Disciple of Deceit
Creature — Human Rogue
Inspired - Whenever Disciple of Deceit becomes untapped, you may discard a nonland card. If you do, search your library for a card with the same converted mana cost as that card, reveal it, put it into your hand, then shuffle your library.
Printings View all
|Journey into Nyx (JOU)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Disciple of Deceit occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%
Disciple of Deceit Discussion
1 month ago
Providing budget alternatives is not that simple because the deck is balanced as is and changing any single card would alter its equilibrium. I will try my best, but do keep in mind that with the following changes you will need to play the deck a lot slower than before. Without free counterspells you will need to wait for when you can leave mana open, and so on and so forth. Hopefully, the fact that all the decks in the tournament follow the same budget restrictions can make up for this. Here are my budget changes:
These are all direct substitutions. I took the cards you mentioned and replaced them with their budget counterparts. If you think some of them aren't good enough (and in most cases they are not), then you can consider including something completely different instead. I'm thinking about cards like Propaganda, Torpor Orb, more removal, more card draw, more ramp. You have the privilege of knowing the decks you will be facing, so you can tweak the deck according to your matchups.
If you want to be prepared against a token deck, try shaving some single target removals or counterspells for a few extra board wipes. Just be extra careful against Meren because they tend to play a lot of Fleshbag Marauder-like effects, which is something this deck really struggles with. Make use of your haste enablers to kill your opponent during the very first turn you play Lazav, before he or she has the opportunity to play those cards.
I wish you good luck for your tournament, and let me know about your results!
2 months ago
I don't have full lists on the decks im building and none of them are fine tuned, more just rough estimates of what the decks will look like. So far I have been trying to figure out the commanders that are viable on a competitive level and so far have found these commanders to be on a competitive level
- Auriok Salvagers
- Baleful Strix
- Chakram Retriever+Chakram Slinger
- Disciple of Deceit
- Hermit Druid
- Ley Weaver+Lore Weaver
- Poison-Tip Archer
- Satyr Enchanter
- Siona, Captain of the Pyleas
- Siren of the Silent Song
- Tatyova, Benthic Druid
- Mayhem Devil
- Jalira, Master Polymorphist
- Warden of the Eye
- Skyward Eye Prophets
When it comes to discord you can always create an account its free, they have it on mobile, mac, windows, or you can just use it in your browser and dont have to download it. I created a server for us so I can update you on the latest things im working and and I can post deck links as I finish them
One huge resource I found helpful is this post containing differend PDH combos:
It does not cover every combo available but its a start. Right now im in the process of cutting my decks down to 99 and writing up a quick into to the card choices and combo lines, I am still working on my first one and am nearly done, its for Auriok Salvagers
I have SO much information and work I have done on this unexplored format and would love to share it with you, discord is a super fluid way to do that as I rarely check my tapped out for messages.
4 months ago
I'm going to consider several changes to the deck. As for the creatures with inspired, I'm probably going to include Disciple of Deceit. The other three don't really fit any spot in my deck, so I'd leave them out.
Reagarding Thassa's Oracle, I will get my hands on one copy as soon as possible, in order to make up for an alternative win condition. I don't know if I shoud try to run also some recursion for creatures at this point, since I have some graveyard hate in the deck alraedy with Grafdigger's Cage, but I'll see.
I'm very surprised by Vizier of Tumbling Sands. It somehow slipped under my radar when Amonkhet was around. I really like the versatility it brings both through the cycle ability (which is an ability and not a spell, so it can be interacted only with a Stifle or similar), which can moreover be used at instant speed. The added bonus is the combo potential with Lotus Field (which I unfortunately traded away three months ago, screw me) and Pemmin's Aura/Freed from the Real. I'll definitely include it.
As multimedia said, I'll probably have to streamline the deck a bit more, removing janky combos in favor of consistency. It'll take some time, so I don't know when the update will come out.
I've tried the Naru Meha, Master Wizard + Ghostly Flicker shell that can interact with Phenax, God of Deception + Thousand-Year Elixir or with Altar of the Brood, or even to produce infinite mana for a Blue Sun's Zenith on an opponent to kill him or on me to combo out (even with Thassa's Oracle after the update). I however have a hard time in getting all the pieces, and many times I just found myself with one missing piece or no piece at all.
My main problem is that my playgroup doesn't like efficient tutors, so being able to keep a combo deck consistent is more difficult: for example, they may allow Lim-Dul's Vault, but not Scheming Symmetry (don't ask me why). Moreover, they don't like the presence of too many tutors, that's why I only run the vault - and I'll have to convince them to let me run Disciple of Deceit.
As a playgroup we have planned a meet up to talk about power levels and what is considered as taboo in the group. I'll have to convince them about tutors, but the social contract is something that gets hardly modified. Do you have any thoughts on how to improve or argument about it?
In the meantime, I'll try to use cards that can be both used as combo pieces and as value pieces, like the Oracle or the Vizier and to think of a streamlining of the deck.
4 months ago
Phenax was one of my first EDH decks, love him to death. Great list!
I would consider all the cards with "inspired". I see you have Macar, but there are more that work really well in this deck. IMO the best ones you don't have are Arbiter of the Ideal, Daring Thief, Disciple of Deceit, and Siren of the Silent Song.
Also Thassa's Oracle... Early game it's just good filtering + a decent body for Phenax, while late game you can win out of the blue. In my most recent game with Phenax I had a consuming aberration out with nothing else on board. I had already milled roughly 20 cards from each opponent. At endstep, I milled an opponent for 60. I untap with an 80/80 consuming aberration, opponents all tapped out. I mill myself for 80... Confused looks... I cycle Vizier of Tumbling Sands, untap the aberration, mill myself again. Cast Thassa's Oracle for the win, great fun!
4 months ago
FaiberJC that's a really weird rule but there are quite a lot of useful humans/wizards I believe. Bob and Notion thief are human, Thassa's Oracle is a wizard. That means you need 7 more...
- Divining Witch is another Demonic Consultation and is human.
- Jace, Vryn's Prodigy Flip is a human wizard.
- Manic Scribe just to add more topdeck wrecking (player's can't eot tutor because of him) maybe.
- Baral, Chief of Compliance but be aware that he doesn't reduce that many costs in this deck (under 20).
- Snapcaster Mage is a human wizard.
- Tribute Mage/Trinket Mage/Spellseeker are useful tutors and humans.
- Cursecatcher is cheap disruption and a wizard.
- Emry, Lurker of the Loch is nice and cheap value and a wizard.
- Disciple of Deceit might be a decent tutor and is human.
Try to cut cards that are similar in function. You will also not want cursed totem with more creatures that tap for some ability.
7 months ago
This is a very interesting strategy. I like what you've got going on ChrisHansonBiomancin. My only concern is what happens if we don't have or draw into Disciple of Deceit ? Doesn't that crumble our game-plan or do we at that point take a control route and just wait for the disciple?
7 months ago
This is awesome, I'm glad to see that someone else appreciates Inspired creatures, tho I'll admit I'm a little sad that Disciple of Deceit isn't involved :)
Anyways, it looks like you have 8 tap enablers, which should be pretty consistent, but you could go up a little higher on that front so you have more backup plans in case your vehicle is removed or you don't draw one. Survivors' Encampment is nice since most decks can't remove it, and you might consider using Aethersphere Harvester as one of your vehicles to get back some of the life lost to Pain Seer. If you want another Inspired creature, your options are unfortunately pretty slim in these colors, but God-Favored General isn't bad.
Another idea would be to have some untap options, so your Inspired triggers aren't as susceptible to being prevented by removal. Blessed Alliance is nice since it has other uses, and Gideon, Martial Paragon could replace one of the existing Gideons.
11 months ago
Silent Arbiter can prevent you from dying.
Scheming Symmetry becomes a one-sided tutor when you mill your opponent's card away.