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Curse of Verbosity
Enchantment — Aura Curse
Enchant player
Whenever enchanted player is attacked, you draw a card. Each opponent attacking that player does the same.
eliakimras on Menacing Aura
10 months ago
Hello! May I step in to give you some recommendations? Since you're on a budget, all cards suggested are 2 dollars or less.
Part 1: Ramp
In: You probably want aura ramp and cost reducers over standard land ramp: Wild Growth, Transcendent Envoy, Hero of Iroas, Jukai Naturalist and Stenn, Paranoid Partisan (choosing Enchantment). These will allow you to storm through your deck casting Auras ad nauseam.
Out: Elvish Mystic, Farhaven Elf, Arcane Signet, Nature's Lore and Cultivate are all great ramp cards, but you can do better (and more thematically) with the cards I mentioned above.
Part 2: Card draw
Just as important as ramp is card draw: Galea won't always be available to you.
In: Sage's Reverie, Enchantress's Presence, Satyr Enchanter, Mesa Enchantress.
Out: Coiling Oracle, Curious Obsession (unreliable), Curse of Verbosity (unreliable), Eel Umbra.
Part 3: Removal
Swords to Plowshares is GREAT, no doubt. But, in this kind of deck, you can spice it up with the great Auras that has for removal.
The objective is, then, to use the cheapest Auras that can hit more than one permanent type, with emphasis on "loses its abilities" in the text box.
In: Mortal Obstinacy, Ossification (synergy with your basic land fetchers).
Out: Reclamation Sage, Swords to Plowshares.
Part 4: Boardwipes
In: I believe you should run more boardwipes that leave your board mostly untouched. Austere Command is one such example. You almost always will clean all artifacts and the half of creatures that are more dangerous to you. Curse of the Swine is another selective wipe.
Out: Time Wipe (not one-sided), Plains.
Part 5: Protection and Evasion
In Voltron, tempo is crucial.
- In: Negate and Delay are inconditional and cheap counters mana-wise.
- Out: Calculated Dismissal and Frilled Mystic aren't.
Now to the Auras:
- In: Spirit Mantle, Unquestioned Authority and Mask of Law and Grace are protection and evasion at the same time (protection also means it can't be blocked).
- Out: Favor of the Overbeing, Observant Alseid and Leafcrown Dryad.
Following the same logic as with removal, I'm using auras over instants to protect the Voltron.
- In: Shield of the Oversoul, Alpha Authority, Canopy Cover.
- Out: Benevolent Blessing, Shielding Plax, Karametra's Blessing. (I believe proactive protection goes miles farther than a reactive one.)
Part 6: Tutors
Without Hammer of Nazahn, Nazahn, Revered Bladesmith is just a more expensive Open the Armory.
In: Open the Armory, Heliod's Pilgrim, Moon-Blessed Cleric, Light-Paws, Emperor's Voice and Invasion of Theros Flip (bonus that all those tutors also change your library's top card).
Out: Nazahn, Revered Bladesmith, Celestial Archon, Heliod's Emissary, Hypnotic Siren, Curse of Unbinding (7 mana is a lot for an Aura).
Part 7: Win Conditions
In: Since you're going all-in with auras, All That Glitters and Ethereal Armor do wonders.
Out: Bruna, Light of Alabaster is slow and telegraphed in this build. People won't let her stick to the field. Nissa, Steward of Elements is tough to protect in a Voltron build, while she only offers scry, which your lands can already do.
Part 8: Lands
In:
- You might consider more lands that fix your colors and manipulate the top of your library at will: Terramorphic Expanse, Temple of Plenty, Temple of Enlightenment, Temple of Mystery, Cabaretti Courtyard, Brokers Hideout, Obscura Storefront, Naya Panorama, Esper Panorama.
- Rogue's Passage is great evasion on a land.
Out:
- Thriving Grove, Thriving Heath and Thriving Isle are neat fixing, but the Temples are superior since they play into Galea's strategy.
- Path of Ancestry is great if you're in a 5-color deck or in a tribal-heavy creature deck. This build is neither.
- Lumbering Falls is good for suiting Equipments on, but Auras will just go to the graveyard when this land stops being a creature.
- Azorius Chancery, because you don't run the other two bouncelands.
- Razorverge Thicket. You'll soon realize that the later turns are more important than the early ones in EDH. This land is a beast in Modern, but it is far from worth it in Commander unless you're playing a turn-3 win deck.
- Forest and Forest to give room for the two remaining Panoramas. (With all the land searching above, you're probably more likely now to have a target for Utopia Sprawl than before.)
- Seaside Citadel. I know, I know: tri-lands are great and all, but, in this build, I'm trying to bake the top-of-library manipulation into the manabase so you have more free spell slots for your Auras, similar to what I did with Yennett, Cryptic Oddity (to a great success): each land in it has to either enter untapped somehow or change the top card of the library.
If you read this far, congratulations! Here is the list of the deck with all the suggested alterations, in case you want to test it: Galea, Menacing Aura. Good luck and have fun!
legendofa on Dragonlord Ojutai (EDH)
1 year ago
Welcome to the club, mudkipdude!
Looking at this, I'm guessing you're leaning toward a subtheme of Dragon tribal and working with a moderate-to-high budget? (Budget is relative, but the Ancient Dragons suggest you're not restricting this to $1 cards.)
(This is my usual disclaimer that I'm not a high-end EDH builder. I design around self-imposed challenges and whatever looks interesting at the moment.) With the high-mana cards and lack of ramp in these colors, you're going to want to play defensively. Look for cards that give your opponents reasons not to attack you, like Ghostly Prison, reasons for them to attack other people, like Curse of Verbosity, and fail-safes for when they don't play along, like Supreme Verdict or Illusionist's Gambit.
Dragonlord Ojutai wants to attack, but doesn't want to tap, so look for effects that grant vigilance or untap your creatures.
carpecanum on Joneleth Irenicus - Dimir Donate
1 year ago
I like Alexi's Cloak for blue protection. You get to make a spell fizzle and get shroud.
You're deck has a pretty low CMC so you could probably drop Fellwar Stone. Maybe Curse of Verbosity.
Kashai on Zombie Draw Mill Combo Deck
1 year ago
hey try out Reliquary Tower, Sign in Blood, Barren Moor, Fabled Passage, Mortuary Mire, Evolving Wilds, Overburden, Arcane Laboratory, Curse of Verbosity, Forced Fruition,Orbs of Warding,Collective Restraint, Rhystic Study, War Tax, Dissipation Field, Halimar Depths, Skyline Cascade, Ipnu Rivulet, Leechridden Swamp, Blighted Fen, Fetid Pools, Blighted Cataract, Mystifying Maze, Maze of Ith,Glacial Chasm, Jwari Disruption Flip. Sea Gate Restoration Flip, Blackbloom Rogue Flip , Ponder
shwanerz88 on Council of Hugs
1 year ago
Sphere of Safety & Curse of Verbosity I think are both going to be excellent additions to incentive opponents to attack elsewhere.
Solitary Confinement would also be a good way to keep you alive if you're already drawing a bunch of extra cards
LandoLRodriguez on [PRIMER] No One Ever Suspects the Hippo...
2 years ago
Changes, 25 Feb 2022: -1 Curse of Verbosity, +1 Tameshi, Reality Architect. As stated before, the previously included curses are fun, but this deck is not in the business of singling anyone out. Tameshi provides not only a bit of draw (which synergizes nicely with Phelddy's ability), but also some sorely needed recursion. With plenty of artifacts and enchantments available, I look forward to playing with Tameshi.
Optimator on Tricksy Pixies
2 years ago
Some good enchantment-based card draw to note:
Kumena's Awakening - this would be an excellent choice on a budget. You should always have The City's Blessing. My favorite "not-Rhystic-Study" replacements.
Dire Undercurrents - amazing card but expensive. If I were you I would make this one of your first upgrades. Seems perfect.
Arguel's Blood Fast Flip and Greed and Erebos, God of the Dead - Alela's lifelink would help pay
Erebos, Bleak-Hearted is playable in this deck.
Dark Prophecy - the power is there, but might be difficult early.
Military Intelligence should be reliable. Great for two mana
Curse of Verbosity - I think it's kind of underrated. Should be good with your flyers and might take some heat off you. It's no Rhystic Study.
Rhystic Study duuuuhhhhh
Insight - huuuge upside, potentially useless. I love it though!
Monastery Siege - it's basically drawing half a card per turn for three mana, but can protect your creatures if it's that part of the game. It's all right
Verity Circle - Huge upside, potentially useless
Phyrexian Arena - one of the best, but the price tag may not be worth it in this deck since you're running blue and can easily take advantage of flying creatures
Court of Ambition - it should be easy to get The Monarch whenever you want with your flyers
Marchesa's Decree is all right. Probably better in other decks
Sanctum of Calm Waters and Honden of Seeing Winds
Soul Ransom - might be fun to recur.
Teferi's Ageless Insight - might be good, better in decks where the commander draws cards. The power is there though.
Kindred Discovery - ridiculous power with a ridiculous price tag to match. It's not a "may" ability so you can easily deck yourself. Isn't that winning though?
Patient Rebuilding - statistically draws one card a turn. Potentially high ceiling, can also whiff. Better for decks with graveyard synergies. Animate Dead and Necromancy are excellent, and Dance of the Dead is playable.
LunchBox1211 on Card creation challenge
2 years ago
Surata, Forest's Guide
Legendary Creature - Elf Vampire
Return a creature from your graveyard to your hand: Target permanent you control gains Hexproof until end of turn.
"Sister, you need to keep better track of your pets!" - Surata, to Nisharra.
1/2
So the guy on Curse of Opulence, Flame Blitz, Curse of Bounty, Curse of Disturbance, Curse of Verbosity and Curse of Vitality is actually a Planeswalker, simply known as "The Unluckiest." According to he is "snazzy and sharp, but always in the wrong place at the wrong time. He has a knack of getting in trouble, yet always ends up not dying." Make a REAL name for him, and a planeswalker card for him.
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