Walking Ballista


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Standard Legal
Frontier Legal

Printings View all

Set Rarity
Aether Revolt Rare

Combos Browse all

Walking Ballista

Artifact Creature — Construct

Walking Ballita enters the battlefield with X +1/+1 counters on it.

: Put a +1/+1 counter on Walking Ballista.

Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to target creature or player.

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Cardhoarder (MTGO) -19%

6.58 TIX $10.89 Foil


Walking Ballista Discussion

Lilbrudder on Yawgmoth's Engine

10 hours ago

Assemble Dramatic Reversal+Isochron Scepter or Paradox Engine+Isochron Scepter with any valid instant imprinted on it. Either scenario produces infinite untaps for Codex Shredder which can be used to mill out each opponent's library. Then if needed you can sac shredder to grab a wheel from the graveyard and kill the table with a Wheel of Fortune effect. With its ability to disrupt opponents topdeck tutors, dump my own bad topdecks, and sac itself to Regrowth something it is better than Walking Ballista or Grapeshot as a backup wincon since it has more utilility. All three require the same infinite situation to end the game.

n0bunga on Everybody Loves Hypnotoad - The Gitrog [[Primer]]

1 day ago

There's almost no need for another wincon outside the Dakmor combo. Unless someone disrupts the dredge engine with Skirge Familiar, you can still essentially draw it again, wasting whatever removal spell they had.

One thing I would advise, as an outlet to the infinite mana, is Walking Ballista. Not only have you made an additional target that is immediately more threatening - protecting your Familiar, but it's a way of clearing a board instantly.

Snydog17 on Death and taxes

1 day ago

Grasp of Darkness is pretty good, as it has combat applications aside from being just a kill spell, but Fatal Push is definitely better than Dead Weight, as having instant speed removal that hits cards like Heart of Kiran, Winding Constrictor, and Walking Ballista is essential.

Hi_diddly_ho_neighbor on Amonkhet Spoilers and Speculation.

2 days ago

Well if it was just damage instead of combat damage then the card would be absolutely broken with Walking Ballista in standard. But outside of standard in formats like EDH there are a ton of artifacts which ping that can be abused by Green.

Karzalar on Atraxa Counters, Less OP SO MUCH FUN

2 days ago

Glad you like the suggestions! I've got two variations of Atraxa (she's just too good), one in the creature-type like yours and one in the planeswalker-wrath type.

Maybe, for this deck, consider Hangarback Walker? Starts small, becomes a load of tokens with proliferate. Also, Walking Ballista!

Chewy5150 on Hagra Ballista Arrows

3 days ago

I think I'll try and stack counters on Walking Ballista. If I have Retreat to Hagra on the field, the idea is to use the counters as a deathtouch arrow without going to combat by removing a ballista counter. Ditched Solemn Recruit, introduced Scrounging Bandar

DaMachinator on Temur aggro morph

3 days ago

Well, it looks like you used an outdated website for what's currently in standard.

Check http://magic.wizards.com/en/content/standard-formats-magic-gathering to see what's currently in Standard. If you're playing competitively, Mardu Vehicles/Mardu Ballista and 4-color Copycat are the decks to beat. 'Notable threats in Mardu:Walking Ballista - Pings with counters. It's actually really good removal.Heart of Kiran - A 4/4 flying vigilance for that is almost invulnerable to sorcery-speed removal.Scrapheap Scrounger - It won't stay dead.Gideon, Ally of Zendikar - Effectively a 5/5 indestructible for that is even more resistant to removal. You've got to hit it with something like Ruinous Path, ping it to death with Ballista or redirectable damage from burn spells or similar, or exile it.

Notable threats in Saheeli:Saheeli is a combo deck that uses Saheeli Rai and Felidar Guardian to create an arbitrary number of 1/4 bodies with haste. To disrupt the combo, kill Felidar Guardian or Saheeli. They cannot be on the board together at the same time or the combo will go off on the controller's next turn. The combo can be delayed using Fog effects or by reducing Saheeli to 2 or less loyalty. I do not have a lot of practical experience playing against Saheeli but it typically seems to run some removal in the form of Harnessed Lightning.

I suggest using XMage, available at xmage.de, to test your deck ideas.

FA1L3D on Green White Revolt

3 days ago

Hey uh, Niblet, neither of those lands are currently in standard, although Gordin_The_Archer, if you're looking for a duel land to play for mana fixing, Tranquil Expanse is super cheap, however, you could also consider Canopy Vista or Fortified Village, slightly more expensive, but better overall. Also maybe consider Aid from the Cowl. And if you're also willing to spend a bit (a lot) more on this, play Walking Ballista, probably the best card in the format to trigger revolt.

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