Aradara Express

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Kaladesh (KLD) Common

Combos Browse all

Aradara Express

Artifact — Vehicle

Menace

Crew 4 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Aradara Express Discussion

Deadpoo111 on Need Help Figuring Out If ...

5 months ago

So if I have King Macar, the Gold-Cursed and Aradara Express on the battlefield, can I tap the king to crew the vehicle even if it doesn't pay the full cost (I know the vehicle won't become a creature, just want to know if I can tap the king) I'm not super rules savvy, so if you could explain in layman's terms, it would be much appreciated! Thanks in advance!

griffin_15 on King Macar, the Gold Cursed Goldmember got a car!

6 months ago

Hey, so it looks like you have stuffed the deck with ways to tap down your commander, but you're only untapping during your untap step for the most part, you should look into more untap affects. You have Saddlebags, which works, but I would look to add a few more; Staff of Domination , Umbral Mantle , Thornbite Staff , Thousand-Year Elixir , Paradox Engine , also there's Maze of Ith and Thaumatic Compass  Flip. Additionally, if you're going to be tapping and untapping creatures, creatures like Avatar of Woe and Visara the Dreadful , to get more value out of those untap affects. Also, take a look at some of the Crew costs. You are low on creatures, high on Vehicles. You'll always have access to King Macar, the Gold-Cursed , but there's no guarantee you'll have creatures with Power > 2 on the battlefield on in your hand so; Aradara Express , Ballista Charger , Bomat Bazaar Barge , Conqueror's Galleon  Flip, Consulate Dreadnought , Demolition Stomper , Fell Flagship , Heart of Kiran , Irontread Crusher , Skysovereign, Consul Flagship , and Weatherlight , all are likely dead cards on the battlefield, unable to be crewed. Also, Magus of the Coffers will be high value as well, generating mass amounts of mana while also being able to untapped by untappers. You also might want to look into adding some more card draw, you have Greed , but perhaps Bloodgift Demon , Pain Seer , and Dark Tutelage are solid options. I know some of my suggestions are expensive, but I'm just trying to help optimize, and efficient untappers are going to be expensive because they're rarer.

SirSpookleton on GW PopeMobile

10 months ago

Have you considered metalcraft and "when this becomes tapped" effects? Or would that lean too far away from the midrange-y goodstuff goal of this deck.

Auriok Sunchaser Ardent Recruit These guys could get big fast and start crewing an Aradara Express as a fun-of

Judge of Currents Stonybrook Schoolmaster

Other interesting vehicle synergy Built to Last Caught in the Brights

MrCuddlefish on MrCuddlefish's Pain Train (Pauper)

1 year ago

Reply to Saljen: Those are really excellent suggestions for the build but I had been avoiding using non-colourless creatures to make Ancient Stirrings more effective, so the Saytr is not something I would pick for this, however the Utopia Sprawl and Wild Growth are an interesting idea since I can easily use them to ramp into bigger stuff like Aradara Express in case I really need to big. Also I run into Pyroclasm and Electrickery in my games too often so the soul sisters are not as attractive picks personally. However the deck is super modular and I'm still experimenting with it so thanks for the feedback!

Fallerup on THE PAIN TRAIN

1 year ago

this is not Pain Train, that deck is Rakdos colors, it's called that because the creatures there actually ping your opponent to death when ever they get tapped.

this is a version of Pain train: http://tappedout.net/mtg-decks/pauper-fbw-rb-pain-train/

it gets it's name from creatures pinging over and over and the fact that it actually runs Renegade Freighter & Aradara Express which are trains. this deck has the train, but lacks the pain.

cak01vej on Call Shotgun, Walls are Driving

1 year ago

I think I know what you are trying to do, but there is a problem: Crew looks at a creature's Power not its Thoughness, and Defenders and Walls have 0 power, which means you have 6 creatures in the entire deck that are actually capable of driving the vehicles.

Sure, you could use the tokens, but you are barele able to create enough tokens to Crew Aradara Express.

ImtheRealBear on

1 year ago

I like energy decks! I would recommend cutting Beneath the Sands and your artifacts, Aradara Express and Implement of Combustion, to make room to up the count on some other cards. Uping the count on other cards would increase consistency. Also Swell of Growth is no longer standard legal. Aether Herder and Sage of Shaila's Claim don't have much pay offs either. Abrade, Harnessed Lightning and Glimmer of Genius could do well with a higher count in the deck. Good luck with it!

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