|Have (52)||Halfness , NZRS , vollrath , bcornett24 , DukeNicky , Milester856 , likeapolygraph , cwaugh , ADalton28 , xGamer97x , scare983 , Alizer313 , XxCataclysmiCxX , mtgbass , Dritz , M-Kaddy , PrimeSpeaky , Mythril_Sage , marz1342 , sleight_of_land , georgeegroeg2013 , RubyStrings , aebtoga18 , Legendaryone , Zamor92 , Gameover209X , Wizard of the Damned , Raistlin911822 , CharmedGeek , FalkensteinAZ , The Doctor , SilentArbiter , ricadam , magnetofqwert , attak , adventfaith , ducttapedeckbox , Daias , Eulemann , CaptianClueless , Nines19 , Fatred , pskinn01 , WhatTheBleep , hash-brown , astroglide1 , Remyth , idavis , SteveHiguita , hahmlet , Vox_ , SolarDrew|
|Want (11)||MisterRoach , Shotgunbunny , WhatTheBleep , morimus , cerberus8317 , Remyth , Cobthecobbler , Jelatinator , MJT , REV666 , WUBRG...|
Since you have a decent Forest count, have you considered Reach of Branches ? iThe tokens are pretty solid. Also, its slightly slower but have you seen Murmuring Bosk ? its awesome that it land fixes for whatever you need and with Reach it can come into play untapped.
Kizmetto, I haven't even started yet, but I'm glad you can anticipate my help lol xD I have found that having at least one of each of a 1, 2,3, and 5 colored deck leads to a good balance between versatility and consistency among your repertoire, if you will. So I'm going to delve into mono colored decks or tricolored decks. So all in all, are my criteria for suggestions for you:
Either a monocolored commander or a tricolored deck.
Not containing blue.
Containing black and green or exactly one of those.
Not creature based strategy.
Preferably a combo deck (group hug, pillow fort, infinite combo deck, etc.).
Ashling, the Extinguisher : Lets start off with one of the many mono-black control commanders, but this one is nice because there are additional gimmicks with this commander. Namely, giving additional combat damage triggers, making her unblockable, and giving her double strike via Fireshrieker . She also gets rid of indestructible, which is seeing more play because of how it is so good in EDH. MagicalHacker - Ashling, the Extinguisher
Cao Cao, Lord of Wei : Here's the next control, but instead, discarding cards is going to be the main focus. It does take a while for it to start affecting people, because they only get rid of the best card when it's the last one. But by being able to untap Cao Cao multiple times, you will get there more quickly than you think, and you can get value from cards like Geth's Grimoire . MagicalHacker - Cao Cao, Lord of Wei
Drana, Kalastria Bloodchief : Yet another control commander, but in this case, mana ramp literally can be used to control the board while buffing Drana to deal lethal. If you like ramping until you have 20ish mana, this deck is for you. Trust me, you get there really quickly when you have Black Market . MagicalHacker - Drana, Kalastria Bloodchief
Erebos, God of the Dead : So yeah, the fourth control commander is Erebos, and he is good because the built-in draw ability, which is necessary to any deck that needs to keep a hand full of answers. Because of the way that you have to lose life to keep doing it though, it requires a lot of lifegain in the deck, and luckily extort also seconds as a win con as well. It is neat how Venser's Journal works so well with Erebos though. MagicalHacker - Erebos, God of the Dead
Horobi, Death's Wail : So although this is the fifth control commander in a row, this guy is so much fun to play because people get so surprised when you kill their creatures with Squee's Toy . It is important to find a way to keep Horobi on the field long enough to get use out of him, because he dies when he is targeted too. MagicalHacker - Horobi, Death's Wail
Infernal Kirin : So this deck combines discard with spirit tribal while both not giving you or your opponent a choice on what gets discarded... Except! When you already know what is in their hands because of a card like Glasses of Urza . Not only that, but you can return things to opponents hands and then cause them to discard that, which is really powerful too. MagicalHacker - Infernal Kirin
Kagemaro, First to Suffer : A personal pet peeve is when people say that Reliquary Tower is an auto-include, even in five color decks. However, this is a deck where those kind of effects absolutely are necessary. Being able to have your commander be a board wipe is so awesome, especially when drawing cards powers him up too. MagicalHacker - Kagemaro, First to Suffer
Kiku, Night's Flower : If you want to brag to everyone about how you always have your commander on turn two, this is one of the options. The only downside is that ramping and untappers are more or less necessary in order to get multiple activations out of her ability. But being able to rattlesnake and scare people off from attacking you is a powerful strategy, and for those creatures that have a large toughness, Death Pits of Rath can fix that. MagicalHacker - Kiku, Night's Flower
King Macar, the Gold-Cursed : Inspired was such a cool mechanic, but this is the only commander with it, and it's freaking King Midas. How cool is that?! With him, cards that can untap/tap him are going to be key, so Honor-Worn Shaku is going to be super awesome, for example. Other than that, do whatever you like. MagicalHacker - King Macar, the Gold-Cursed
Kuon, Ogre Ascendant : So in Kamigawa, we got a cycle of legends that flip into enchantments, and this one is the closest we get to playing Braids, Cabal Minion , so it's worth a shot. With his ability, Fleshbag Marauder can basically flip him the turn after he enters, so that probably the best card here. All in all, this deck really hurts your opponent in terms of what the get to have, so that pretty cool. MagicalHacker - Kuon, Ogre Ascendant
Maralen of the Mornsong : This is by far one of the most gimmicky decks ever. If you want to wow your friends, this is the deck for you. First you get Teferi's Puzzle Box , and then opponents can't have a hand. (You stack the triggers so that you Puzzle Box and then Maralen on your turns, but reverse it for your opponents.) Then after that, get the win con of your choice and voila. MagicalHacker - Maralen of the Mornsong
Mikaeus, the Unhallowed : So while some may say that this is a creature deck, it's only because the infinite combos all involve creatures. The last parts of the combo is a sac outlet and a death trigger that can give you a win. Luckily, Triskelion is all of that in one card, but there about fifteen other cards that combo with Mikaeus, so it's a deck that can totally win out of nowhere. MagicalHacker - Mikaeus, the Unhallowed
Oloro, Ageless Ascetic : Okay, okay, let's ignore the commander for a second, and talk about what commander would work for a mono black lifegain deck. What if you wanted a black lifegain deck that you don't need to cast the commander and you gain two life each turn and your opponents can't do anything about it? (Especially when Well of Lost Dreams is available in the deck.) That's Oloro. Who cares that he's blue and white too? The deck doesn't have to be blue or white. MagicalHacker - Oloro, Ageless Ascetic (Black)
Oona, Queen of the Fae : So with Oona's hybrid mana cost and ability cost, you could play mono black in the same way with Oloro. But here's the strategy to this deck, tutor for combo pieces to make infinite mana and then dump that infinite mana into Oona to exile each opponent's deck. One of the primary ways to get there is through a combo involving Mikaeus, the Unhallowed , which is very convenient since it can be so consistent. MagicalHacker - Oona, Queen of the Fae (Black)
Seizan, Perverter of Truth : Do you ever sit and wish that you could play a Nekusar, the Mindrazer deck without having to worry about getting color screwed? By playing Seizan, you can play all the forcefeed cards you like in mono black and not worry about it. One of the funniest parts about it is how Seizan makes each person draw one card more than Nekusar, so you can actually trigger Fate Unraveler effects more often. MagicalHacker - Seizan, Perverter of Truth
Sygg, River Cutthroat : When I first built Sygg, I had in mind a Dimir group slug deck, but the more I built it, the more I realized that there is literally only one blue card for this whole deck (Breathstealer's Crypt for you curious) and that Sygg shines in mono black discard group slug, making Painful Quandary doubly awesome for this deck. This actually made me realize that other commanders that are hybrid could be more versatile in the color determination for their decks. MagicalHacker - Sygg, River Cutthroat (Black)
Toshiro Umezawa : Lastly (at least of the mono black ones), Toshiro has a deck of mostly Murder -type spells, since you can somewhat chain them off each other. At this point, you might be asking what the wincon in the deck could be. My version could do with more wincons, but a card that is absolutely stellar in this deck is Grave Betrayal . By turning the deck into a machine that effectively steals threats while generating card advantage, this card is extremely effective as a win con. MagicalHacker - Toshiro Umezawa
Kamahl, Fist of Krosa : So if you remember Oona, it is very possible to turn infinite mana into winning with a commander, and Kamahl does exactly that. Think of him like the green Oona. With a card like Karametra's Acolyte and something to untap it, you can usually make infinite mana pretty easily and pretty quickly. Once that's done, make your remaining land into creature and Overrun to your heart's content.
Polukranos, World Eater : So when someone says mono green control is impossible, I point them to my Polukranos deck online and show them that, yes, it is possible. Basically, the idea here is that you attach deathtouch onto Polukranos using Basilisk Collar for example and then laugh maniacally when you monstrosity him and board wipe. If you need it again, you can always sac/flicker him. MagicalHacker - Polukranos, World Eater
Sasaya, Orochi Ascendant : Even though Kamahl is a nice infinite combo deck, Sasaya is so much more gimmicky. If Kamahl is the green Oona, Sasaya is the green Maralen. The deck is pretty basic too (pun intended), and all you need is one of the 11 win cons and six Forest and you're good to go. The deck itself, about $100. The look on your opponents face when they lose to a Helix Pinnacle out of nowhere, priceless. MagicalHacker - Sasaya, Orochi Ascendant
Adun Oakenshield : (Coming soon. It's going to be a toolbox style deck with ETBs on creatures and sac outlets.)
Prossh, Skyraider of Kher : So here is the infinite combo general of jund! The best example of this is with Food Chain , but basically, by using sac outlets to make mana, you can cast Prossh infinite times, so you can trigger something like Altar of the Brood infinitely. Pretty simple really. MagicalHacker - Prossh, Skyraider of Kher
Shattergang Brothers : So while there appears to be a lot of token makers, it's all part of the Shattergang revolution that is forcing your opponent to sacrifice what you want them too all the time. As a side note, the tokens in the deck do work as quite a nice win con after you have controlled the heck out of everyone else, so it's got the best of both worlds. One of the best cards in here is Myr Turbine , since it can provide both artifacts and creatures for free each turn. MagicalHacker - Shattergang Brothers
Xira Arien : (Coming soon. It's going to be an instant/flash themed control deck.)
Ghave, Guru of Spores : Here is yet another infinite combo commander that you can use. With a sac outlet that makes mana and a Doubling Season -like effect, you can simultaneously get infinite creatures, infinite counters, and infinite mana all at the same time. What I recommend doing is trying to have a Blood Artist -like effect to kill everyone right away, or use Akroma's Memorial to give every token haste, but waiting a turn wins too. MagicalHacker - Ghave, Guru of Spores
Karador, Ghost Chieftain : In the same way that Adun Oakenshield would be a toolbox deck utilizing creatures with ETBs and stuff, Karador works the exact same way, but better. You don't have to pay mana to reuse creatures, but you swap red for white, which is nice too. Shriekmaw is almost made for this deck, but ultimately, every creature in here has its usefulness. MagicalHacker - Karador, Ghost Chieftain
Sorry it took so long to get back to you, I got super busy out of nowhere! :(
Here is an Abzan deck I just put together for Friday Night Magic. I have been out of magic for about 8 years but now that I'm getting back in and I would like to have a deck that can hold its own in tournaments. Any suggestions or feedback would be great. Also, I know there are better cards I could be using but I am trying to work with a budget until I get a few wins under my belt.
4x Abzan Charm 1x Anafenza, the Foremost 1x Ancient Silverback 1x Armament Corps 1x Armory of Iroas 1x Banishing Light 2x Bloodsoaked Champion 1x Crowned Ceratok 1x Despise 1x Dictate of Heliod 2x Eternal Thirst 4x Fleecemane Lion 8x Forest 1x Garruk, Apex Predator 2x Golden Hind 1x Gyre Sage 1x Jungle Hollow 1x Mana Confluence 2x Pheres-Band Tromper 3x Plains 3x Rakshasa Deathdealer 2x Rotfeaster Maggot 1x Rust Scarab 1x Sandsteppe Citadel 2x Scoured Barrens 1x Siege Rhino 6x Swamp 2x Viper's Kiss 1x Whip of Erebos 2x Windswept Heath
I made a copy of your deck and have been tinkering. I tried to keep budgetary constraints in mind and tried not to deviate from your current build too much. this is what I came up with:
Sorcery (4)4x Commune with the Gods
A few notes: - Kruphix's Insight is pointless without enough enchantment creatures in the deck to justify it. To have it in the deck strictly for a dump is pointless & if it's for Nyx Weaver , you want that in your graveyard most of the time until you need to play him. - Despite it being your win condition, Empty the Pits is simply not a good card. Having a bunch of Deathtouch guys and Setessan Tactics is my favorite thing about this deck since the entire meta is creature based decks. It makes more sense to add more control, thus Murderous Cut . I really like that you use Despise (I REALLY wish we still had Duress !) so I'll probably take out Nighthowler for them in my build (plus it fits the budget better). - Nemesis of Mortals costs GG 99.9% of the time and a 5/5 on turn 3 is nothing I'm turning down. - Having 16 1 drop Deathtouch guys seems a bit excessive so I dropped it to 14 and might even cut 2 more. - I'm testing Reviving Melody & Gravedigger as both seem like they could be awesome. I'll let you know what I find.
Hope any of this helps or gives you some ideas. The downside is there is a really good non-budget build floating around that will outshine a budget build all day long but the point is to be able to be competitive & have fun and this deck does that in spades. Again, great idea! Keep up the good work!
|0.02 TIX||0.04 TIX|
|Avg. cube pick||12.57|
|Commander / EDH||Legal|
|Quest Magic RPG||Legal|