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Basic Land — Forest
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8 hours ago
So say It's t2 and I have 1 Forest and a Llanowar Elves in play both untapped, I tap one forest for Quirion Ranger, and after that I use her ability instantly to remove the Forest. I then untap Llanowar Elves, and tap it again to play Wirewood Symbiote, I then use his ability to return Quirion Ranger and untap my Llanowar Elves again. Now, my question begins here... Am I able to play that Forest I returned to my hand if I had not played a land prior that turn?
on dark forest2
1 day ago
Hey there! This looks like a great start to your first Magic deck! Welcome to the game, and to tappedout.net!
First of all, I would recommend reducing your deck size to the minimum - 60 cards. For every card you add over the minimum, it reduces your chances of drawing your best cards. I get that this might be hard to understand - if I add more cards, wouldn't my deck get better? However, let's say that Oracle's Vault is the best card in your deck. (This is just an example, your best card could very well be something else.) With a 105-card deck, you have a 1/105 chance (0.95%) of drawing Oracle's Vault. With a 60-card deck, however, your chances of drawing Oracle's Vault rise to 1/60 (1.7%), almost doubling your chances of drawing your most powerful cards. In any case, I'd take out the following cards:
- Stinging Shot
- Ruin Rat
- 2x Scrounger of Souls
- 2x Giant Spider
- 3x Rancid Rats
- 3x Dune Beetle
- Horror of the Broken Lands
- 2x Rottenheart Ghoul
- 4x Tattered Mummy
- Stinging Shot
- Gift of Paradise
- Trespasser's Curse
- Edifice of Authority
- 2x Luxa River Shrine
- Farbog Revenant
- Hooded Brawler
- Midnight Scavengers
- Destined / Lead
- Painful Lesson
- Faith of the Devoted
- Dead Weight
- Festering Mummy
- 2x Final Reward
- Horror of the Broken Lands
- 3x Without Weakness
- Khenra Eternal
- 4x Forest
This should make your deck a little more consistent, and hopefully a little more fun as well. In any case, I hope you have an excellent time playing Magic!
1 day ago
2 days ago
If you go through the linked article he explains a lot of the wheres and whys, first develops it into elf deck, then a better deck with more money, then finally "take out the worst 15 elves and put these in" which is the land stuff.
Elves kept: Caller of the Claw; Elvish Archdruid; Elvish Harbinger; Essence Warden; Fierce Empath; Immaculate Magistrate; Imperious Perfect; Joraga Warcaller; Lys Alana Huntmaster; Oracle of Mul Daya; Wellwisher; Wren's Run Packmaster; Yeva, Nature's Herald.
Elves lost: Arbor Elf; Birchlore Rangers; Elvish Mystic; Elvish Visionary; Ezuri, Renegade Leader; Farhaven Elf; Heritage Druid; Joraga Treespeaker; Llanowar Elves; Priest of Titania; Reclamation Sage; Timberwatch Elf; Titania's Chosen; Wirewood Channeler; Wood Elves.
Collective Unconscious got kicked for Shamanic Revelation, and Swiftfoot Boots for Lightning Greaves, just personal preference. The fella was cost conscious so I added to the manabase (Gaea's Cradle, Wooded Foothills, Windswept Heath, Verdant Catacombs and Misty Rainforest (basically the Forest Fetchlands and Cradle).
3 days ago
Nice deck you have there.
I do have a couple suggestions:
Due to the fact that you are running Sublime Archangel, I would recommend utilizing creature tokens to create Burst Exalted triggers. Creatures like Evangel of Heliod will provide a HUGE number of tokens, translating directly to power and toughness for Rafiq when he attacks.
You could use a bit more artifact support as well:
It is important to keep your equipment safe, Voltron decks far to often fall victim to their own pride. Opponents can easily target your equipment and remove it without having to weaken Rafiq first. Giving your equipment Hexproof is a surefire way to keep your artifacts where you want them.
This Leonin combos really nicely with Puresteel Paladin, as you can bounce around your equipment to different creatures at instant speed.
Additionally, consider these lands:
A standard Commander staple due to its versatile nature and speed.
This is the only Check Land you are missing from your colour cycle. Replace Sejiri Refuge with it.
Tapping for your devotion (in this case, White) can significantly accelerate your board state. You have a lot of White Chroma active with all of your permanents, use that to your advantage.
Another Unblockable trigger, for statistic probability. Better safe than sorry.
A bonus Exalted trigger.
Hope that helps!
3 days ago
I offer you guys a challenge. Below will be a board state set up, and it is your job to beat your opponent this turn. I'll start off with an easy one at first. If you guys like this I'll gladly post more. So, can you figure it out?
Your opponent has 6 life left. On his side of the board he has 5 1/1 Goblin tokens and has a Ghostly Prison in play. He is completely tapped out, and has no cards in his hand.
In your library you have Bloodfire Colossus , Bloodshot Cyclops , Furystoke Giant , Grave Titan, Inferno Titan , Ondu Giant , Primeval Titan, Rakdos Charm, Loamdragger Giant , Heartwood Giant , Forbidden Orchard, Doom Blade, Doomgape , Awaken the Bear , Craterhoof Behemoth, Smoldering Spires, 5 mountains, 3 swamps, and 4 Forests.
It is possible for you to win this turn, but how?
5 days ago
It's also worth noting that some abilities don't make something strictly better or worse, just kind of different. Shroud, infect, and phasing come to mind. Each abilities have pros and cons, so whether or not something is strictly better/worse will depend on the deck they're used in or the meta.
For example, Grizzly Bears isn't strictly worse than Humble Budoka in a deck that can target its own creatures. In a deck that's 56 Forests and 4 2/2 creatures, Humble Budoka is likely going to be better.
Card subtypes and colors are another thing to keep in mind. While we joke in here about arcane, sometimes that matters. Expedition Envoy could be considered strictly better than Savannah Lions simply because it's a human ally.
This is all kind of moot, however. MtG Salvation's Wiki has a list of each card in each set that's strictly better, a reprint, or a functional reprint (the link I posted is for Avacyn Restored).
I wouldn't try to go through and list each card individually because you're bound to miss some. I think you'd have an easier time with this if you went through the wiki for each set and recorded each instance. What the wiki doesn't have is a way to sort or search for cards that are strictly better. Compiling a list where people can use ctrl + f would be most appreciated.
6 days ago
Haha, sorry to bring up such an old thread (and from a different website on top of that)! You're literally the only other person I could find that's made a Treefolk/Shaman mixed deck and I feel like it might have potential. Well, one that uses both Harbingers at least.
As far as cards that are both Shaman/Treefolk, there's Bosk Banneret and Leaf-Crowned Elder that might work well. Neither would dilute the deck since they're shamans as well. Just not sure if the Elder is quick enough for modern. The only non-Shaman card I'd consider adding is Treefolk Harbinger and that's to find one of the two trees, depending on the situation, or a Forest.
Or do you think the deck would perform better without Treefolk Harbinger and Leaf-Crowned Elder?