Elvish Mystic

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Elves vs. Inventors (DDU) None
Commander Anthology (CM1) Common
Commander 2014 (C14) Common
Magic 2015 (M15) Common
Magic 2014 (M14) Common
Promo Set (000) Common

Combos Browse all

Elvish Mystic

Creature — Elf Druid

: Add to your mana pool.

Latest as Commander

Elvish Mystic Discussion

multimedia on Kooopa Meren *Suggestions Appreciated*

5 days ago

Hey, consider more one drops?

Birds, Shadow, Llanowar and Mystic are one drop mana dorks; these are good with four drop Meren because they can help to ramp into her and then be used as sac fodder. Deathrite is a fantastic Golgari card in multiplayer Commander because there's four graveyards to choose from. Seer and Feeder are one drops, no mana cost, sac outlets who can also sac themselves. Having a sac outlet that's a creature has good interaction with Meren because she can recur or reanimate it. Entomb is a fast way at instant speed to tutor for and put any one card you want into your graveyard such as Tribe-Elder or Frog. Revival is excellent in 40 life Commander because it's a free spell, just 2 life, and since it's an instant you can put any one card from graveyard on top of your library to draw for your next turn which is helpful with noncreature cards. If you like some of these suggestions I offer help to make cuts.


You're already playing Mikaeus and Hulk and these two are the start of an infinite damage combo, Hulk is the enabler. If you add Walking Ballista , Viscera Seer and Phyrexian Delver this completes the combo. When you sac Hulk tutor for Delver and Seer. Delver reanimates Hulk for the cost of 7 life, sac reanimated Hulk with Seer tutoring for Mikaeus and Ballista. Ballista's CMC is 0 therefore you can get it along with Mikaeus because this equals 6 CMC of creatures. Mikaeus makes Ballista a 1/1 creature because he gives all nonHuman creatures +1/+1 and Ballista is not a Human. With Seer sac Ballista this triggers the undying of Mikaeus which then lets Ballista ETB with a +1/+1 counter. Remove the counter from Ballista targeting an opponent. Then sac Ballista again, triggering undying. As long as you remove the +1/+1 counter from Ballista before you sac it with Seer this creates the undying loop. Repeat infinite times until all your opponents are dead.

The great thing about this combo is it's made up of all creatures which Meren is able to recur or reanimate. With Meren on the battlefield before you do the combo it's then infinite experience counters because Ballista keeps dying. This is helpful if one of your opponents disrupts the combo breaking the loop. You don't need the exact Hulk line to do this combo, it's just an enabler who can tutor for all the pieces, but as long as your have Mikaeus, Seer or another sac outlet and Ballista on the battlefield at the same time the combo can happen. Riftsweeper is helpful in multiplayer Commander since exile is plentiful. Sweeper can remove a card from the exile zone and put it back into your library and Meren can recur or reanimate Sweeper.


Consider Zulaport Cutthroat and Blood Artist ? Zulaport is great in multiplayer Commander because it can hit all your opponents at the same time. This is very good with sac outlets and strategy of sacing your own creatures to get experience counters with Meren. The repeatable life gain from both of these cards is also very helpful. Artist is also very good in multiplayer Commander and is unique because he makes an opponent of your choice lose life whenever any creature dies, yours and opponents. With four players in a game he can make your opponents lose a lot of life.

Consider Ashnod's Altar and Greater Good ? More powerful sac outlets that give you excellent value when you sac a creature with them. Twilight Mire , City of Brass and Mana Confluence are other Golgari dual lands that can ETB untapped; upgrades to replace lands like Golgari Guildgate, Jungle Hollow, etc. Good luck with your deck.

multimedia on Walks-The-Counters

1 week ago

Hey, nice budget deck. Rome921 gave you some good advice, but I don't think you want to be aggro. I think you want to be midrange and use your graveyard with Skullbriar :)

Sit back let the counters accumulate on Skullbriar until your ready to strike. I say midrange because there's some setup here that needs to happen before you can seriously start attacking and doing Commander damage with Skullbriar. The setup is not aggressive cards they're midrange cards.

Never cut one drop mana dorks. In fact consider adding more: Llanowar Elves , Elvish Mystic , Fyndhorn Elves , Arbor Elf ? They're a huge reason to want to play green in Commander. Maybe they don't interact the best with Skullbriar since he's only two mana to start, but they create ramp for other cards that you want to play which are just as important than Skullbriar.

Greater Good is too good of repeatable draw with Skullbrair's ability to keep his counters and it's a sac outlet. Sac outlets help to get value, able to sac Skullbrair in response so he isn't constantly going back to the Command Zone just choose to instead put him into your graveyard. Carrion Feeder , Yahenni, Undying Partisan , Ashnod's Altar and Evolutionary Leap are other sac outlets to consider. Skullbriar doesn't loose counters when he's put into your graveyard this makes him a good target for sac outlets and reanimation to bypass Commander tax. Just don't recur him, have to reanimate him, skipping your hand and putting him right onto the battlefield.

Journey to Eternity  Flip has been suggested and it's good with sac outlets to sac the creature enchanted to flip it to then have a repeatable way for five mana to reanimate Skullbriar. Animate Dead , Unearth and Vigor Mortis are more ways to reanimate Skullbriar. Don't be afraid to put Skullbrair in your graveyard; if your graveyard gets exiled when he's in it, he doesn't get exiled, you can choose to put him back into the Command Zone.

Ring of Kalonia , Evolutionary Escalation , Kalonian Hydra and Reyhan, Last of the Abzan ($5) are no mana cost repeatable counter engines with Skullbriar. Increasing Savagery and Solidarity of Heroes can put a lot of counters on Skullbriar for the mana costs. Deathrite Shaman and Scavenging Ooze are Golgari staples, especially good in multiplayer Commander where there's four graveyards to choose from.

Swiftfoot Boots and Canopy Cover can help to protect Skullbrair. Boots also has haste good with reanimated Skullbrair and Cover gives evasion. Regrowth , Treasured Find and Eternal Witness can recur any one card from your graveyard good to get back reanimation spells or anything else.

If you like some of these suggestions I offer more advice. Good luck with your deck.


multimedia on THRO MOK [[Gruul Tokens]]

1 week ago

Hey, saw your forum topic asking for help. I haven't seen very many decks with this Commander.

Consider Fauna Shaman and Anger ? Fauna can be a repeatable creature tutor and is good to be able to discard Brawn or Anger and tutor for Mycoloth or Tendershoot, etc. I think creature ramp is better here than artifact ramp because of devour. Mana dorks are good targets to devour because before they can first be ramp. Creatures who first land ramp, getting you a land and then can be devoured is better ramp with devour.

Creature ramp to consider:

One drop mana dorks are huge reason to want to play green since other colors don't have as much of this luxury of ramp. Consider more sources of no mana cost repeatable token creation?

Eldrazi tokens can be used as ramp or devour fodder. You could also include a budget Eldrazi such as Artisan of Kozilek to be able to tutor for with Beyond. Kozilek can reanimate a creature you devoured. Garruk and Xenagos can be repeatable source of tokens. Xenagos's +1 with tokens can make a lot of ramp and Garruk can be repeatable draw, his -3 can draw a lot of cards with Thromok.

Kessig Wolf Run and Skarrg, the Rage Pits are lands that can give Thromok trample. Game Trail and Sheltered Thicket are budget Gruul dual lands and Wood Elves can search for Thicket.

If you like some of these suggestions I offer more advice including cuts. Good luck with your deck.

Anti-sticky_keys on Play Some Elves And Wyn

1 week ago

Have you considered Strip Mine for this deck as I believe it is an extremely powerful card that should go in every deck that has been made. Playing Elves especially can go very quickly with very little lands as they have an extreme amount of mana dorks such as Druid of the Cowl or Elvish Mystic for that early game advantage, so I am of the belief with all of the mana that you are already producing, then you will be able to start to limit your opponent on colors to get some very fast and you will then have the ability to effect the late game, which is something that elves are gravely missing.

Kjartan on Gruul Dinosaurs

1 week ago

Looks very good for a first-time deck, you seem to be missing two cards though. Maybe a couple of extra lands would be good.

Some cards to look into getting (That aren't that expensive) are:

Lightning Bolt , Elvish Mystic , Rampant Growth , Thragtusk , Rootbound Crag , and Inferno Titan

Dankey on Kruphix, God of Horizons (EDH)

1 week ago

Welcome back to mtg! Lands like Command Tower , Flooded Grove , and Yavimaya Coast all come into play untapped and help mana fixing. Including all the <2cmc mana rocks and dorks you can will help, especially when playing a commander like Kruphix. Arbor Elf , Birds of Paradise , Boreal Druid , Elvish Mystic , Fyndhorn Elves , and Llanowar Elves are all auto includible in my book.

Dankey on *sigh* Just Give Me The Counters

1 week ago

Disallow is strictly better than Voidslime , and less expensive to boot!

Running several mana dorks is always a bonus to most green lists. Arbor Elf , Birds of Paradise , Boreal Druid , Elvish Mystic , Fyndhorn Elves , Llanowar Elves , and Priest of Titania all come to mind. You can also include Noble Hierarch if you can get a good deal on one.

sub780lime on Multani, Yavimay's Avatar - The Land is Angry

2 weeks ago

I own everything included, so not a problem on having the cards available. I pruned Evolving Wilds and Terramorphic Expanse from my over land because I felt I had enough fetching means going on, but it wouldn't be beyond reason to consider those in place of sorcery-based fetching from the perspective of recurring them from the graveyard and being able to repeat the fetch process. It's something I could consider.

Alright, the deck has been updated. Here's what's out: Vernal Bloom , Survival of the Fittest , Sensei's Divining Top , Powder Keg , Mana Reflection , Llanowar Elves , and Elvish Mystic .

Here's what went in: Crucible of Worlds , Titania, Protector of Argoth , Sword of Vengeance , City of Solitude , Rishkar's Expertise , Greater Good , and Elemental Bond

Load more

Elvish Mystic occurrence in decks from the last year

Modern:

All decks: 0.2%

Green: 4.29%

Golgari: 2.79%

Commander / EDH:

All decks: 0.13%

Green: 1.23%

Golgari: 0.39%

GW (Selesnya): 0.97%

RG (Gruul): 1.29%

G/U (Simic): 1.02%