|Commander / EDH||Legal|
Printings View all
|Commander 2018 (C18)||Uncommon|
|Core Set 2019 (M19)||Uncommon|
|Commander Anthology (CM1)||Uncommon|
|Commander 2014 (C14)||Uncommon|
|Magic 2015 (M15)||Uncommon|
|Promo Set (000)||Uncommon|
Combos Browse all
Creature — Elf Shaman
When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.
Price & Acquistion Set Price Alerts
Reclamation Sage Discussion
7 hours ago
1 day ago
Grimgrin, Corpse-Born and Cryptbreaker have good synergy. Grimgrin is a beater, affects the board with specific removal, is a sacrifice engine, and goes well with Necrotic Ooze/Phenax, and like Cryptbreaker (gotta love them one drops) it goes well with this commander and her expendable zombies.
Sultai Ascendancy is a rather weak card, it's a 3 drop with no immediate effect, only digs two cards deep, only mills one card and at upkeep, and is one less creature to be made a 2/2 zombie from Sidisi. Jace, Vryn's Prodigy Flip isn't the best, he flips too quickly, his ultimate mills your opponent's not you, unlike Eternal Witness it can only recur instant/sorceries then exiles them. Thrashing Brontodon is a good piece of removal but you could upgrade with Reclamation Sage/Caustic Caterpillar/Assassin's Trophy. Vizier of Many Faces is alright, I thought I should mention Clever Impersonator/Phyrexian Metamorph/Evil Twin. Maybe Drana instead of Taigam? Venser, Shaper Savant/Royal Assassin/Archfiend of Depravity v Dream Eater? Just stuff to consider. Training Grounds is a wasted slot, it works with a handful of cards and synergy is good but always assume the worst case scenario, and ask if you would really target this card with Skullwinder.
I think you've made a fine deck otherwise. And to answer your question about a card that shuffles back alone, would Beacon of Unrest suffice?
6 days ago
Hey, thanks alot for your suggestions multimedia.
I was also thinking about early explorers that may help to get the lands i need since the manabase can be wonky sometimes. I'm just not quite sure where to put them right now since i dont want to cut the removals (i dont want the deck to be to creature heavy) and most of the creatures. I was thinking about cutting maybe 1 Doom Whisperer and 1 Scavenger for 2 Seekers' Squire, also to lower the curve but just playing two copies feels unrelieable to me.
Im also not quite sure about legion warboss too but i want to try him in the maindeck imo he seems to be a strong card. I guess i'll have to wait until the GRN release to see how he acutally performes. If the 1/1 tokens keep my opponent on the defense and force him to block them every turn they are doing alot of work even without Lightning Strike. But i was also thinking about replacing Lava Coil with Lighting Strike since the sorcereyspeed feels pretty clunky + it's a dead card against noncreature decks + the additional burn on Lightning Strike can be gamewinning sometimes. Still i think the 4 damage from Lava Coil is great because it deals with so much trouble that Lighting Strike or Cast Down can't deal with.
I totally agree with the in the sideboard, i think i'll replace Brontodon with Reclamation Sage. It may have a weaker body overall but i get to destroy an artifact + get to keep a body on the board so thats nice. Vivien and Tyrant should be fine since th CMCs are 5 and 6 mana.
I will keep District Guide in mind it's a good card in the 3 manaslot, it's just.. i don't like creatureramp (idk why, although technically this isn't creatureramp), that's also the reason why llanowar elves (and even more green) aren't in the list. I kinda like exploring, so maybe Jadelight Ranger could also take the spot but the is to unrelieable on turn 3 for the list right now.
I thought about a graveyard-based meta that may emerge with GRN so i put Scavenger in the mainboard. I played him maindeck the past months and i think it's a fine card even if your opponent is not playing a graveyardbased deck (people at my fnms were playing alot of godpharaos gift etc. so maybe im not objective about the card). But i aggree this card should be a sideboard card. Right now i think district guide might take the spot.
1 week ago
1 week ago
Deck looks good! A few budget includes I would consider:
- Skullclamp - insane amounts of card draw with the snake tokens.
- Harmonize - more card draw (I think you are a little light right now)
- Read the Bones - see above.
- Beast Within - A green staple, remove anything.
- Reclamation Sage - more removal.
- Victimize - sac a snake get two fatties back from the graveyard to the battlefield.
- Golgari Signet - ramp.
1 week ago
Hey here are some suggestions on what to add and remove (there's 14 cards in all suggested to include, and 14 below to remove).
(Add) Siren Stormtamer, Spore Frog, Night Incarnate, Stitcher's Supplier, Living Death, Dimir Signet, Tatyova, Benthic Druid, Grisly Salvage, Mind Stone, Reclamation Sage, Farhaven Elf, The Mending of Dominaria, Viscera Seer, and Noxious Gearhulk.
Tracker's Instincts, Nevermaker, Millikin, Hesitation, Slum Reaper, Deranged Assistant, Demonic Vigor, Yavimaya Granger, Plague Boiler, Fertilid, Warped Landscape, Aether Spellbomb, Perpetual Timepiece, and Progenitor Mimic.
1 week ago
It’s so cool that you are building decks for the format!