Disciple of Deceit


Format Legality
Noble Legal
Hero Legal
Heirloom Legal
Vintage Legal
Modern Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Journey into Nyx Uncommon

Combos Browse all

Disciple of Deceit

Creature — Human Rogue

Inspired - Whenever Disciple of Deceit becomes untapped, you may discard a nonland card. If you do, search your library for a card with the same converted mana cost as that card, reveal it, put it into your hand, then shuffle your library.

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0.01 TIX $0.02 Foil


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Disciple of Deceit Discussion

Sjorpha on Inspired Madness

1 month ago

landofMordor Thanks for the feedback.

Alms of the Vein is great in certain matchups, but IMO not good enough to mainboard. As you can see I have it in the SB here versus burn and to swap for Fiery Temper against decks without small creatures.

The synergy of Demigod of Revenge in this deck is with Disciple of Deceit, when you untap Diciple you put one god in the grave and get the other one to play for putting both (or more) on the field, or if you need Voldaren Pariah or any of the 5 CMC sideboard cards you get that the first activation, then on second activation put Pariah on the field with madness and get a new god. Demigod also has great synergy with self discard in general, and is awesomw against control since the cast trigger can't be countered. For me it has been super good.

Bomat Courier is a discard outlet and hand refiller that's also aggressive, plus he turns on our Skirsdag High Priest on demand and flips liliana heretic healer, it is also a very good card against Living End which is no the rise in modern. Vexing Devil is good early pressure, turns on skirsdag, flips liliana and comes back the same turn, and can be picked up with Grave Scrabbler for more pressure. This deck goes for burn/aggro and aims to pressure the life total fast, and the self sacrifice effects are an important part of the synergy with making sure there are creatures dying and put in the grave to recur.

So far in testing the copters, skirsdag and attacks have been enough to tap my stuff, but I'm considering adding a 1-off Cultivator's caravan or a 4th copter, you don't really want more than 1 vehicle in play though, so they are often bad topdecks which is why I run 3 and rely on looting and Diciple activations to find one. I used to run this with 4 Caravans and Asylum Seeker for crewing, but I like this version better since the copters doubles as a discard outlet.

BlazingAbsol on Disciple Of Madness

1 month ago

I like the concept for the deck and I love Disciple of Deceit. However, it seems like the deck might have trouble closing out the game. Also, it seems weird that you run an amazing tutor in Disciple of Deceit but don't really have anything amazing to find. So, may I make a crazy suggestion: what about the Sword of the Meek + Thopter Foundry combo? They give you some good tutor targets, and you already run plenty of 2 mana cards. To fit them in, I might cut Psychotic Episode (seems underpowered) and maybe some Gravecrawlers or Prized Amalgam.

xcesiv on Grixis Card Disadvantage

3 months ago

Thanks so much for the input, both of you! I'm down for either direction with the deck. dotytron, I think mattman856 was trying to go more heavily leaning towards making them have a larger hand size and killing them with cards like Ebony Owl Netsuke, Gaze of Adamaro, Sword of War and Peace, etc. Currently, both work well together in the deck. However, dotytron, I think was more correct in the original theme and it not leaving. The other kind of evolved from the first, if that makes sense.

dotytron, Toil / Trouble was actually in the original standard version of the deck. Decided to take it out because of speed. I'd love to see it come back if there's room for it. Cerebral Vortex I've been having a hard time thinking of where to slot it. I just recently learned of it myself. Removing Damnable Pact is definitely an option (theoretically the same slot). I guess I don't see how it best fits. Where were you thinking. Also, I've never actually heard of Niv-Mizzet, the Firemind until you posted it. Do you think it's too big though for Modern? I'm interested to see what you'd take out and slot in, in general.

mattman856, the Tezzeret the Schemer were really added as replacements to Tezzeret, Agent of Bolas (who I wont lie, I have a soft spot for). But to be honest, it hasn't faired well. I thought it'd be a good addition alongside making Fatal Push a little bit better when I needed it. Disciple of Deceit + Smuggler's Copter works great when it happens. The Kederekt Parasite also offers another early crew member for the vehicles. If it's speed the deck is worried about, it provides something there. I'm all for putting Fate Unraveler back into the board.

Tezzeret the Schemer can definitely come out. He's been meh.

jandrobard on Sultai Rock

3 months ago

Okay, the first question you should ask yourself when making this deck is "what does Strings+Disciple do in this deck that whatever you cut from the deck doesn't?" And it only does so much. You can toss Traverse the Ulvenwald for a Fatal Push or hand disruption, but Traverse already allows you to tutor for a creature. You can toss Dark Confidant for goyf or decay if it's not relevant in this matchup, which is nice because there are a lot of decks that are good vs Bob. You can do the same with extra disciples, but in that case why were you running them in the first place? And game 1 you can't search for Lili at all (and post-board you can only pitch some situational stuff), and she's one of your more versatile cards. This also means if you have more than one you can't search for something useful.

Honestly putting Strings+Disciple in a Sultai shell seems a little counterproductive, since with all the deck's natural redundancy it doesn't need a tutor engine as much. Maybe some sort of dredge/delirium midrange shell where discarding so much is an advantage? Lingering Souls seems kinda busted with him, and tossing Life from the Loam or to grab Cathartic Reunion in a loam build seems fun. Another thing we haven't tried to abuse is that while Disciple of Deceit can't discard lands himself, he can search for them if you discard a CMC 0 card. Maybe it's nothing, but it might be worth a look.

EDHPowerhouse on Infinite Mill Made Easy-Going Infinite

5 months ago

So you want Altar of the Brood on the field with a Midnight Guard, you cast Retraction Helix on the Midnight Guard then endlessly bounce a Ornithopter or Memnite. The combo can be searched up through Disciple of Deceit also can use Twiddle and Tideforce Elemental to search multiple times. Using Skyline Cascade and the scry lands to control early game. Maybe getting out Ghostly Prison turn three to buy you some time.

scatteredsun on Graveyard Factory

5 months ago

is Haakon, Stromgald Scourge worth it for Nameless Inversion and Glen Elendra Liege? I don't think Glen Elendra Liege is worth it at all even with Haakon.

Not sure if you have enough support for the Zombie subtheme. I'd go one way or the other with it. My initial thought is you're not getting enough value from it and you should either add more or get rid of it entirely. Gisa and Geralf, Graveborn Muse, Possessed Skaab

Dralnu scares me. I can see a deck being built around him but as a part of the 99, I think he'd backfire more than help.

Dragonlord Silumgar, Oona, Queen of the Fae, and Sire of Stagnation all seem a bit too much good-stuff for my tastes.

Sheoldred, the Whispering One rarely works out for me. Either she dies/exiled quick or she gets stolen/copied and it turns bad for me.

Hedron Crab might be a touch too slow compared to your other mill effects

I really want to like Disciple of Deceit (especially with Phenax) but it's the same mana cost. If it were same mana cost or less, I'd be all about it.

Can you get enough value out of Reassembling Skeleton?

Think Twice seems like a slam dunk replacement for Forbidden Alchemy

MasqureMan on Lord of the Lies

6 months ago

I have a Phenax deck I'm still working on, I mostly go for cheap walls in addition to good creatures, but I'm sooo glad you reminded of me of Tree of Perdition. So perfect for this deck. Personally, I feel that mostly what Phenax strugges with is mana and really choosing what creatures have big enough butts vs. have desirable effects. Some creatures, like the Tree, give both. I do feel King Macar, the Gold-Cursed and Disciple of Deceit are two cards with effects worth using.

Firstly, inspired was designed with Phenax in mind, and it shows since he can get these guys to untap consistently. Being able to exile a creature every turn AND get some mana is godly. Being able to transmute every turn, if you desire, is also godly. I think Disciple of Deceit should be in here no matter what, it gives you so many options.

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