|Commander / EDH||Legal|
Printings View all
|Masterpiece Series: Kaladesh Inventions (MPS)||Mythic Rare|
|Eternal Masters (EMA)||Mythic Rare|
|Promo Set (000)||Rare|
Combos Browse all
Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand.
: Add one mana of any of the exiled card's colors to your mana pool.
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Chrome Mox Discussion
3 hours ago
My personal prossh deck, this is an outdated list is $330. If you remove the Grim Monolith, Cavern of Souls, and Sensei's Divining Top, Chrome Mox, Demonic Tutor, Diabolic Intent, and Chromatic Lantern you should be able to acquire the entire build for $200 (not counting cards that you already own). I just listed 7 cards that can be easily downgraded or just completely replaced.
General idea: get food chain, get a haste enabler, get a protection piece, combo off turn 4-5. This has outraced pods with teferi, breya, selvala, tymna flashhulk, and other tiered / calibrated decks.
2 days ago
I have been opposing such a deck. What I found hard hitting for obvious reason are these cards:
They might be selected based on your local meta. But these ae solid cards to consider. Good luck!
1 week ago
I would take out the following as they usually aren't needed or don't perform as well as you would think they would. Sakura-Tribe Scout, Whisperer of the Wilds, Civic Wayfinder, Search for Tomorrow, Ranger's Path, Hunting Wilds, Overgrowth, Woodfall Primus, Yavimaya Elder, Wild Growth, Chrome Mox, Fyndhorn Elder, Greenweaver Druid and I would also take out 2 lands. Again I ask your thoughts on my opinion in this matter.
Also Greater Good is well great also because of the card draw and also Green Sun's Zenith. There are some other cards that I think could help as well but I am afraid I have gone on too much at this moment in time
1 week ago
There be dragons! :D So... you need quick mana for him?
Then you need Power Artifact or if you have Ancient Tomb play that and Chrome Mox, Lotus Petal, or Mox Diamond instead of one of the above lands to play Rings of Brighthearth, with combo Gemstone Array to convert your mana into one mana of any color and go infinite
or Argothian Elder, a land to tap for green and Elvish Spirit Guide, Mana Vault, Sol Ring, or Mana Crypt, and Exploration Azusa, Lost but Seeking if you didnt have Elvish Spirit Guide in hand. and Concordant Crossroads in hand go infinte with it
play a Forest and with the mana play Eladamri's Vineyard /Exploration for one more green mana at the begining of your next main phase play Arbor Elf, and Utopia Sprawl on your Forest, then play Chrome Mox, Lotus Petal, or Mox Diamond of another mana using that mana play Mana Vault then play Chrome Mox, Lotus Petal, or Mox Diamond one of them you didnt play then play Freed from the Real/Pemmin's Aura
Above isn't from originally me, I just happened to be looking at it when I saw your deck :D
1 week ago
Consuming Aberration, Snapcaster Mage, Dack Fayden, Sensei's Divining Top, Chrome Mox / Mox Diamond, Force of Will / Mana Drain / Counterspell / Swan Song / Flusterstorm / Pact of Negation, Yawgmoth's Will (& Past in Flames), Gamble / Gitaxian Probe / Lim-Dul's Vault / Impulse, Damnation, Corpse Dance (& Shallow Grave)... maybe?
1 week ago
IrvRai - Birchlore Rangers is the easiest way to get infinite blue, but it's not the only way. You can do a loop involving Crop Rotation and Nantuko Tracer, and then any land that produces blue mana. Crop Rotation effectively "untaps" a land by sacrificing a tapped land and replacing it with an untapped land, so you can create infinite blue that way. There are also loops such as Chrome Mox + any blue card + Nature's Claim + Riftsweeper to generate infinite blue, so you should be good to go in effectively every situation.
Drak - I'll go down the list of cards and explain our reasoning for excluding em:
Cloudstone Curio - Now, this is actually a pretty interesting one, but our combo only needs a single green creature in hand to go off once we have Momir on the field.
The basic game plan is "play ramp/counter spells --> cast Momir --> Hack Momir + cast a green creature --> win the game."
Where Cloudstone Curio would come in handy is that last part, after we cast Momir. However, at that point, any green creature would do in order to win, which means that Cloudstone Curio wouldn't really be helping much. If Cloudstone helped ramp more consistently, or bounced another creature without needing you to play another creature, it might be better for the deck.
Aluren - Admittedly, I have a soft spot for Aluren. However, I'm not sure it would be a good for for this deck. While it effectively reduces the mana cost of creatures played after it, Aluren unfortunately costs 4 mana by itself. In addition, if we could go off at instant speed, it's likely that we could also go off at sorcery-speed without passing turn. It's also notable to mention that our Temur Sabertooth wincon, which is our main wincon, doesn't work at instant-speed, since Temur Sabertooth costs 4 mana and isn't Aluren-able. So while Aluren could help, it's only one mana away from Momir, and therefore it's more efficient to just cast Momir instead.
Coiling Oracle - This card actually used to be in the deck, and it's part of one of the optional alternate wincons. Basically, it's swap-able with Elvish Visionary, and for the most part you wouldn't notice a difference in your standard win lines. However, there are a few arguments against Coiling Oracle vs Elvish Visionary. For one, Coiling Oracle costs UG, as opposed to Elvish Visionary's 1G, which makes it more difficult to cast outside of our combo. In addition, while it's true that Coiling Oracle tutors for us, Elvish Visionary also tutors a creature to hand for us, even without a hack. Due to Momir Vig, Simic Visionary's wording, casting Elvish Visionary will tutor a creature to the top of our library, and then when it enters the battlefield, we will draw the creature we tutored. Since we believe that the more difficult mana cost is more relevant than the potential ramp of Coiling Oracle, we run Elvish Visionary instead.
If you were wondering about the alternate win with Coiling Oracle, it involves shuffling Gaea's Cradle into your library by getting it into your grave (either Chain of Vapor or Glamerdye do the trick), then putting it into your library with Nantuko Tracer, then looping Coiling Oracle and Temur Sabertooth to put the land into play untapped. You can use this to generate infinite mana through Glimpse of Nature without decking yourself..
1 week ago
Leaner and meaner:
1 week ago
Never > DreadboreCruel Ultimatum > TerminateCrosis's Charm > VandalblastVoltaic Key > Pacification ArrayObelisk of Grixis > Chrome MoxManalith > Coldsteel Heart Decree of Pain > Crook of CondemnationHollowborn Barghest > Rampaging FerocidonNicol Bolas, Planeswalker > Dimir House GuardRazaketh's Rite > PerplexPlanar Portal > Mystical TutorCurator of Mysteries > Muddle the Mixture