Dispatch

Dispatch

Instant

Tap target creature.

Metalcraft — if you control three or more artifacts, exile that creature.

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Dispatch Discussion

wallisface on R/W Myr Artifact Deck

4 days ago

Rakton The build looks a lot stronger! My current thoughts would be:

  • I think you should ditch Darksteel Forge. Its mana cost is really prohibitive, and i think it would be better to use your treasure towards getting the dragon out, rather than this. This also feels too late-game to be super useful.

  • I’d also ditch Prying Blade, as its a pretty high cost for what you’re getting. Sticky Fingers feels waaay stronger, so maybe run 4x of that if you’re really after this effect.

  • I think you should be running a playset of Galvanic Blast. Interaction is super important in magic, don’t just ket your opponent do what they want! I actually think your deck might be a lot stronger with 8 cards of interaction, so i’d also suggest adding a playset of Dispatch.

  • i’m not sure you get huge value from Slag Fiend here, so maybe that goes to make room for some of the above.

ThePieDoctor on I Have The Powers!

1 month ago

Thanks for the advice ClockworkSwordfish! I just came up with this idea and threw together what was in my head the last few hours. Oketra does definitely sound better and I agree about having less Eater of Virtues, I'm still not great at deckbuilding, so I am trying to work on a good balance of power and also removal hence the Dispatch and Wear / Tear for more competitive scenes. But I'll definitely make those edits before actually purchasing these cards and building the deck.

cyeRunner on Mechtitan Aggro

3 months ago

I'd cut out a mix of Welding Jar and Pithing Needle depending on the amount of Dispatch you want to run, the reason beeing both Welding Jar and Pithing Needle can be turored out of your library by Urza's Saga.
Heroic Intervention seems like a meta-call to me against things like Anger of the Gods or Supreme Verdict, so depending on the meta you can cut one of those too.

Red_X on Mechtitan Aggro

3 months ago

I'd consider switching some Glimmervoids for Seachrome Coasts. You're almost entirely a two color deck, and hands that rely on glimmervoid for land one or two can be very fragile. Don't get rid of all of them because of courier and intervention, but I'd cut down. For Dispatch, I'd swap out some number of welding jar or heroic intervention, simply because you don't really want 5 of that effect. I'd also swap out Hotshot Mechanic for anything else, since you don't get any benefit from its effect. Steel Overseer would be my suggestion, but I'd also peruse some modern affinity lists for ideas. Maybe consider Treasure Vault in the mana base to color fix, ramp, and add a bunch artifacts for affinity. Also, Arcbound Ravager is pretty much a staple for this type of deck. Mechtitan is kind of taking its spot in this list, but the ability to move the counters around after blocking for no mana is very powerful.

cyeRunner on Mechtitan Aggro

3 months ago

Get 2-3x Dispatch in the side, it's the one of the best removal spells you can have once metalcraft is active.

KBK7101 on In Defence of Halcyon [Primer]

3 months ago

Very well thought out primer. Was really surprised to see that it was your first! The background and fonts look nice, too. Could never figure out how to get that to work properly. The deck looks great. I'm always glad to see another Rebbec/Glacian deck pop up on here. I do have a lot of recommendations and insight from the games I've played with my own Rebbec/Glacian deck.

(Side note before I get distracted - Blind Obedience has mono white color identity. The black in the reminder text does NOT count towards it's color identity.)

Cards I'd definitely recommend -

Mycosynth Lattice - Turns ALL permanents into artifacts. Perfect for Glacian. I know you said that you're mainly a budget player and that this card is in the "upgrades and future" tab, but this one shoudl definitely be near the top of that list. It's INSANELY good in this deck. Such a high price tag, though. :\ Smothering Tithe is in the same boat.

Liquimetal Torque and Liquimetal Coating - Both provide instant speed protection with Rebbec. Someone tries to cast Doom Blade on her or Glacian (or anyone else)? Tap either of these and they can become an artifact and gain Rebbec's protection.

A few more removal spells would probably be a good idea as well, it's something that my own deck struggles with as well. Dispatch is great. Dispeller's Capsule is removal and also an artifact. Duplicant and Steel Hellkite are both removal that also fill the missing 6 CMC slot in your mana curve.

There are a few tutors in that aren't super overpriced that might be worth looking into. Idyllic Tutor can help find Mechanized Production or Mirrodin Besieged. Fabricate can let you search for any artifact. Any of the artifact mage cards like Trinket Mage, Tribute Mage and Trophy Mage are also worth mentioning. They're a bit limited but they should all be relatively cheap. Another great one I've gotten a lot of use out of is Arcum Dagsson. You can sacrifice an artifact at instant speed to search up another one. Sac a myr token for Darksteel Forge? Oh yes. It also serves as protection with Rebbec as you can sac an artifact to search up one with a specific CMC (er... MV. Never gonna get used to that) that you may happen to need protection from at the time. He serves a similar role to Master Transmuter who I see in the maybeboard.

A special shout out goes to Geode Golem. With the enough artifacts and the protection that Rebbec gives, it should be pretty easy to get him to connect so you can cast Glacian for FREE!

If you wanted to go the "turn all my artifacts sideways at people" route, cards like Sakashima's Will and Masterful Replication work wonders with creatures like Filigree Attendant or Darksteel Juggernaut and Shambling Suit. On the other hand, Rise and Shine from MH2 just animates and tosses counters on things. Much simpler and can achieve the same result of smashed face! I have an Urza, Lord High Artificer deck that focuses on this exact gameplan.

Vedalken Archmage and Endless Atlas are two great card draw engines. One with the Machine is also great but you need something big on the field to really capitalize on it. I see that you have Esper Sentinel in the maybeboard and I can't for the life of me figure out why I didn't add it into my own deck. I just buylisted it a week or two ago. :(

I think that's all I have for now. I've linked my deck below. Feel free to check it out and see if any other ideas pop out at you from there. I'm excited for Kamigawa Neon Dynasty as it seems to have a pretty good artifact theme going on but I have a feeling that The Brother's War set at the end of the year is gonna be HUGE for Rebbec/Glacian!


Rebbec and Glacian - Thran Ingenuity (v1.85)

Commander / EDH KBK7101

SCORE: 25 | 12 COMMENTS | 1900 VIEWS | IN 6 FOLDERS


zapyourtumor on Toybox Series M

4 months ago

Esper Sentinel is a great one drop, I recommend you run all 4. And it becomes even better with Tempered Steel.

I'd cut Shrapnel Blast, 4 Galvanic is already good.

I do love Nettlecyst, but I'm unsure how good it is here because the germ token actually isn't an artifact creature, so it isn't buffed by Tempered Steel.

Urza's Saga is super strong, I highly recommend the Saga + Shadowspear + Soul-Guide Lantern + Pithing Needle etc package.

Portable Hole may be better than Prismatic Ending here. Dispatch is a great sideboard option for stuff like murktide or decks that like to abuse the yard.

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