Walking Ballista

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Rare

Combos Browse all

Walking Ballista

Artifact Creature — Construct

Walking Ballita enters the battlefield with X +1/+1 counters on it.

: Put a +1/+1 counter on Walking Ballista.

Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to target creature or player.

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Walking Ballista Discussion

Ryjo on Turn 2 Win!

13 hours ago

Once you get unlimited mana, you use Tooth and Nail to get Walking Ballista, then use it to ping your opponent to death.

WhrThRdFrnGr0w5 on Selvala Brostorm

1 day ago

Hey bud, I have a very similar deck and I was just curious why don't you run Walking Ballista I read your process to winning a game and everything, just seems like a great card to have included. Feel free to check mine out and give me your feedback. Thanks.

Selvala Deck

Megalomania on Jhoira Of The Storm

1 day ago

I recommend Dramatic Reversal, Shimmer Myr, Blood Moon, Hurkyl's Recall, Retract, Windfall and Words of Wind. These seem to be autoincludes in any Jhoira storm deck.

If I had one, I would try using Future Sight and Walking Ballista.

The list is great though. +1 from me.

ToolmasterOfBrainerd on Mono U Delver

1 day ago

Here's a crazy thought: Instead of playing Snap-Delver-Thing, why not play Snap-Serpent-Thing? I honestly don't think Delver of Secrets  Flip is good in this meta. It dies too easily, even in the matchups it's supposed to shine. Walking Ballista out of Tron is especially brutal. Also Engineered Explosives and Pyrite Spellbomb out of KCI make Delver look kinda bad.

In addition, Humans doesn't really care about a 3/2 flyer, Jeskai control has SO many ways to kill it, Burn doesn't care, etc. Crytpic Serpent dodges Fatal Push and Lightning Bolt. Path is not very heavily played right now (for reasons I cannot fathom) and bigger removal like Terminate is even more fringe. If you resolve Cryptic Serpent it is a huge problem for a lot of decks.

You would have to start worrying more about Nihil Spellbomb, Relic of Progenitus, etc.

The current set-up looks really strong. How has it been playing for you?

HobbyGamer007 on Nobody has the intention of building a Wall

1 day ago

@K4m4r0: Awesome that I could help. While I can agree with most of your points I'd strongly advise against running Stifle over either Disallow or Trickbind. The reason why I like Trickbind so much is that most of the games won in my playgroup are won by some kind of triggered or activated ability, be it Strionic Resonator or Isochron Scepter or Paradox Engine or Walking Ballista. The list there is endless. And Trickbind stops them, is basically uncounterable(since noone runs that morph mage) and you can't just stack additional triggers on top of it. It just gets the job done.

As said already, typo, Muddle searches for cmc=2. Slot it in :)

Other than that I'd be thrilled to hear how the updated deck performs :)

WanderingSpirit on Speeding up Rhys/Selvala

1 day ago

@Homelessguy: Ok, so Angel's Grace is a must add that I wonder how I haven't seen. And I have been looking around for Illusionist's Bracers

Obviously I need to find and assemble all the 1-drop mana elves, just haven't gotten to it.

I think I can possibly fit a Land Tax and Walking Ballista in here somewhere.

Thanks for showing your primer! I got a few really good ideas from it. There was a limit to how much I could draw, but it was still helpful.

Perhaps some feedback on what can be improved in Go Not to the Elves for Counsel vs what's in there now would be better suited?

CAPTAINxCOOKIES on Arcum Dagsson, Prophet of the Phyrexia |cEDH|

2 days ago

BodhiQL Yeah I've been considering using the Walking Ballista wincon. I primarily use Sands of Delirium and deck everyone out, but Walking Ballista would be a lot faster. Plus you can pay into him and sac him to Arcum if need be; can't do that with Sands of Delirium. I'll have to pick one up in the near future.

Thanks for the tip, I'll go check your deck out. I rarely get to meet other Arcum players :)

SynergyBuild on Funeral In Carpathia [[EDH]]

2 days ago

Mind If I ask why you don't have a well-tuned landbase (Bayou, all of the fetchlands, Ancient Tomb, Gemstone Caverns), or the best win-conditions (Hermit Druid/Necrotic Ooze), yet have posted this list under the "competitive" tag?

I would really appreciate either dropping the "competitive" tag (to prevent from being a misleading interpretation of competitive EDH) or adding the following:

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