|Commander / EDH||Legal|
Printings View all
|Dragons of Tarkir (DTK)||Uncommon|
|Magic 2015 (M15)||Uncommon|
|Duel Decks: Heroes vs. Monsters (DDL)||Uncommon|
Combos Browse all
Enchantment — Aura
Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)
Battle Mastery Discussion
3 weeks ago
Love the deck. However there is one small thing, I, for one, disagree with the inclusion of Battle Mastery . I don't want to sound petty but I don't see anything staying in play long so it will just fizzle when the enchanted creature flickers, right?
1 month ago
I don't know what kind of group you play with so I'm going to make a bunch of general sugestions.
- First off, you might benefit from some instant speed removal. Path to Exile Swords to Plowshares etc.
- Similar to above counterspells will help protect you enchanted creature and stop problems from hitting the board.
- If you do not like counterspells perhaps Brave the Elements effects or things like Valorous Stance or Sheltering Light etc.
- Board wipes are also useful in stopping decks that go wide from getting out of hand.
- If you want to keep your removal enchantment based Prison Term is good and you go further into Pacifism efects and/or Oblivion Ring effects.
- Idyllic Tutor and Plea for Guidance are a couple tutors to consider.
- Sram, Senior Edificer is another enchantress effect for auras.
- Some artifact ramp to speed your deck up could be good. Primarily 2 cmc rocks to play before your general. ex. Sol Ring Azorius Signet Talisman of Progress Fellwar Stone
- If you don't like the mana rock idea perhaps you could hate on other peoples. ex. Stony Silence Kataki, War's Wage Aura of Silence
- Sun Titan , Restoration Specialist , and Retether provide some more recursion.
- Sigarda's Aid is a staple in aura/equipment based decks.
- You seem to have most of the auras I like in the deck already but a few to consider are Flickering Ward , Gryff's Boon , Shielded by Faith , and Battle Mastery
- It might be worth branching into equipment for utility, Lightning Greaves and Swiftfoot Boots add some much needed haste.
- Last but not least Bastion Protector is good at both protecting your general and upping his power.
Hopefully some of this is helpful.
2 months ago
Tutoring twice sounds like its worth a slot. plus If for some reason you don't know what's in someone's hand double strike helps there. Ps I love that you are using Glasses of Urza . Maybe add Enlightened Tutor and/or Steelshaper's Gift to tutor up that stuff. There's also Battle Mastery for another double strike
4 months ago
There are actually a couple cards I would replace and swap in. However I am unsure of what exact route you want to take, I see some equipments along with Uril those would be the first thing I would cut as they don't really provide the necessary advantage in what Uril would do. Your goal is to Blackjack each player and those don't help.
The only artifacts I would consider running would be utility and efficient mana rocks. Unless you run in a meta with a lot of artifact hate or mass artifact hate, than I would consider running more land ramp. Since Uril is at the 5 cmc curve you are limited in what you can do if you want to get him out by T3, the first thing is building CA and by doing that I would recommend running at least 6-7 Enchantresses, luckily they aren't too expensive anymore with all the reprints.
I play an Bant Enchantress style deck as well and currently it has a record of being too powerful, for Naya you have access to haste as well as Uril being hexproof and self buffing ability. Any combination of double strike and +6/+6 on Uril makes him one shot potential. So with that being said here would be some cuts I would recommend.
- Awakening Zone
- Pattern of Rebirth
- Prison Term
- Soul Snare
- Deadly Recluse
- Elvish Archdruid
- Yavimaya Elder
- Mind's Eye
- Darksteel Ingot
- Sword of Body and Mind
- Sword of Feast and Famine
- Sylvan Scrying
- Soul's Majesty
- Praetor's Counsel
- Journey of Discovery
- Final Judgment
- Constant Mists
- Moment's Peace
The ones I mentioned above either doesn't have much synergy with the deck, is too slow, or there is a better alternative that you can swap it out for. In addition I am also a bit wary of running Mana Reflection as well as Academy Rector in this deck. There are no guaranteed way of killing Academy Rector as an off switch and even then your just getting an enchantment that doesn't guarantee you a win, so I would also consider cutting Rector. Mana Reflection is great, but most time your tapping out to get it online, I'm not too sure how the skill level is in your meta but this usually gets pop right away and you waste one whole turn, so it's up to you to keep or not.
Here are some additional cards that can be useful, I'm not too sure of your budget but I'll list some of them and you can let me know if you want to know the reason behind each card :P
- Aura of Silence
- Ancestral Mask
- Battle Mastery
- Faith's Reward
- Sterling Grove
- Open the Armory
- Song of the Dryads
- Darksteel Mutation
- Winds of Rath
- Kor Spiritdancer
- Sram, Senior Edificer
- Satyr Enchanter
- Eidolon of Blossoms
- Boros Charm
- Swords to Plowshares
- Nature's Claim
- Krosan Grip
- Teferi's Protection
Yeah there are plenty of cards to consider, but let me know if you have any questions!
5 months ago
I would fix your mana base first. Average EDH decks have 45 mana sources, and Tiana definitely needs it, so consider more lands or rocks like Gilded Lotus/Boros Cluestone/Commander's Sphere/Fire Diamond/Marble Diamond etc etc. Fiery Mantle/Dragon Breath could replace Mark of Fury/Goblin War Paint? Guise of Fire/Bonds of Faith/Prophetic Ravings could replace Bloodshed Fever/Hammerhand/Cartouche of Zeal? Graceblade Artisan is a great duplicate of Champion of the Flame, it could replace Favored Hoplite/Call To Serve. If you want more combat map control you could run Goblin Spymaster/Overwhelming Splendor. Immolation/Inferno Fist are good duplicates of Ordeal of Purphoros.
Other than these replacements, I think you made a fine deck. I would include more finishers like Shiv's Embrace/Splinter Twin/Elemental Mastery/Burning Anger/Battle Mastery, or include a combo with Battered Golem/Paradox Engine/Endbringer/Traxos, Scourge of Kroog. I think some weaker finishers in this deck right now are Giant Spectacle/Lightning Reflexes/Madcap Skills/Lightning Talons. And I think Gift of Immortality is alright, but it doesn't protect your auras in extension if a creature-only board wipe happens, so another indestructible spells would be better.
I like the neat combo of Pariah and Tiana, and your enchantment based draw engines + Auratog/Faith Healer is another neat combo. Curse of Opulence is a great include, it's a one drop that adds influences damage away from you and toward your 120 combined life goal. Umbra Mystic/Anax and Cymede/Heavenly Blademaster are also great includes!
5 months ago
@Lucky77 Thanks for the upvote my dude! Battle Mastery looks like a fine card, I'll try it out. I think Luminarch Ascension requires too much mana since this deck is always using mana for the aura recycling/firebreathing, plus it's way too crazy for a casual deck like this haha.
@ZendikariWol You're all good my dude! Now you know why I was all excited for Tiana... enchantress shenanigans and Rosie the Riveter angel taking all these humans under her wing.
@Ocelot44 Great suggestions, and I agree with where you think this deck is rather weak. Sword of the Animist is a fantastic equipment, it adds one more power to the board, and by pulling out lands there's a greater chance for drawing into nonland cards. Sun Titan is also great, since this deck sometimes over draws and about 55/65 of the deck's spells are 3 CMC or less. And Darksteel Plate is especially good in Tiana because a creature-only wrath won't trigger Tiana's ability. I'll try these out and record any changes in the Update section!
6 months ago
Ok, first of i LOVE daxos
with that out of the way i really think that Sovereigns of Lost Alara can be an ok include.
hope this helped!
6 months ago
Battle Mastery occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%