Walking Ballista

Legality

Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Rare

Combos Browse all

Walking Ballista

Artifact Creature — Construct

Walking Ballita enters the battlefield with X +1/+1 counters on it.

: Put a +1/+1 counter on Walking Ballista.

Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to target creature or player.

Price & Acquistion Set Price Alerts

AER

Ebay

Recent Decks

Load more

Walking Ballista Discussion

CheeseE on standard elves

18 hours ago

Ok, here's some more suggestions:

First of all, I see no real reason for you not to run a playset of Hashep Oasis, as it is a mono colored deck.

Another thing is that you don't really have any removal aside from Walking Ballista. Savage Stomp is synergistic with your +1/+1 counter cards, as well as Carnage Tyrant for whatever it's worth. Nature's Way is also just a powerful card. Against control decks you might not want these cards however, which is why I suggest a sideboard. You could swap in a couple Carnage Tyrants in those cases!

CheeseE on standard elves

18 hours ago

Seems sweet! You have a lot of ramp, but not much to ramp into, aside from huge Walking Ballistas. Even though it's not an elf, Carnage Tyrant is another great and even more reliable payoff in green (as it can't be countered late game).

becard4 on mono W

1 day ago

Hey, thanks for the comment. When I board Solemnity in, Walking Ballista is usually bad against the opponent anyways. So it's an easy 1 for 1 swap, but it looks like I messed up entering the card names, sunrise seeker is not in the main deck.

Room9 on UB God's Master

1 day ago

I do have a hard control version of the deck that cuts the lower cost minions for countering spells and Search for Azcanta  Flip, but it's definitely not as fun to play as this version haha. I also didn't find it having any better success against mono-red. I'm wondering if Walking Ballista could be a good replacement for the strategic plannings, since this deck runs a lot of discard anyway...

cynthoman on Artifact Tribal

1 day ago

Thanks for the continued help all. I do love Walking Ballista but it's just so darn expensive. In the beginning I wanted the deck to be more in the budget range, but it does seem like a viable, semi competitive deck so maybe some more expensive cards will help it be all more tough to defeat.

TepigAggro on Jurassic Park: Gruul edition

1 day ago

Should I do 2x Growing Rites of Itlimoc  Flip and 2x Walking Ballista for more spice?

backinajiffy on Artifact Tribal

1 day ago

Agreed with KingMoney

Although I hate that Walking Ballista is freaking $16, its worth every penny in this deck if you actually end up buying it and playing the deck. Just sooo much synergy. I'd put in 2 copies personally and call it a day.

KingMoney on Artifact Tribal

1 day ago

I did a rakdos variant of construct aggro which had a ton of luck, I would HIGHLY suggest Walking Ballista, its removal on a stick, and it synergizes with Foundry Inspector, Metallic Mimic and Verdurous Gearhulk. The inspector reduces the cost of the first counter by 1, the mimic just adds counters to it, and the gearhulk will turn that ballista into a machine gun.

I'd be wary using Unclaimed Territory, because its gonna be producing colorless most of the time unless you use it on the gearhulk, which won't be a problem creature wise for the constructs, but for your Glint-Nest Crane and your sorceries and instant's, it might be a problem.

Load more