Flickering Ward

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Tempest (TMP) Uncommon

Combos Browse all

Flickering Ward

Enchantment — Aura

Enchant creature

As Flickering Ward enters the battlefield, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward.

(White): Return Flickering Ward to its owner's hand.

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Flickering Ward Discussion

Apollo_Paladin on Drogskol Spirit Deck

1 week ago

Eidolon of Countless Battles for sure, possibly True Conviction, Three Dreams, and Celestial Mantle as well. Given the number of enchantments/auras (including the Eidolons), maybe capitalize on that some more with Flickering Ward, Winds of Rath (I see you have Wrath of God already), Sram, Senior Edificer, Kor Spiritdancer, Daybreak Coronet, and things like that. Prison Term is fantastic and I'm hard-pressed to avoid it in my white decks due to the utility.

joecool1299 on Brago Eternal Triggers

2 weeks ago

Here are some easy swaps when you have the chance.

Voidwielder and the other subpar bounce creatures for either AEther Adept or Man-o'-War or Reflector Mage or all three!

Scholar of Stars for Mulldrifter

Fogwalker for Frost Lynx although honestly I'd cut it when I get the chance.

Spell Burst for Forbid but that's pretty expensive, Insidious Will is a lot better or you could go full protection and go for Swan Song or Dispel

Enlightened Ascetic for War Priest of Thune or Leonin Relic-Warder

Fleeting Memories for New Perspectives though again, I'd cut this when I get the chance.

Divine Favor for literally anything else but I'll say Flickering Ward

Meteorite and Manalith for Chromatic Lantern and Coldsteel Heart. I don't think you need a subpar card like Meteorite when you have infinite blinks.

Why Homarid Explorer? Seems like an odd choice. Again, infinite blinks will win with literally anything so why not play card that synergies with your deck more? How about Deadeye Navigator which is a stupid card and a back up brago? Or Venser, Shaper Savant to bounce all the lands.

That's the biggest piece of advice I'd give you. You have a lot fo random mill that doesn't synergies with your commander like Psychic Corrosion. I'd see about removing that.

Finally 33 lands is kinda low. I aim for at least 36, maybe even 38

NensouHiebara on Balan, Wandering Knight | Equipment Voltron

1 month ago

@rikmatias

Balan is all about Equipment, so I chose to exclude Auras from this deck and focus solely on Equipment.

Another reason why I abstain from Auras is Sword of Light and Shadow. I had Godsend and Flickering Ward (for the brief time Sram was the Commander) in this deck before. SoLaS' pro-White caused significant issues when them. Auras would have the same problem.

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All Is Dust was in this deck before and was replaced with Hour of Revelation to fill in gaps this deck's removal package had. It needed more mass artifact removal.

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This deck doesn't care about Equipment that don't benefit Balan is some way. Equipment that don't give her relevant keywords or increase her Commander Damage clock are pretty much worthless.

Helm of the Host is one of those Equipment.

Kogarashi on What happens if Pristine Angel, ...

2 months ago

And in fact that will happen with any auras you control that grant protection from their own color, such as Flickering Ward or Floating Shield (if you choose white). While these auras contain clauses or rulings that specify that they don't cause themselves to fall off if you choose white, if the enchanted creature gains protection from white in any other way, including Concerted Effort duplicating the protection from white from those auras, they will fall off as a state-based action because the "this effect doesn't cause this enchantment to fall off" clause is not copied over, same as with Pristine Angel's "must be untapped" clause.

This also applies to Spectra Ward. Even though it doesn't cause any auras already on a creature to fall off, you can't add new ones afterward, and Concerted Effort will give the enchanted creature another instance of "protection from all colors," which will make Spectra Ward fall off.

In short, Concerted Effort is basically a non-bo with many protection-granting auras.

Barrysaurus on Eight-and-A-Half Tails budget.

2 months ago

Are you still taking C&C? If so you may want to run Mass Calcify, Glare of Heresy, and maybe Flickering Ward. More specific kinda budget-y white removal this list is sweet btw

Cloudius on Sram, the auramancer

2 months ago

Auras

Flickering Ward effectively reads "Pay , draw a card" if either Sram or Mesa Enchantress is in play. Protection from a certain color may also path the way for your Commander to swing in for lethal commander damage.

Cage of Hands is a weaker substitute of Ward above but can used to lock an opponent's creature.

Cessation it recurs itself when put into the graveyard from the battlefield is useful.

Curse of Exhaustion not exactly strong but it's an aura nonetheless, and a single player "Rule of Law" can be hilarious (for you at least).

Pariah combos well with Darksteel Mutation.

Pentarch Ward Cantrip effect and grants color protection to Sram.

There are plenty of white aura that buffs a creature's P/T and grants a bunch of abilities like flying, first strike, vigilance, lifelink, etc. Those are personal choices so will leave it to you to pick and chose the best combination. I'd prefer those with in-build cantrip effects to help with card draw.

Frd123 on Estrid, Hit and Run

3 months ago

Your deck have one more card than allowed. It is 100 cards including commander. The way you are listing you have 101 cards.

Wouldn't Kestia, the Cultivator be better for the build you want to make? You can run other cheap enchantment creatures in order to trigger its effects.

You could run Curious Obsession, Ophidian Eye, Curiosity, Sixth Sense, Keen Sense and Snake Umbra. And for a global effect Coastal Piracy.

I suggest using Mesa Enchantress.

Another good suggestion is using prowess creatures such as Seeker of the Way and Monastery Mentor. Or even Myth Realized.

Another good enchantment for providing unblockability is Flickering Ward.

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