|Commander / EDH||Legal|
Printings View all
|2012 Core Set (M12)||Common|
|2010 Core Set (M10)||Common|
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Enchantment — Aura
Enchanted creature has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
1 week ago
I'd make room for:
- Gelid Shackles (and run all snow plains)
- Bonds of Faith (if it's a human just tutor a different one)
- Compulsory Rest (its fine)
- Crown of Awe (backup)
- Luminous Bonds (pacifism is strong even at 3cmc)
- Revoke Privileges (^)
- Bound in Silence (^^)
- Caught in the Brights (^^^)
.. by taking out:
- Mortal Obstinacy (very meh, even for removal)
- Lifelink (nice but not needed at the most competitive place, which you're going for)
- Empyrial Armor (ethereal armor and some others are enough, just extra)
- Chosen by Heliod (cantrip is not worth tutoring for this meh)
- Armillary Sphere (is only used for colorfixing in decks with lots of colors and no green)
- Apothecary Geist (I understand you need tutor triggers but you've got plenty and this is your worst spirit)
- Shinen of Stars' Light (meh)
- Kami of Ancient Law (meh)
3 weeks ago
MaStCu Hahaha, Yes! I would love to tell you how the deck plays, that discription isn't too informative :)!
Step 1: Typically, you try to get out Tallowisp asap, but if you don't think it will survive, wait until you can do both Step 1 and 2 at the same time.
Step 3: Cast a Spirit/Arcane spell, search your library for Shield of Duty and Reason . Enchant Tallowisp . Now that that's done, your Tallowisp has protection from everything except white. (Kill white players first because of that)
Step 4: Look around the table, find the most problematic commander. Cast a Spirit/Arcane, search you library for an answer.
Step 5: You can mostly just start making the rest of your opponents boards unable to attack, while finding Ethereal Armor . Keep in mind that if you need a cath all answer, Reprobation & Choking Restraints are your best bets.
You can also tutor up cantripping auras to make your spirits draw you a card, and give protection to your opponents creatures to make other auras fall off.
Hope this helps!
5 months ago
Thanks garruk3! I was thinking about putting in a Serra Avatar as another wincon, but not sure what to cut for it. And it's cmc is so darn high! Lifelink certainly makes sense, especially since I could get it on an Ajani's Pridemate early, but again I really don't know what I'd cut for it. Perhaps I could take out a land or two since the curve is so low, but I'm already on the low side..
5 months ago
7 months ago
It would be annoying to advise huge changes to your deck, so here are a few nice cards that you may or may not know about that could replace some of the cards in your deck:
Lifelink, Fog and Spirit Link are kind of inefficient for commander. You can sort of think of commander as a 3 on 1 game, so you should have cards that do more than just one little thing, even if they cost more mana. Some examples would be Brave the Sands and Teferi's Protection. (Giant Growth is also kinda bad for commander.)
EDH is a much slower format than all the others. Games consistently go on to turn 15 for more casual players. If you run out of gas early, that's a lot more time with no hand than in a 1v1 match. So a lot of commander decks dedicate close to 10 of their cards to card draw and around 10 more for mana ramp. You have some, but I'd recommend adding a little more. Some good mana ramp and card draw cards that generally work with any deck are Rhystic Study, Future Sight Sylvan Library, Skullclamp (though that one might not be so good with your deck), Cultivate, Kodama's Reach,Beast Whisperer, and Selvala, Explorer Returned. A more specialized card draw cards I can think of off the top of my head are Soul's Majesty, Hunter's Insight, and Hunter's Prowess (To put on your unblockables).
Your strategy's cool though! +1 Upvote from me!
10 months ago
10 months ago
Argy is correct. Example to clarify:
If you have a Knight token enchanted with both Eidolon of Countless Battles (via bestow) and Lifelink, and someone casts Murder on the token, both Auras "fall off." Lifelink, being a normal Aura, goes to the graveyard (and Tiana would return it to hand at the end step). The Eidolon, on the other hand, becomes a creature and stays on the battlefield due to the rules specific to bestow.
Similarly, a creature-only sweep like Wrath of God will kill the Knight token, causing both Auras to fall off. Again, Lifelink would go to the graveyard, while Eidolon of Countless Battles would become a creature.
Planar Cleansing, however, isn't creature-only. Since it destroys all nonland permanents, it will destroy both Auras at the same time that it destroys the Knight token (and Tiana). Because the Eidolon is destroyed at the same time as the Knight token, it doesn't have time to fall off and become a creature, so it's destroyed as an Aura. In our example, Tiana sees two Auras (Eidolon and Lifelink) destroyed and the delayed triggered ability is set up to return them both to hand at the beginning of the end step.
So this is why I mentioned that it's situational. If an opponent casts Planar Cleansing, but then Murders the Knight token first, then the Eidolon falls off and becomes a creature before the Planar Cleansing resolves, and thus Tiana, Ship's Caretaker doesn't see it as an Aura.
10 months ago
Sorrow's Path+Part the Waterveil+Lifelink+any creature+Pili-Pala+Grand Architect+Magus of the Candelabra+Avacyn, Angel of Hope Awaken sorrows path and put life link on it make infinite mana with grand architect and pili pala use magus to untap sorrows path and gain infinite life
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