice is just bad. Two cards for 5 mana is inefficient. I used to swear by it but realize now it's not good.
11 Islands is high. You can cut one for sure.
4x Dissolve is a lot of Double blue and missing even one spell is going to kill you.
I like to run 3 of the big spells.
Dispel is great - keep them.
Just going to make one suggestion.
And if you run into Stupid Tron decks. It's not going to help you get rid of their broken creatures anyway.
Devour Flesh is a good budget option to get rid of Bogles, Scouts, Pro black and Stalker.
Creatures - my favorite is Vampire Nighthawk
Tidehollow Strix is cool.
Dimir Charm if used situational is actually really good to. Just with some trickery around your draw or whatever.
Ring of Evos Isle , Lightning Greaves , and/or Swiftfoot Boots should help with that. there are other options like Diplomatic Immunity and other blue cards that give shroud. An alternate win con can be Invisible Stalker or Blighted Agent with your Runechanter's Pike . Again this is to your discretion.
I've reallised this deck is weak to UrzaTron and Affinity strategies so I changed the sideboard by taking out all Duress , all Lashwrithe , and a Drown in Sorrow and replaced them with 2 Relic of Progenitus , 2 Rain of Tears , 2 Sudden Spoiling , and 1 Grafdigger's Cage . I've also made the maindeck more streamlined and easier to race with by pulling out a Swamp and a Wrench Mind and adding 2 Runechanter's Pike .
aznb01777: I totally blanked on that. Probably going to find a place for Worldslayer in my 1v1 deck. When I ran Skittles for 1v1 I ran a slew of discard and spot removal, So Runechanter's Pike was amazing. And Soul Conduit has won me games, simply because they couldn't keep up with the life exchange. Pithing Needle is something that can not only combo with Lethal Vapors , but deals with a lot of generals and planeswalkers. Eldrazi Conscription was definitely a cut I would've made. I'd say just to play test a lot, And replace cards as you go along. You're in the right direction with the deck. I'm not keen of running a lot of creatures in my deck, So it's harder for me to give my opinions on things. Could run Army of the Damned . That card has won me multiple games.
I'm just following these comments, and by now, I'm not even sure if XTowelie is trolling LOL. I'm not sure if you got the cue that this guy's playing on a budget. None of the cards you have been suggesting him are budget cards at all...LOL. No one plays Snapcaster, Liliana, or Batterskull casually, my god my sides, reading all this is too hilarious xD
Anyways, cool, cheap deck, not sure if Mystical Teachings is necessary. Necropolis Regent is ehh, since you aren't playing with too many creatures to use its effect usefully. Contrary to what you're going for, Delver of Secrets Flip is a must to start early and put pressure early in the game. And if AEtherling is your main wincon, you prob wanna add more of em, like 3-4x of em, 'cause odds of drawing them when you need em is not too high with only 2x in your deck.
Overall, my suggestion would probably go with using some more early starting hitters (like Delver, Vampire Nighthawk ), and 1-2x Bonesplitter or Runechanter's Pike for bigger hits (perhaps replacing Necropolis Regent ). IMO, you'd prob see more success with those kind of changes.
olbuddyolpal I can regen with skittles so Worldslayer doesn't draw me back, for me it just resets the game but give I still have my skittles to beat face. Yeah, I could see taking out Eldrazi Conscription for Spreading Plague , Runechanter's Pike won't help me as much as the other equipments because I don't have much spells in my graveyard being that most are board wipes which are played sparingly. But thinking, about it I could see Soul conduit work since I mainly deal infect damage so their health is usually 30-40 range
aznb01777: Although I really like Worldslayer , I don't really see how that would benefit you unless you have Skittles out and equipped with Darksteel Plate . It's a really mana intensive combo. Any other reasons why it's in there that I'm missing? Also, Eldrazi Conscription seems a bit overkill when you're going for infect damage. If needed, Runechanter's Pike could be a better alternative. And Soul Conduit can save you from losing the game if everyone is hating you out at the table. Just an option. Hard to give advice when every meta is different.
I know that you're going for modern, so not all the cards in my version will be applicable. But you can check out my budget legacy mono-blue delver for some ideas. *Budget Legacy* - Delver
In Modern, you don't really need cards like AEtherling and Prognostic Sphinx to be heavy hitters. You want a ton of low cost control/draw to get out a creature with evasion (Delver of Secrets Flip ideally, or Cloud of Faeries and Spellstutter Sprite are other great options) then equip your sword (Runechanter's Pike ) for the win. Delver of Secrets Flip swinging for 3 every turn is enough of a threat on its own, the rest is to just speed up victory and keep your sword carrier alive.
|Avg. draft pick||3.06|
|Avg. cube pick||9.39|
|Commander / EDH||Legal|