Predator, Flagship


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Penny Dreadful Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CMT) Rare
Commander 2014 (C14) Rare
Vintage Masters (VMA) Rare
Nemesis (NMS) Rare

Combos Browse all

Predator, Flagship

Legendary Artifact

: Target creature gains flying until end of turn.

, : Destroy target creature with flying.

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Predator, Flagship Discussion

Mahric on I'm looking for evasive creatures ...

2 months ago

Predator, Flagship can repeatedly kill creatures

Mono_Land on Omnath, Locus of Disappointment

5 months ago

Protean Hydra Paradox Engine Lifeblood Hydra Heroes' Bane Natural Order Green Sun's Zenith Fauna Shaman Sylvan Tutor and for better draw and the such Sensei's Divining Top Mirri's Guile and Sylvan Library and for things to cut i would say Drove of Elves seeing as there are better choices and Deadly Recluse while it does have reach it just isn't that good play cards like Tornado Elemental or Predator, Flagship and i would replace Viridian Emissary with Yavimaya Elder

sonnet666 on [List] The MTG Weapons Arsenal

6 months ago

Don't stop now. I believe in you!

Firebones675 on Green hydra / +1/+1 deck

9 months ago

Saw you're comment and i'm happy to help.

First with regards to your commander here are a few cards that pair nicely:

Predator, Flagship: bounce their creature into the air and shoot it down with Arashi

Evolution Charm: ditto

Basilisk Collar gains a bunch of life and lets you kill things easily

I'm going to mention some categories of cards i think you are missing or need more of and why they are important.

Card draw: EDH games tend to go on a lot longer than other formats. This means that you will soon run out gas in hand and be reliant on topdecks. This is where card advantage comes in. Cards that allow you to draw more than 1 card are good ways to restock your hand. Within green a lot of your draw power is creature based Soul of the Harvest, Elemental Bond, Shamanic Revelation etc.

Board wipes: Sometimes the game gets out of hand and you just need a reset button to take care of the scary things your opponents are doing. I usually like 2-3 in my decks. Within mono green you are pretty limited but alteast you have things like Nevinyrral's Disk and Boompile

Creature removal: In almost every edh game you play, your opponents are going to cast creatures you need to get off the board, and fast. You don't want to have to nuke the board every time you want to kill something without flying. Duplicant, Song of the Dryads, Beast Within are all good options

Here are some other misc good cards to consider: Caged Sun, Mana Reflection

I'd also consider more in the way of either creature or artifact based ramp. Hedron Archive, Dreamstone Hedron Greenweaver Druid etc.

I think you are also running a few fog effects like Druid's Deliverance, Defend the Hearth and Hunter's Ambush. These effects often are not worth it. If the reason you need to cast it is because you are getting beaten down by creatures, you would much rather draw an answer to that, then draw a card that buys you a turn find an answer. I dislike the Feed the Clan here for a similar reason

Hope that helps. If you want I can look at your lazzav list too.

Zerraphon on He's better than everyone, Kruphix.

10 months ago

Oh!!!! I love that Predator, Flagship Idea, I think your right about your suggestions, should I just cut some/most of the cards you suggested like OoM and Kydelle...ect for the 4 cards you just gave me?? I really only have kydelle for 2 reasons, one for flavor and the other for the Partner ability she has with the Merfolk (in case I ever want to not play Kruphix) but that'd probably be a whole different deck. I also want to add in Arachnogenesis that seems like a hella fun card to play!

Bababad on He's better than everyone, Kruphix.

10 months ago

Capsize and Spell Burst are fine, but its all dependent on what works in your playgroup. They might be efficient because you can recur them without effort, but cmcwise they might be slow, clunky, or ineffective at times.

If they feel like they constantly work, stick with em, or if you find yourself using them without buyback a ton, might swap them out.

Constant Mists is the only recurable fog I know of in these colors, its buyback is pricy but saccing lands to ensure a planeswalker ult is gg

I would highly recommend cards like Reality Shift and Rapid Hybridization, spot removal in these colors is usually hard to come by, but reality shift always feels right when you use it. Using it multiple times in a game to remove problem commanders or eliminating a recursion target like Sheoldred, Whispering One saves games.

since mana isn't a huge problem and flying is a weakness, Predator, Flagship might help you more adequately protect your walkers from flyers and eliminate opposing flyers. I used this trinket temporarily in an early brew of my deck and loved it to pieces, it just got outmoded in my meta until recently when my friends decided to do angel and dragon tribes again, ugh.

Errast on Please help: Mana sinks for ...

10 months ago

Predator, Flagship is a funny way to pick off opponent's creatures.

Gelatinous Genesis/Wolfbriar Elemental/Verdeloth the Ancient/Sprout Swarm are great for producing Tokens if you need to dump some mana.

Well of Knowledge is fun for drawing cards.

Finally, Squall Line is just another Hurricane for those who want more copies of Hurricane

Drakon562 on Hope of Ghirapur Combo

10 months ago

Lifeline doesn't seem all that necessary-I rarely cat Hope unless I have nothing else do to, enough mana to do cast Hope and do more thing, or I'm setting up to win next turn. Jhoira's Toolbox seems interesting, but I'm not sure if it will wind up here. Null Brooch does counter spells, which is very nice in colorless, but the ability to only counter non-creature spells does seems a bit limited. However, my friend does play Baral, Chief of Compliance counterspell tribal, so Null Brooch might be sideboard tech against him. Warping Wail does seem like it could be useful here, as it does counter Creeping Corrosion, Vandalblast, and Shatterstorm among other things. Predator, Flagship is reusable, but I usually don't need to blow creatures up unless it's a game ending effect.

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