Flayer Husk


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Planechase Anthology Common
Modern Masters 2015 Edition Common
Planechase 2012 Edition Common
Mirrodin Besieged Common
Mirrodin Besieged: Phyrexia Common

Combos Browse all


Flayer Husk

Artifact — Equipment

Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)Equipped creature gets +1/+1.Equip 2

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0.04 TIX $0.03 Foil


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Flayer Husk Discussion


5 days ago

Sorry, i mean using Flayer Husk

Moosemandude on affinity pauper (bruce likes men)

2 weeks ago

List looks fine, I'd suggest cutting the Somber Hoverguard for a Vault of Whispers and a Temur Battle Rage. Also, I'd suggest a 3/3 split between Flayer Husk and Prophetic Prism otherwise I think you're good.

GS10 on Breya EDH

2 weeks ago

For a relatively new player this deck is looking solid! Great job there!

Marionette Master is cool but in my deck I ended up keeping in just Disciple of the Vault and Reckless Fireweaver, since they are much cheaper and don't require You have a few expensive beaters so maybe 33 lands might be a bit inconsistent, I personally never tested with fewer than 35 in this deck.

Grand Architect and Pili-Pala also enable a few other combos. And if you run Salvaging Station and Krark-Clan Ironworks already, you might want to look into Blasting Station and Flayer Husk for another infinite damage combo.

Check out my deck as well, you definitely seem to be on the right track, but maybe you'll find something useful in there as well ;)

Thop Thop Thump [Breya, Etherium Shaper EDH]

Commander / EDH GS10


Well deserved upvote ;)

LeaPlath on Yahenni's Edict

2 weeks ago

Death Wind is just really really inefficient. Even Terror is better.

Rime Transfusion has no way to be activated unless you run snow swamps.

Flayer Husk is just eh. Play Skullclamp.

I would play the full module set, as a source of 2/2 tokens which can be sacrificed.

Are you wanting to push this more voltron or aristocrats?

DHWorlds on Kor Equipment: Competitive?

4 weeks ago

Maybe try working with living weapons. Flayer Husk, Batterskull and Bonehoard they will up the creature count of your deck without downing the equipment numbers. More blockers, atackers and +1/+1 around the board since they enter the battlefield already equiped!!!

cobbledcube on Metalworker Artifacts

1 month ago

Epic combo with Salvaging Station: Salvaging Station, Blasting Station, Flayer Husk, and an artifact sack outlet. Play the husk with the two stations out and use the Blasting Station on the germ, the germ hitting the graveyard for a split second before vanishing due to game rules triggers your Salvaging Station, in response sacrifice the husk to your sack outlet ( ideally Krark-Clan Ironworks ) which allows you to return your Husk and repeat the process pinging for one each cycle.

As for your commander, Silas Renn, Seeker Adept + Ravos, Soultender are the best pick, however it could be funny to run Zur the Enchanter so you could consistently have access to ridiculous card advantage from Necropotence.

FlippyCat on Goddess of Etherium (Budget)

1 month ago

I love your deck, multimedia. I was getting a $250 commander deck with Breya, Etherium Shaper, and your deck seems amazing! I do have a suggestion, though.

This is a combo that can also be (partially) easily to assemble:

Salvaging Station + Flayer Husk + Blasting Station + Any artifact sacrifice outlet.

Basically what you do is sacrifice Flayer Husk germ token to Blasting Station, putting the "do one damage trigger" on the stack. When the germ goes to the graveyard (since it does go there, and then gets removed from the game), it triggers Salvaging Station, putting the "I want to untap" trigger on the stack. While that is on the stack, sacrifice Flayer Husk to some artifact sacrifice outlet. Let that ability resolve (note that Salvaging Station's trigger is still on the stack), putting Flayer Husk into the graveyard. Then, tap Salvaging Station to recur Flayer Husk. Then, let Salvaging Station untap, and then let Blasting Station untap. Then, you can repeat this process over and over again until all your opponents are dead.

Having this combo can easily increase your chance of winning, even though you might not be totally able to assemble the combo.

To see it in action, go here: . Fast forward to about 40:25.

Also, what about Metalworker? Even though it is sitting at $24, it is one of the best ramp cards for artifact decks, and it deserves a spot in your deck.

HurricaneZach on pauper affinity!

2 months ago

Do you really need the Relic of Progenitus MB? Why not just 4x Flayer Husk? Its a do something T1 play that can fuel a Springleaf Drum. I like the Somber Hoverguards though. +1!

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