Flickering Ward

Flickering Ward

Enchantment — Aura

Enchant creature

As Flickering Ward enters the battlefield, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward.

(White): Return Flickering Ward to its owner's hand.

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Trade

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Printings View all

Set Rarity
Tempest (TMP) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
2019-10-04 Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Flickering Ward occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Flickering Ward Discussion

Kogarashi on Does Bond Beetle Trigger Phalanx ...

1 week ago

As others have mentioned, Phalanx Leader triggers off of a spell you cast targeting it. This means the object targeting it must be a spell on the stack. It can't be an ability.

Bond Beetle has an ability that triggers when it enters the battlefield, and it's this ability that targets a creature. Since it's an ability and not a spell, it won't trigger Phalanx Leader.

Something that would trigger Phalanx Leader would be an instant like Colossal Heroics, a sorcery like Desperate Stand, or an Aura like Flickering Ward (since Auras always target while they're on the stack).

One way to tell if something is a spell targeting a creature or not for the purposes of the Heroic ability is to look at the wording. Triggered abilities always start with (or contain, in the case of delayed triggered abilities) "When," "Whenever," or "At" (like the Heroic ability on Phalanx Leader and the ETB on Bond Beetle). Triggered abilities will not trigger Heroic. This is also why Ulamog, the Ceaseless Hunger's first ability doesn't work, because it is an ability that triggers on casting; it's not part of a spell resolution.

mufasamike on King Grey, the Exalted

1 month ago

Hey abuse Rafiq granting double strike as much as possible. Anything with a Curiosity effect or something similar is great with him. Medomai grants you two extra turns if he swings in alone first; look for other creatures/enchantments with "deals damage"

Rafiq was my first commander and the deck has grown into a 50/50 split of equipment and aura voltron, but I'd say the best either of those can do for him is give protection from a color- the best evasion you can have in some cases, plus it saves him from bounce/burn. Flickering Ward, Mother of Runes & Giver of Runes all work great.

Obviously play and tweak this deck as you go, but on first glance I'd say you've got too many creature ramp - subbing those out for mana rocks (signets) and some countermagic to ensure Rafiq hits the field quick and sticks.

Oh and also Spirit en-Dal ;D

cPute on Bantchantments for Days

2 months ago

I love Bant enchantress decks, so +1. :-)

I built a deck with Tuvasa the Sunlit as my general, maybe you may find some interesting cards or combos there - Bant Enchantress Combo v2.1 (it's been about 6 months since I played the deck for the last time, I will make some changes when I have new cards from Theros BD).

I know that your general plays differently, but I would recommend these cards:

hkhssweiss on Tuvasa of the Eternal Aeon | Primer

2 months ago

Yo Paeldroth, glad ya like it!

My usual go to is usually any type of protection. It's usually Shielding Plax as it gives Tuvasa hexproof and the main way of her dying is usually by exile from a stray Swords or Path. Vanishing or Flickering Ward is my alternative way to protect her with Privileged Position is my last way.

In terms for what I tutor up...it all really depends. She is so versatile that you have answers to any situation. You need unblockable? Steel of the Godhead. You need Trample? Rancor. You need life? Daybreak Coronet. Extra damage? Ancestral Mask or Battle Mastery.

Hope that helps!

Permafrost on Siona: Amazon Enchantress #1 Siona List on T/O

2 months ago

My suggestion would be to run Flickering Ward over Whip Silk. Having more ways of protection and evasion is never bad. Only downside is you have to be careful to not remove auras already attached to your creature with protection from green and or white. Also would consider Gryff's Boon, more evasion and it is re-curable.

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