|Commander / EDH||Legal|
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|Journey into Nyx (JOU)||Uncommon|
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Disciple of Deceit
Creature — Human Rogue
Inspired - Whenever Disciple of Deceit becomes untapped, you may discard a nonland card. If you do, search your library for a card with the same converted mana cost as that card, reveal it, put it into your hand, then shuffle your library.
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Disciple of Deceit Discussion
1 day ago
Needs 3-4 more lands, I think. I'm talking Dismal Backwater, Dimir Guildgate, and gags Submerged Boneyard if nothing else. Better lands than those in no particular order are Dimir Aqueduct, Temple of the False God, Terramorphic Expanse, Myriad Landscape, and Opal Palace.
Also cards you could take out to put those in: Sphinx's Tutelage is better in a card draw based deck than a mill based deck. Maybe it'll get a dozen or so cards every other game, but I don't really think it's quite worth it. Isochron Scepter is good if you can hook it up with one of your half dozen instants that are worth while imprinting with it and it can go infinite w/ Dramatic Reversal and a Sol Ring or something, but I'm not sold. It's an easy two-for-one if an opponent gets rid of it and I feel like there'd be many situations that it's just a dead card in hand if you don't have one of your instants. I've seen how well Tormod's Crypt has worked, but it doesn't do enough to stay in the deck compared to some of your other "graveyard hate" cards. Plus, many of your other cards (literally) get their power from having stuff in your opponent's yard. Evil Twin isn't as bad as he thinks he is. As a removal spell he's slow and I don't see why you need a Clone in here. Body Double is worth it, though because 8/10 times people will have more creatures in their graveyard than on the battlefield against this deck. Disciple of Deceit feels... untrustworthy. If it works, though, by all means keep it. I'm not familiar enough with the deck to know what you would throw away and what you would want to go find. Maybe Crypt Incursion for the sane reason as Toromod's Crypt? Maybe switch it with Profane Memento? Also, maybe Bontu the Glorified could be cut?
Some other cards you could look out for: Altar of the Brood. Mind Sculpt. Siren of the Silent Song (I really like its draw and mill ability). Dinrova Horror, Far / Away, and Reality Shift are underrated removal spells. Also at least two more board wipes. Cyclonic Rift is just as good, if not better, here as it is anywhere else. In Garruk's Wake is pricy, mana-wise, but pretty nice. Nevinyrral's Disk is a classic. Profaner of the Dead works in here. And there are more at least decent black wipes that you could consider playing. And maybe you didn't think of these couple dudes, but they are good for butts and good in general: Disowned Ancestor, Dragon's Eye Savants and the best blocker of all time Fog Bank.
1 week ago
Lucky me I've been considering making him myself. I should have a few good suggestions.
The walls are a neat idea but I think anything with the inspired mechanic will be a better card. Try King Macar, the Gold-Cursed, Arbiter of the Ideal, Daring Thief, Disciple of Deceit, Servant of Tymaret. There are some other good ones too.
This is probably something you won't get for awhile but if you can The Scarab God is good and if I understand correctly could get rid of eldrazi that shuffle graveyards back into libraries. Kozilek, Butcher of Truth and ilk are some of the worst things a mill deck can run into.
Paradox Engine has the potential to really help eat through decks with this commander too.
1 month ago
The classic method is to just try to get your Battle of Wits on the battlefield as soon as possible. I was curious, so I made a list of modern cards that can find it:
- Archmage Ascension
- Beseech the Queen
- Bringer of the Black Dawn
- Dark Petition
- Demonic Collusion
- Diabolic Tutor
- Disciple of Deceit
- Enduring Ideal
- Idyllic Tutor
- Increasing Ambition
- Liliana Vess
- Planar Portal
- Planar Bridge
- Razaketh, the Foulblooded
- Razaketh's Rite
- Ring of Three Wishes
- Rune-Scarred Demon
- Sidisi, Undead Vizier
- Tamiyo's Journal
1 month ago
Hey Sombrereo, thanks for the suggestions! Disciple of Deceit will definitely replace Tidehollow Strix. I'm also really glad you suggested Mausoleum Wanderer as a strictly better Judge's Familiar. Lastly I think Lingering Souls is a great way to replace the Tidehollow Strix flyer slots. My original reasoning behind running 4 Tetzimoc, was that she is extremely weak to hand disruption and counterspells, but the prey counters still remain on the creatures, so running extra copies could help with consistency. I think that now that I have a few extra slots to work out for the Lingering Souls, I'll likely drop her down to 3.
1 month ago
Sweet deck, I really like the forecast mechanic! :)
I see you're going with a flying theme here so I don't know if it fits perfectly but i've found that Disciple of Deceit goes along with Sky Hussar really well. Trading your discard spells for a Path to Exile is pretty neat along with being able to find your sideboard cards.
I know that this deck is build around Tetzimoc but 4 seem a little too much for me since it's legendary and can't come down until turn six.
Happy Brewing! :)
3 months ago
Hey there I looked through your budget EDH decks and really like them. I've been trying to come up with a EDH and even a modern deck with my pet card at the moment Disciple of Deceit and adapted your list with some ideas of my own. Was wondering if you could give me some critique and criticism?
3 months ago
I enchant Disciple of Deceit with Aura of Dominion so I can tutor for multiple cards by paying and tapping Disciple of Deceit to untap Disciple of Deceit and use the inspired? My EDH group is saying no because the Disciple is not tapped and therefore cannot be tapped to do so. I say it's allowed because the activation cost is "(1), Tap an untapped creature you control" and the effect is "Untap enchanted creature." The effect doesn't say anything about the enchaned creature having to be tapped
4 months ago
One card I just remembered is Disciple of Deceit . If you enjoy using the Transmute mechanic for this deck, he transmutes a card from your hand every time he untaps.