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Basic Land — Forest

: Add to your mana pool.

Forest Discussion

mogee on Temorphoriphic

45 minutes ago

@ kameenook, I have a buddy that I play with who is a very consistent player and a really good thinker when it comes to the game overall. Last night, after FNM, he helped me play around with the deck. Above is the most recent version. I upped my Deathmist Raptor to 4x. I am not running either Sylvan Caryatid or Rattleclaw Mystic now. Instead, I have added 4x Heir of the Wilds. Also added 1x Collected Company for a full playset. Roast was added for creature interaction. Whisperwood Elemental was placed in the side. I removed Dragonlord Atarka, Seismic Rupture, Feed the Clan, and Destructive Revelry from the side and have replaced them with 3xDisdainful Stroke, 2x Stormbreath Dragon and 2x Hornet Nest. There is a lot of abzan in the meta so I am now better prepared for them. I also feel like Hornet Nest is more consistant vs. RDW than Feed the Clan. Still considering Crater's Claws and possibly Lightning Strike, Wild Slash, and/or Stoke the Flames, but I want to see how the current deck runs before changing it up any more. As far as mana base goes, I have brought in 2x Wooded Foothills and 2x Yavimaya Coast replacing 2x Temple of Abandon and 1x Temple of Mystery. I also eliminated 2x Shivan Reef, 1x Island, and 2x Haven of the Spirit Dragon while adding a couple basic Forest.

@ youngben I will check it out today. Still considering the Crater's Claws. I was initially running it in this deck, but it didn't make the final cut. However, I did find myself missing burn last night.

@ haysmafia1 Last night when I took the deck in to play I had already replaced 4x Rattleclaw Mystic with 4x Sylvan Caryatid to be less vulnerable to early game burning of my mana dorks. After playing last night and then changing some things around I ended up replacing them with 4x Heir of the Wilds since I took out 1x Thunderbreak Regent and Whisperwood Elementals I felt like I wouldn't need them. I like Elvish Mystic because it still allows for the turn 2 Goblin Rabblemaster.

InDirectX on The Really Good Church

1 hour ago

I like this deck in its current form, but I feel like I can make it better. So I'm going to playtest it. Against The Good Church.

(tGC) = the Good Church(tRGC) = the Really Good Church

Opening draw:
(tGC) free mulligan (5 lands), draws 2x Gavony Township, Vault of the Archangel, Increasing Devotion, Avacyn, Angel of Hope, Odric, Master Tactician. I have a vague feeling you'd mulligan here, but I'm not sure. So I'm not mulliganing, and we'll see how the game turns out.
(tRGC) 2x Forest, Cavern of Souls, Gather the Townsfolk, Devout Chaplain, Idyllic Tutor (yay! the combo), Increasing Devotion. My hand is a little weak on the white mana base, but meh. I'll play it out.

Turn 1:
(tGRC) rolls 8/12.
(tGC) rolls 11/12. This one goes first.
(tGC) - Gavony Township.
(tGRC) - draws Forest (damn it!), plays Cavern of Souls, choosing "Human"

Turn 2:
(tGC) - draws Gavony Township (rip tGC mana base), plays Vault of the Archangel
(tGRC) - draws Forest (wait, what the heck?), plays Forest

Turn 3:
(tGC) - draws Increasing Devotion, plays another Gavony Township
(tGRC) - draws Plains (yay), plays Plains and Devout Chaplain

Turn 4:
(tGC) - draws Avacyn's Pilgrim, plays Gavony Township. (dude, that mana base is SCREWED.)
(tGRC) - draws Enchanted Evening (:3), plays Forest and Gather the Townsfolk

Turn 5:
(tGC) - draws Vault of the Archangel (lol), plays Vault of the Archangel and cries
(tGRC) - draws Parallel Lives, plays Forest and Enchanted Evening. Now I can exile your lands! But I'm not going to. Attack with Devout Chaplain and the two human tokens, doing 4 damage. PierreThePlaneswalker is now at 16 life.

Turn 6:
(tGC) - futilely hopes for a colored land, please, anything draws Windswept Heath thank the lord and jesus above, plays Windswept Heath and tutors a Forest so you can cast Avacyn's Pilgrim. plays it. duh. PierreThePlaneswalker is now at 15 life.
(tRGC) draws Thraben Doomsayer ho ho ho plays Forest and Increasing Devotion, then exiles PierreThePlaneswalker's Forest

Turn 7:
(tGC) - ragequits

awesomeguy37 on The Moon Controls More Than Just The Sea...

1 day ago

Do you really need 3 Mountain with Blood Moon? I would recommend dropping all but on and adding in 1 more Breeding Pool and 1 more Forest. I love the deck though.

aeonstoremyliver on GrEldrazi

1 day ago

This deck is Legacy legal, so you should change the format. Adding Forests opens up your options to Crop Rotation. You should also be running at least 24 lands, if not 26 or so. The Chromatic artifacts are too slow for Legacy; try Sylvan Library and Sensei's Divining Top instead.

Primeval Titan and Green Sun's Zenith should be included. Potent stuff there.

I have a 12 Post Mean Green, Stomping Machine on my profile you should scope out. It'll give you some ideas.

Bulwer on Doran of the Infinite Butts

1 day ago

Cut Sterling Grove and a Forest for Green Sun's Zenith and Dryad Arbor.

Zenith, if it absolutely needs to, can fetch Nylea, God of the Hunt just as well as Sterling Grove can, plus it gets Dryad Arbor for Birthing Pod fuel and fast ramp. The Pod uses Arbor to grab either Nomads en-Kor as a combo piece or Mother of Runes for protection.

Zenith also fetches Devoted Druid + Quillspike, a combo I didn't have in there when I originally cut it.

Clawed6 on Flickr

2 days ago

Hey cyrusthelin nice deck concept

This deck needs some tutors or card search to fetch combo pieces. So Chord of Calling comes to mind. You can then run less of the likes of Melira, Sylvok Outcast and Viscera Seer, and perhaps cut Bloodthrone Vampire. You can also run a single Dryad Arbor land to fetch turn 1 with Chord to ramp.

Collected Company can also be added but then you have to drop a lot of your four drop creatures.

Deck needs removal - Path to Exile and/or Abrupt Decay. Probably cut 2 Flickerwisp for a start as 1WW may be a bit difficult to cast. And cut two Murderous Redcap as again 2BB is not that easy to cast. Easy to cut a lot of creature counts if you run Chord to fetch them.

I don't think you need so many shocks, you have lots of fetches to fetch the right one (like you wouldn't run lots of specific hate bears in a tutor deck). You can probably halve to 6 shocks. Then add 1 Gavony Township and some insurance against Path to Exile and Blood Moon (and in case your life is under threat) with some basic lands - 2 Forest, 2 Plains (to be able to cast Flickerwisp following Blood Moon), 1 Swamp. You can also probably cut 2 fetches (a Marsh Flats, a Verdant Catacombs) as 12 is very high, and then add two check lands (Sunpetal Grove, Woodland Cemetery or something)

Color(s) Green
Converted cost 0
Avg. cube pick 12.58


Format Legality
Standard Legal
Legacy Legal
Pre-release Legal
MTGO Legal
Unformat Legal
Unknown Legal
Heirloom Legal
Vintage Legal
Commander / EDH Legal
Archenemy Legal
Planechase Legal
Vanguard Legal
Modern Legal
Pauper Legal
Noble Legal
Casual Legal
Hero Legal
Quest Magic RPG Legal
Quest Magic Legal
Block Constructed Legal
Limited Legal
Duel Commander Legal
Tiny Leaders Legal
Highlander Legal


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