Whenever a source an opponent controls deals damage to you, if Farsight Mask is untapped, you may draw a card.
Printings View all
|Planechase Anthology (PCA)||None|
|Planechase 2012 Edition (PC2)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Farsight Mask Discussion
1 month ago
I would recommend Iroas, God of Victory as the commander. I think he's the best for general Boros agro. The convenience of being able to swing freely is sooooo good--especially with mass-vigilance like Brave the Sands and its ilk.
Aurelia, the Warleader is a decent choice but is expensive, mana-wise. Even Jor Kadeen, the Prevailer is better than Agrus Kos though (with some more artifacts). Tajic, Blade of the Legion is an underrated choice too--can definitely make a great budget deck with him at the helm. Go wide and then suddenly Tajic is a commander-damage threat. Gisela, Blade of Goldnight is decent, but also quite expensive. Some folks love having bombs, like the two angels, in the command zone when the deck more or less functions without the commander (like most tribal decks). Some prefer lower CMC generals that can get out more reliably. It's all about what you like.
Argus Kos is pretty bad though. Unless you're in love with having a janky commander I'd highly highly recommend Iroas or Tajic, with Aurelia as a distant third-place.
For a new deck builder your list looks really good! Good creatures, good utility, a proper amount of ramp. Only thing missing is card draw, which you may know is nearly impossible in Boros colors. Mentor of the Meek is a good addition, so good on ya for that. Some... tolerable... draw options are Staff of Nin, Endless Atlas (somewhat suspect in a two-color deck, but I've seen it work), Icon of Ancestry, Vanquisher's Banner, Arcane Encyclopedia, Arch of Orazca, Farsight Mask, Infiltration Lens, Herald's Horn, Key to the City, Mask of Memory, Tome of Legends, Rogue's Gloves, Avarice Amulet (doesn't get .given away if it's on a commander).
3 months ago
You need card draw big time. Consider Infiltration Lens , Farsight Mask , Knollspine Dragon , Wheel of Fate , Reforge the Soul , Geier Reach Sanitarium , Chandra, Flamecaller , Howling Mine , Dragon Mage , Skyline Despot , Mind's Eye , Outpost Siege , Stolen Strategy , and Vance's Blasting Cannons Flip.
It's up to you to decide what's worth adding in. I would say you could use at least 5 of these card draw sources listed above in your deck
9 months ago
I'm not a huge fan of this card. Mixing it with a brainstorm effect seems smart and might be the only way to play it. I dont like it as much as some other odd card draw effects. Such as Farsight Mask witch adds a political aspect and deters others from doing damage to you.
10 months ago
1 year ago
1 year ago
Farsight Mask is a great card that more people should know about.
1 year ago
I feel like you have an aggressive deck, but it comes out too late without any control to back it up.
You will struggle turns 1,2,3, and sometimes 4.
Turns 5,6,7 you will be doing alright, but if you had a bad 1,2,3,4 you will be playing catch up on 4,6,7.
Turn 8,9,10. You don't have anything to carry you except Raksha and Jedit.
I play tested about 7 or 8 times and only drew one piece of equipment
A strong addition, if you can more reliably acquire equipment, Kemba, Kha Regent
This deck would do better with faster lands. I found myself trapped for mana sometimes until turn five because of the double lands.
Now I say all this, but I'm rusty. I forget what five + player multiplayer games are like.
Drawing mechanics or fetching mechanics would help.
1 year ago
Thanks for all the suggestions Faceless_Being! I'm more interested in the lower cmc draw cards, Phyrexian Vault, Carnage Altar, and Jalum Tome seem to fit that the most here. Farsight Mask is also a great one, but I already have it in here.