Key to the City

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Kaladesh (KLD) Rare

Combos Browse all

Key to the City

Artifact

, Discard a card: Up to one target creature can't be blocked this turn.

Whenever Key to the city becomes untapped, you may pay . If you do, draw a card.

Price & Acquistion Set Price Alerts

KLD

Ebay

Recent Decks

Key to the City Discussion

October_The_First on Alesha, who smiles at shiny things

1 week ago

You have some cool cards in your build Hazoret's Favor seems really good with Alesha, and seems to do a lot of what she wants to do

Cards I would add for:

Ramp: As I said before, Ramp in Mardu is not super easy, but can be achieved to a limited degree with artifacts. Rakdos Signet, Boros Signet, Orzhov Signet All three or any two would do. You already have Sol Ring. I might add a Thran Dynamo or Gilded Lotus. Expedition Map is a must Super cheapened grabs you ANY land. Land Tax is great if you get it in your opening hand or possibly in your first two draws...but after that it's kinda bland. You can decide for yourself, I run it in my Alesha, I think it's worth a spot for sure.

Ashnods alter is great because it gives you mana AND sends creatures to your grave yard for repeated use with Alesha. Sword of Feast and Famine is a HOUSE with Alesha...and in general its an amazing card.

Car draw: You can hit double spots (creatures in the graveyard AND card draw) in red with Wheel effects Wheel of Fortune if you have a budget there are other options, just google red cards with wheel effects. I run Faithless Looting for the flashback. Mentor of the Meek will net you a lot of cards, and of course Skullclamp. One time effects like Sign in Blood and Read the Bones can be strong enough to play in a pinch. You are in black, although as third color, so Necropotence is also an option if your a true black mage! And once again, Key to the City is a triforce of awesomeness with an added on card draw.

Removal: In general you want at least 5 single target removal spells in edh. Although I've found that in Alesha more is better as it sometimes takes a few turns to set up your engine. I would run around 7-9. White is your friend with such amazing staples as Path to Exile and Swords to Plowshares toss in some Chaos Warp and Mortify for good measure. Return to Dust is also a must have in W. Creatures with removal plastered to them is great with Alesha. I see you already have the all-star player Duplicant, thats great. I would toss in Necrotic Sliver. Stinkweed Imp is pretty damn amazing, too. it'll block anything and kill anything it blocks, then allow you to drop a bunch of cards into your graveyard.

Hopefully that gives you some ideas...I can tell you what I would cut from your deck, if you want, but I'll leave you with this for now :)

October_The_First on Alesha, who smiles at shiny things

2 weeks ago

Im digging the clockwork theme, flavor wise. The only major change I would make is adding in Key to the City It's an absolute BEAST in Alesha decks.

You absolutely need more removal, ramp (Artifact based ramp is best in mardu. You -can- run Landtax, too. Although Its a crap shot sometimes and a dead card mid to late game) and card draw! Sorry I can't go through and give you cards I would add. Maybe I'll come back and link cards after work.

Cool build!

Pinkie_Satanas on Grenzo Mono-Red Aggro-Control

2 weeks ago

Btw there is a card i wanted to ask you about, more out of curiousity than anything. What's your oppinion on Key to the City? Got to play it a lot with madness cards until shadow over innistrad and eldritch moon rotated out of standard, and i have fond memories of it. It helps to get damage in (which sounds great with grenzo, rabblemaster and warboss), helps you cycle through your deck and make use of dead cards (notice you don't need to have a creature in play to give it unblockability to discard stuff, as it says "up to one creature"). it feels like it always does so much for so little, what do you think?

Mannu_1978 on Selesnya Angelic Visitation

2 weeks ago

IonImplant thanks

To play emmara, I guess I should play vehicles or something likeKey to the City to get unblockable. Leonin Warleader is the only ok creature to attack providing angels. I can't attack with Emmara, she'll get killed to often, nor convoke things unless I do have plenty of additional mana.

Make a stand protects from the T3/4 wraths. And the future rampant Assassin's Decay. It also provides +1 attack to tokens, which can be useful before a big attack.

griffstick on Karametra Deck

3 weeks ago

Ranging Raptors is not good here without a way to abuse it. Swith with a Birds of Paradise

Rhys the Redeemed seems to me to be lost.

Swap Suspicious Bookcase for Key to the City

Take out Tolsimir Wolfblood for Collective Blessing

Trailblazer?...... bad switch for Anafenza, Kin-Tree Spirit

Waker of the Wilds is too slow, put Rude Awakening in its place

griffstick on Karametra Deck

3 weeks ago

Ill look at each one and look for a better version of that card. Alpha Authority could be swapped for one of the sowrds.

Architect of the Untamed is too slow that could be a Emerald Medallion instead

Heron's Grace Champion is not that good here at all, i think Ambush Viper is better here. Surprise block and kill and ramp cause your cmdr

Hoofprints of the Stag is a really bad card in this deck. Not good here. Spirit Bonds would serve great as a replacement.

Myth Unbound will be a wasted card slot in this deck. Your cdr is indestructable. Its not going back to the command zone often enough , it could be Cathars' Crusade or Glimpse of Nature

Nantuko Cultivator would be a lot cooler if it was comboed with Splendid Reclamation, change it for Arena Rector.

Primitive Etchings not that good. Pair it up with Abundance it becomes really good. Eather take it out or add support for this card

Prowler's Helm could be one of the swords

gtjormungand on Kestia Bestow

1 month ago

Rogue's Passage definitely needs to get in, and a Tolaria West to help find it. I'm trying to avoid artifacts, so no Key to the City.

PauperPower on Kestia Bestow

1 month ago

Looks like you have a bit of a voltron theme going. Thoughts on Rogue's Passage and Key to the City to get big swingers in?

Deck looks fun!

Load more