Loxodon Warhammer

Loxodon Warhammer

Artifact — Equipment

Equipped creature gets +3/+0 and has trample and lifelink.

Equip (: Attach this to target creature you control. Equip only as a sorcery.)

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Loxodon Warhammer Discussion

YetiritterTom on the annihilation wolf

2 weeks ago

Love your choice for commander and the deck!

I'd suggest adding some cards that make him harder to block or at least able to punch through with a bunch of damage. You could consider adding cards that give him trample like Pridemalkin , Tuskguard Captain , Rancor or Loxodon Warhammer . Or you could just make him straight up unblockable with cards like Whispersilk Cloak , Trailblazer's Boots or Prowler's Helm .

Cheers!

BrassLord on kill murder kill kill

2 months ago

Looks like mean ol' Torgaar is back at it again!

Unfortunately, the ruling on Wound Reflection only activates if the opponent lost life. With the wording on Torgaar, the life total of the target player simply becomes half, not actually dealing damage or any loss of life.

HOWEVER, Wound Reflection and Archfiend of Despair DO combo with cards like Peer into the Abyss , Blood Tribute , and Virtus the Veiled because they specifically state loss of life or loses.

Another mean card to look into is Raving Dead , does the same kind of thing as Virtus the Veiled . I run it in a mutate deck and I can say giving either of those creatures a power bump and trample is mean! So something like Loxodon Warhammer or Shadowspear .

Another route to look at Torgaar, Famine Incarnate is to consistently stabilize yourself at 20 with his ability. So things like Conjurer's Closet are an interesting option to keep at 20 in the late game.

A different way to go about this is to go with some instant speed or enchantment abilities that trigger when your creature dies. You already have Kaya's Ghostform in the deck, some other cards could be Supernatural Stamina , and Abnormal Endurance . These also can double up on some of your other creature ETBs if you play these in response to the creatures activation of self sacrifice or a board wipe.

While a little pricy Tevesh Szat, Doom of Fools also seems to want to do what the deck wants, creating tokens, sacrificing them, and getting out your commander from the command zone!

Housegheist on K’rrakaka

3 months ago

Syr Konrad, the Grim with Elixir of Immortality can absolutely ruin some opponents day :D I personally would prefer Shadowspear over Loxodon Warhammer as it's pushes your lifegain-theme and brings some nice ability which can be used when it's not attached to a creature.

ClockworkSwordfish on Elf Tribe Synergies

4 months ago

Beasts are definitely the way to go. Wirewood Savage represents a huge pay-off in card advantage, and Chameleon Colossus dips in both tribal wells while giving you a place to put all the mana your elves can pump out turn after turn. Just hand him a Loxodon Warhammer and go to town.

Omniscience_is_life on Syr Gwyn and her Murderous Riders

4 months ago

I'd suggest seeing if you can manage to lower your curve a little bit. Ditching cards like Loxodon Warhammer and such could help a significant bit.

Also don't sleep on Sword of the Animist !

Kebes on White Phyrexian Machine Orthodoxy - Kitchentable

4 months ago

Hey, if you want to keep the theme of your deck intact, You may consider also those three cards: Absolute Grace (against black mages), War Report or Loxodon Warhammer.

DespairFaction on Rograkh with His Faithfull Horse

5 months ago

Alright heres my main tips. First cut the creatures that dont matter, thats going to be swiftspear, and segovian angel. Next I dont really love being in on Auras. One removal spell and they all go away so, I believe that sentinel eyes and dragon mantle are going to be underwhelming, cut battlemastery. While its good, you can get more permanent sources of double strike from things like duelist heritage, bloodmist or True Conviction .

I think you are going to want 2-3 extra combat cards. Pick the ones that you have access to. Aurelia is the best, and Waves of Aggression and Aggravated Assault combo with sword of feast and famine. You are going to want a mask of memory, and probably a tome of legends, and because Tome of Legends , likely a Manifold Key . Finally you are going to want more things that put size and abilities on Rograkh. Thats going to be as many swords of X and Y as you have, with Sinew and Steel being the next best in line and dont forget about sword of DnD. I would get a Citadel Siege in the deck somewhere as another way to add more size. Other good equipment are Champion's Helm and Hammer of Nazahn , Maul of the Skyclaves , Loxodon Warhammer , Embercleave , Sword of Vengeance . A few value equipments you are missing are the alreayd mentioned, Mask of Memory , Dowsing Dagger  Flip, Explorer's Scope .

Once you get the equipment figured out, you'll want to get a bit more removal. 10-12 pieces for midpower metas and 13-15 for high power is usually about right. Volcanic Offering is a great piece, blasphemous act especially if you load up on red swords. Heliod's Intervention and Dismantling Wave are great artifacts and enchantments, Chandra's Ignition could be another nice 1 sided board wipe.

Since this is partner deck dont be afraid to go lower on the creature count. YOu have 2 in the command zone, so you could safely go down around 15 creatures or so. Good luck!

DespairFaction on Rograkh with His Faithfull Horse

5 months ago

Alright heres my main tips. First cut the creatures that dont matter, thats going to be swiftspear, and segovian angel. Next I dont really love being in on Auras. One removal spell and they all go away so, I believe that sentinel eyes and dragon mantle are going to be underwhelming, cut battlemastery. While its good, you can get more permanent sources of double strike from things like duelist heritage, bloodmist or True Conviction.

I think you are going to want 2-3 extra combat cards. Pick the ones that you have access to. Aurelia is the best, and Waves of Aggression and Aggravated Assault combo with sword of feast and famine. You are going to want a mask of memory, and probably a tome of legends, and because Tome of Legends, likely a Manifold Key. Finally you are going to want more things that put size and abilities on Rograkh. Thats going to be as many swords of X and Y as you have, with Sinew and Steel being the next best in line and dont forget about sword of DnD. I would get a Citadel Siege in the deck somewhere as another way to add more size. Other good equipment are Champion's Helm and Hammer of Nazahn, Maul of the Skyclaves, Loxodon Warhammer, Embercleave, Sword of Vengeance. A few value equipments you are missing are the alreayd mentioned, Mask of Memory, Dowsing Dagger  Flip, Explorer's Scope.

Once you get the equipment figured out, you'll want to get a bit more removal. 10-12 pieces for midpower metas and 13-15 for high power is usually about right. Volcanic Offering is a great piece, blasphemous act especially if you load up on red swords. Heliod's Intervention and Dismantling Wave are great artifacts and enchantments, Chandra's Ignition could be another nice 1 sided board wipe.

Since this is partner deck dont be afraid to go lower on the creature count. YOu have 2 in the command zone, so you could safely go down around 15 creatures or so. Good luck!

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