Tenza, Godo's Maul


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Champions of Kamigawa (CHK) Uncommon

Combos Browse all

Tenza, Godo's Maul

Legendary Artifact — Equipment

Equipped creature gets +1/+1. As long as it's legendary, it gets an additional +2/+2. As long as it's red, it has trample.

Equip (1) ((1): Attach to target creature you control. Equip only as a sorcery.)

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Tenza, Godo's Maul Discussion

ReaperDrek on ~ Ginger-Slap ~

1 month ago

Uh, this is one much different Aurelia deck than mine is. I suggest you check it out ;) Aurelia, the Warleader EDH - Make them panic.

So, if card draw is your biggest problem, you def. should add Mask of Memory, it gives card advantage and filters aswell. Skullclamp will give you cards aswell. I think that you don't need a deck to abuse skullclamp for it to be really, really good. Smack it onto your aurelia for 1 mana, and its either 8 CMDR dmg per turn or 2 cards.

Going for infinite combos, do add Kiki-Jiki, Mirror Breaker and Zealous Conscripts or Restoration Angel, for a bit more janky combos, check out my deck, its written in description.

Next, I'll be touching general build of your deck, so you might ignore it alltogether, but here goes. You have a ton of slow, really slow creatures. I wouldn't be keen on going for a very long game withouth inf combos or really good draw power. Balefire dragon is a 6/6 flying dude, and does absolutly nothing when he comes in. Your 1/1 tapper is also slowing you down a lot. If you need cards to be effective, a dude who tapps creatures for 1 mana isnt the thing you want. Aurelia is a quick deck. What i like to do is set up Hero's Blade, Silverblade Paladin and ramp 1 man in the process, bam T5 kill, with no god-hand requirement. I also play Tenza, Godo's Maul for quite the same approach, since equip cost of 1 for +3/+3 and tremple is quite sick on Aurelia.

And include Sunforger, for the love of boros colors... it's card advantege and always has the answer. Check my isntant set for some ideas on the toolbox, the copy spells are really nice.

I also think you have a bit too many random-utility creatures, which should be a bit more beater or combat oriented, like Relic Seeker, who can hold the -already-mentioned-before Sword of the Animist or Mask of Memory and he gives card adventege if he gets renowned.

Also, some of the pillowfortish enchantmens and creatures might be needed to get cut out as they kind of hinder your progress and slow you down, your opponents will outvalue you eventually. What i like about aurelia is keeping them afraid. They wont know when i'll cast her and kill someone, and whlist i have her at 6-8 mana per cast, i can do a lot of other things. They leave my board alone without her on the field, and my beaters generate card adventege with equipments. Then i can use board wipe + Boros charm to wipe thier fields and swin in for the win, or use an infintie combo to that extent. If they tap out, Aurelia comes swinging out of the gates with equipments to back her up.

+1, for trying to build a good deck for your fiance. Having your girl play magics with you is worth a ton (i'd be really happy if mine played MTG with me, but she is just not the type for it ;) ), keep her in it, make the deck a fun one to play, that should be your first priority :)

Pimphanded420 on Saskia

1 month ago

Looks fun but IMO saskia should have these cards not only as an aggressive tactic but a way to have your opponents kill eachother faster. Berserkers' Onslaught Dictate of the Twin Gods True Conviction Furnace of Rath Gratuitous Violence Curse of Bloodletting and as for equipment you can't go wrong with Tenza, Godo's Maul

Optimator on

3 months ago

I would be leery of running Howling Mine. Remember, you aren't giving away a card for a card, you're giving away three. Without some sort of effect that really capitalizes on extra card draw, like Nekusar, the Mindrazer, Niv-Mizzet, the Firemind, Psychosis Crawler, The Locust God, or a mill strategy, it's typically a terrible idea to give your opponents extra cards. It can be good in an artifact deck with ways to tap it though. I'd replace it with Outpost Siege or one of the equipment that draws cards. Honestly, you're doing pretty well on card-draw anyway and could replace it with a land or a ramp effect. I only mentioned it to show that they were out there and applicable to Boros colors. At least with Temple Bell you can be political as well as control whether or not people draw. Kind of on-theme too.

I think your creature count is slightly low for an aggro deck, but with Iroas protecting them and a heavy Equipment them it's likely fine! You'll probably have to find out in playtesting.

I feel like you don't have enough ramp to only be running 33 lands, though your deck's average CMC is relatively low. Playtesting it will be the final judge but it may be a bit of a gamble. It depends if your group does Partial Paris mulliganing. Makes it easier to gamble with a low land count.

Random suggestions/musings:

Taurean Mauler is a Samurai! So is Mirror Entity. Both very good in Commander but I'd understand if you want to keep the deck's creatures more "pure". Flavor matters, after all. Masako the Humorless gives pseudo-vigilance but Always Watching and Brave the Sands are kick-ass cards and already in your deck. Michiko Konda, Truth Seeker is extremely good but not budget at all.

Call to Glory is quite flavorful but not super-awesome. Tenza, Godo's Maul is a fantastic piece of equipment (Kamigawa too). Cathars' Crusade is very good for a deck like this but not a cheap cheap card. Same with True Conviction. Your budget seems to allow for a decent amount of $2 cards though so I'd consider them. Legion's Initiative is decent and can save your board from a Wrath of God. Spear of Heliod might be okay. Traditionally Samurai more commonly used spears and bows on the actual battlefield.

Konda's Banner can be an excellent card and is very flavorful but it doesn't actually work that well in this deck, in my opinion. Iroas isn't always a creature and he'll only ever give creatures +1/+1, being a God and not a Samurai. You have a decent number of Legends though, and FWIW all are human so even Godo can use it well. It's always better to have it on your commander since you can reliably play him. Half your creatures would get +2/+2 and the rest +1/+1 from one of the other Legends. Not bad, but you could do an anthem effect like Dictate of Heliod that is more reliable and harder to remove. The mana cost of the banner is pretty great though. Maybe Kongming, "Sleeping Dragon"? Not amazing, but flavorful. Glorious Anthem is nice. Always Watching is an anthem too so that's great.

You could drop one to three of your Arrest effects for other utility cards or increased land/ramp. I love effects like that and I love shutting stuff down but you have an above-average amount. Perhaps change one of them to an Oblivion Ring for slightly more versatility. The nice thing about the Arrest-like cards is they don't send commanders to the Command Zone.

HunterClaise on Kitty-Kemba Meow Meow

3 months ago

Can I suggest cutting Auriok Steelshaper for Puresteel Paladin, unless you plan on playing Nahiri, the Lithomancer, and also maybe cutting Strider Harness for Lightning Greaves? Just to add to the mana train maybe cutting Tenza, Godo's Maul for a Gilded Lotus and make another cut for Dowsing Dagger. Mainly because it's a monowhite deck and you aren't going to be getting the benefit of trample from Tenza, Godo's Maul. Finding room for a Path to Exile wouldn't hurt anything either. The more removal the better! Hammer of Nazahn and Batterskull would also work well here too! Maybe try cutting Bone Saw for one of these.

Mandalorian on Zurgo the Life Stealer

3 months ago


A good Sunforger package can be really great to have access to as well since you can tutor for Temur Battle Rage, Return to Dust, Ride Down, Crackling Doom, Wear, Utter End etc... Other good instants and sorceries could include cards that give you extra combat steps with Zurgo like Seize the Day, Savage Beating, Relentless Assault

Some other good equipments for Zurgo-

Swiftfoot Boots

Tenza, Godo's Maul

Bloodforged Battle-Axe

Loxodon Warhammer

Hammer of Nazahn

Prowler's Helm


Allethuz on Kalemne's Giant Clan

4 months ago

Savage Beating, Feudkiller's Verdict, Mother of Runes, Tenza, Godo's Maul, Bastion Protector, Tectonic Rift, Crush Underfoot, Bearer of the Heavens, Quarry Colossus, Kalemne's Captain, Sigarda's Aid would be good good options to consider; but they all depend on how tribal you want your deck to be or how commander centered you want it to play as. A deck like this was the first one I made, a giant exclusive tribal deck. But that was my playstyle and likes, it all depends on how you like your game to run!

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