|Commander / EDH||Legal|
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Basic Land — Forest
: Add to your mana pool.
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|Want (3)||shadowhound14 , Shotgunbunny , nabate123|
12 hours ago
Thanks for the tips! My budget is pretty limited to what I get in boosters and cards under $5 I can get from my store. Some of the more expensive cards I have gotten from trades, but I am trying to get duplicate of a bunch of cards. Honestly, the Mirrorwing Dragon is pretty good but I will definitely need to get more buff spells since it's main focus is to prevent people form removing it and to buff my tokens. I have had a pretty sick combo with Mirrorwing Dragon, Otherworldly Outburst, Emrakul's Evangel, and humans from Hanweir Garrison. I have a list of green land cards I have been meaning to get so when I go back to my store I will pick a few up and add them here. My mana base is constantly changing to fit my needs, since I am adding cards and taking some out. I find it hard to keep it at 60, but some cards I sideboard in case of certain decks. At one point, I had more than double the Forests I have now, with the same amount of green cards, so it was pretty inefficient.
1 day ago
My major concern with your deck is your availability of black sources. It looks like you have all of the green mana you need, and that you'll hurt for black mana. If you're not looking to sink money, my suggestion would be to cut the Mountain and a couple of Forest in favour of more Swamp, or run some of the cheaper tap-lands, like Jungle Hollow or Bloodfell Caves. These utility lands are cheap to come by, and will supplement your otherwise vulnerable turns 1-3.
I would also consider cutting a couple of Evolving Wilds. They're meant to fix, not supplement, and using them to do so will have you playing catch-up due to their slow pace.
Hope that helps, good luck!
1 day ago
1 day ago
MANA BASE:Your average converted mana cost is low enough that you could probably go down to 36 lands. If you have any of the newer BFZ or SOI duel lands or any pain lands, adding those could help with fixing. Also consider making the following changes:
A few ramp spells could prove useful, although I found that in 1v1 you won't need as many as in a multiplayer situation, maybe about 4-6. If you own any of these you may want to think about adding a few:
MAIN DECK:Here are a few ideas for changes and my reason why:
2 days ago
I am looking for the following cards (and others in my binder):
4 days ago
Week 3: 2-0
6 days ago
6 days ago
honestly, I'd get rid of 1x Howlpack Resurgence (Or a Breakneck Rider Flip), 1x Forest, 1x Kessig Prowler Flip, and 2x Village Messenger Flips for 4x Waxing Moons and 1x Ulrich of the Krallenhorde Flip.
Also, get rid of the deck type Theme/Gimmick and change it to Tribal. You don't have to do that, but I find that most people don't even use the Theme/Gimmick deck type, whereas Tribal is more commonly used.