Flickering Ward

Flickering Ward

Enchantment — Aura

Enchant creature

As Flickering Ward enters the battlefield, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward.

(White): Return Flickering Ward to its owner's hand.

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Trade

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Set Rarity
Tempest (TMP) Uncommon

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Legality

Format Legality
Oathbreaker Legal
2019-10-04 Legal
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Limited Legal
Duel Commander Legal
Highlander Legal
Commander / EDH Legal
Tiny Leaders Legal
Unformat Legal

Latest Decks as Commander

Flickering Ward Discussion

FlammendesSchwert on Ten Thousand Against One

2 weeks ago

A long time ago i started with a similar deck. there I played Flickering Ward + Agent of the Fates

here is my deck now if you like for suggestions:

Orzhov Control / Exil-Flicker Zendikar

Apollo_Paladin on Colorless Conquest

3 weeks ago

Hey neat deck! +1

I have a couple of similar decks, my Annihilator build is a speed dredge variety, but I've found Not of This World to be quite useful protection for key big creatures.

Also, I use Crawlspace to devastating effect for early control in my Black/White Exile build (mid-range). It's less casting cost than Silent Arbiter, and even though it allows for 1 additional attacker over his ability, it also doesn't restrict your blocking.

I think this is an interesting deck to attempt as a Colorless build. My infinite blocker combo deck is mono-white (so that I can use Pariah with either Flickering Ward and/or Spirit Mantle depending) so I find your take on it rather interesting to read over.

Here's the decks I referenced in case you want to peek at any of them for more suggestions. I think the colorless direction you're going means most of them won't help a ton; but you never know.

Annihilator Speed Dredge:

Ultra-Budget Speed Dredge (2x 5-Card "Gold Hands")

Black/White Exile (Mid-Range Control):

Exile Everything! (Triple Teysas)

Mono-White Infinite Blocker Combo(s):

Intense Aura Beatdown (Fun to Play!)

Tzefick on Amdael, Dire Auramancer

1 month ago

This seems really interesting, but also pretty narrow. You'd need a critical mass of matching CMC between auras and creatures you can get into the graveyard.

May I suggest a revised version that is more flexible?

revised Show

bushido_man96 on The Mischief Makers

1 month ago

Flickering Ward is great value. Fallen Ideal can put those tokens to use.

If your interested in being annoying, there are several Urza block enchantments that return to hand when they go to the graveyard from the battlefield: Sleeper's Guile for some evasion, Brilliant Halo (not that great), Despondency to nerf a creature, Cessation and Slow Motion can be really annoying.

FounderX on Balan, one-punch woman

1 month ago

Hi There, pretty solid deck! +1. If I may suggest a card, although an aura, it is Flickering Ward. Great way to protect Balan and others. You already run Sigarda's Aid, those two synergize pretty well.

Apollo_Paladin on Tie-Breaker

2 months ago

You might also look into some more advanced control options like Anguished Unmaking and/or Prison Term. I use Reverent Mantra to pretty decent effect in a couple of my Black/White builds where I've got important creatures to protect.

You could further augment some of those big attackers with things like Flickering Ward (to make them variably unblockable) or Spirit Mantle (which makes them TRULY unblockable).

Peoyogon on Budget EDH - Siona

2 months ago

Have you considered Ethereal Armor, Hyena Umbra, or Kithkin Armor? They are some of my favorite cheap, budget enchantments!

These might be a little too expensive but if you don't mind more played versions, these can be pretty cheap: Spirit Mantle, Flickering Ward, Prison Term, Danitha Capashen, Paragon, Umbra Mystic, and Retether.

Oblivion Ring-type cards also might be really good since you can tutor/dig for them in a pinch with the tools you already have. Some others in this vein are Thopter Arrest, Journey to Nowhere, Banishing Light, and Cast Out.

I hope some of these are helpful at least! They are just ones that I have found pretty useful iny own decks :)

WanderingSpirit on Click here if I can have your name.

2 months ago

@bushido_man96: thanks for the feedback! Yeah, the upkeep doesn't usually get paid unless I haven't drawn into a gameplan or need answers. It's cheap, useful when it's there, then gone. Flickering Ward combos Alela's tokens if I can get a mana combo in here. I was thinking about going from taxes to prison for some of my disruptive enchantments. What are your thoughts? Anything you see that isn't pulling weight?

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