Creature — Elf Druid
When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it into play tapped. If you do, shuffle your library.
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Farhaven Elf Discussion
1 week ago
Very cool. +1 from me definitely
Animar will feed off the morph mechanic like a champ. I've always envisioned building a version after they announced MEGAMORPHHH and yea this looks fun
You're missing one I noticed right away which was Den Protector. Very solid mid-late game to retrieve key pieces. Brine Elemental + Vesuvan Shapeshifter looks super evil, good job there wow! You might have to get them or Cloudstone Curio back after they're destroyed. To the point where I'd maybe even suggest Eternal Witness
To connect as much as you can with animar I'd consider replacing Kodama's Reach, Cultivate, Wayfarer's Bauble, Untamed Wilds, etc with guys like Wood Elves, Sakura-Tribe Elder, Farhaven Elf, and Solemn Simulacrum. Bouncing Wood Elves back and forth with a morph creature (and Cloudstone Curio) to rip all the forests out is really powerful. Solemn Simulacrum works with Tidespout Tyrant and a morph to the same effect; only all basics
Please take a minute to swing by my Animar deck to give 'er a +1 if you can! Cheers!
2 weeks ago
Nice looking deck :) I love ETB abuse too!! I'm a big fan of expensive cards like Prime Speaker Zegana, Greenwarden of Murasa, Bane of Progress, Duplicant and Phyrexian Ingester for blinking. Ondu Giant, Quirion Trailblazer, Wild Wanderer, Wood Elves and Farhaven Elf are great ramp options because they put the land into play, not just into your hand like civic wayfinder does. Ghostway is another mass blinker. Aura Shards should be nuts. Brood Monitor can go infinite with eldrazi displacer + panharmonicon or doubling season. Mimic Vat for even more fun. Happy gathering!
2 weeks ago
It's looking good. Now that I looked at the deck again two obvious changes caught my eye. Ainok Survivalist for Acidic Slime, and Swiftfoot Boots for Lightning Greaves. And if you are planning on running a pure Primal Surge based deck, then you are going to need a lot more mana ramping and card drawing. With a way to search out the surge. Birds of Paradise, Burnished Hart, Farhaven Elf, Solemn Simulacrum, Viridian Emissary, Sword of the Animist and Wood Elves are all on cheaper side of things. Although I also run some pricier options in my deck as well. I recently went and updated it. You should check it out. To search out the Surge Hoarding Dragon with a Ring of Three Wishes and Planar Portal is how I do it in mine without running black. You have the option of having tutor creatures. Liliana Vess, Rune-Scarred Demon. I hope this deck turns out well for you in the end.
3 weeks ago
Mogelijke leuke kaartjes:
Je kan ook voor verdeding enzo counters spelen zoals: Counterspell
3 weeks ago
Let me start by saying that you have picked a great commander. I like Momir Vig, Simic Visionary. He is so much fun, as long as you don't mind shuffling alot. Here's my Simic deck Simic Toolbox for a reference.
Momir Vig, Simic Visionary let you build a toolbox deck that has many options and deal with a wide variety of threats. Let's use that.
I'm going to start with basic strategy, then move onto what to remove, and then what to consider putting in.
Due to the likelyhood of Kozilek, Butcher of Truth, Ulamog, the Infinite Gyre, Gaea's Blessing, or Elixir of Immortality being in an opponent's deck, the mill stategies tand to not work well in commander games. Especially multi-player games. Now, I'm not saying that you can't mill the opponents, just don't rely on that stategy too much.
Additionally, you should be in the 34 to 38 lands range. Only having 29 lands could really slow you down. Don't rely on mana creatures because opponents will target them to hinder you.
I would remove the following:
Blanchwood Armor, only sees forest, auras aren't that good in commander, and there are better options.
Curse of the Bloody Tome, only works on a sinlge opponent.
Khalni Heart Expedition, there are much moer efficient land seach methods.
Ring of Kalonia and Ring of Thune, there are better equipments and other artifacts to consider.
Gridlock, weak tap target permanent ability. Too much of a mana sink.
Gatecreeper Vine, Creatures with defender can't attack and in later parts of the game, just disappoint more often than help. The search for a gate only nets one card.
Skullwinder helps your opponents as much as it helps you.
Wood Elves only finds a forest. Borderland Ranger, Sylvan Ranger, or Farhaven Elf may be better options. And/Or add Breeding Pool.
Without haste, creatuers that have tap abilities are just targets until they lose summoning sickness. Let's minimize those.
Boreal Druid, Kiora's Follower, Llanowar Elves, Merfolk Mesmerist are all cards to consider cutting for lands or stronger creatures.
These are maybe remove or maybe keep, depends on where you want to focus:
Fertile Ground, more land would be better.
Ghostly Touch, better ways to untap a permanent
Paragon of Eternal Wilds, only sees green creatures.
Now for the toolbox creatures. Let's really expand on your +1 counters theme. In no particular order:
From my deck, look at Cytoplast Manipulator, Cytoplast Root-Kin, Cytospawn Shambler, Forgotten Ancient, Helium Squirter, Plaxcaster Frogling, Spike Feeder, Spike Weaver, Triskelion.
Additionally Armorcraft Judge, Baloth Pup, Oran-Rief Hydra, Ainok Guide, Avatar of the Resolute, Battlefront Krushok, Hooded Hydra, Experiment Kraj, Fertilid are all fun cards with abilities that capitalize on counters.
Mystic Snake gives you a repeatable counterspell when you have Roaring Primadox or a Crystal Shard on the field.
Murkfiend Liege, makes everything stronger and untaps your dudes each turn. Truly obnoxious with a Hair-Strung Koto in play.
Gilder Bairn can accelerate your creatures and planeswalkers. But to really abuse it you need a Holdout Settlement, Springleaf Drum or Hair-Strung Koto in play to tap it.
Sphinx of Magosi has been a favorite of mine in commander decks. Flyer, card draw, and keeps gettign bigger.
Omnibian is a good way to remove an opponents blocking creature by reducing it to a 3/3 after blockers are declared and before damage happens.
Simic Guildmage is good for the counters, but if you really want to run some auras then he gets better.
Other cards to consider:
Crystal Shard lets you block and then bounce a creature you control so that you can reuse the 'enters the battlefield' triggers.
Durable Handicraft give you an option to put a counter on any creatures as it enters the field.
Hardened Scales is a great card in this deck and is cheaper than Doubling Season.
Halimar Depths, Khalni Garden, Llanowar Reborn, Oran-Rief, the Vastwood, Temple of Mystery and Treetop Village have always been good to me.
Simic Growth Chamber lets you bounce the Halimar Depths, Khalni Garden or a tapped basic. Also retriggers the landfall cards.
Writing this up has made me want to get off my chair and go build my Simic commander deck. Thanks!I hope that these suggestions help you. As always, temper these suggestions with your collection and your budget. Feel free to take a look at my decks and let me know what you think.
3 weeks ago
3 weeks ago
If you want Selvala, Heart of the Wilds in the deck try replacing Nissa, Vastwood Seer Flip with her. Nissa seems unlikely to flip and there are superior sources of elf mana to be had. They also share a CMC so it would not change the mana curve and has the bonus of increasing devotion by . If Nissa is in for land fetching only you might consider Farhaven Elf instead as it does a better job and synergizes with Gilt-Leaf Archdruid by upping druid count by one.
On a slightly interesting rules note for Selvala, Heart of the Wilds, you can increase the creatures power before the ability resolves and guarantee a card if you have single target power boost abilities at instant speed. The most likely way to mitigate her downfall would be pumping your elves up higher then opponent creatures to deny them the card draw.
3 weeks ago
Should I get: Sakura-Tribe Elder Vine Trellis Overgrown Battlement Avacyn's Pilgrim Voyaging Satyr Farhaven Elf Rhonas's Monument Oketra's Monument Sol Ring (dur) Selesnya Signet Wood Elves Thornscape Familiar