|Commander / EDH||Legal|
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|Journey into Nyx (JOU)||Uncommon|
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Disciple of Deceit
Creature — Human Rogue
Inspired - Whenever Disciple of Deceit becomes untapped, you may discard a nonland card. If you do, search your library for a card with the same converted mana cost as that card, reveal it, put it into your hand, then shuffle your library.
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Disciple of Deceit Discussion
2 weeks ago
One card I just remembered is Disciple of Deceit . If you enjoy using the Transmute mechanic for this deck, he transmutes a card from your hand every time he untaps.
1 month ago
I just read that cards with Aftermath like Driven / Despair have a CMC of 4 because all characteristics of the card are combined everywhere except on the stack. I read in some wiki that according to the rules this also applies to Fuse, eg. Far / Away.
I recently built a deck with Disciple of Deceit, which can transmute cards into other cards with the same CMC. Is it still possible to transmute Negate into Far (2 CMC) or do I have to use the CMC of Far / Away?
1 month ago
I'm glad Disciple of Deceit is on here, there's a lot you can do with that one.
I also am working on a Lightning Berserker deck with at least 50% lands. Seems to be doing alright, so far.
Anybody wanna compare notes?
1 month ago
If you're running Tree of Perdition, I suggest also running Triskaidekaphobia for the lols. Also, there are two other sweet infinite mill combos besides Mind crank and Guildmage/Ascension that are worth considering. Illusionist's Bracers + Tidewater Minion allows you to infinitely untap creatures you can use to mill your opponents. Deadeye Navigator can go infinite with Altar of the Brood if you have any creature that untaps lands on entering, like Cloud of Faeries + Palinchron + Peregrine Drake . The combo can also work if you have Sage's Row Denizen instead of the Altar since all of these are blue creatures. A struggle I had with my own deck is the lack of tutors. Since you're in UB, you can conveniently use any of the Transmute cards that can find your combo pieces if you feel like turning your deck into a more combo based one. Dimir Infiltrator + Muddle the Mixture + Shred Memory can all find you the Guildmage and Mindcrank (even Cloud of Faeries and Illusionist's Bracers if you end up running them) and Dizzy Spell can find Ascension and Altar. Another sweet card to consider is Disciple of Deceit which basically gives you a free Transmute on any non-land card in your hand whenever it untaps, allowing you to, ideally, search for anything. Now I don't know what your meta is like, but regardless board wipes are a must. Running your typical black board wipes like Damnation, Toxic Deluge, Decree of Pain, In Garruk's Wake, and Black Sun's Zenith is fine but you need ways to get rid of non creature permanents, a struggle for black. Cyclonic Rift + Nevinyrral's Disk are good for this.
3 months ago
landofMordor Thanks for the feedback.
Alms of the Vein is great in certain matchups, but IMO not good enough to mainboard. As you can see I have it in the SB here versus burn and to swap for Fiery Temper against decks without small creatures.
The synergy of Demigod of Revenge in this deck is with Disciple of Deceit, when you untap Diciple you put one god in the grave and get the other one to play for putting both (or more) on the field, or if you need Voldaren Pariah or any of the 5 CMC sideboard cards you get that the first activation, then on second activation put Pariah on the field with madness and get a new god. Demigod also has great synergy with self discard in general, and is awesomw against control since the cast trigger can't be countered. For me it has been super good.
Bomat Courier is a discard outlet and hand refiller that's also aggressive, plus he turns on our Skirsdag High Priest on demand and flips liliana heretic healer, it is also a very good card against Living End which is no the rise in modern. Vexing Devil is good early pressure, turns on skirsdag, flips liliana and comes back the same turn, and can be picked up with Grave Scrabbler for more pressure. This deck goes for burn/aggro and aims to pressure the life total fast, and the self sacrifice effects are an important part of the synergy with making sure there are creatures dying and put in the grave to recur.
So far in testing the copters, skirsdag and attacks have been enough to tap my stuff, but I'm considering adding a 1-off Cultivator's caravan or a 4th copter, you don't really want more than 1 vehicle in play though, so they are often bad topdecks which is why I run 3 and rely on looting and Diciple activations to find one. I used to run this with 4 Caravans and Asylum Seeker for crewing, but I like this version better since the copters doubles as a discard outlet.
3 months ago
I like the concept for the deck and I love Disciple of Deceit. However, it seems like the deck might have trouble closing out the game. Also, it seems weird that you run an amazing tutor in Disciple of Deceit but don't really have anything amazing to find. So, may I make a crazy suggestion: what about the Sword of the Meek + Thopter Foundry combo? They give you some good tutor targets, and you already run plenty of 2 mana cards. To fit them in, I might cut Psychotic Episode (seems underpowered) and maybe some Gravecrawlers or Prized Amalgam.
3 months ago
Here are some suggestions: Phenax, God of Deception, Hedron Crab, Sewer Nemesis, Baleful Strix, Jace, Memory Adept, Ob Nixilis Reignited, Tezzeret the Seeker , Mind Funeral, Pilfered Plans, Psychic Strike, Mesmeric Orb, Lightning Greaves, Phyrexian Arena, Rhystic Study, Deep Analysis, Sire of Stagnation, Rune-Scarred Demon, Clever Impersonator, Diabolic Tutor, Dark Petition, Rise of the Dark Realms, Bloodgift Demon, Expropriate, Blatant Thievery, Solemn Simulacrum, Dread Return, Reanimate, Body Double, Monastery Siege.
4 months ago
Thanks so much for the input, both of you! I'm down for either direction with the deck. dotytron, I think mattman856 was trying to go more heavily leaning towards making them have a larger hand size and killing them with cards like Ebony Owl Netsuke, Gaze of Adamaro, Sword of War and Peace, etc. Currently, both work well together in the deck. However, dotytron, I think was more correct in the original theme and it not leaving. The other kind of evolved from the first, if that makes sense.
dotytron, Toil / Trouble was actually in the original standard version of the deck. Decided to take it out because of speed. I'd love to see it come back if there's room for it. Cerebral Vortex I've been having a hard time thinking of where to slot it. I just recently learned of it myself. Removing Damnable Pact is definitely an option (theoretically the same slot). I guess I don't see how it best fits. Where were you thinking. Also, I've never actually heard of Niv-Mizzet, the Firemind until you posted it. Do you think it's too big though for Modern? I'm interested to see what you'd take out and slot in, in general.
mattman856, the Tezzeret the Schemer were really added as replacements to Tezzeret, Agent of Bolas (who I wont lie, I have a soft spot for). But to be honest, it hasn't faired well. I thought it'd be a good addition alongside making Fatal Push a little bit better when I needed it. Disciple of Deceit + Smuggler's Copter works great when it happens. The Kederekt Parasite also offers another early crew member for the vehicles. If it's speed the deck is worried about, it provides something there. I'm all for putting Fate Unraveler back into the board.
Tezzeret the Schemer can definitely come out. He's been meh.