Farsight Mask

Farsight Mask

Artifact

Whenever a source an opponent controls deals damage to you, if Farsight Mask is untapped, you may draw a card.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Planechase Anthology (PCA) None
Planechase 2012 Edition (PC2) Uncommon
Mirrodin (MRD) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Farsight Mask Discussion

Optimator on Boros Soldiers

1 month ago

I would recommend Iroas, God of Victory as the commander. I think he's the best for general Boros agro. The convenience of being able to swing freely is sooooo good--especially with mass-vigilance like Brave the Sands and its ilk.

Aurelia, the Warleader is a decent choice but is expensive, mana-wise. Even Jor Kadeen, the Prevailer is better than Agrus Kos though (with some more artifacts). Tajic, Blade of the Legion is an underrated choice too--can definitely make a great budget deck with him at the helm. Go wide and then suddenly Tajic is a commander-damage threat. Gisela, Blade of Goldnight is decent, but also quite expensive. Some folks love having bombs, like the two angels, in the command zone when the deck more or less functions without the commander (like most tribal decks). Some prefer lower CMC generals that can get out more reliably. It's all about what you like.

Argus Kos is pretty bad though. Unless you're in love with having a janky commander I'd highly highly recommend Iroas or Tajic, with Aurelia as a distant third-place.

For a new deck builder your list looks really good! Good creatures, good utility, a proper amount of ramp. Only thing missing is card draw, which you may know is nearly impossible in Boros colors. Mentor of the Meek is a good addition, so good on ya for that. Some... tolerable... draw options are Staff of Nin, Endless Atlas (somewhat suspect in a two-color deck, but I've seen it work), Icon of Ancestry, Vanquisher's Banner, Arcane Encyclopedia, Arch of Orazca, Farsight Mask, Infiltration Lens, Herald's Horn, Key to the City, Mask of Memory, Tome of Legends, Rogue's Gloves, Avarice Amulet (doesn't get .given away if it's on a commander).

griffstick on Aurelia's Angelic crusade

3 months ago

You need card draw big time. Consider Infiltration Lens , Farsight Mask , Knollspine Dragon , Wheel of Fate , Reforge the Soul , Geier Reach Sanitarium , Chandra, Flamecaller , Howling Mine , Dragon Mage , Skyline Despot , Mind's Eye , Outpost Siege , Stolen Strategy , and Vance's Blasting Cannons  Flip.

It's up to you to decide what's worth adding in. I would say you could use at least 5 of these card draw sources listed above in your deck

griffstick on Overlooked card for potential card ...

9 months ago

I'm not a huge fan of this card. Mixing it with a brainstorm effect seems smart and might be the only way to play it. I dont like it as much as some other odd card draw effects. Such as Farsight Mask witch adds a political aspect and deters others from doing damage to you.

griffstick on Secret Tech you have found!

10 months ago
I found Withering Boon to be a great inclusion in my mono black builds. We all know black has no problem getting creatures off the field. But it's that damn ETB effect that gets you. So that where Withering Boon shines. Rune-Scarred Demon ? Nope. terrastodon? Nope. You get the point.
Another good mono black inclusion I found myself putting in every mono black build is Imp's Mischief . This is a unique black effect that really catches people off guard. TAKING THERE EXTRA TURNS IS THE BEST.

Other neat tech I really like

Liquidbeaver on List of EDH Draw Cards

1 year ago

Farsight Mask is a great card that more people should know about.

dwherr on Cats

1 year ago

I feel like you have an aggressive deck, but it comes out too late without any control to back it up.

You will struggle turns 1,2,3, and sometimes 4.
Turns 5,6,7 you will be doing alright, but if you had a bad 1,2,3,4 you will be playing catch up on 4,6,7.
Turn 8,9,10. You don't have anything to carry you except Raksha and Jedit.

I play tested about 7 or 8 times and only drew one piece of equipment

A strong addition, if you can more reliably acquire equipment, Kemba, Kha Regent

Consider, either in addition to or replacing Raksha, Adaptive Automaton, Angel of Jubilation, Benalish Marshal.

Call to Arms or Crusade (Situational, but at 2 cmc these are good card).or other similar.

This deck would do better with faster lands. I found myself trapped for mana sometimes until turn five because of the double lands.

Now I say all this, but I'm rusty. I forget what five + player multiplayer games are like.

Drawing mechanics or fetching mechanics would help.

A couple drawing mechanicsAnvil of Bogardan, Abundant Growth (will help lands as well), Bargaining Table, Bazaar of Baghdad, Farsight Mask. Or something else. I'm not good with white/green.

skoobysnackz on Traxos and Co.

1 year ago

Thanks for all the suggestions Faceless_Being! I'm more interested in the lower cmc draw cards, Phyrexian Vault, Carnage Altar, and Jalum Tome seem to fit that the most here. Farsight Mask is also a great one, but I already have it in here.

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