|Commander / EDH||Legal|
Printings View all
|Commander Anthology (CM1)||Uncommon|
|Eternal Masters (EMA)||Rare|
|Duel Decks: Elspeth vs. Kiora (DDO)||Uncommon|
|MTG: Commander (CMD)||Uncommon|
|Urza's Legacy (ULG)||Uncommon|
|Promo Set (000)||Uncommon|
Combos Browse all
Mother of Runes
Creature — Human Cleric
: Target creature you control gains protection from the color of your choice until end of turn.
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Mother of Runes Discussion
6 days ago
I considered him, but I found that most cases when its ability would trigger in this deck would also result in creature dead, exiled or in owner's hand. This makes Path to Exile even better, but nonbos hard with Fractured Identity. There are some three repeatable options - Will Kenrith (the best one actually), Niblis of Frost, Mother of Runes and seven nonrepeatable - Mirrorpool, Artful Dodge, Rite of Replication, Saheeli's Artistry, Slip Through Space, Stolen Identity and Valorous Stance. But I usually use Artful Dodge, Slip Through Space, Valorous Stance and Mother of Runes to protect Taigam and enable the deck.
It's a very good card and feels like an auto include in this strategy, but in this particular deck it works with only 10 cards, 4 of which I will probably use on different occasion. In case i dont have any of those 10 cards in hand, it will be a 5 mana dead card. I dont think it's worth it right now, but I'll add it to maybeboard. My decks change a lot over time, so maybe it will become better later. :) Thanks for the suggestion, though!
2 weeks ago
Uber-Fast Yisan, Wanderer Bard - A very competitive deck designed to shut down all board interaction and win with infinite mana asap. This deck can usually take our playgroup's table 3v1.
Super-Aggro Najeela, the Blade-Blossom - Gets a very large ammount of warriors very fast. Runs all the usual combat tricks you would expect from aggro.
As you can see, even if my spells were to resolve, I still have a boat load of scary things swinging in every turn. I need the counters in my deck just to keep my head above water. Let me know what you guys think I should cut and if there's any more helpful adds.
2 weeks ago
Oh this is a fun one! What is your goal with this deck? Spit out tokens and make them big? The only thing you have to worry about with her on the field are mass destruction and mass sac effects like Dictate of Erebos. I would consider Eldrazi Monument, Mother of Runes, Rune-Tail, Kitsune Ascendant,Hero of Bladehold, Crystalline Crawler, Hangarback Walker, Mindless Automaton, Bloodspore Thrinax, Bramblewood Paragon, Hardened Scales, Curse of Predation, Gyre Sage, Walking Ballista, Cradle of Vitality and maybe Oreskos Explorer, Sun Titan, Gift of Immortality, Sunbond, and Prowling Serpopard. Sorry, I felt like maybe I was listing abit I don't want you to feel like I'm trying to build your deck. I know it can take the joy out of building for some people :) Anyway, good job so far and happy tuning!
3 weeks ago
thegigibeast here are some of my thoughts on the matter, dunno if it helps!
Wait... Myojin of Seeing Winds is tier 5? That is the best Omni-Show deck in the format, being surprisingly powerful with proper gameplay, running as a controling sort of deck before dropping Omniscience and going all Super-Saiyan and drawing the deck and casting it all for free. It uses it because when you get Omni out you can cast your commander, then Chain of Vapor, Into the Roil, Snap, and Blink of an Eye it to hand and draw into more bounce and card draw to draw more bounce to bounce Myojin and keep storming off until it hits Enter the Infinite and wins. Surprisingly a really sweet list. Tier 4?
Also, Ragnar is Tier 5? That is the second best commander for creature-based bant stax decks, very close to Derevi. I mean, protecting the other creatures you run is really important, and Mother of Runes and Sylvan Safekeeper can't do a ton against sweepers like Austere Command, so Ragnar really helps the list. Tier 3 for me.
Ayesha Tanaka is a reasonably powerful commander for Azorius Stax, stopping many cards such as Basalt Monolith's untap, Grim Monolith's untap, Dramatic Reversal, Strionic Resonator, Aetherflux Reservoir, etc. Tier 4.
Dosan the Falling Leaf is a reasonably well-powered elf-ball commander, helping out stopping almost any interaction on combo-turn. It really is good, despite not being an elf, it is low-costed enough to be cast on turn two from a turn one elf, and easily go off turn three given little hate. Tier 3.
In tier 4... well there are a lot I disagree with:
Adun Oakenshield is a powerful midrange-combo commander, being good with Hermit Druid lines in a way most aren't. The line is a simple one, using Morselhoarder, Devoted Druid, Dread Return, Necrotic Ooze, and Walking Ballista, yet also is surprisingly powerful with the ability to use the commander to rebuild if the combo is disrupted, using Krosan Reclamation to bring cards back into the deck immediately and Riftsweeper to shuffle back in the Reclamation, the list also can use Adun to bring back key cards to attempt to recombo out the very next turn, given sufficient mana. Backup wincon in Survival of the Fittest/Protean Hulk/Apprentice Necromancer in case you can't access the druid. Tier 3 (Similar to Xira Arien in terms of as a card and power level).
Anafenza, the Foremost has been already discussed, and is much, much more powerful as a stax/hatebears commander than a load of currently much higher rated lists. Tier 2-3?
Dragonlord Dromoka is a commander that always surprises me as a really impressive commander for stax. It even has a relatively effective wincon in beatdown. Being able to stop interaction on your turn, laying out a thicker field of stax, every following turn, while also having a commander that is difficult to interact with (dependent on interaction) is really much stronger than people expect when they see the 6 cmc. Tier 3.
Eladamri, Lord of Leaves is another good option for elfball, leaving extremely little interaction. It can be targetted itself because it was errated, but it is a cheap, effective wall against targetted removal, and so should be considered more often in comparison to other lists. Tier 3 is my pick.
Heidar, Rimewind Master I have only seen once, and it didn't do amazingly, but after I looked at the list was a reasonable Dramatic Reversal Isochron Scepter list that uses all snow lands except for an Ancient Tomb using Scrying Sheets really well. The commander isn't amazing, but the interaction hitting nearly anything while being able to synergize with the countermagic suite the deck runs really seems good in the grindier games, in which it disables most other decks' combos for a turn or so if it sticks. Tier 3?
Linvala, Keeper of Silence is one of the better mono-white stax lists, along with Hokori, Dust Drinker, I would imagine they are better in the current metagame than most would expect. Tier 3 seems reasonable for both.
Masako the Humorless should be tier 5. I don't think this ability is useful at all in cEDH, and when we have Atogatog in tier 5, a commander that could replace many old Scions and Najeelas in the C-Zone and no one would notice in tier 1-2, this card shouldn't be considered tier 4.
I will write up lists for these if you want, but I think most speak for themselves.
1 month ago
You could swap the commander with Rhys the Redeemed to gain access to white. This would give you cards like Path to Exile, Swords to Plowshares, Mother of Runes, March of the Multitudes, Avacyn's Pilgrim, Silence, Haazda Marshal and Wirewood Symbiote. And you could still run Oviya in the deck.
1 month ago
I also wanted to comment on the choice for Hour of Need. Essentially the card is a 4/4 flyer with flash for 3 mana and the additional cost of exiling a creature. Way back in the day Sea Drake was a thing in Legacy because of its aggressive cost. Since then they have printed a few other 4/4 flyers (IE, Illusory Angel) but this one is the best IMHO. Hour of Need accelerates Angy Bird's clock (which was something it originally struggled with in older builds) and allows for some combat trickery. The ability to play it on the opponent's turn means you're often forcing the opponent to lose one of their attacking creatures as well. Instant speed also means we can hold mana open to cast other cards based on the opponent's turn. And because Angry Birds generates so much card advantage and also a lot of expendable creatures, the cost of exiling a creature is typically pretty minimal--especially since Hour of Need is only a 2x of.
The fact that Hour of Need can actually generate 2x 4/4 flyers at instant speed in the late game and can double as really bad removal in really dire situations is just gravy. In my experience Hour of Need has been the card that has changed the tides of an otherwise losing game.
That said, I think a great argument can also be made for Spell Queller in the 3-drop slot. The great thing about Angry Birds are that we have several viable cards in the 2-drop and 3-drop slots to build the deck to the player's tastes and meta.
Since Sky Hussar is not typically a card I cast (but mainly make use of its forecast ability for card advantage, I felt that 3x was the right amount over 4x. Again, it could be a matter of taste but it really is a card I want to see in game but not in multiples. On the other hand, Judge's Familiar is a fantastic card that deserves to be a 4-of IMHO because of its excellent value. Having 4 of it and 3 Mother of Runes pretty much ensures we have a strong turn one play.
1 month ago
Ok, thanks for all the suggestions Demarge! I think I've actually looked at your deck for ideas previously. Yeah obviously Mind Stone should be Sol Ring, I moved a copy to another deck as I thought I'd found one a Judge one and then the deal fell through but I forgot to replace it. Dark Ritual is good but in this deck the ramp is limited because it only provides triple black, which doesn't help me cast Kaalia. If I'm going to go that way it'll be when I can afford to invest in a Chrome Mox or perhaps Mana Crypt/Mana Vault (again, my copies are in another deck atm). Rakdos the Defiler I'm not sold on. While a double trigger on a hit would be good I'm relying on using him with Kaalia to avoid sacking my own stuff, and can't stop that happening any time I want to attack after the first. Also with both him, Mother of Runes and Dragon Mage I'm not sure who to cut. I like all the creatures I run already and at the moment the only one I'd lose is Anya, for Belzenlok. Boros Charm is super strong though, don't know how I overlooked that!
1 month ago
Dragon Mage wheel on a body good enough to consider letting a dragon into this club?
Does your playgroup ban Sol Ring? if not it is a little too strong to not include with all the 2 cmc mana rocks, similarly with Dark Ritual since you can form a strong draw of ring or ritual into 2 cmc mana rock, they both also allow you to turn 2 mass land destruction if a green deck did some empty hand of lands effect.
Rakdos the Defiler also works pretty well when cheated out by kaalia since you skip the attack trigger (and can double the on dmg trigger with resonator).
you also mention wanting to protect kaalia, why not use Mother of Runes as a plus she can be used as a razaketh snack in addition to being a kaalia protector (will also bring up awkward moment if your playgroup includes your mother or your mother ever hears you say "sac my mother to this demon razaketh")
Boros Charm can also protect kaalia while having the option to giving a beater double strike (I like it with rakdos, if it didn't kill them they're probably not going to recover losing nearly all their board)
Now I admit I'm too tired to keep rambling so my Heavenly Rakdos kaalia deck is linked, it's a more disarmed version atm so I can maybe not scare away the newer players I've found myself playing against, but there are some interesting card choices I've made to keep her resilient.