|Commander / EDH||Legal|
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|Commander Anthology (CM1)||Rare|
|Commander 2014 (C14)||Rare|
|Vintage Masters (VMA)||Rare|
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: Target creature gains flying until end of turn.
, : Destroy target creature with flying.
Predator, Flagship Discussion
GuthixPriest on kozi
5 months ago
im also working on a colorless deck useing Karn, Silver Golem id definitely suggest useing urza tron lands ( Urza's Tower , Urza's Power Plant , Urza's Mine and i personally love Blightsteel Colossus (recently won a game with only it and Eldrazi Conscription ) and possibly a Predator, Flagship for removal but all in all i think this looks okay. granted i've only been playing mine for a couple weks.
5 months ago
Love the concept! gota couple suggestions, figured I'll accordian them to keep from filling up the whole page.
Predator, Flagship is costly, but lets be honest - mono-green doesn't care about that. giving flight for troops to evade or block, anti-aircraft cannons, and the tractor beam to lift up enemy ground-pounders, this colorless removal engine is worth evey mana spent on it.
Arena + Combat step: Declare attackers. Before blockers, activate arena, Choosing one of your tapped attacking creatures. the creature picks a fight before blockers, potentially giving a 2-1 for you if they block afterwards, but otherwise taking out a blocker and still getting all their damage through.
Genesis is amazing for recusion, if that's your thing (I know it's mine, but not everyone elses), and it's a 3 drop if you hard cast it with Her fluffiness on the field.
Trolls of Tel-Jilad offers regen for your forces (or allies, in exchange for favors...)
Krosan warchief acts like a mini trolls of T-J for beasts, and reduces their cost as well. more a niche card, but worth mentioning if you end up going that route.
Weatherseed Treefolk is fragile, but returns to hand when killed.
Phytotitan is even more fragile, but returns for free
Masked Admirers is a card drawing chump blocker. while it doesn't get the cost reduction, it definatly will dish out the damage over a game with trades. and the card draw for ETB is icing on the cake.
Gurzigost is a wierd huge guy that smashes face, all for the low low cost of ... recycling your graveyard. oh no... /endsarcasm
Ulvenwald Hydra grows based on your land base, and fetches a land as an etb trigger. added bonus: has reach to deal with fliers.
Oran-Reif Hydra grows to monstrous sizes as the game progresses. not all that exciting, but cheap ($ wise)
Dungrove Elder is completely worth the G mana cost once you hit 4 lands, and will only get bigger as the game goes on.
Terra Stomper , Carnage Tyrant , Chameleon Colossus , Kodama of the North Tree , Kalonian Behemoth , Gaea's Revenge , and Ancient Ooze just do what they normally do with efficiency: smash. they aren't pretty or fancy, but they are cost efficient before your general's discount, so they smash hard for cheap.
Skysnare Spider has the two most important keywords for green multiplayer: vilgilance and reach
Hydra Omnivore lets you get damage through defenses of players by ignoring that player entirely and focusing elswhere.
Indrik Stomphowler and Conclave Naturalists might be good replacements for reclaimation sage, with you commander out they cost the same. Destructor Dragon acts the same on death, but hits planeswalkers and lands as well.
Woodfall Primus is a solid (abet later game) removal that returns to work again.
World Breaker acts as an exile, and is colorless to boot. added benefits are reach and recurrable.
Wickerbough Elder gets the cost reduction, despite being a 3/3 base when cast.
Wolfbriar Elemental lets you dump green into a token army of 2/2s if you need to spread out the love or create some chump blockers. quantity has it's own quality sometimes.
Vorapede is a undying buggy with vigilance for 3 when your general is out
Thornling is a solid all-round stomper that is hard to deal with, via indistructable and increasable toughness.
Thrun, the Last Troll is another hard to deal with threat: hexproof, uncounterable, and regenerate means not a whole lot can touch him.
Spearbreaker Behemoth can act as a duribility booster by giving indistructibility
Krosan Drover is a good card for the really expensive creatures, giving another cost reduction.
Ulvenwald Observer is a solid card-draw engine for the deck when things die
Nessian Game Warden lets you sift through your deck based on forests in play
Brooding Saurian is typically just a sideboard card against control matchups, but worth mentioning all the same.
Stone-Tongue Basilisk is a cheap ($ wise) little guy that can field-wipe an opponent if you time a swing right.
Kamahl, Fist of Krosa should go in every green deck that he can. this goes double for mono-green. Overrun as an repeatable instant? check. wrath countermeasures? Living Plane that only hits opponents for G per land. totally worth it.
6 months ago
I ran Lost in the Woods in an earlier rendition of the deck and dropped it due to the inconsistency and constantly losing good cards to the bottom of my library.
Night Soil is interesting and I might play around with it. The upside to Scavenging Ooze is the potential lifegain and it can target noncreature cards. We have a Bruna deck that runs rampant some games and taking out a crap ton of enchantments out of that graveyard has been awesome.
Predator, Flagship is kinda neat, but really mana intensive, so I doubt it'll find a home here.
I do like Arena and will playtest it though. Thanks for the suggestions!
6 months ago
Love khamal. best wrath insurance green can buy.
"I cast Wrath of God !"
"I animate all your lands."
"one sided Armagedon isn't too funny, is it?"
odd card options you may not have considered:
Lost in the Woods provides recurring fog effect (although not consistantly), along with giving some tuck as needed
Fade into Antiquity may be slower than instant speed, but it exiles instead of tucking
Night Soil exiles as part of the cost, meaning that the creature removal cannot be responded to.
cross reference for my green deck if you are interested - No Meats Allowed
6 months ago
For the good cards ... I'm not a regular Sydri pilot, but here's a penny for my thoughts on this fun commander. Tamiyo's Journal is a good beater that plops out artifacts/draw. Faerie Artisans / Thoughtcast / Thirst for Knowledge are really good for this deck, Dispatch / Stoic Rebuttal is always good for redundancy. March of the Machines is good in case your commander gets tree'd or stolen . Mechanized Production might be good for Phyrexian Metamorph / Master of Etherium /tokens from Sharding Sphinx / Smothering Tithe etc.
For the weaker cards ... Planar Cleansing could be replaced with Hour of Revelation . Profane Procession Flip/ Predator, Flagship could go because of its overall cost, and it doesn't do anything else over time or when it enters, and it doesn't fit the themes of the deck. Revel in Riches might be good with the amount of board wipes but you'll be targeted for it, it's an upkeep trigger (so people will have time to respond, and with sorceries). Treasure Map Flip is rather weak because it turns into a land so you can't abuse it like an artifact, and is 5 mana to eventually draw 3 or maybe 3+ cards. Treasure Mage does 'draw' and the best big artifact to abuse, but it's overall 9 mana unless you have Master Transmuter or something, and doesn't get any wincon that I can see. Ruthless Knave takes a lot of hoops to get through to draw or ramp, but a lot of my criticisms were at the treasure cards so you keep that theme then drawing more cards for no mana is good. Palladium Myr is not ramp, it's just sadness. Sphinx of the Steel Wind is expensive for a 7 turn clock on turn seven, but it's fun because it could fit your meta and is protected from the colors outside your color pie.
For win cons ... Aetherflux Reservoir / Staff of Nin / Caltrops are all all-star with this commander, and Tezzeret the Seeker could fetch caltrops/aetherflux but non paradox engine etc. If you're interested in a combo win, you could do Sword of the Meek / Thopter Foundry , or Sharuum the Hegemon / Phyrexian Metamorph and something to abuse the etb loop like Altar of the Brood / Genesis Chamber / Contraband Kingpin / Disciple of the Vault / Blood Artist / Marionette Master etc.
8 months ago
Predator, Flagship is a older card that is really budget friendly that goes along with the theme of your deck and is an out to flying creatures. The card has won me games before.
8 months ago
Temur Sabertooth is tempting, but it's also a relatively expensive way to recur Titania's ETB effect. I think the additional protection provided by Fortitude -- not to mention the obvious awesomeness of its open-ended land sacrifice outlet -- combined with the additional land recursion from Splendid Reclamation more than compensates for an additional Titania bounce source. In my experience playing the deck, it's more important to keep her on the board than it is to bounce her for the land recursion effect.
11 months ago
You might like Predator, Flagship over Soratami Cloud Chariot. Less protection for your creatures but gives the ability to kill and influence other players' combat, like helping people swing over creature lines to kill planewalkers threatening everyone.
I see a lot of discussion on basics vs nonbasics here, Endless Atlas, Extraplanar Lens, Thaumatic Compass Flip, and Wayfarer's Bauble are the main perks. I run a Karn basic oriented deck if you're curious: Artifacts Inkarnate. Regardless which you choose, Expedition Map is amazing.
Predator, Flagship occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%