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Basic Land — Forest

Forest Discussion

narthan11 on Mono-Green devotion (competitive $82)

5 hours ago

I would replace the Karametra's Acolyte with 2 Elvish Mystic for more early game ramp. and to replace the functionality of the Acolyte take out 2 Forest for 2 Nykthos, Shrine to Nyx which is also better in the early game as it can come out earlier than the Acolyte

SefTheReject on Elves Have Some Really BIG Friends

12 hours ago

@trollslayer Thank you. Play tested 2 weeks ago and 4 Forest just wasn't enough. it was very slow. Pulled the Buried Ruin in favor of 4 more Forest. The reason I went elves was to help ramp the land and pump the other elves up. I'll happily check out your deck in a little while and see what if I can help with idea's.

GlistenerAgent on Gruul Zoo Modern

1 day ago


4 Stomping Ground, 3 Forest, 1 Mountain, 4 Wooded Foothills, 3 other green fetchlands, 3 other red fetchlands

You can't play four Copperline Gorge in your Flinthoof Boar Kird Ape deck. That leads to awkward and underpowered draws as well. I'd stick with an entirely fetch-shock manabase, and try to race the burn decks rather than save life against them. I'd play at most two of the fastland.

GlistenerAgent on slovakattack

2 days ago

If you've got enough Islands in play, they can't make any sort of headway on you unless they're playing a non-creature deck. Shackles is even good against control decks. Imagine this manabase:

8 fetches, 5 shocklands (2 Pool, 2 Vents, 1 Ground), 6 Island, 2 Forest, 1 Mountain

If you cast BBE into Shackles with Vents, Pool, Forest and Island, you will very likely win the game because your opponent has to deal with not only the shackles but the creature that came with it.

stolenova on Eldrauper

2 days ago

Phyrexia108 on Eldrauper

2 days ago

He can't make 5 mana on turn 2. He has to use a Mountain to cast Orcish Lumberjack and he can only use his ability by sacking Forests.

stolenova on Eldrauper

2 days ago

Femme_Fatale on Bitter souls

4 days ago

Okay, first things first, you have way too much green mana and not enough white mana. Chuck some Overgrown Tombs for some fetches (you need 6+ fetches to be of good use in modern). Then chuck a Forest and a Temple Garden for either more fetches, some Plains or some Godless Shrines.

Color(s) Green
Converted cost 0
Avg. cube pick 12.58


Format Legality
Standard Legal
Legacy Legal
Pre-release Legal
MTGO Legal
Unformat Legal
Unknown Legal
Heirloom Legal
Vintage Legal
Commander / EDH Legal
Archenemy Legal
Planechase Legal
Vanguard Legal
Modern Legal
Pauper Legal
Noble Legal
Casual Legal
Hero Legal
Quest Magic RPG Legal
Quest Magic Legal
Block Constructed Legal
Limited Legal
Duel Commander Legal
Tiny Leaders Legal
Highlander Legal


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